Dark Souls 3
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Mon, 25th Apr 2016 23:18    Post subject:


Ahahhaah I thought this spell was awful. It looks like I didn't use it properly. Laughing But it shines only in PVP duels coz your enemies can't use heals


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4treyu




Posts: 23124

PostPosted: Mon, 25th Apr 2016 23:27    Post subject:
Aaaaand finished it Very Happy

Usurpation of fire ending.

Fantastic addition to the series. I still think DS1 is the best one but this one got really close. Second one wasn't as good as 1 and 3 but still was my Goty, that's how good these games are.

This is obviously my Goty in 2016 so far, but the year is still young, we'll see what the near future brings.

Anyway, might start a NG+ immediately, might not. Anything that makes waiting for the expansions less painful Crying or Very sad Laughing
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Bob Barnsen




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Location: Germoney
PostPosted: Mon, 25th Apr 2016 23:28    Post subject:
h0rnyfavn wrote:
https://www.youtube.com/watch?v=yxyXSpRA2-w

Ahahhaah I thought this spell was awful. It looks like I didn't use it properly. Laughing But it shines only in PVP duels coz your enemies can't use heals

Reaction

Takes ages to kill somebody though.
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randir14




Posts: 4950

PostPosted: Mon, 25th Apr 2016 23:55    Post subject:
Someone discovered a poise setting in the game files is disabled, if you turn it on it makes poise work more similar to DS1. But doing so may get you banned.

https://www.reddit.com/r/darksouls3/comments/4gdj3j/discussion_about_a_recent_discovery_about_a/
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paxsali
Banned



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PostPosted: Tue, 26th Apr 2016 03:30    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 21:33; edited 1 time in total
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tonizito
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Posts: 51399
Location: Portugal, the shithole of Europe.
PostPosted: Tue, 26th Apr 2016 06:21    Post subject:
Done after ~80 hours.
Got the normal ending, I'm checking out the wiki and damn that one particular ending requires a shit ton of stuff to be done/not done
Guess I'll check them on youtube.

Great game, true sucessor to DS and better than DS2 for me (and apparently everyone else), GOTY so far.


That annoying stuttering some times still pisses me off a litle, is this from the game itself or due to the fact that I'm using old ass nDerpia drivers?


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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IamAWESOME




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PostPosted: Tue, 26th Apr 2016 07:31    Post subject:
@4treyu Did you respec in your playthrough? I tried it yesterday and immediately Sirris appeared and said we are not friends anymore. Sad I hope it didn't mess up with the ending.

Thanks.


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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madness




Posts: 13318

PostPosted: Tue, 26th Apr 2016 07:36    Post subject:
IamAWESOME wrote:
@4treyu Did you respec in your playthrough? I tried it yesterday and immediately Sirris appeared and said we are not friends anymore. Sad I hope it didn't mess up with the ending.

Thanks.



You only messed up her sidequest (if you didn't complete it yet), not the "special" ending
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 26th Apr 2016 12:28    Post subject:
Dark Souls comic sells out on day one, second printing coming soon
Quote:
Although this isn’t the first Dark Souls comic, it’s the first to release as a standalone series as opposed to a limited promotional event for a specific game. The series is written by George Mann (Doctor Who: The Eighth Doctor, Newbury and Hobbes Investigations) and illustrated by Quah. Fans may be pleased to learn it’s not a retelling of any of the games’ stories to date; one of the major beauties of Dark Souls is that so much is open to interpretation and left to the player’s imagination, and nailing down a canon would ruin that.

https://www.vg247.com/2016/04/26/dark-souls-comic-sold-out-second-printing/





The DS fans are really crazy now it seems. As can also be seen at the boardgame kickstarter (currently £1,548,673).

But i hope that doesn't mean, that the next game will be some mainstreamed crap.
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Tue, 26th Apr 2016 14:53    Post subject:
I've respecced at Sl 120 into a sorcerer and I could deal a very good damage at INT=60 but only when I used 4(!!) + magic damage items.

Bellowing Dragoncrest Ring +20%
Young Dragon Ring +12%
Crown Of Dusk - +10%(reduces magic protection though)
Scholar's Candlestick +20% (you have to keep it in your off-hand )

So,it's +62% damage increase overall however I'm pretty sure it gets cut by some internal game logic so as to keep it "under control"

There is another item(Magic Clutch Ring +15% damage) I could use but it reduces melee defenses that are already pretty low so I didn't put it on.

All this doesn't fix, of course, slow casting time and a really ridiculous mana cost on some spells (mostly spears) especially compared to much cheaper spells that do almost the same damage.

So, it's all good when you already have a high Sl level but it's a nightmare compared to DS1-2 trying to actually level a sorcerer.

As for PVP...

It looks like in PVP sorcs are only good at trolling other players from afar - : sniping\one-shotting them using soul stream spell Laughing You gotta use obscuring ring, of course.

As for face to face encounters.. you'll most likely never land a spell (that is if you ever manage to cast it at all especially against fast and aggressive opponents) on a competent PVP player. Some spells do not even require dodging. You can strafe left\'right a bit and they miss lol


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demde




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Location: Lake Karachay
PostPosted: Tue, 26th Apr 2016 17:11    Post subject:
Patch v1.04 chanelog. No release date yet.

Quote:
App Ver 1.04
Regulation Ver 1.05

Fixed a bug where you might not get items properly while accessing a covenant when a player joins your game.
Some NPCs questline events have been made easier to trigger.
Made the requirement for joining the Rosaria's Fingers less strict.
Fixed a bug when teleporting to Untended Graves.
Amended an issue where kicks were being parried.
Fixed a bug where Crystal Sage would not re-appear after warping in.
Fixed a bug where Dragonslayer Armour would die on its own before you fight.
Fixed a bug where Knight Slayer Tsorig would continue to gesture.
Fixed a bug where Siegward would fail to save Greirat even though the conditions have been met.
Fixed a bug where, when wearing a ring that increases Max HP, the change would not be reflected in some menus.
Fixed a bug where the voice chat icon would show (or not show) according to the settings.
Fixed a bug where the voice chat icon would continue to display when HUD display is set to AUTO.
(Xbox One) Fixed a bug where you can't access the functions Quit Game, access bonfire, or use online play items when failing to connect to an online session.
(Xbox One) Fixed a bug where the game would crash to the title screen when you fail to connect to an online session.
Fine tuned various other things, fine tune performance, and corrected various bugs.


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Bob Barnsen




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PostPosted: Tue, 26th Apr 2016 17:32    Post subject:
Meh, so no balance adjustments indeed.
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JBeckman
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PostPosted: Tue, 26th Apr 2016 17:51    Post subject:
It's a new balance version (1.05 instead of the current 1.04) so they've changed something but as usual they're vague with details.

EDIT: Basically there's two version numbers, one for the game/data which is currently 1.03.1 on PC and with this patch it should be 1.04 and then there's one for balance or regulations as they call it which is 1.04 currently and will be 1.05 after the patch.
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randir14




Posts: 4950

PostPosted: Wed, 27th Apr 2016 01:12    Post subject:
Miyazaki says it's not 100% certain that this is the last Dark Souls, but a new one would be years from now since they're working on a new IP.

http://www.neogaf.com/forum/showthread.php?t=1212047
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dannofdawn




Posts: 2227

PostPosted: Wed, 27th Apr 2016 01:16    Post subject:
randir14 wrote:
Miyazaki says it's not 100% certain that this is the last Dark Souls, but a new one would be years from now since they're working on a new IP.

http://www.neogaf.com/forum/showthread.php?t=1212047


Good that he is confirming there won't be one in a while. I don't need more Dark Souls, I need new Souls games.
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Wed, 27th Apr 2016 01:23    Post subject:
Fuck Miyazaki-cunt. Rage

Lightning\Great Lightning\Sunlight Spears Now Do Full Damage Only In Melee Range

Distant Range Attack: AAA DPS (really low for such a mana cost)

Melee Range Attack: 1.5xAAA DPS

What the actual fuck... Whose brilliant idea was it?

So faith build casters who put 60 points into FTH and don't wear heavy armor, shields and what not coz they just can't, they have to jump around fast and aggressive enemies in melee range?.. Even slow Lothric Castle knights most of the time hit you when you try to raise your hand casting a lightning spear lol...

I'm not even talking about pvp. You'll get roflstomped there if you try to do it in melee range against any decent pvp player. It's not viable even against such kinda slow enemies as Lothric knights in PvE , for instance as mentioned above. SOmetimes it will work but most of the time they'll just punish you badly while you are stuck in animation. I don't even wanna talk about faster enemies or bosses.It gets real ugly there.


This is truly a new low from FROM..


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ixigia
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PostPosted: Wed, 27th Apr 2016 01:35    Post subject:
dannofdawn wrote:
randir14 wrote:
Miyazaki says it's not 100% certain that this is the last Dark Souls, but a new one would be years from now since they're working on a new IP.

http://www.neogaf.com/forum/showthread.php?t=1212047


Good that he is confirming there won't be one in a while. I don't need more Dark Souls, I need new Souls games.

Agreed. Razz While I'm enjoying Dark Souls 3 immensely, I feel like the saga in its current formula should stop here, ending it with a glorious bang and a return to form. It's time for new possibilities and new designs, as long as it's something challenging and satisfying I'm game.

@Horny: the life of a sorcerer in the Souls lands is a troubled one! Laughing
(I'm "lucky" that I really like to be stabby and rub my sword all over my opponents, otherwise I'd be ranting too xD)
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Wed, 27th Apr 2016 01:41    Post subject:
@ixigia

But it's not about a sorcerer.It's actually about a cleric and it's not only about a cleric.. this game has serious balancing issues even when it comes to Miyzaki's favorite steel dildos. whole categories of weapons are unbalanced and some are just useless, disabled poise etc etc.

This man is seriously overrated. Laughing


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tonizito
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PostPosted: Wed, 27th Apr 2016 01:48    Post subject:
randir14 wrote:
Miyazaki says it's not 100% certain that this is the last Dark Souls, but a new one would be years from now since they're working on a new IP.

http://www.neogaf.com/forum/showthread.php?t=1212047
New IP = hopefruitly no sony exclusive crap(why should they, unless that check from sony is a really fat one) => So Much Win


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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jackasshole




Posts: 1433

PostPosted: Wed, 27th Apr 2016 02:32    Post subject:
The ONE thing I wish they would have taken from Lord of The Fallen was the fact that if the XP you get increases exponentially with each kill.....

Meaning that you are tempted to keep pushing yourself to move forward as each kill gives more xp than the last.

But in DS3, you get the same amount of xp (assuming the mobs are the same) for each kill.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 27th Apr 2016 02:40    Post subject:
@jackasshole
What?

Go to a next area, and you will get more exp/souls per enemy.

Also it's really easy to farm souls in DS3. Not recommended though, if you want to play coop.
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dannofdawn




Posts: 2227

PostPosted: Wed, 27th Apr 2016 02:55    Post subject:
jackasshole wrote:
The ONE thing I wish they would have taken from Lord of The Fallen was the fact that if the XP you get increases exponentially with each kill.....

Meaning that you are tempted to keep pushing yourself to move forward as each kill gives more xp than the last.

But in DS3, you get the same amount of xp (assuming the mobs are the same) for each kill.


Wait what? You get more XP the more you kill, meaning it is more and more efficient to stay in one area to farm XP...

Why the fuck would it encourage players to push forward, when you can farm and make it easier for yourself going forward? Mind Is Full Of Fuck
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Boneleech




Posts: 1439

PostPosted: Wed, 27th Apr 2016 06:33    Post subject:
I seriously hope they make a Spell casters type of souls game, where magic is OP as fuck .
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escalibur




Posts: 12148

PostPosted: Wed, 27th Apr 2016 06:38    Post subject:
randir14 wrote:
Miyazaki says it's not 100% certain that this is the last Dark Souls, but a new one would be years from now since they're working on a new IP.

http://www.neogaf.com/forum/showthread.php?t=1212047


Of course it's not the last one if the game is selling like this.


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madness




Posts: 13318

PostPosted: Wed, 27th Apr 2016 07:08    Post subject:
"if a FROM Software developer come to me five years from now and beg ‘please let me make another Dark Souls‘. Then I will not rule out the possibility to let my subordinates start a new project."

B-team like DS2 Sad I guess that would still be good, better than nothing
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BloodySpy




Posts: 595

PostPosted: Wed, 27th Apr 2016 07:33    Post subject:
Boneleech wrote:
I seriously hope they make a Spell casters type of souls game, where magic is OP as fuck .


But it's already done, it's called Dark Souls 2.

On a side note : i wish they kept the dual wielding + power stance from DS2.
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Wed, 27th Apr 2016 08:24    Post subject:
madness wrote:
IamAWESOME wrote:
@4treyu Did you respec in your playthrough? I tried it yesterday and immediately Sirris appeared and said we are not friends anymore. Sad I hope it didn't mess up with the ending.

Thanks.



You only messed up her sidequest (if you didn't complete it yet), not the "special" ending


Thanks. Got the ending. Smile

4treyu wrote:
Aaaaand finished it Very Happy

Usurpation of fire ending.

Fantastic addition to the series. I still think DS1 is the best one but this one got really close. Second one wasn't as good as 1 and 3 but still was my Goty, that's how good these games are.

This is obviously my Goty in 2016 so far, but the year is still young, we'll see what the near future brings.

Anyway, might start a NG+ immediately, might not. Anything that makes waiting for the expansions less painful Crying or Very sad Laughing


Same. Bit disappointed with that ending though. You need to do bunch of stuff and you get just a 5 second cutscene in the end? Confused Sad

Anyways, very solid game, and enjoyed it thoroughly (minus grand archives area). Might check NG+ in few weeks. Very Happy


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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prudislav
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PostPosted: Wed, 27th Apr 2016 09:08    Post subject:
Does the NG+ have some new stuff like the old souls in DS2?


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JBeckman
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PostPosted: Wed, 27th Apr 2016 09:13    Post subject:
Unfortunately there's not much of a change for NG+ in this game although you can get some improved +1 rings and then +2 and finally +3 as you progress through the game multiple times.

The white soul consumable items also improve going up to souls of a champion which gives some 25.000 souls upon consume which is kinda needed due to the ever increasing cost of leveling up.

But there's no new armor sets or weapons besides being able to get the boss soul transposition you couldn't get on the previous playthrough.
(If you jumped immediately into NG+ after beating the final boss and getting whatever ending then you should also notice that it's soul can be turned into some items and the old hag now sells his armor but she'll do that if you return to the shrine before heading into NG+ mode too.)

No new invasion NPC's or such either or more of those "champion" type mobs.
(Dark red in DS2 and here they have glowing red eyes.)
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Wed, 27th Apr 2016 09:55    Post subject:
No new weapons/armors? So have to use the current weapons itself?

Not even upgraded stats?


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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