Sprinter: An Illustrated Action Game (Feb 25th Steam)
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grechzoo




Posts: 301

PostPosted: Tue, 1st Mar 2016 12:17    Post subject:
Okay guys, here's a quick update.

Basically it looks like Sprinter is a total critical success (100% review positivity, amazing coverage:)


https://www.rockpapershotgun.com/2016/02/28/sprinter-indie-game/
http://gamingwithscissors.com/blog/2016/02/29/sprinter-review/

+ Tons more

HOWEVER it's no doubt a commercial flop..... the game has a massive barrier to entry....it looks too simple. everyone believes it wont be their type of game, but when they play it they realise there's MUCH more to it than expected. Noone is willing to take the plunge though on the trailer alone.

102 total sales. but the game is on 1533 steam wishlists....so that confirms my point.

Effectively. I need some lucky coverage, and maybe a big sale after a month. To bring those numbers up. I am considering a 1 chapter demo as well.

The realism of me being able to make another game...at least right away....well i just wont. But honestly I need a break, so I don't mind getting a job for a year or so and resetting myself.

Thanks for all your support...Ill keep you all updated if anything changes...
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 1st Mar 2016 12:19    Post subject:
Only 102 sales so far? Sad
That's sadly really low indeed, especially if you look at how many users Steam has.


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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 1st Mar 2016 12:26    Post subject:
anyone did topic on NeaFAG??
Could do it , but would need help with making the actual topic to gather more interest (not really that good with creating cool OPs)


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grechzoo




Posts: 301

PostPosted: Tue, 1st Mar 2016 12:54    Post subject:
I can help Prudislav. could get on a skype call or something?

And yeah Bob, its not ideal. but Im so proud of what I have managed. getting on Rock paper shotgun was a dream come true, and those lets plays of sprinter literally bring me to tears.

After so much work, its nice to know what I made resonates, even if its with a tiny audience. I didnt; sell out. I didn't make a pixel art rouguelike murder game. It's my bed, and im overjoyed to lie in it.

Plus real life... a 9-5 I dont care about for a change, being a socialite. plus there's a girl...Wink its all more enticing than another few years of hell creating an even better game right now.

Not sure I can put myself through it again. not right now anyway.
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prudislav
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PostPosted: Tue, 1st Mar 2016 13:07    Post subject:
you got PM Wink


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no9999




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Location: Behind you...
PostPosted: Tue, 1st Mar 2016 14:57    Post subject:
102 sales only Sad
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prudislav
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PostPosted: Tue, 1st Mar 2016 15:21    Post subject:
it spend way too little time on frontpage :-/


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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 1st Mar 2016 17:03    Post subject:
yeah, gonna need some media exposure. steam is way too big now for anyone to get noticed without media exposure. send it everywhere, try to get sites to do an interview with you.

send it to total twatscuit and other popular yt/steam curators.
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grechzoo




Posts: 301

PostPosted: Tue, 1st Mar 2016 17:54    Post subject:
Drowning_witch wrote:
yeah, gonna need some media exposure. steam is way too big now for anyone to get noticed without media exposure. send it everywhere, try to get sites to do an interview with you.

send it to total twatscuit and other popular yt/steam curators.


I have done all of this, and am doing tons more every day, trust me.

I have had rock paper shotgun cover it, and tons more sites. I have a small pr company helping. I am not just relying on steam traffic by any means.

Its just a tough game to sell on top of needing much more coverage.
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Mon, 7th Mar 2016 17:20    Post subject:
It's strange, I just recently searched for it in the latest releases tab of steam and it didn't find it. I just had to buy a game developed by the company and released on my birthday Very Happy

102 sales is really not that much Sad How long did you work on this game and did you do all of it by yourself?

BTW you should've started promoting it earlier here Smile


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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 7th Mar 2016 17:24    Post subject:
yeah it was outside of steam's latest releases way too fast , personally didnt even noticed it there

BTW: created the topic on GAF http://www.neogaf.com/forum/showthread.php?p=197337880 , might be nice to bump up the topic once in a while with some impressions if anyone has acc there


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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Mon, 7th Mar 2016 18:06    Post subject:
I tried to register at neogaf 3 times and failed every time. I don't know, I guess they simply don't want any new users.


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grechzoo




Posts: 301

PostPosted: Mon, 7th Mar 2016 18:19    Post subject:
Thanks for the effort guys, I really appreciate it!
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Mon, 7th Mar 2016 18:26    Post subject:
Did re-funds diminish some of the sold units, or are the ones playing it happy with it?


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grechzoo




Posts: 301

PostPosted: Mon, 7th Mar 2016 18:31    Post subject:
Im not sure there has been a refund yet, the response has been great.

just only sold 144 units that all. A sale will help though as im up to 1700 wishlist.
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no9999




Posts: 3437
Location: Behind you...
PostPosted: Mon, 7th Mar 2016 19:57    Post subject:
grechzoo wrote:
Im not sure there has been a refund yet, the response has been great.

just only sold 144 units that all. A sale will help though as im up to 1700 wishlist.


Hoepfully it will get a snowball effect thingy
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