Valve's VR headset is called the Vive
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OrignalSpaceJockey




Posts: 2398
Location: Sweden
PostPosted: Sat, 9th Apr 2016 21:25    Post subject:
Just called the local hotel and said "I want a big room for me and my Vive". All I got was a small room with a queen sized bed Sad What did I do wrong? Is my english that bad?
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Kaltern




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Location: Lockerbie, Scotland
PostPosted: Sat, 9th Apr 2016 21:25    Post subject:
The Devirginator wrote:
well some, including myself, consider "devirginating" not very appealing Laughing


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greenblood




Posts: 198

PostPosted: Sat, 9th Apr 2016 21:28    Post subject:
I think the biggest problem with having arms in VR is that games do not know if you're turning your whole body or just your head. If you're trying to shoot something coming slightly from your left you can either just turn your head or your whole body and the resulting arm positions would be very different.
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Ankh




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Location: Trelleborg
PostPosted: Sat, 9th Apr 2016 21:39    Post subject:
greenblood wrote:
I think the biggest problem with having arms in VR is that games do not know if you're turning your whole body or just your head. If you're trying to shoot something coming slightly from your left you can either just turn your head or your whole body and the resulting arm positions would be very different.


Not sure why it would be so tbh... you have different tracking on your VR helmet than you got on your controllers... but perhaps I misunderstod you?
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LeoNatan
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PostPosted: Sat, 9th Apr 2016 21:44    Post subject:
greenblood wrote:
I think the biggest problem with having arms in VR is that games do not know if you're turning your whole body or just your head. If you're trying to shoot something coming slightly from your left you can either just turn your head or your whole body and the resulting arm positions would be very different.

But isn't it a same problem with determining when to rotate the body, what direction to move and how to handle actions? You already use the silly touchpad on one of the controllers to rotate and some stick to move, so it is already "awkward". Again, I don't think this is as big of an issue if the virtual body is not 100 percent aligned, because everything else is much more awkward already. Just take a look at how terrible all tech demos feel in that Giant Bomb video. The tech is not there, and it is as accurate as a wii/ps move controllers (= not at all accurate).
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 9th Apr 2016 21:56    Post subject:
OrignalSpaceJockey wrote:
Just called the local hotel and said "I want a big room for me and my Vive". All I got was a small room with a queen sized bed Sad What did I do wrong? Is my english that bad?


I see what you did there.


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OrignalSpaceJockey




Posts: 2398
Location: Sweden
PostPosted: Sat, 9th Apr 2016 22:04    Post subject:
What did I do wrong?? @Bob Barnsen

The manager asked me when me and my Vive got married.. Fucking weirdo... I know people can get married to material things like the Berling wall etc, but getting married to my Vive... thats juts weird..
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greenblood




Posts: 198

PostPosted: Sat, 9th Apr 2016 22:40    Post subject:
Ankh wrote:

Not sure why it would be so tbh... you have different tracking on your VR helmet than you got on your controllers... but perhaps I misunderstod you?


Lets say you play some kind of shooting game and there's an enemy coming from the left.
Now you could:

1. rotate your head to the left and shoot it while your body is still facing the original direction.
or
2. rotate your whole body to the left and shoot it.

The game doesn't know the difference between 1 and 2 because headset and controllers would be in a similar position but the resulting positions of your arms would be totally different.
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greenblood




Posts: 198

PostPosted: Sat, 9th Apr 2016 22:50    Post subject:
LeoNatan wrote:

But isn't it a same problem with determining when to rotate the body, what direction to move and how to handle actions? You already use the silly touchpad on one of the controllers to rotate and some stick to move, so it is already "awkward". Again, I don't think this is as big of an issue if the virtual body is not 100 percent aligned, because everything else is much more awkward already. Just take a look at how terrible all tech demos feel in that Giant Bomb video. The tech is not there, and it is as accurate as a wii/ps move controllers (= not at all accurate).


Haven't watched the giant bomb stream but most Vive games don't use artificial trackpad movement. That's one of the main things that makes people sick.
I don't have a Vive yet so I can't really say how important 100% body alignment is but most people who have messed around with the Vive Pre say they'd rather have floating hands/controllers. I think there's one game that shows your characters arms, sadly I don't remember the name.
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OrignalSpaceJockey




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Location: Sweden
PostPosted: Sat, 9th Apr 2016 23:13    Post subject:
The Giand Bomb dudes are fucking idiots. I lasted 2 minutes tops watching those retards
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 9th Apr 2016 23:21    Post subject:
That's 1:30mins longer than me my friend!


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greenblood




Posts: 198

PostPosted: Sat, 9th Apr 2016 23:28    Post subject:
I watched Giant Bomb's Rift stream and they made it look like a really shitty and boring product and the chat was literally cancer. So I didn't even bother when they streamed the Vive. Rolling Eyes
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Sun, 10th Apr 2016 09:26    Post subject:
greenblood wrote:
I watched Giant Bomb's Rift stream and they made it look like a really shitty and boring product and the chat was literally cancer. So I didn't even bother when they streamed the Vive. Rolling Eyes


This is because you missed the 3 golden rules about gaming Streams :

rl N°1 : Close the chat right away,
rl N°2 : On Twitch.tv use BetterTTV plugin dark theme,
rl N°3 : Don't watch Giant Bomb's streams.

Wink


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Rage




Posts: 2757

PostPosted: Sun, 10th Apr 2016 14:16    Post subject:
So here's a question. If i were to order it today, how long would it take for it to be delivered? ^^;


Clown Fiesta
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OrignalSpaceJockey




Posts: 2398
Location: Sweden
PostPosted: Sun, 10th Apr 2016 16:12    Post subject:
Rage wrote:
So here's a question. If i were to order it today, how long would it take for it to be delivered? ^^;


May/June?
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DXWarlock
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Posts: 11422
Location: Florida, USA
PostPosted: Mon, 11th Apr 2016 01:37    Post subject:
Rage wrote:
So here's a question. If i were to order it today, how long would it take for it to be delivered? ^^;

I just bit the bullet and ordered it since I got the money spare at the moment. Looks like June:

Thank you for your HTCVIVE.com order – We will start shipping June 2016. Your order's estimated arrival will be based from the date you receive your shipping notification. You will be receiving a notification once your product has been shipped with a tracking number for your convenience


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-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Rage




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PostPosted: Mon, 11th Apr 2016 09:32    Post subject:
Ha, cheers DXWarlock, very helpful


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DXWarlock
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Location: Florida, USA
PostPosted: Mon, 11th Apr 2016 09:39    Post subject:
Im guessing the VERY start of June. I checked Friday and it was quoting May, so between Friday and Sunday it changed to June.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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OrignalSpaceJockey




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Location: Sweden
PostPosted: Mon, 11th Apr 2016 10:17    Post subject:
You can always try to refresh order site to get a May date.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 16th Apr 2016 01:40    Post subject:
DayZ creator launches Vive-exclusive strategy shooter on Early Access
Quote:
DayZ creator Dean Hall has launched an HTC Vive-exclusive strategy game called Out of Ammo on Steam Early Access for £10.99.





Looks and runs even worse than that DayZ crap.
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dodger2020




Posts: 3537

PostPosted: Sat, 16th Apr 2016 01:56    Post subject:
It's about time. Just got this a few minutes ago.

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Morphineus
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Location: Sweden
PostPosted: Sat, 16th Apr 2016 01:57    Post subject:
Shouldn't he fix and finish that Dayz crap first? Razz


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consolitis
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PostPosted: Sat, 16th Apr 2016 02:21    Post subject:
He doesn't work at that company since at some point in 2014.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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AmpegV4




Posts: 6248

PostPosted: Sat, 16th Apr 2016 02:33    Post subject:
Dean Rocket Hall: "Fuck VR has some hype behind it.. quickly, mash together the simplest low poly crap possible and set bloom to 1000%." > profit.
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consolitis
VIP Member



Posts: 27318

PostPosted: Sat, 16th Apr 2016 03:09    Post subject:
I thought the visual style was quite nice actually


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Sat, 16th Apr 2016 03:14    Post subject:
consolitis wrote:
He doesn't work at that company since at some point in 2014.


Ah right, already forgot that.


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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Sat, 16th Apr 2016 05:27    Post subject:
consolitis wrote:
I thought the visual style was quite nice actually


This looks ok for Gear-VR/mobile devices, Vive and Oculus deserves and can handles way better gfx than this shit. Wink

Also fuck him for jumping into that "device exclusive" nonsense. Mad
Edit : Yeah fuck him bigtime for that !
Edit 2 : Damn ! Mad


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OrignalSpaceJockey




Posts: 2398
Location: Sweden
PostPosted: Sat, 16th Apr 2016 07:46    Post subject:
Go that mail aswell!!

IT'S HAPPENING
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fissesvin




Posts: 1305
Location: Hyberdyne
PostPosted: Sat, 16th Apr 2016 08:21    Post subject:
Same here.

My first experience with VR. It was difficult not to buy the DK1 and DK2 long ago, but i think my patience will pay off when i put on the Vive for the first time.



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tohnolo




Posts: 76

PostPosted: Sat, 16th Apr 2016 08:35    Post subject:
Have been messing around with my vive few days now and it truly is amazing piece of hardware!

Had few problems at the start but when everything is ok then it just works perfectly.

The lab has few nice games but most i like is the archery game. But the best game i tested is the Budget Cuts demo and cant wait for the full version!
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