Dragon’s Dogma: Dark Arisen
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pillermann




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PostPosted: Tue, 22nd Dec 2015 21:28    Post subject:
Is this out already? Thought its coming in Jan
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prudislav
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PostPosted: Tue, 22nd Dec 2015 21:31    Post subject:
pillermann wrote:
Is this out already? Thought its coming in Jan

January 15 , but the press guys already have some build
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Pey




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Location: Argentina
PostPosted: Sat, 26th Dec 2015 21:11    Post subject:


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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Sun, 27th Dec 2015 19:11    Post subject:
Holy Shitto!

Thanks Pey! That is some awesome footage.

BTW, I noticed with your Mystic Knight gameplay, you don't seem to deploy more than one Great cannon orbs? Why is that?
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Pey




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PostPosted: Mon, 28th Dec 2015 05:17    Post subject:
Just being lazy I guess Here´s another video from the last boss. He doens't last long.

 Spoiler:
 


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Shawn_Hunter




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Location: Bombay, India
PostPosted: Mon, 28th Dec 2015 06:48    Post subject:
Hahah!

Blast Arrows are extremely overpowered against a lot of enemies in BBI. You can even finish Death in one go. Razz
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Pey




Posts: 5600
Location: Argentina
PostPosted: Mon, 28th Dec 2015 06:56    Post subject:
Yeah, I know, it's extremely disappointing Sad


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h0rnyfavn
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PostPosted: Mon, 28th Dec 2015 10:32    Post subject:
@Pey

lol da fuck is this? The dragon was doing absolutely nothing for the most part of the fight, just taking a beating and quite often attacking something visible only to him ...Is AI that stupid? Laughing


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Drowning_witch




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PostPosted: Mon, 28th Dec 2015 13:19    Post subject:
h0rnyfavn wrote:
@Pey

lol da fuck is this? The dragon was doing absolutely nothing for the most part of the fight, just taking a beating and quite often attacking something visible only to him ...Is AI that stupid? Laughing


yeah, was gonna say but didn't wanna be a hater since we did see some PC footage.

That looked incredibly underwhelming. just spamming attacks, while the dragon sat there bugging out Razz
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Mon, 28th Dec 2015 13:27    Post subject:
h0rnyfavn wrote:
@Pey

lol da fuck is this? The dragon was doing absolutely nothing for the most part of the fight, just taking a beating and quite often attacking something visible only to him ...Is AI that stupid? Laughing


That's because his character level and gear is very high. On your first playthrough, you should probably hit around level 60 (without too much grinding) and taking out the Ur Dragon won't be as easy as it looks in that video.

Besides, that's not even the best Dragon in the game. It's just an optional dragon which is probably good for farming. The game's expansion dungeons will have Wyrms (Dragonkin) that will fuck you up on lower levels. What's more? You can have more than 1 to battle at the same time, in a relatively smaller area. Trust me, it's tougher than it looks.
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Namarie




Posts: 707

PostPosted: Mon, 28th Dec 2015 13:47    Post subject:
Yeah, fighting the Ur-dragon before lvl 60 or so is never a easy fight.

That, and the class he is, mystic knight, is pretty much the anti Ur-dragon class with his attack.

First time I met him, was the most epic fight I've ever had.
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Mon, 28th Dec 2015 14:05    Post subject:
Same here. I was around 67 when I first battled him as an Assassin and took me 3-4 rounds to finish him off. As a melee class, the fight is really exhausting on lower levels as you have multiple weak spots on this dragon to take out. This is where a ranged vocation has the advantage.

Check out this level 67 Arisen's (Fighter vocation) battle against Ur Dragon:

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NFOAC




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PostPosted: Wed, 30th Dec 2015 08:24    Post subject:
I don't see anything in steamdb has the press not given retail release
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JBeckman
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PostPosted: Wed, 30th Dec 2015 10:59    Post subject:
Yeah it's the same version I believe but obviously pre-release, I think it's been updated a few times already too so it's not fully finished yet.
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Pey




Posts: 5600
Location: Argentina
PostPosted: Wed, 30th Dec 2015 17:08    Post subject:
I took some new hudless 4k shots last night.

 Spoiler:
 


Full gallery on the link (gallery #2): http://www.pcmrace.com/2015/12/04/epic-shots-dragons-dogma-dark-arisen-preview-build/

The game does not even reach 1.5gb of VRAM at 4k, which is kind of surprising despite textures not being top-notch.


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IamAWESOME




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Location: TARDIS
PostPosted: Wed, 30th Dec 2015 17:18    Post subject:
Is it open-world? If yes, how is the exploration?

That dragon fight kinda looks boring. If it has some nice exploration, might give it a shot.


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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JBeckman
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PostPosted: Wed, 30th Dec 2015 17:23    Post subject:
Larger zones you travel between I think, not exactly completely open world though I don't know if it's comparable to the Souls series where transition between the various areas are seamless.
(Though a long elevator ride or similar might await first.)

EDIT: Seems I'm wrong and it might actually be completely open.
https://answers.yahoo.com/question/index?qid=20120504081555AAgNVfF
(First time a Yahoo answer is actually useful? Razz )

EDIT: Apparently a few hours worth of travel time if you were to go in a circle around the coast edges of the map.
(And then there's the expansion content as well.)
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Vikerness




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Location: Brasov
PostPosted: Wed, 30th Dec 2015 17:30    Post subject:
Dont worry guys the game is not easy, difficulty is just right. Easier than dark souls, harder than skyrim, just right.


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NFOAC




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PostPosted: Thu, 31st Dec 2015 03:11    Post subject:
Pey - any chances this would be playable at 4k on 970
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Hfric




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PostPosted: Thu, 31st Dec 2015 04:19    Post subject:

Poker Face
So Much Win

throws away the console version

PC Master Race


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Hfric




Posts: 12017

PostPosted: Thu, 31st Dec 2015 04:22    Post subject:
wait

so does that mean a remaster for next generation of consoles is coming also



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Pey




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PostPosted: Thu, 31st Dec 2015 12:52    Post subject:
NFOAC wrote:
Pey - any chances this would be playable at 4k on 970


Yeah, definitely.


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prudislav
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PostPosted: Thu, 7th Jan 2016 20:23    Post subject:
http://www.pcgamer.com/dragons-dogma-devs-on-bringing-the-2012-rpg-to-pc/
Quote:
PC Gamer: Between this release and Dragon’s Dogma Online, it seems like the series still means a lot to Capcom—where is Capcom at in terms of considering a sequel?

Matsukawa: Thanks for your interest in the series! The Dragon’s Dogma development team members often talk about the possibility of a sequel. We’d love to hear the opinions and feedback from players of the upcoming PC port of Dragon’s Dogma: Dark Arisen, as that will increase the chances that we can look into the possibility of continuing the series.

PC Gamer: Is the team that made the original game still together?

Matsukawa: Of course! The team from DDDA worked together in 2015 on Dragon’s Dogma Online, which was released for the Japanese market.

PC Gamer: For those who don’t know, what was the origin of Dragon’s Dogma’s development? What was the idea that drove development to begin with?

Kinoshita: It all started with an idea by the Hideaki Itsuno, the director of the original Dragon’s Dogma. He wanted to create a game with an online system that you could use asynchronously, like an internet forum rather than a live chat. His initial ‘pawn’ system concept was the starting point, and from there the open world of Dragon’s Dogma was fleshed out, and its fluid and flexible combat system.

PC Gamer: I remember people wondering if the pawn system would successfully replace a co-op partner at the time of release, but people really embraced it—why do you think that idea was so popular?

Kinoshita: Probably a big reason for the popularity of pawns is that we really wanted to design them so that they were always making the player’s game experience more enjoyable, whether they were lost in a dungeon, battling enemies or exploring towns. Giving pawns different voices and personalities was the way we made them feel special and unique.

PC Gamer: The creature design always felt a little different to other fantasy games to me - what were the team’s influences in creating creatures for the game?

Kinoshita: We based the creature designs on the real-world legends and fairytales that most people are familiar with. Rather than taking that basis and making the creatures even more fantastical in order to make them impressive, we felt there was more value in giving players the feeling that these were real, living, breathing beasts. So, one of our key concepts was to give players around the world the chance to feel like they had genuinely encountered and taken on these mythical beasts that we all have in our collective consciousness. Our art directors and designers tried not to stray too far from the imagery found in ancient legends and iconography. In this direction, we were influenced by other works which take the same approach, such as Kento Miura’s Berserk, and Mike Mignola’s Hellboy.

PC Gamer: What was behind the decision to bring Dragon’s Dogma to PC now? Has something changed with the PC market since release that makes this the right time?

Jon: A PC version of Dragon’s Dogma: Dark Arisen is something we had been planning for some time. We know it’s been a long wait, but we’ve brought the right team together to create the version of Dragon’s Dogma: Dark Arisen that our PC fans deserve.

PC Gamer: It’s interesting, because recent Capcom remasters like Resident Evil made it to consoles, too—but this is PC-only. Why is PC such a good match for Dragon’s Dogma?

Jon: This is a game that already looks great on Xbox 360 and PS3, but increased draw distances and uncompressed textures on a powerful PC makes it look absolutely beautiful. It’s also a game that includes many elements inspired by classic RPGs released on the PC. Those reasons plus the requests from our fans make this a perfect fit for a PC release.
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Bob Barnsen




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PostPosted: Thu, 7th Jan 2016 20:29    Post subject:
Shut up and make it the 15th already. Thanks.


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prudislav
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PostPosted: Fri, 8th Jan 2016 15:21    Post subject:
wbacon wrote:
We'll most definitely pre-load the game before launch. Exact date hasn't been set yet, but figure it'll be within a week from release.

http://steamcommunity.com/app/367500/discussions/0/487877107147044911/

wbacon wrote:
Yep. The plan is to set pre-load live either this Friday or the following Monday..


http://steamcommunity.com/app/367500/discussions/0/451850213949858480/

wbacon wrote:
There's no mystery on the download size. It's about 14GB download which then decompresses to approximately 20GB on the hard drive.

Add another 2GB to the above for the MP3/FLAC soundtrack + 311 page art book if you've pre-purchased the game..


http://steamcommunity.com/app/367500/discussions/0/451850213951218111/
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NFOAC




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PostPosted: Sat, 9th Jan 2016 05:46    Post subject:
Preload is live now
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 9th Jan 2016 06:47    Post subject:
So far this only needs VPN for activation, not for playing:
https://steamdb.info/sub/88421/

The cheapest i found is for $12.45 on Plati for some russian key. Will look tomorrow if i can find some cheaper ones.


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scumuk




Posts: 405

PostPosted: Sat, 9th Jan 2016 08:23    Post subject:
Bob Barnsen wrote:
So far this only needs VPN for activation, not for playing:
https://steamdb.info/sub/88421/

The cheapest i found is for $12.45 on Plati for some russian key. Will look tomorrow if i can find some cheaper ones.


Sorry for the stupid question but is the key from there region locked or is it a world wide key
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Sat, 9th Jan 2016 09:16    Post subject:
^Like he said, you need VPN to activate the key. After that you can play it without any restriction. Smile

Edit: Steam gift actually. Might give it a try. Very Happy


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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KillerCrocker




Posts: 20503

PostPosted: Sat, 9th Jan 2016 10:02    Post subject:
Is that the game i played like 8 years ago?
All i remember it has cool looking combat and everything else was crappy. You had to run through the same areas with bad ai all the time.
Still. Good its on pc now...


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