Tom Calancy’s The Division
Page 110 of 146 Goto page Previous  1, 2, 3 ... 109, 110, 111 ... 144, 145, 146  Next
harry_theone




Posts: 11227
Location: The Land of Thread Reports
PostPosted: Sun, 20th Mar 2016 21:33    Post subject:
Yea man worked for SVH (no9999) and he's farming mad =D
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 20th Mar 2016 21:41    Post subject:
Yep works indeed, thanks again. Very Happy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
harry_theone




Posts: 11227
Location: The Land of Thread Reports
PostPosted: Sun, 20th Mar 2016 21:42    Post subject:
Harry's Farming Service, call today to get your place! Endorsements from all over the world Embarassed
Back to top
freiwald




Posts: 6968

PostPosted: Sun, 20th Mar 2016 21:47    Post subject:
harry_theone wrote:
Harry's Farming Service, call today to get your place! Endorsements from all over the world Embarassed

1-900-CHEAT call now
Back to top
harry_theone




Posts: 11227
Location: The Land of Thread Reports
PostPosted: Sun, 20th Mar 2016 21:49    Post subject:
@freiwald Farming is part of the game, don't you pull that trigger on me Mad
Back to top
MadK9




Posts: 297

PostPosted: Sun, 20th Mar 2016 23:28    Post subject:
sabin1981 wrote:
StEFaN7 wrote:
you can just replace steam game exe with uplay one so no need for steam family share


How would that work? When you download the game from uPlay, it doesn't download a Steam copy Scratch Head


That method does not work, azs when you start the game up it iwl ask for a key, as your game key is an Origin/Steam key, not a uplay key. When you try t odownload it in uplay it wil ALWAYS load steam, and if steam is not even installed it will fire up steams own installer.

Some say if you replace the exe and create a steam_appid.txt file, and use -uplay_steam_mode as the argument for the exe shortcut its supposed to work, i playerd around for an hour or so, and i could not get my stea version to play seperate from uplay at all.
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 20th Mar 2016 23:30    Post subject:
MadK9 wrote:
sabin1981 wrote:
StEFaN7 wrote:
you can just replace steam game exe with uplay one so no need for steam family share


How would that work? When you download the game from uPlay, it doesn't download a Steam copy Scratch Head


That method does not work, azs when you start the game up it iwl ask for a key, as your game key is an Origin/Steam key, not a uplay key. When you try t odownload it in uplay it wil ALWAYS load steam, and if steam is not even installed it will fire up steams own installer.

Some say if you replace the exe and create a steam_appid.txt file, and use -uplay_steam_mode as the argument for the exe shortcut its supposed to work, i playerd around for an hour or so, and i could not get my stea version to play seperate from uplay at all.


Aye, that pretty much confirms what I already knew - thanks again! Smile
Back to top
no9999




Posts: 3437
Location: Behind you...
PostPosted: Mon, 21st Mar 2016 03:29    Post subject:
Well been farming like hell and nothing special dropped.

Used all the coins on stuff that actually didnt improve me that much so couple of hrs wasted Very Happy
Back to top
Breezer_




Posts: 10812
Location: Finland
PostPosted: Mon, 21st Mar 2016 07:08    Post subject:
After 26 hours im done with leveling and everything is in the base at 100%. Game somehow manages to get me hooked big time, which is very surprising, since im very picky about MMO's, pretty fantastic game but quests were so fucking repetive Very Happy. Game also looks very good, absolutely stunning at times, runs 45-60fps at high settings with 3440x1440 resolution on a single oc'd 980ti, cant see any difference with ultra and that runs mostly 40-50fps (with nvidia HFTSS shadows its solid cinematic 30fps Laughing).
Back to top
Rifleman




Posts: 1397

PostPosted: Mon, 21st Mar 2016 08:07    Post subject:
Friend of mine got problem with 3 monitors setup - mouse goes from the middle screen (where the game is) to the left screen, so it makes hard to move/aim this way. But it doesn't move to the right screen O.o

Tried this:
http://techfaqs.net/games/full-screen-mode-the-division/
but it didn't help.
Any ideas?


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
Back to top
lolozaur




Posts: 26310

PostPosted: Mon, 21st Mar 2016 13:42    Post subject:
Laughing
Back to top
garus
VIP Member



Posts: 34200

PostPosted: Mon, 21st Mar 2016 14:34    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:37; edited 1 time in total
Back to top
dethy




Posts: 3096
Location: Conclave of Shadows
PostPosted: Mon, 21st Mar 2016 14:57    Post subject:
Laughing

Had bunch of stuff to do over the weekend. Can't wait to get back to some gaming again! Very Happy


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
Back to top
Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Mon, 21st Mar 2016 15:31    Post subject:
Never encountered those bugs in my gameplay. Too many. Consoles?
Back to top
garus
VIP Member



Posts: 34200

PostPosted: Mon, 21st Mar 2016 15:43    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:37; edited 1 time in total
Back to top
JBeckman
VIP Member



Posts: 34987
Location: Sweden
PostPosted: Mon, 21st Mar 2016 16:21    Post subject:
Getting stuck on objects such as tables has happened to me several times, unfortunately usually you'll have to throw a grenade or similar and kill yourself and then respawn back at the nearest safe-house when this happens.

Getting stuck into a corner has happened once, jumped down over a balcony and landed behind some trash piles which I couldn't step over, had to use a grenade there as well. Razz

Only bugs I've encountered so far of those that they showed in the video, oh and of the bugs that they didn't show having re-calibration giving a completely different stat than it showed has happened twice, kinda sucks for those modifying yellow grade items using Phoenix credits.

EDIT: Oh and yeah sometimes I can loot the requisition chest several times in a row instead of just once every 12 hours.
(Gives a random item, usually outfit related.)
Back to top
Breezer_




Posts: 10812
Location: Finland
PostPosted: Mon, 21st Mar 2016 16:27    Post subject:
I have dropped many times through floors Laughing
Back to top
dethy




Posts: 3096
Location: Conclave of Shadows
PostPosted: Mon, 21st Mar 2016 16:39    Post subject:
I dropped through the world once. It was related to grouping up, could of been some network latency sync issue.


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
Back to top
konkol84




Posts: 3679
Location: Po(o)land
PostPosted: Mon, 21st Mar 2016 17:05    Post subject:
so far only issues with scripts not firing up during mission but this can be annoying as hell, one time after finishing a mission the elevator to exit fucked up, no checkpoint, nothing... had to restart whole thing Sad
Back to top
Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Mon, 21st Mar 2016 17:14    Post subject:
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 21st Mar 2016 17:19    Post subject:
Not too shabby.

Might now play again and farm those lvl 32 (named) fuckers again. Very Happy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
nLight




Posts: 388
Location: Sweden
PostPosted: Mon, 21st Mar 2016 17:52    Post subject:
this showed up on my map, repost?

Back to top
JBeckman
VIP Member



Posts: 34987
Location: Sweden
PostPosted: Mon, 21st Mar 2016 19:10    Post subject:
Yeah I've seen that since late last week when I hit level 30, should come in the next patch for the game which should hit this week. Smile (Tomorrow?)

Also a unpacker is now available for the game archives so more in-depth tweaking is possible.
http://forum.xentax.com/viewtopic.php?f=10&t=13882&sid=85ede4e2d1aa934a70abf47a838a6bee&start=15

As a example here's the file .\bad_words\chat_en_badword.csv

 Spoiler:
 
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 21st Mar 2016 19:50    Post subject:
I still don't understand why the hell they censor "wtf".

Also eh, doesn't this unpacker enables cheaters all kinds of doors?!
Like changing the textures of players to a neon-color for example. To make it easier for aimbots.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
JBeckman
VIP Member



Posts: 34987
Location: Sweden
PostPosted: Mon, 21st Mar 2016 19:56    Post subject:
No I doubt the game will read loose files and it's server-side mostly with what we have right now being more of a client for the game.

If it was possible to repack the files (And there's probably a check in place to make sure the files are valid.) then it's mostly assets such as models, textures, sounds, shaders and such so I don't see it being useful for exploiting the game any further than what is already possible and supposedly much easier via utilities like dedicated trainers or Cheat-Engine.
(Or ReShade/SweetFx with the unlocker to allow for depth buffer detection in online games.)
Back to top
JBeckman
VIP Member



Posts: 34987
Location: Sweden
PostPosted: Mon, 21st Mar 2016 20:09    Post subject:
Patch notes for tomorrows update.
http://tomclancy-thedivision.ubi.com/game/en-GB/news/detail.aspx?c=tcm%3A154-242994-16&ct=tcm%3A148-76770-32

Quote:

The Division – Patch Notes 1.0.2

21/03/2016 12:52 PM

Here’s the list of changes that will be implemented during the server maintenance on March 22nd, 2016

Gameplay

Named enemies. will now drop better loot in Challenge mode than in Hard mode.
Added a cooldown period for the Static Turret stun attack in order to avoid a stunlock in PvP and PvE game modes.
Named NPCs will no longer respawn after being killed in the Open World. This will prevent situations where players were able to kill a same named NPC over and over again.
Modifications to the weapon talent: Trained.
It can now only be rolled on Shotgun, Marksman rifles and Pistols
Its bonus has been reduced from 1%-5% to a constant 0.1%
For the Midas SMGs, Trained Talent has been replaced with Responsive Talent which increases damage when getting closer to the target. This applies to existing weapons as well as newly acquired ones
For all SMGs, LMGs, and Assault Rifles, it will be replaced with another randomly picked weapon talent. This applies to existing weapons as well as newly acquired ones
Fixed a speed run exploit for the Rooftop Comm Relay mission
Fixed an issue where weapons dealt no damage if the reload animation was interrupted by an agent’s skill
Fixed an issue where players became stuck in an emote animation if activated via chat while auto running
Fixed a bug where skill power would be increased permanently while using the Death by Proxy talent
Fixed a bug where experience was not being awarded for completing all side-missions in the Midtown East safe house
Fixed instances where the Seeker Mine with Airburst / Multi-mine mod would detonate too soon, miss targets or cause no damage
Fixed a bug where grenades would sometimes not display the blast radius warning before detonating
Fixed an issue where some NPCs in low cover would not react to being shot by the player
Fixed issues where emotes would cause the player model to behave oddly (missing guns, player stuck in emote animation, etc)
Fixed a bug where weapon mods and weapon skins would not show up on other players in the game world
Fixed an issue where DPS would not be calculated properly when purchasing a new weapon mod

Dark Zone

Players can now heal other neutral players in the Dark zone, by using First Aid and Support Station skills
Players are now able to fast travel to Dark Zone checkpoints, but only when coming from outside the Dark Zone
The Dark Zone disconnect timer has been increased to 30 seconds, meaning players will remain in the game world longer when logging out while in the Dark Zone (this applies while not in combat)
Items extracted from the Dark Zone are now properly marked as "new" items when moved to the players inventory
Players killed in the Dark Zone now drop ammo, medkits and grenades. This loot is generated and not taken from the dying players’ inventory
Players killed in the Dark Zone will lose less Dark Zone Funds and Experience (Rogue and non-Rogue)
Dark Zone Funds and Experience rewards for surviving Rogue status have been improved
Dark Zone Funds and Experience rewards for killing Rogue agents have been improved
Phoenix Credits drop have been increased on lvl 31 and 32 enemies in the Dark Zone:Please note that due to this fix causing client stability issues, we have to remove it from this update until it can be addressed in a next one
Lvl 30: 1-3 Phoenix Credits
Lvl 31: 2-4 Phoenix Credits
Lvl 32: 3-5 Phoenix Credits
Increased drop rate of High-End items from lvl 31 and 32 named NPCs in the Dark Zone.
Increased drop rate of High-End Division Tech Material from lvl 32 named NPCs in the Dark Zone.
Improved Dark Zone Chests items quality:
Rank 30 chests will now drop Superior (Purple) items instead of Specialized (Blue)
Keys chests now have a chance to drop High-End (Gold) items
Dark Zone Funds drop rates and quantity on NPCs has been reduced.
Fixed a bug where the Wildfire and Fear Tactics talents were affecting neutral players in the Dark Zone.
Fixed instances where players would receive a DELTA error message when entering the Dark Zone
Fixed a bug where sometimes players could not loot anything after returning to the game following a network disconnection
Fixed Stage 1 Rogue timers not displaying correctly when Rogue players receive damage from another player

Graphics

Fixed a few lights that did not cast global illumination

UI

Added more information for Daily missions on the Map
Tutorials have received some UI polish
The Matchmaking menu now displays the mission difficulty rating more prominently
The mini-map mission tracker has been optimized to be less confusing to players
Fixed a bug where some of the attributes for high-end equipment were cut-off in the recalibration menu
Fixed a bug where the Matchmaking menu for a mission would not display correctly or kept disappearing
Fixed missing item icons in the Reward Claim Vendor's inventory
Fixed incorrect side-missions being displayed in the Map legend

Audio

Fixed a bug where the helicopter crash SFX would be missing from the Brooklyn end cinematic
Fixed a bug where the Zapper Turret mod had no sound
Fixed a bug where the audio for entering a contaminated area would be cut-off
Fixed a bug where audio would not play when scrolling through vanity items

Localization

Fixed Ubisoft CLUB reward descriptions in Korean and Traditional Chinese
In-game localization bug fixes

PC

Tobii Eye Tracking bug fixes and improvements
On launch, the PC client now monitors PC graphic settings and applies the best settings for the user’s configuration. This is unless the user has custom settings.
Fixed an issue where the Map was sometimes difficult to navigate with a mouse
Fixed issues with Hungarian, Korean, and Russian localizations
Fixed an issue that prevented matchmaking while on the Map
Removed the Store button from the Character Selection screen on PC versions of the game. Players can find the store page in the Ubisoft CLUB app directly
Fixed increment number on Day 1 Patch Notes (was 1.1, now correctly states 1.01)

Xbox One

Fixed a bug where players could not reconnect to the servers after suspending the game on Xbox One
Fixed a bug on Xbox One where unblocking a player would not be reflected in-game until title reboot

PlayStation 4

Added an option to disable the PlayStation 4 controller speaker
Improved textures and models streaming speed
Fixed an issue where ISAC volume could get too loud when playing with headsets

Back to top
Matisto23




Posts: 646

PostPosted: Mon, 21st Mar 2016 20:10    Post subject:
hello what i don't get is those high end blueprints
i purchased a vector 45 acp from base of operations vendor and it was 9133-10170 dmg
how does that become this number ? i see people with higher / lower damage numbers

and also if you buy it you can't buy a second blueprints of this gun to get better dmg ?
do you need to wait to restock and will that blueprint be better dmg ?
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 21st Mar 2016 20:16    Post subject:
The damage depends of your weapon skill.

You only buy a blueprint once. After that you can craft is unlimited times with random stats.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
no9999




Posts: 3437
Location: Behind you...
PostPosted: Mon, 21st Mar 2016 21:12    Post subject:
I crafted that vector 45 about 10 times and all rubbish so good luck with that Laughing


*edit btw harry i need your farm service once more before they fix it Very Happy
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 21st Mar 2016 21:51    Post subject:
Aww Yeah

Did you read the patch notes?

It would be more lucrative to farm lvl 32 in the DZ now for gold equip.

Personally i don't need that lootcave anyways, as i have enough crafting materials and money from playing normally already.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
Page 110 of 146 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 109, 110, 111 ... 144, 145, 146  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group