Yeah, that's why it's 'derp', and not because of the streamlining and removal of various tactical features
what is missing that would fit in with the MP only context? You got a free weekend key. let us know what's missing,after a dozen online rounds or so.
Maybe your opinion stays the same maybe not.
Drowning_witch wrote:
I don't see the point of not liking one game because it's different then it's prequels.
Interinactive wrote:
Well, that'd be the difference between us. I see the point, especially when a game like Hitman is now going back to its roots. In comparison to Vegas/Lockdown, even this is slowly creeping back, but it's still nowhere near where it was.
You can be aware of the flaws of a game and still enjoy it. For me that works much better than just fixating only on the negatives.
I've played it now a bit (and when it was in alpha or whatever) and it's ok, it's not a real R6 game as the older ones are, but it's quite good as a game. Even considering buying it
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Just got a connection error after a few minutes in a mission.
Great start.
// Second try in a mission: Again after a few minutes people start lagging and then disconnecting from the game. Fuck this shit. Bye.
And @Interinactive:
Why you keep coming to this thread, if you obviously dislike this game so much? Just let it go. In several other threads you also kept on "discussing" things you didn't like. This is very bad mate.
Last edited by Bob Barnsen on Sat, 19th Dec 2015 15:53; edited 1 time in total
I will, when people stop directing bullshit comparisons and questions toward me, I promise
You posted in a thread I replied, and now that's bullshit?
disagreeing on the depth and quality of gameplay is not bullshit man, lighten up on the hating, seriously, makes life so much better
My experience directly contradicts your experience. i've been playing with randoms, and teamwork happens every game. There are penalties for every action in game. you just didn't experience much of the game and seem to be already set in your opinion.
You obviously want a specific kind of game to be called rainbow six exclusively. this didn't happen and now you are taking it out on siege.
This isn't the same genre as any of the previous r6 games. it's a tactical action FPS with focus on quick but methodic breach and clear gameplay. It not being the same as previous games doesn't affect its actual quality.
It would be nice to have SP R6 games as well, but it's also nice having this type of game.
There's more than one way to make a game tactical and in depth.
Also, the season pass here won't be adding any content. it's simply a booster pack and temp exclusivity for rich people.
Everyone can play all future maps and unlock all classes for free.
The fast pace of it all, how is this not the first thing you realise is very un-R6? Accurate hipfiring while moving, constant pop ups, the ~dozen or so UI elements you have to turn off to make it somewhat digestible, the lack of penalties for common actions - 'diffusion' + reloading + prepping grenades + weapon switching, giant weapons and crosshairs, cameras to see where things are before rounds - those little machines are a great comical addition. So are all the petty traps. It feels like BF when you run around, and it feels like COD when you shoot. I don't even see how that can be debatable, it literally feels the same.
Where is that accurate hip fire because even with laser is a gamble.
Many UI elements are disabled in ranked play.
Everything can be penalized if the enemy is paying attention.
Those are drones or in the modern era are you expecting special troops to breach blindly a heavily defended location?
It's slower and more tactical than any other mainstream shooter out there. Siege isn't a simulator but a wannabe competitive game with more realistic elements than the rest of the games that it competes with.
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