Well, better late than never.
I just hope there won't be any bad surprise with the CK. Like not much modding possible, so Bethesda might milk the game more themselves.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
@blackeyedboy I figure it's pretty soon, before the DLCs. They aren't really changing the whole game because of it, just expand the difficulty with it.
@Bob Barnsen The CK isn't THAT essential for Modding, but it certainly makes most things easier and allows for some in-depth changes.
Is the struggle of this world merely a pleasant game for you? Do you long for a more brutal take on a life lived post apocalypse?
If you answered "Yes and yes!", then Survival difficulty is for you!
Survival upends many of the rules of life in the Commonwealth for maximum challenge. For a full list of these changes, see below.
To enable Survival, press [Pause], select "Settings," then "Gameplay" and choose "Survival" from the "Difficulty" options.
Saving
Manual and quicksaving are disabled. To save your game, you'll need to find a bed and sleep for at least an hour.
Combat
Combat is more lethal for everyone. You now deal, but also take, more damage. You can increase the damage you deal even further with "Adrenaline" (see below).
Fast Travel
Fast Travel is disabled. If you wish to be somewhere, you'll have to physically travel there.
Weighted Ammo
Bullets and shells now all have a small amount of weight, which varies by caliber. Heavier items such as fusion cores, rockets, and mini-nukes can really drag you down.
Compass
Be sure to keep your eyes peeled, as enemies will no longer appear on your compass. As well, the distance at which locations of interest will appear has been significantly shortened.
Adrenaline
Survival automatically grants the Adrenaline perk, which provides a bonus to your damage output. Unlike other perks, the only way to increase your rank of the Adrenaline perk is by getting kills (hostile or otherwise). The higher your Adrenaline rank, the higher the damage bonus. Sleeping for more than an hour, however, will cause your Adrenaline rank to lower. You can check your current Adrenaline rank at any time in the Perks section on the Stat tab in your Pip-Boy.
Wellness
You'll find it difficult to survive without taking proper care of yourself. You must stay hydrated, fed, and rested to remain combat-ready. Going for extended periods of time without food, water, or sleep will begin to adversely affect your health, hurting your SPECIAL stats, adding to your Fatigue (see "Fatigue" below), lowering your immunity (see "Sickness" below), and eventually even dealing physical damage to you.
Fatigue
Fatigue works like radiation but affects your Action Points (AP) rather than your Hit Points (HP). The more Fatigue you've built up, the less AP you'll have for other actions. The amount of Fatigue you've accumulated is displayed in red on your AP bar.
Sickness
A comprised immune system and a few questionable decisions can end up getting you killed. Eating uncooked meat, drinking unpurified water, taking damage from disease-ridden sources, such as ghouls and bugs, or using harmful Chems all put your body at increased risk for various ill effects. When you are afflicted with an illness, a message will appear onscreen. You can view specifics about your current illnesses by navigating to the Status section on your Pip-Boy's Data tab and pressing [RShoulder] to view your active effects.
Antibiotics
Antibiotics, which can be crafted at Chem Stations or purchased from doctors, heal the various effects of sickness.
Bed Types
The type of bed you're sleeping in determines the length of time you are able to stay asleep. A sleeping bag will save your game and may help save your life when you're desperate, but it will never allow for a full night's rest and the benefits that come with it.
Crippled Limbs
Crippled limbs will no longer auto-heal after combat and will remain crippled until healed by a Stimpak.
Carry Weight
Exceeding your carry weight reduces your Endurance and Agility stats and periodically damages your legs and health. Think of your back!
Companions
Companions will no longer automatically get back up if downed during combat and will return home if abandoned without being healed.
Enemy and Loot Repopulation
Locations you've cleared will now repopulate enemies and loot at a significantly slower rate.
Interesting, I'll definitely use it in a new playthrough. I just hope they're doing a thorough rebalance of the game with it. Those concepts are great, but the game must be balanced around it, simply tacking it on top of the game will have unforeseen consequences.
Otherwise, the modding community will (of course, as always) fix it.
love how they sell off as dlc what modders have done in their hardcore mods for years now ... and people trowing them money like its new fancy shit they never seen before ,,,,
love how they sell off as dlc what modders have done in their hardcore mods for years now ... and people trowing them money like its new fancy shit they never seen before ,,,,
It's not expected to be a DLC. It's said to be coming to Steam Beta (for everyone) soon. Afterward it'll be released officially for every platforms.
Doesn't look like they're selling it. Just a patch.
love how they sell off as dlc what modders have done in their hardcore mods for years now ... and people trowing them money like its new fancy shit they never seen before ,,,,
Yea... so you say they should not implement into their game the cool ideas their fans had?!
I, for one, would be extremely happy if they took some of the best mods made for Fallout NV, Skyrim, Oblivion or Morrowind and implement them as full fledged out-of-the-box official game features.
Yea... so you say they should not implement into their game the cool ideas their fans had?!
I, for one, would be extremely happy if they took some of the best mods made for Fallout NV, Skyrim, Oblivion or Morrowind and implement them as full fledged out-of-the-box official game features.
i don't mind story expansions as a DLC. but to add what mods did just last game, into a DLC, and not the base game, that's scum behavior I would never pay for.
love how they sell off as dlc what modders have done in their hardcore mods for years now ... and people trowing them money like its new fancy shit they never seen before ,,,,
Yea... so you say they should not implement into their game the cool ideas their fans had?!
I, for one, would be extremely happy if they took some of the best mods made for Fallout NV, Skyrim, Oblivion or Morrowind and implement them as full fledged out-of-the-box official game features.
But Bethesda has a track record of shitty implementations. Hell look at the whole base building in this game. They started it and just went "eh fuck it" and shipped it.
Base building, it's scope, purpose and dynamic, alongside the dialog system are fubar! No point in having expectations or hopes to see them changed. The end.
But, the REST of the game has enough high points to keep me interested. Well, maybe not really "points", but more like potential. Now, with the addition of a revamped survival mode that MIGHT be (hopefully) challenging and fun, the game has a chance to start redeeming itself.
Drowning_witch wrote:
i don't mind story expansions as a DLC. but to add what mods did just last game, into a DLC, and not the base game, that's scum behavior I would never pay for.
I've yet to see such thing from Bethesda. Well, not since Horse Armor, that is.
i don't mind story expansions as a DLC. but to add what mods did just last game, into a DLC, and not the base game, that's scum behavior I would never pay for.
I've yet to see such thing from Bethesda. Well, not since Horse Armor, that is.
I know, I was just following the train of thought we had going above. if they start doing it again, it's not somthing i'd be willing to ever pay for.
like if the survival difficulty was only available to season pass owners, that would be some truly scummy crap.
Finally getting around to playing this. Any recommended cosmetic addons i should install? I don't want anything that alters gameplay at least the first time around.
Finally getting around to playing this. Any recommended cosmetic addons i should install? I don't want anything that alters gameplay at least the first time around.
I don't use too many mods but a couple i like are:
Only reason for them to be delaying the Geck this long is to not have their own DLC outshined by mods since a lot of it already seems like stuff the modders were doing before the Geck anyways.
Bethesda has revealed the release date for the first expansion for Fallout 4 today and released an action-packed trailer to go along with the announcement.
Automatron will be available for download on the PS4, Xbox One and PC onMarch 22.
The mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain. Hunt them down and harvest their parts to build and mod your own custom robot companions. Choose from hundreds of mods; mixing limbs, armor, abilities, and weapons such as the all-new lightning chain gun. Even customize their paint schemes and choose their voices! (For characters level 15 or higher.)
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