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Posted: Wed, 4th May 2016 16:35 Post subject: |
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djaoni wrote: | Arukardo wrote: | Am I the only one who wants base building in DOW?  |
You're definitely not.
DoW 2 got boring very quickly just using the same handful of units over and over and over again. If it was like a WH40K Men At War, I wouldn't mind them keeping it exactly like DoW 2, but it was really simplistic. |
Yeah, the only remotely positive thing about DoW III so far is the return of base building (and capture points) after the abysmal 2nd part of the series.
A shame everything else about "III" seems to suck so bad that I won't even touch this game. Defeinitely not until Chaos and Necrons are included.
Frant wrote: | Shitass games are ruining piracy. |
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Nodrim
Posts: 9642
Location: Romania
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Posted: Wed, 4th May 2016 17:42 Post subject: |
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Posted: Wed, 4th May 2016 20:01 Post subject: |
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I do not enjoy base building in my RTS games in 2016 unless the game is an economic game like the Anno series. I prefer the Ground Control / World in Conflict style of RTS, and I personally enjoyed DoW2 more then DoW1 although both were great games.
Anyways, trailer made me cream myself. Nice to see Relic doing a real game again.
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Posted: Wed, 4th May 2016 20:30 Post subject: |
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I love base building. Very hyped. Noice.
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Posted: Wed, 4th May 2016 21:15 Post subject: |
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Nodrim wrote: | Why was it abysmal? |
Personally, I found the campaign bland and boring, with very little tactics involved and the same mission structure repeated ad nauseam. I enjoyed the RPG elements, unit upgrades and such. The expansion (not sure I played both of them) was better though, with more varied mission structures IIRC.
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Nodrim
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Location: Romania
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Posted: Thu, 5th May 2016 02:09 Post subject: |
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I think Chaos Rising is one of the best strategy campaigns of the last decade. And the RTT made the multiplayer so awesome, I loved it.
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Posted: Thu, 5th May 2016 11:05 Post subject: |
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Welcoming the base building. The maps in Dow 2 were overall too small. Lots of railroading on them too. I guess the city map was adequate.
Hoping for alot of base building, with walls and turrets, bigger more open maps in the mix and large engagements. But the screenies makes it look like Dow 2.5, so I'll wait for more info.
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jackbomb
Posts: 2541
Location: Tortilla de patatas
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Posted: Thu, 5th May 2016 13:45 Post subject: |
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Yesterday a SEGA subscriber mail popped in my spam tray:
At long last, the sun rises on a new age of Battle!
Dawn of War III immerses you in the escalating brutality of galactic warfare, where you will lead elite hero units and colossal armies to victory, or oblivion. Powerful super-walkers will tower over the front lines as screen-shaking assaults blister the battlefield in an all-out, over-the-top spectacle worthy of the iconic Games Workshop® Warhammer 40,000 universe - this is the Dawn of War you've been waiting for - For the Emperor!
Not sure if
Spoiler: | |
or
Spoiler: | |
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Wubbajack
Posts: 769
Location: Polandball's right eye
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Posted: Thu, 5th May 2016 13:52 Post subject: |
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pillermann wrote: | Nodrim wrote: | Why was it abysmal? |
Personally, I found the campaign bland and boring, with very little tactics involved and the same mission structure repeated ad nauseam. I enjoyed the RPG elements, unit upgrades and such. The expansion (not sure I played both of them) was better though, with more varied mission structures IIRC. |
Using that argument you might say that Battlefield 3 and 4 were "abysmal".
Short and easy campaign modes with very little freedom and vehicle warfare. Maaan, these game suck so bad...
Oh, and who cares about multiplayer, right?
EDIT: Oooh! And Quake 3! THAT one had really sucky "story mode".
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Posted: Thu, 5th May 2016 16:02 Post subject: |
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I merely explained what I didn't like about the game, couldn't tell you why that other guy thought it was "abysmal".
Battlefield 3 and 4 probably suck tho, I wouldn't know I don't touch that trash.
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Posted: Thu, 5th May 2016 17:24 Post subject: |
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That escalated quickly.
What I meant by DoW II being "abysmal" is that they completely neutered the game during the beta test, nerfing MP battles (especially flanking and suppression, the two major elements) due to whiners on relic's forums complaining that the game was too hard.
And the SP campaign was utter crap. As someone else said here before: the same units throughout the campaign, small maps and basically fucked-up gameplay. And no base building. To each their own, but the small-scale "tactical" (which it wasn't, at all...) fucking about didn't impress me the slightest.
There you have it.
Frant wrote: | Shitass games are ruining piracy. |
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Nodrim
Posts: 9642
Location: Romania
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Posted: Fri, 6th May 2016 07:22 Post subject: |
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r3dshift wrote: |
And the SP campaign was utter crap. As someone else said here before: the same units throughout the campaign, small maps and basically fucked-up gameplay. And no base building. To each their own, but the small-scale "tactical" (which it wasn't, at all...) fucking about didn't impress me the slightest.
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Then came Chaos Rising, which changed everything in terms of singleplayer.
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Posted: Fri, 6th May 2016 10:37 Post subject: |
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Nodrim
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Location: Romania
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Posted: Mon, 13th Jun 2016 12:58 Post subject: |
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konkol84
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Posted: Mon, 13th Jun 2016 13:06 Post subject: |
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eeeee... hmm... not impressed... but it's pre-alpha
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Wubbajack
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Location: Polandball's right eye
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Nodrim
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Posted: Mon, 13th Jun 2016 13:16 Post subject: |
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In the grim darkness of the far future there is a colorful game.
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Nodrim
Posts: 9642
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Posted: Mon, 13th Jun 2016 16:19 Post subject: |
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I think this is a case where one can say that it's really too early to completely judge the game.
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Posted: Mon, 13th Jun 2016 16:31 Post subject: |
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Stormwolf wrote: | I think this is a case where one can say that it's really too early to completely judge the game. |
Well, unless they change the art style completely, this is gonna remain looking like a SC2 mod.
Frant wrote: | Shitass games are ruining piracy. |
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Nodrim
Posts: 9642
Location: Romania
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Posted: Sat, 18th Jun 2016 12:25 Post subject: |
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Posted: Sat, 18th Jun 2016 13:00 Post subject: |
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It's not the art style that i dislike, it's the rather bad graphics quality.
// Nvm. Actually their new cartoony art style is one of the reasons i dislike the new graphic style: The environments just look so bland and empty.
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