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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Thu, 28th Apr 2016 13:54    Post subject:
pillermann wrote:
Kaltern wrote:
It starts you off with incredibly basic skills, and a very small and pretty useless ship.

Welcome to MMOs lol.


True, but in Elite, I had no problem building up to a Cobra after some missions and learning the game. In Eve, you really struggle to get anywhere without mining to make isk, and it takes forever.

Unless you get involved with a corp, and then it's not the game I would prefer to play.

Not saying it's wrong - all games should appeal to different people, it's just a shame that there is so much emphasis on PVP and data, rather than just flying around shooting, discovering and other things. Hopefully, Elite will eventually bring in all that stuff. Minus the spreadsheets and DPS calculations (I despise DPS - it's the single biggest deterrent to any game IMO)


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

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-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Casus




Posts: 4429

PostPosted: Thu, 28th Apr 2016 13:56    Post subject:
Let me get this straight, you STILL can't generate money by doing quests/missions in EVE?
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grimmmy




Posts: 1014
Location: London
PostPosted: Thu, 28th Apr 2016 14:59    Post subject:
Elite's a different beast. I like it a lot (purely down to loving the original I think) and play it a lot but for purely different reasons. Elite I find, is dependent on NPC interaction whether it be from combat through to markets (i.e. not player driven). In some ways, simplified in terms of yes, I can mine but no I can't build my own Cobra Mk III.

It's a lot more pick up and play (which is why it works on consoles) which eve isn't and tbh, never marketed itself as. They're different games and aim at different markets.


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moosenoodles




Posts: 18411

PostPosted: Thu, 28th Apr 2016 15:19    Post subject:
Quote:
IT seems you can't really play the game unless you join a corp - and as I don't like dealing with other people, there is nothing left to do.


well done, the game is geared around corps and small gangs. The solo stuff is fine also if you are not into large warfare, I don't see how you can't make more of an effort with yourself in the game to do stuff that can help you along.

Training for instance level 4/4 hacking and archeology skills along with some basic scanning stuff can net you some nice isk even in highsec finding the more special sites that pop up.

One of those special sites netted me 300 million isk in 25 mins (thats just under a 3rd of a subscription cost for free play). Sure luck is part of it what is inside the containers but if you don't play you don't find out do you? To say you don't like dealing with other people to an audience at the hump is just confirming you should not be posting at all in a multiplayer online role playing game with views of not liking the game due to it being corportation focused.

The classic, you can't do shit as a new player Smile laughable. But I guess what you meant was, you can't do shit if you are social phobic as a new player. I am guessing with that said you even treat AI as people and are phobic of them also Razz
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Thu, 28th Apr 2016 16:35    Post subject:
AI's are generally more intelligent/are nicer people to talk to/don't stab you in the back/waste your time/thieve from you.

Oh, I'm not a new player. I can't even remember what ship I own now, but it was a nice one - took me months of grinding shit to get to - mainly mining, which is so much fun. Missions in the game are laughable (they were about a year ago anyway), and as was mentioned before, so many players box with the sole intention of shooting you up in low or even Highsec - just for the lulz.

I stopped playing purely because I saw literally no point in playing. It's the same for Elite, I've stopped playing now because there is absolutely no point - there is nothing to gain, nothing to do, it's empty.

One day, MMO developers and publishers are going to wake up to the fact, that while every day is a grind, and exactly the same, a game will become dull and boring.

MMO's are crying out for dynamic content - missions or quests that appear due to something happening in the world which you can be part of, and is not a repeatable quest so everyone gets a fair change of taking part - that wouldn't be an issue if there was always something to do. Everquest I/II did it, and when it was good, it was superb.

Imagine games like ESO with random undead invasions, or Black Desert with events that happen for everyone at the same time?

It is entirely possible. It just doesn't generate extra money.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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moosenoodles




Posts: 18411

PostPosted: Thu, 28th Apr 2016 17:21    Post subject:
Kaltern wrote:
AI's are generally more intelligent/are nicer people to talk to/don't stab you in the back/waste your time/thieve from you.

Oh, I'm not a new player. I can't even remember what ship I own now, but it was a nice one - took me months of grinding shit to get to - mainly mining, which is so much fun. Missions in the game are laughable (they were about a year ago anyway), and as was mentioned before, so many players box with the sole intention of shooting you up in low or even Highsec - just for the lulz.

I stopped playing purely because I saw literally no point in playing. It's the same for Elite, I've stopped playing now because there is absolutely no point - there is nothing to gain, nothing to do, it's empty.

One day, MMO developers and publishers are going to wake up to the fact, that while every day is a grind, and exactly the same, a game will become dull and boring.

MMO's are crying out for dynamic content - missions or quests that appear due to something happening in the world which you can be part of, and is not a repeatable quest so everyone gets a fair change of taking part - that wouldn't be an issue if there was always something to do. Everquest I/II did it, and when it was good, it was superb.

Imagine games like ESO with random undead invasions, or Black Desert with events that happen for everyone at the same time?

It is entirely possible. It just doesn't generate extra money.


Ok you make a fair reply, at the same time though a game and its fun or randomness that can happen is much more likely if you are playing with friends/socialising with new people. Sure it is hard to comprehend if you are a person that would rather be a recluse but it is a fact with what I say.

Everything one does in life or gaming with people can either turn out good or bad of course, but soloing it through the passing of time usually just ends up with one feeling fed up with games or hankering only for single player further impacting ones own problems.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 3rd May 2016 18:58    Post subject:


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Tue, 3rd May 2016 19:52    Post subject:
moosenoodles wrote:
Kaltern wrote:
AI's are generally more intelligent/are nicer people to talk to/don't stab you in the back/waste your time/thieve from you.

Oh, I'm not a new player. I can't even remember what ship I own now, but it was a nice one - took me months of grinding shit to get to - mainly mining, which is so much fun. Missions in the game are laughable (they were about a year ago anyway), and as was mentioned before, so many players box with the sole intention of shooting you up in low or even Highsec - just for the lulz.

I stopped playing purely because I saw literally no point in playing. It's the same for Elite, I've stopped playing now because there is absolutely no point - there is nothing to gain, nothing to do, it's empty.

One day, MMO developers and publishers are going to wake up to the fact, that while every day is a grind, and exactly the same, a game will become dull and boring.

MMO's are crying out for dynamic content - missions or quests that appear due to something happening in the world which you can be part of, and is not a repeatable quest so everyone gets a fair change of taking part - that wouldn't be an issue if there was always something to do. Everquest I/II did it, and when it was good, it was superb.

Imagine games like ESO with random undead invasions, or Black Desert with events that happen for everyone at the same time?

It is entirely possible. It just doesn't generate extra money.


Ok you make a fair reply, at the same time though a game and its fun or randomness that can happen is much more likely if you are playing with friends/socialising with new people. Sure it is hard to comprehend if you are a person that would rather be a recluse but it is a fact with what I say.

Everything one does in life or gaming with people can either turn out good or bad of course, but soloing it through the passing of time usually just ends up with one feeling fed up with games or hankering only for single player further impacting ones own problems.


You are probably right; the whole recluse thing took time to happen - I was once ran a guild on Everquest 2 (when it was still good) and that was great - till shit happened. I think thats when I realised people were mainly a hinderance Laughing


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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moosenoodles




Posts: 18411

PostPosted: Wed, 4th May 2016 10:36    Post subject:
Kaltern wrote:
moosenoodles wrote:
Kaltern wrote:
AI's are generally more intelligent/are nicer people to talk to/don't stab you in the back/waste your time/thieve from you.

Oh, I'm not a new player. I can't even remember what ship I own now, but it was a nice one - took me months of grinding shit to get to - mainly mining, which is so much fun. Missions in the game are laughable (they were about a year ago anyway), and as was mentioned before, so many players box with the sole intention of shooting you up in low or even Highsec - just for the lulz.

I stopped playing purely because I saw literally no point in playing. It's the same for Elite, I've stopped playing now because there is absolutely no point - there is nothing to gain, nothing to do, it's empty.

One day, MMO developers and publishers are going to wake up to the fact, that while every day is a grind, and exactly the same, a game will become dull and boring.

MMO's are crying out for dynamic content - missions or quests that appear due to something happening in the world which you can be part of, and is not a repeatable quest so everyone gets a fair change of taking part - that wouldn't be an issue if there was always something to do. Everquest I/II did it, and when it was good, it was superb.

Imagine games like ESO with random undead invasions, or Black Desert with events that happen for everyone at the same time?

It is entirely possible. It just doesn't generate extra money.


Ok you make a fair reply, at the same time though a game and its fun or randomness that can happen is much more likely if you are playing with friends/socialising with new people. Sure it is hard to comprehend if you are a person that would rather be a recluse but it is a fact with what I say.

Everything one does in life or gaming with people can either turn out good or bad of course, but soloing it through the passing of time usually just ends up with one feeling fed up with games or hankering only for single player further impacting ones own problems.


You are probably right; the whole recluse thing took time to happen - I was once ran a guild on Everquest 2 (when it was still good) and that was great - till shit happened. I think thats when I realised people were mainly a hinderance Laughing


I like your honesty about people Very Happy And I am sure it goes much deeper. Good to see someone with positive true views regarding the negatives of mankind. Very Happy
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Wed, 4th May 2016 13:13    Post subject:
Pffchh


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Badrien




Posts: 2118
Location: Netherlands
PostPosted: Wed, 13th Jul 2016 09:03    Post subject:
Nfohump channel always empty xD, anyone else subbed?


RTX ON
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moosenoodles




Posts: 18411

PostPosted: Wed, 13th Jul 2016 10:23    Post subject:
Badrien wrote:
Nfohump channel always empty xD, anyone else subbed?


went back did you Laughing I thought you said you had flogged the horse enough etc.

EVE: Love it but the time needed for it of late is just beyond possible.
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Wed, 13th Jul 2016 15:45    Post subject:
same here. love the game, but i can't really justify hours upon hours of doing industry (if solo indutry is even still a thing, the changes were one of the coffin nails for me a year ago) and endless roaming for maybe a few fights when i have around 100gb of other games on my backlog.
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Badrien




Posts: 2118
Location: Netherlands
PostPosted: Wed, 13th Jul 2016 17:03    Post subject:
moosenoodles wrote:
Badrien wrote:
Nfohump channel always empty xD, anyone else subbed?


went back did you Laughing I thought you said you had flogged the horse enough etc.

EVE: Love it but the time needed for it of late is just beyond possible.


Eve is like crack, everytime I think I shook the habit, I resub one account and before i know it im smack deep back in and reactivate them all. Been like this for over a decade, at this point doubt if it will ever change lol
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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Wed, 31st Aug 2016 16:42    Post subject:
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Wed, 31st Aug 2016 16:53    Post subject:
Laughing



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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Wed, 31st Aug 2016 17:15    Post subject:
Hardly surprising. A few years ago they were ALWAYS giving out a week or two of free game time to old subs whenever a new expansion was released. Since then, they only offered discounted resubbing. Was waiting for this one for a little bit now.
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moosenoodles




Posts: 18411

PostPosted: Wed, 31st Aug 2016 23:16    Post subject:
not really free, ok free to play long term with a few tech 1 ships. just a new way to get people interested without the 14 day trial/cutoff.

That is all it really is. It is good in a way and I bet the long term players will find a way to utilize this to their advantage some how. Very Happy as usual eh.
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Badrien




Posts: 2118
Location: Netherlands
PostPosted: Thu, 1st Sep 2016 01:02    Post subject:
moosenoodles wrote:
not really free, ok free to play long term with a few tech 1 ships. just a new way to get people interested without the 14 day trial/cutoff.

That is all it really is. It is good in a way and I bet the long term players will find a way to utilize this to their advantage some how. Very Happy as usual eh.


This.

The clickbait articles gave me a heart attack at first, but this is nothing more than an unlimited trial capped at around 5m sp. As long as they impose the same limitations(no multiboxing or logging in with an alpha+omega clone etc) on these it shouldnt affect the game much sans from an influx of potential new players.
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The_Zeel




Posts: 14922

PostPosted: Thu, 1st Sep 2016 02:08    Post subject:
The monthly fee isn't the problem, it's the amount of time necessary to get the most out of it.
EVE is still the most complex and deep game I ever played and I enjoyed every second of it when I still played itaround a decade ago.
Today I just cannot find the time for it, but for me it would definitely be one of those "single game choice when stuck on a lonely island" thing.
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Mercostol




Posts: 132

PostPosted: Fri, 2nd Sep 2016 00:43    Post subject:
maybe i can sell my accounts this time, if there lots of new players
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Badrien




Posts: 2118
Location: Netherlands
PostPosted: Fri, 28th Oct 2016 02:09    Post subject:
Quote:
Following a review of the testing status of EVE Online: Ascension, we have reached the decision to postpone the deployment of the expansion by one week, which shifts the release date from the previously announced date of 2016/11/08, to the following Tuesday, 2016/11/15.
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moosenoodles




Posts: 18411

PostPosted: Fri, 28th Oct 2016 03:10    Post subject:
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Badrien




Posts: 2118
Location: Netherlands
PostPosted: Fri, 28th Oct 2016 03:13    Post subject:
moosenoodles wrote:
Still playing badrien? Very Happy


Yup, Buncha accounts. Dont think ill ever quit this one lol
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Theescapist




Posts: 4108
Location: Manchester U.K
PostPosted: Fri, 28th Oct 2016 04:08    Post subject:
Isn't eve online star citizen?


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Tungsten




Posts: 2020

PostPosted: Fri, 28th Oct 2016 04:18    Post subject:
what?!
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 29th Oct 2016 11:02    Post subject:


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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OnBoard




Posts: 2012

PostPosted: Sat, 29th Oct 2016 11:58    Post subject:
And the play for free part is only up to cruisers. It's really a shame, as all my playing was with battlecruisers and battleships. Didn't do PvP part (except the dying to PvP), all PvE and PvPer spoiling mah fun!

I do think that it shall be horrid when F2P starts, everyone will be killing you, but it's not like I'll be using money to play either. Last time I was grinding to my next PLEX got blown up (expensive cargo) and that ended the EVE career. Shall try Alpha Clone some day, there's still ISK to be had and now all the time to collect it. Before you had to mission every day to make the ISK in that month for next month (I'm poor).


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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Wed, 2nd Nov 2016 19:47    Post subject:
i'm thinking about resubbing (going through a breakup, cold outside, you know what i mean), just wondering how did the game change in the last 2 years? i was mostly doing solo roaming and trolling/griefing/extorting highsec corps with wardecs, is this still viable or have there been changes for better or worse?

also was running (pretty high-end) industry with a bunch of characters to pay the bills which was all fine and dandy in a system at the ass end of high sec which pretty much belonged to me (4 stations and a pos that never got decced, yay). all before the crius changes happened. is it still possible to get a decent profit - or rather, isk/hour - with low maintenance? how is PI these days?
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moosenoodles




Posts: 18411

PostPosted: Wed, 2nd Nov 2016 20:36    Post subject:
bushwacka wrote:
i'm thinking about resubbing (going through a breakup, cold outside, you know what i mean), just wondering how did the game change in the last 2 years? i was mostly doing solo roaming and trolling/griefing/extorting highsec corps with wardecs, is this still viable or have there been changes for better or worse?

also was running (pretty high-end) industry with a bunch of characters to pay the bills which was all fine and dandy in a system at the ass end of high sec which pretty much belonged to me (4 stations and a pos that never got decced, yay). all before the crius changes happened. is it still possible to get a decent profit - or rather, isk/hour - with low maintenance? how is PI these days?


Oh gee, shit tons of changes and again in next week with the next update. You are better off looking at patch notes and watching some vids for a refresher lol.
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