[PS4] The PS4 Hacking Thread!
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JackQ
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PostPosted: Tue, 9th Feb 2016 04:25    Post subject:
cyclonefr wrote:

you are irritating most members of this forum, and not only in this section, but even in the PC section (which I can't even manage to do, to be hated by both sections of the forum).

So yeah, we also get it, you think that Denuvo will be hacked one day.

Whenever PS5 is released, you will also post about your optimism how PS5 can be hacked.

We 100% get it, everything is hackable one day, and we only need patience Smile


I don't give a shit how much you think I Am "irritating" you or other(some of your post is pure made up) it is a f***** Hacking/Cracking news forums,and I will post news about it as much as I want/needed.


"Fuck Denuvo"

Your personal opinions != the rest of the forum


Last edited by JackQ on Tue, 9th Feb 2016 12:59; edited 3 times in total
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Horrordee
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PostPosted: Tue, 9th Feb 2016 06:53    Post subject:
Ok cool it guys. I respect both your opinions, but please take it to PM if you want to continue.

Please do keep posting news, updates and assessments of the situation re hacking PS4 though!


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Horrordee
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PostPosted: Tue, 9th Feb 2016 16:29    Post subject:
Cleaned up a bunch of posts after my warning. Take some time to cool down guys please.

We value both your opinions but you both are above the childish arguing.


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JackQ
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PostPosted: Wed, 10th Feb 2016 20:13    Post subject:
Sorry about the mass,News about Failoverflew/wololo been added to main page,as promise.


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JackQ
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PostPosted: Thu, 3rd Mar 2016 01:53    Post subject:
Quote:
PS4 BadIRET Kernel exploit leaked

A source code version of the BadIRET Kernel exploit for PS4 (which existence was initially revealed by hacker CTurt a few months ago), has been leaked online a few hours ago.

CTurt has confirmed on his twitter account this is the real deal. According to Hackinformer, in a tweet that now appears to have been deleted, CTurt also stated that this code is missing a few components that aren’t too hard to add, and that Fail0verflow’s PS4 Linux won’t boot with the exploit in its current state.

Cturt said this is mostly code from another hacker that he helped working through the exploit that he had precisely documented.


PS4 Kernel exploit – is it good news for you?
If you’re an en user with no programming skills, this exploit won’t be useful for you. You’d have to compile it and run it on a PS4 on firmware 1.76, through the 1.76 webkit userland exploit. (The Kernel exploit might work up to firmwares 2.xx, but then you’d need to find an unpatched userland exploit in order to run it)

If you have some programming skills and happen to own a PS4 1.76 however, this could be a nice entry point for you to understand how these things are done. If you get to display the debug message from the kernel exploit (Entered Critical Payload), you’re pretty much ahead of 99.99% of the PS4 homebrew community today.

ps4 kernel exploit source code

But if you’re an “end user” and can get a 1.76 PS4, this could mean someone might be able to release PS4 Linux for you sooner than later.

More generally however, as I’ve stated before, people with the right set of skills could probably have figured out the exploit thanks to CTurt’s detailed explanation. This release probably doesn’t change much who’s going to work on exploiting the PSP in the foreseeable future.

How the leak happened
Rumors say someone was able to grab passwords from several well known hackers of the PS4 scene, and managed to work his way into a private github where the files were stored. There is a strong reminder here for all of us that you should have different passwords on all the sites you visit, to avoid becoming the weakest link in such a situation.

There’s a group of people who believe leaking such information is a good thing for the scene as it spreads the information. In my opinion, hackers often have very good reasons to not share their hacks, often because they are not ready for public consumption, and as such are useless to the vast majority of users. A hack that leaks at the wrong time could typically be patched by the manufacturer before it is even made usable for the scene. The BadIRET exploit however has already been patched by Sony a long time ago, so it leaking is probably not a massive problem for the scene… What do you think?

This is exciting news, but also a bit sad given the circumstances of the release.


http://wololo.net/2016/03/02/ps4-badiret-kernel-exploit-leaked/


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Przepraszam
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PostPosted: Thu, 3rd Mar 2016 02:37    Post subject:


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JackQ
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PostPosted: Thu, 3rd Mar 2016 04:33    Post subject:
lol wut Laughing No Feed Troll


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segobi




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PostPosted: Thu, 3rd Mar 2016 19:28    Post subject:
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NFOAC




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PostPosted: Fri, 4th Mar 2016 18:00    Post subject:
Laughing
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JackQ
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PostPosted: Tue, 22nd Mar 2016 09:50    Post subject:
http://wololo.net/2016/03/21/ps4-dev-bigboss-confirms-ps4-kernel-exploit-with-dlclose/


Quote:
PS4 Dev bigboss confirms PS4 Kernel exploit with dlclose, says next step is Jailbreak

Popular PS4 hacker bigboss (also known as psxdev) confirmed today he was able to gain privilege escalation on the PS4 through the dlclose exploit that was revealed by CTurt earlier this year.

bigboss is not sharing any source code, only some output from tools libps4/ps4link/ps4sh (so it’s a stretch to call this “Proof of concept”), but it’s great news to know that more hackers have been able to use CTurt’s work and articles, and turn them into usable exploit for their own research.

Two weeks ago, bigboss had published a similar confirmation with another kernel exploit, the now popular BadIRET exploit which has been partially leaked a few days ago.



Because no code is shared, this of course needs to be taken with a pinch of salt, but bigboss is a trusted scene member, and there’s also no reason to believe the dlclose exploit is “not a thing”, given the lengthy details CTurt has made available about it.

t the very end of his log output, bigboss states:

Next will be jailbreak and sandbox Smile

Disclaimer: he’s not talking of a release here, just what the next step for his coding efforts. Details on the BSD jailbreak, etc… have been disclosed before by CTurt.

Those of you who are interested in pioneering the PS4 hacking scene can check the page where we explain what tools are available to you to hack your PS4 today. You might also want to check our PS4 jailbreak page for more details and history on PS4 hacking.

Source: bigboss on twitter


I might finally buy my PS4 soon,already having DS4.


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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Tue, 22nd Mar 2016 12:26    Post subject:
JackQ wrote:
http://wololo.net/2016/03/21/ps4-dev-bigboss-confirms-ps4-kernel-exploit-with-dlclose/
I might finally buy my PS4 soon,already having DS4.


I would as well, the problem is that finding one with that old ass firmware is difficult now (at non-extortionist prices anyway)
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Janz




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PostPosted: Tue, 22nd Mar 2016 13:36    Post subject:
once its cracked up as an east european prostitute it wouldnt be hard for the talented guys to find more exploits which may still exist in the newer firmwares
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JackQ
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PostPosted: Tue, 22nd Mar 2016 13:41    Post subject:
I think it's safe to assume the 1.76 exploit was enough to study enough the system and with that leading to more exploits... I won't be surprised if PS4's emulator development will pop up sometime after CFW for any FW will be out for the public.


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The_Leaf




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PostPosted: Tue, 22nd Mar 2016 14:18    Post subject:
Janz wrote:
once its cracked up as an east european prostitute it wouldnt be hard for the talented guys to find more exploits which may still exist in the newer firmwares


Possibly, but it's not a certainty. For now, the only known userland entry point runs on 1.76.
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Grale
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PostPosted: Tue, 22nd Mar 2016 14:24    Post subject:
I bought a destiny bundle that supposedly has 1.76 . It's still sealed as I haven't had chance to check it yet.

I'm thinking of selling it though as I need to fund the oculus next month. So if anyone one here wants it here from th UK I'll sell it for exactly what I paid. £249.99.

Haven't got the time to play with the exploit to.be honest.


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fearwhatnow




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PostPosted: Tue, 22nd Mar 2016 14:58    Post subject:
Grale wrote:
I bought a destiny bundle that supposedly has 1.76 . It's still sealed as I haven't had chance to check it yet.

I'm thinking of selling it though as I need to fund the oculus next month. So if anyone one here wants it here from th UK I'll sell it for exactly what I paid. £249.99.

Haven't got the time to play with the exploit to.be honest.


Consider me interested Grale. I mostly want a PS4 for The Show but a 1.76 would be perfect. Can I stay on 1.76 and play recent games as The Show 16 or a OFW update is mandatory?
I'm in Leicester btw.


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Grale
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PostPosted: Tue, 22nd Mar 2016 15:13    Post subject:
fearwhatnow wrote:
Grale wrote:
I bought a destiny bundle that supposedly has 1.76 . It's still sealed as I haven't had chance to check it yet.

I'm thinking of selling it though as I need to fund the oculus next month. So if anyone one here wants it here from th UK I'll sell it for exactly what I paid. £249.99.

Haven't got the time to play with the exploit to.be honest.


Consider me interested Grale. I mostly want a PS4 for The Show but a 1.76 would be perfect. Can I stay on 1.76 and play recent games as The Show 16 or a OFW update is mandatory?
I'm in Leicester btw.


Hey your only 2 hours south of me Smile

I really don't know the answer to those questions. Perhaps someone here in the know, maybe Cyclone would be able to answer that?
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Janz




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PostPosted: Tue, 22nd Mar 2016 15:14    Post subject:
baseball Very Happy

and nope, no chance that will start on official 1.76
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The_Leaf




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PostPosted: Tue, 22nd Mar 2016 15:22    Post subject:
fearwhatnow wrote:
Grale wrote:
I bought a destiny bundle that supposedly has 1.76 . It's still sealed as I haven't had chance to check it yet.

I'm thinking of selling it though as I need to fund the oculus next month. So if anyone one here wants it here from th UK I'll sell it for exactly what I paid. £249.99.

Haven't got the time to play with the exploit to.be honest.


Consider me interested Grale. I mostly want a PS4 for The Show but a 1.76 would be perfect. Can I stay on 1.76 and play recent games as The Show 16 or a OFW update is mandatory?
I'm in Leicester btw.


Games usually require the latest firmware that was available when the disc was manufactured.
In other words: no, you won't be able to play recent games on a 1.76.
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The_Leaf




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PostPosted: Thu, 24th Mar 2016 12:26    Post subject:
Quote:

PS4 hack: Developer Zer0xFF releases dlclose exploit source


We had the technical writeup from CTurt, and the “confirmation” from bigboss. Today developer Zer0xFF put things together and released the source code for a proof of concept of the dlclose kernel exploit for the PS4. In other words, if you have a 1.76 PS4, you’re getting closer to a PS4 jailbreak, or to running Linux on your PS4.

This goes without saying, but this is not a CFW, it will not magically let you run pirated PS4 games. This is just one step closer for those of you with reasonable coding skills, who are trying to hack their PS4. You’ll need to be able to compile this and run it on your PS4. We give lots of details on how to do this in this article. That’s pretty much the same except you’ll use the dlclose exploit instead of the BadIRET one. (People have said that the dlclose exploit is cleaner and easier to handle).

From a scene perspective, it’s also good to see that more and more people are confirming the exploit and working on it.

Zer0xFF mentions that he got help from bigboss, but also from Twisted, whom you might remember for his Remote Play PC work. There’s more than a handful of people building on top off CTurt‘s work right now, which is promising.

Bigboss also hinted that he might release something for the sceen soon (ETA might be his birthday which is next week) , which I assume could be the exploit in a compiled way and potentially more user friendly.

If you’re a dev looking for help in building this, we also have a thread on /talk to get help on running the exploits on your PS4. Feel free to join.

Seems like these are good times to own a PS4 running firmware 1.76


Still requires 1.76, but it seems things are moving faster and faster in the ps4 scene... probably more news next week, as hinted by bigboss. Let's wait and see...
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Janz




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PostPosted: Thu, 24th Mar 2016 12:59    Post subject:
hopefully if someone figures something out -> not an attention whore. otherwise sony fucks him up before he will be able to release something
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The_Leaf




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PostPosted: Sun, 3rd Apr 2016 15:06    Post subject:
http://wololo.net/2016/04/02/release-fully-operational-dlclose-exploit-linux-for-ps4-by-kr105/

Quote:
Release: Fully operational dlclose exploit + Linux for PS4, by kR105

The name kR105 might ring a Bell to you because this developer has been credited a lot recently by CTurt on his PS4 hack work. Today, kR105 popped up on our forums to release something that lots of us had been chasing for a while: a fully operational dlclose exploit. He also emailed me to mention he has now integrated support for booting Linux straight from the PS4-Playground tools, and, icing on the cake, also provided the actual PS4 Linux files to use with the tools.

In other words, kR105 is closing the gap here, releasing everything you need to run Linux on your PS4. This is not a drill or a proof of concept video, people. The files are up for anyone to grab. I haven’t tested them myself though, because I’ve still been hesitating on getting a 1.76 PS4, but I’m regretting not having one every day that goes by. If you’re the lucky owner of a PS4 1.76 though (we have an article here on where you might be able to get one), now’s the right time to test this! Furthermore, there’s absolutely no reason to doubt this release is real, given that it initiates strait from kR105, in CTurt’s github. Also CTurt confirmed this release to me earlier today.

So, what was just released by kR105?
A fully functional dlclose exploit. The exploit had been released about a week ago, and several people had been able to take it further, but there were still issues on how the publicly available code was working, crashing as soon as the exploit was attempting to return to userland. kR105’s release fixes all of that, it includes root, sandbox escape and jailbreak. This exploit is what you’ll want to run your native code on a 1.76 PS4

dlclose PS4 Kernel exploit
The dlclose kernel exploit was released a few days ago
An update to PS4-Playground to run Linux. Another missing link here, that will let people launch linux without having to write their own loader. The launcher integrates the dlclose exploit if I understand correctly. From the Readme:

You need a FAT32 formatted USB drive plugged in on any PS4’s USB port with the following files on the root directory:

bzImage : Kernel image that will be loaded. Recommended to use this sources to compile it.

initramfs.cpio.gz : The initial file system that gets loaded into memory during the Linux startup process. This one is recommended.

The file names must match with the above and you can have more files on the same USB drive. From there you can setup the environment to run from an NFS share or from an external drive via USB (recommended) and boot a complete distro!

linux_loader
A Compiled distro of Linux for the PS4. kR105 has the files bzImage and initramfs.cpio.gz ready for anyone to grab, so you don’t have to compile your own version. In his words: “those files should get you into linux with a nice bash console on your tv”.


The full "ready to go" exploit for 1.76 has finally been released, now anyone can just "plug and play" with the PS4 Playground and full linux distro.
Probably not that interesting to a simple user, but now any dev can easily "poke around" and experiment. Hopefully they'll find some userland vulnerability for 3.x firmwares... only time will tell I guess.
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Janz




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PostPosted: Sun, 3rd Apr 2016 16:04    Post subject:
nice. im pretty sure we will see interesting stuff in the next weeks/months
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BLaM!
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PostPosted: Sun, 3rd Apr 2016 16:11    Post subject:
new console is already coming...its not worth it anyway.. Cool Face
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Adebisi




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PostPosted: Sun, 3rd Apr 2016 19:23    Post subject:
BLaM! wrote:
new console is already coming...its not worth it anyway.. Cool Face

Maybe not for everybody but as a PS4 owner there's nothing that will make me more happy for 3.xxx hack.
I got spoilled by PS3 CFW and 360 RGH. Grabbing any game and DLC that i wanted was such a treat. Now i only buy cheap games and i so much want to play FO4 and TW3. So i really hope some hack will come along and save me. Smile
Edit: hah i didn't see the trolling smiley as i was on my phone and i disable image loading since my bandwidth is over. Very Happy
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The_Leaf




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PostPosted: Sat, 9th Apr 2016 14:17    Post subject:
Native ELF loader and example homebrews released by BigBoss. We're geting closer and closer I think...


Quote:

Developer psxdev (a.k.a. bigboss) has been updating his tool ps4link over the past few days. As promised, he updated the code after his birthday Smile

What is PS4Link?
From the official Readme:

PS4Link is a group of tools (libps4link,libdebugnet,ps4sh) for PS4 and host. It is the same method that we used in ps2dev days, so basically it is the same protocol than ps2link and ps2client have been using since 2003.

Functions available are defined like native sce functions so it is easy for homebrew developer to use these new functions

PS4Link updates: elf loader & code samples (ps4ftp,…)
Psxdev’s latest updates to ps4link include an elf loader (basically the possibility to load native PS4 binaries from ps4link!) and sample code to try with the elf loader, such as ps4ftp (code initially from Xerpi), and the dlclose poc.

This development all happens in parallel from other groups’ progress on Linux for Ps4. Psxdev and other devs of the PS4 scene are focusing directly on loading native PS4 applications, which is indeed the other fun aspect of the console hacking process.
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JackQ
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PostPosted: Sat, 9th Apr 2016 14:30    Post subject:
I am so tempesd to buy PS4,I have the mony,but also the principal:

I must have the ability to have whatever I want with it,homebrew and "backups"

Hopefully,something for newest FW's will be out sooner.


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JackQ
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PostPosted: Sun, 17th Apr 2016 09:47    Post subject:
Quote:
C50SS let us know that the PS4 Webkit Exploit now brings more video game emulators to PlayStation 4 on 3.15 / 3.50 Firmware!

Below are the details from PSXHAX.COM, to quote:

Credits to first two public testers: B7U3 C50SS (MYSELF) for 3.50 and DotExE01 for 3.15
The Exploit goes to SorenAlke
Credits to the GitHub Source Page for download go to by Ben FirshMan
jsnes dev,+ORC ,+HCU rest in peace +FRAVIA,deank,linus torvalds,dennis ritchie,ken thompson,bjarne strosup,fail0verflow
As per personal message from SorenAlke these are the people he'd like to be credited because of their contributions.
And finally none of this would have been possible if it weren't for Ben FirshMan & his code

The ROM for using on the webkit - download HERE just drop inside of xampp inside path: C:\xampp\htdocs\jsnes-master\local-roms
But create the local-roms folder. or a folder by any other name. then navigate to it on PS4 web browser.

 Spoiler:
 


 Spoiler:
 


You can download setup's for xampp on Linux, Mac, and Windows, PC's HERE.

Alternatively you can use pasha4ur's SITE to access the Emulator 'sploit


Read more at http://www.ps4news.com/playstation-4-ps4-news/ps4-webkit-exploit-for-3-15-3-50-brings-emulators-to-playstation-4/#qVzGkH8MCWihp17C.99


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cyclonefr




Posts: 7017

PostPosted: Sun, 17th Apr 2016 18:33    Post subject:
Is it really an exploit ? To me it just looks like a javascript emulator for any web browser.
Should work on XBONE too.
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Horrordee
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PostPosted: Sun, 17th Apr 2016 19:56    Post subject:
Meh we need them to find exploits in the newer FWs... pleeaassee....

Fuck SNES emulatoes Razz


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