A few weeks ago, MaxConsole was one of first sites to report on the rumors of a PS4 Jailbreak Service that is being offered in various modshops located in Brazil.
At the time, not much info was known, except for listing of 'working games' and price ranges of between $100 to $150 usa for a service that seemed to use a device like a Raspberry PI (but could be just fake pictures) that allowed the store owner to fill up the customers machine with PSN copies of the latest PS4 games onto their console's HDD.
Now finally a video of it working after games been loaded (we still don't know how they are doing it fully yet) have been recently shared by one of Brazilian modshops, one of which we have captured and uploaded to our MaxConsole YouTube channel incase the video gets removed as proof that whatever system they are using seems to be working.
Rumors are that their system is using a exploit in the 'shareplay' feature of PS4, but scene hackers from the PS3 era, claim that Sony already blocked this exploit on the latest v2.51 PS4 firmware, but the Brazilian videos and rough translation claim their consoles work still online via PSN, so either they are spoofing the firmware, or there is more to their exploit and it works on latest firmware.
Problem is all this still just 'rumors' and since they are keeping it as 'service' and internal to their own home country we might never know really what it all about, all tho I heard some modshops in Europe are trying to buy this 'service' for those own business purposes.
Here is what 'Razer Extreme' said about each video shared on his FaceBook page, and remember the following is roughly translated:
Video #1 --> "PS4 unlocked by Extrerme Razer... Play on PSN, without banning, is not PSN card system, totally unique. We are already breaking..."
Video #2 --> "To Thiago Faria your PS4 is ready. I know that you not like football lol, but I did just to fill sausage... Come this afternoon because I will stop display in our workshop."
You can watch the first video attached below, and afterwards we would love to hear your comments about this, and if any of our Brazilian friends have any more info, please share it with us, and if you don't want to do so publicly for legal reasons, contact me via PM or hit me up on Skype. Thanks
I think I know what they did and you can do it without any extra hardware but if that's what I think it is, it was blocked with 2.50 FW. As in, it lasts for about a week then you need to repeat the "jailbreak" process. A bit of a PITA.
I think I know what they did and you can do it without any extra hardware but if that's what I think it is, it was blocked with 2.50 FW. As in, it lasts for about a week then you need to repeat the "jailbreak" process. A bit of a PITA.
And yes it involves PSN copies.
Aye, Max was saying much the same thing too.. though supposedly (again, salt, pinch, bucket) they got around the fix in the latest CFW which is why they're showing videos of it being online.
You can still have it working while being online on the latest FW but after a few days, all games will stop working so meh. (Again if that's what I think it is).
A few weeks ago, MaxConsole was one of first sites to report on the rumors of a PS4 Jailbreak Service that is being offered in various modshops located in Brazil.
At the time, not much info was known, except for listing of 'working games' and price ranges of between $100 to $150 usa for a service that seemed to use a device like a Raspberry PI (but could be just fake pictures) that allowed the store owner to fill up the customers machine with PSN copies of the latest PS4 games onto their console's HDD.
Now finally a video of it working after games been loaded (we still don't know how they are doing it fully yet) have been recently shared by one of Brazilian modshops, one of which we have captured and uploaded to our MaxConsole YouTube channel incase the video gets removed as proof that whatever system they are using seems to be working.
Rumors are that their system is using a exploit in the 'shareplay' feature of PS4, but scene hackers from the PS3 era, claim that Sony already blocked this exploit on the latest v2.51 PS4 firmware, but the Brazilian videos and rough translation claim their consoles work still online via PSN, so either they are spoofing the firmware, or there is more to their exploit and it works on latest firmware.
Problem is all this still just 'rumors' and since they are keeping it as 'service' and internal to their own home country we might never know really what it all about, all tho I heard some modshops in Europe are trying to buy this 'service' for those own business purposes.
Here is what 'Razer Extreme' said about each video shared on his FaceBook page, and remember the following is roughly translated:
Video #1 --> "PS4 unlocked by Extrerme Razer... Play on PSN, without banning, is not PSN card system, totally unique. We are already breaking..."
Video #2 --> "To Thiago Faria your PS4 is ready. I know that you not like football lol, but I did just to fill sausage... Come this afternoon because I will stop display in our workshop."
You can watch the first video attached below, and afterwards we would love to hear your comments about this, and if any of our Brazilian friends have any more info, please share it with us, and if you don't want to do so publicly for legal reasons, contact me via PM or hit me up on Skype. Thanks
yeah i read about it today. seems like a shitty very temporary exploit and not a real hack. you can already get similar result if you buy games from these account sharing sellers.
Nintendo GameBoy Emulator Cinoop to PS4 via the WebKit Exploit.
Spoiler:
Quote:
Native GameBoy emulator on the PS4 using the WebKit exploit. Rendered with an HTML5 canvas, and controlled wirelessly with a Nintendo DS.
From IRC:
[CTurt] https://twitter.com/CTurtE/status/639018266220982272
[xerpi] noice
[Al3x_10m] awesome!!
[CTurt] thanks, lads!
[ZiL0G80] nice
[CTurt] thanks
[CTurt] need to go now though, bye
[ZiL0G80] CTurt: error while compiling ps4sdk http://pastebin.com/1drnGF4m
[ZiL0G80] using ubuntu in vmware
[CTurt] "void *restrict optval" -] "restrict void *optval"
[CTurt] or remove the restrict altogether
[CTurt] or #define restrict
[CTurt] or compile with -std=c99
[ZiL0G80] -std=c99 work fine , what toolchain do you youse? i want youse freebsd but there is problem with
make
[CTurt] I'm on Windows with MinGW
[CTurt] I've just updated the Makefile to use C11 standard
[ZiL0G80] oh yes doesnt matter uf you youse raw bin
image: http://www.ps4news.com/forums/images/smilies/icon7.png
[CTurt] yep
[CTurt] that's the main reason I can't be bothered to write an elf loader
[CTurt] developing on FreeBSD would be nice - because of having all the headers
[ZiL0G80] you can adapt some elf loader from freebsd
[ZiL0G80] ssources
[CTurt] yes, but I don't know how to compile to ELF
[ZiL0G80] use 64bit linux
[ZiL0G80] in vmware or
[CTurt] I'd rather keep to Windows
[ZiL0G80] iam using xubuntu now
[ZiL0G80] ok
[xerpi] mingw can't compile to ELF
[xerpi] it doesn't have the ELF target
[ZiL0G80] we know
[xerpi] today they've released LLVM 3.7
[ZiL0G80] CTurt using raw bin
[xerpi] which has ps4 support
[ZiL0G80] doesnt matter of compiler
[xerpi] it directly outputs SCE PS4 ELF
[CTurt] I will check it out now
[ZiL0G80] nice
[xerpi] I'm waiting for it to be available to download on the archlinux repos lol
[xerpi] it'll be nice to use clang
[xerpi] clang -triple=x86_64-scei-ps4
[CTurt] installing now
[CTurt] if all goes well, we can start making an ELF loader
[CTurt] no more fixed offsets
[ZiL0G80] nice
image: http://www.ps4news.com/forums/images/smilies/icon7.png
[CTurt] OK I used -target x86_64-scei-ps4
[CTurt] but I still get a PE
[CTurt] -target x86_64-scei-ps4-elf
[CTurt] still get PE
[xerpi] hmm maybe it's still using GCC's ld
[xerpi] and assembler
[CTurt] probably not
[CTurt] idk
[flatz] why you don't use gcc?
[flatz] i mean gcc cross compiler on cygwin, for example
[CTurt] because LLVM 3.7 has official Sony support
[CTurt] it would be banter
[xerpi] yeah using a cross compiler would be the plan B
[xerpi] but I thought llvm/clang could generate ELFs on windows out of the box
[flatz] you don't need official sony support
image: http://www.ps4news.com/forums/images/smilies/icon7.png
because you can't load elf using standard way on ps4
[CTurt] yes, I would write my own ELF loader
[CTurt] for now I just want to generate an ELF
[xerpi] yeah but I thought it would automatically generate an ELF using x86_64-scei-ps4-el
[xerpi] -elf*
[thexyz] clang uses gcc or ld for linking
[CTurt] ok, so apparently, the LLVM doesn't include the linker
[CTurt] it can't make ELF binaries
From the ReadMe file: Cinoop - A Game Boy emulator for Windows, DS, GameCube, 3DS, Linux based OSes, PSP, and PS4, written in C.
Read my article about writing Cinoop here.
Progress
CPU: All instructions are implemented
GPU: Can display tile maps, and sprites. Palette swapping is not implemented yet, so some colours may be displayed incorrectly.
Memory: Support for 32KB ROMs, without mappers, only (Tetris and Dr. Mario)
Input: Supported
Sound: None
Games: Tetris is most likely the only playable game,
The DS version does not run full speed, and the Linux port does not yet support input.
Building
Just run make on the directory to build all binaries. You can also run make windows for just Windows, make ds for just DS, make gamecube for just GameCube, make 3ds for just 3DS, make linux for just Linux, make psp for just PSP, or make ps4 for just PS4.
Building the Windows version requires LDFS, and has been tested with MinGW, using another compiler may require some tweaking.
Building the DS version requires devkitARM and libnds, from devkitPro.
Building the GameCube version requires devkitPPC and libogc, from devkitPro.
Building the 3DS version requires devkitARM and ctrulib from devkitPro.
Building the Linux version requires X11, and the OpenGL development files. It has been tested with Ubuntu.
Building the PSP version requires the Minimalist PSP SDK.
Building the PS4 version requires PS4-SDK.
Usage
For Windows and Linux, pass the ROM you would like to run as the first argument. You can do this by either dragging the ROM onto Cinoop, or starting it from the command line:
[Register or Login to view code]
To view the full debug log, you will need to redirect stdout to a file, like so:
[Register or Login to view code]
For PS4, the ROM is read from a USB flash drive as a raw image. Use Win32 Disk Imager or dd to write it for example.
For other versions, the ROM name is hard coded as tetris.gb.
Windows Controls
B: Z
A: X
Start: Enter
Select: Backspace
DPad: Arrow keys
Debug: Space
Reset (not finished yet): *
Quit: Escape
DS Controls
B: B
A: A
Start: Start
Select: Select
DPad: DPad
GameCube Controls
B: B
A: A
Start: Start
Select: Z
DPad: DPad
3DS Controls
B: B
A: A
Start: Start
Select: Select
DPad: DPad or Circle Pad
few ps4 images popping up lately (first once since 6 months or so). something is going on or just again traffic waste? (not that i intend to dl that shit now)
Good news,looks like Ps4 getting closer being fully hacked:
Quote:
Following his previous PS4 developments, today PlayStation 4 hacker CTurt has confirmed news of a PS4 Kernel Exploit although there is no JailBreak just yet.
Yeah. From what I read around, there are rumors that it only works on firmware <= 1.76 (this is based on an associate of CTurt asking people on twitter where he could buy a 1.76 ps4).
I guess we'll see.
If a full JB comes out I'll surely buy a ps4, it's what I've been waiting for.
but if its based on <1.76 and already fixed by sony. meeeeh, nobody has a console with that old ass firmwares on it. BUT it may be another door to find more exploits which could be used to jailbreak newer versions. even if i would need to use my calculator again for that i would be fine with it
can't you downgrade? wasn't this possible with ps3? if i remember correctly i had to buy some kind of usb device which looked like an usb stick ... wasn't this for flashing old firmwares? ah man such long time i forgot.
can't you downgrade? wasn't this possible with ps3? if i remember correctly i had to buy some kind of usb device which looked like an usb stick ... wasn't this for flashing old firmwares? ah man such long time i forgot.
You could on the ps3, this doesn't mean you will be able to on the ps4.
In general, modern SoCs have built-in e-fuses that will prevent easy downgrading (basically the latest version number gets "burned" in a "only-write-once" CPU registry, and the console will refuse to boot lower versions).
Still too early to know anything tho... the hack isn't even officially confirmed yet.
yep, and downgrading on ps3 was only possible with soldering (which was kinda difficult on some models) and only if the console was shipped with a lower firmware than the one you wanted to downgrade from
will take a few months if that stuff is working somehow, and even its only on old firmware consoles its a step in the right direction. would love to see some dual boot stuff, i.e. boot option 1 -> unchanged original firmware for online stuff and 2 for hacked system. dont use it online atm, and havent done it much in the past, but would be nice to keep the features working
Great news, but Wololo said it was patched on post 1.76.
On the same tone he is hinting about "irreversible damage" to the security,becuase hackers can now explore freely the FW and hardware and find more expilots.
Not to mention the console is now basically open for emulation.
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