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Posted: Thu, 3rd Mar 2016 11:01 Post subject: |
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People should not be surprised that ubisoft games are reskinned templates of one another, it's a ubilol textbook and they're not even trying to hide it anymore lol.
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Posted: Thu, 3rd Mar 2016 11:03 Post subject: |
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Why would they? People are swallowing it whole and asking for more.
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Posted: Thu, 3rd Mar 2016 11:21 Post subject: |
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It could have been more interesting, if if was a real survival game. Not some shooter with very few variety in equipment.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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AnarchoS
Posts: 2142
Location: An Archos
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Posted: Thu, 3rd Mar 2016 12:11 Post subject: |
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Thats what I thought it would be, creating your own tools, from stone, wood and bone. I hoped that it would really be a prehistoric exp with danger and survival. Some people where I work were excited about it. (Institute for archaeology). Excitment is gone.
On the other hand the game is created by ubisoft, they had no original game for a long time.
A.F.A.
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vurt
Posts: 13903
Location: Sweden
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Posted: Thu, 3rd Mar 2016 13:45 Post subject: |
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| AnarchoS wrote: | Thats what I thought it would be, creating your own tools, from stone, wood and bone. I hoped that it would really be a prehistoric exp with danger and survival. Some people where I work were excited about it. (Institute for archaeology). Excitment is gone.
On the other hand the game is created by ubisoft, they had no original game for a long time. |
"Tools"? It's an open world "FPS".. They never claimed anything else, so im not sure why you would expect it to be.
You create weapons out of different resources, you get some unique weapons and resources from quests / people. It's as generic as the other FarCry's with some few additions like taming, surival (from cold) and i guess it has more gathering of items (around 50 different resources + rare ones)..
I'd probably rate it 7.5 perhaps even 8/10. It's fun so far, but not fantastic, exactly like i had expected.
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AnarchoS
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Posted: Thu, 3rd Mar 2016 14:16 Post subject: |
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| vurt wrote: | | AnarchoS wrote: | Thats what I thought it would be, creating your own tools, from stone, wood and bone. I hoped that it would really be a prehistoric exp with danger and survival. Some people where I work were excited about it. (Institute for archaeology). Excitment is gone.
On the other hand the game is created by ubisoft, they had no original game for a long time. |
"Tools"? It's an open world "FPS".. They never claimed anything else, so im not sure why you would expect it to be.
You create weapons out of different resources, you get some unique weapons and resources from quests / people. It's as generic as the other FarCry's with some few additions like taming, surival (from cold) and i guess it has more gathering of items (around 50 different resources + rare ones)..
I'd probably rate it 7.5 perhaps even 8/10. It's fun so far, but not fantastic, exactly like i had expected. |
Go to the reveal trailer and please watch it and then tell me what tools.
Last edited by AnarchoS on Thu, 3rd Mar 2016 14:33; edited 2 times in total
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vurt
Posts: 13903
Location: Sweden
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Posted: Thu, 3rd Mar 2016 14:30 Post subject: |
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| AnarchoS wrote: |
Go to the reveal trailer and please watch it and then tell me what tools. |
They show the villagers using tools, if that's what you mean? FarCry series has never been simulator games though.
I do agree that a Stone Age simulator and survival type of game would have been far more interesting, but it was not what i was expecting since it's FarCry (and UBIsoft..)
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AnarchoS
Posts: 2142
Location: An Archos
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Posted: Thu, 3rd Mar 2016 14:34 Post subject: |
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| vurt wrote: | | AnarchoS wrote: |
Go to the reveal trailer and please watch it and then tell me what tools. |
They show the villagers using tools, if that's what you mean? FarCry series has never been simulator games though.
I do agree that a Stone Age simulator and survival type of game would have been far more interesting, but it was not what i was expecting since it's FarCry (and UBIsoft..) |
The oldest bow that was found was 18000 years old, that's towards the end of the stone age, and only one was found in the world that is that old. So this game shouldn't have any bows in it.
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Posted: Thu, 3rd Mar 2016 14:37 Post subject: |
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You are over analyzing a triple A console shooter and setting up your expectations too high.
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vurt
Posts: 13903
Location: Sweden
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Posted: Thu, 3rd Mar 2016 14:38 Post subject: |
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The setting is more or less a Fantasy Stone Age, and again it doesnt try to be a simultor or realistic in any way, it's has passages that are pure fantasy ("visions"). The ad for the game even says "it's not the stone age as you know its, it's farcry's stone age", so it's fantasy, also quite expected to be honest.
I mean you have an owl that can drop bombs, that kind of says it all...
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Morphineus
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Posted: Thu, 3rd Mar 2016 15:01 Post subject: |
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I think people should realise that most of the time people don't want a simulation when they complain on parts being unreal. They usually are fine as long as things don't go too far fetched.
Best example is when you hear people argue about scifi stuff... as long as things aren't too far off from the physical/quantum world it doesn't matter.
That being said, so far I haven't seen too much that goes too far in Primal. Then again haven't followed it much. I'll try it when I can get it for free or a HEAVY discount.
They missed an opportunity to create a decent survival experience... but it's Ooooohbisoft so don't think anyone had real hopes they'd deliver that. 
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Posted: Thu, 3rd Mar 2016 15:16 Post subject: |
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| Casus wrote: |
Personally, I find the concept of a "stone age" generic open worlder incredibly boring. |
could be amazing. a game with no dialogues, just Neanderthal grunts and gesticulations.
You start of as a child cave dweller with mommy and daddy. game starts with you a kid, the tutorial would be a day with dad teaching you hunting, mom teaching you crafting , etc. then one day, as you are hunting with dad, more advanced apemen with weapons kill your daddy, rape and kill mommy, you run away or get captured, live a harsh life, etc.
conan in the stone age type of story with a good gore and melee system, harsh survival elements, meaningful hunting and crafting.
I'd pay for that. A time when we were part of the food chain can be very interesting, but this is just ubisoft FPS 3.3. fun, but not advancing the genre.
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Morphineus
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Posted: Thu, 3rd Mar 2016 15:20 Post subject: |
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I'd buy Drownie's version!
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vurt
Posts: 13903
Location: Sweden
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Posted: Thu, 3rd Mar 2016 15:25 Post subject: |
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I'd buy that for a dollar (actually i'd pay many dollars, maybe around 50 or even 60 of them!)
| Morphineus wrote: | | I think people should realise that most of the time people don't want a simulation when they complain on parts being unreal. They usually are fine as long as things don't go too far fetched. |
I agree. Though tools would not make much sense in a "shooter", they would belong in a RPG or a simulaton type of game.
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Posted: Thu, 3rd Mar 2016 20:31 Post subject: |
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| Drowning_witch wrote: | | Casus wrote: |
Personally, I find the concept of a "stone age" generic open worlder incredibly boring. |
could be amazing. a game with no dialogues, just Neanderthal grunts and gesticulations.
You start of as a child cave dweller with mommy and daddy. game starts with you a kid, the tutorial would be a day with dad teaching you hunting, mom teaching you crafting , etc. then one day, as you are hunting with dad, more advanced apemen with weapons kill your daddy, rape and kill mommy, you run away or get captured, live a harsh life, etc.
conan in the stone age type of story with a good gore and melee system, harsh survival elements, meaningful hunting and crafting.
I'd pay for that. A time when we were part of the food chain can be very interesting, but this is just ubisoft FPS 3.3. fun, but not advancing the genre. |
Haha, thats great stuff! Reminds me of Fallout 3 (I think) when you start off as a baby and your dad teaches you how to shoot the pellet gun.
| sabin1981 wrote: | Haha, yes.. I meant the place of many ass-kickings  |
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ixigia
[Moderator] Consigliere
Posts: 65123
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Posted: Thu, 3rd Mar 2016 22:55 Post subject: |
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The critical problem is, such amazing ideas like Witchy's would require a substantial budget to begin with, in order to produce something believable, engrossing and close to the concept (without compromises/cheap production values), and only AAA companies can afford that: the same companies that design their games to please casual audiences in terms of complexity and depth, where kids can take their virtual bow and become Tarzanator.
We're stuck, like a Sabertooth chasing its tail 
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Posted: Thu, 3rd Mar 2016 23:03 Post subject: |
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LOL at "Tarzanator"! So true!
| sabin1981 wrote: | Haha, yes.. I meant the place of many ass-kickings  |
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prudislav
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Posted: Thu, 3rd Mar 2016 23:05 Post subject: |
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ixi tarzanator picture pls 
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vurt
Posts: 13903
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ixigia
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Posted: Fri, 4th Mar 2016 01:44 Post subject: |
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Morphineus
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Posted: Fri, 4th Mar 2016 02:05 Post subject: |
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JackQ
Non-expret in Derps lagunge
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Posted: Fri, 4th Mar 2016 03:53 Post subject: |
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| sabin1981 wrote: | Haha, yes.. I meant the place of many ass-kickings  |
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tonizito
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Location: Portugal, the shithole of Europe.
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Posted: Fri, 4th Mar 2016 04:10 Post subject: |
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| boundle (thoughts on cracking AITD) wrote: | | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Fri, 4th Mar 2016 04:13 Post subject: |
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If you wanted a fucking cave man simulator go outside with nothing and live off the land for 18 years.
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