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Posted: Mon, 23rd Nov 2015 10:17 Post subject: |
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Neon
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Posted: Mon, 23rd Nov 2015 10:25 Post subject: |
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sabin1981 wrote: | Inside The Institute
Spoiler: | is simultaneously both incredible... and deeply disturbing. Watching the way the scientists treat the synths, arguing against them being "people", even watching them being BUILT is just... wow. I'm definitely glad I'm siding with The Railroad  |
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I actually
Spoiler: | sided with the Railroad at first too, but there was one specific moment when they just go nuclear  so I'm actually in the Institute's side now. |
Interinactive wrote: | I forget the Detectives name (Valentine?) but his voice is the first I've recognised from Skyrim
I also tried starting again, but I'll have to leave it until next year. No way am I starting with a female to have patches break mods and all of that other messy shit. |
Still GOTY though? 
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Posted: Mon, 23rd Nov 2015 10:35 Post subject: |
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Neon wrote: | sabin1981 wrote: | Inside The Institute
Spoiler: | is simultaneously both incredible... and deeply disturbing. Watching the way the scientists treat the synths, arguing against them being "people", even watching them being BUILT is just... wow. I'm definitely glad I'm siding with The Railroad  |
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I actually
Spoiler: | sided with the Railroad at first too, but there was one specific moment when they just go nuclear  so I'm actually in the Institute's side now. |
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Same here
Spoiler: | I don't get the Railroad to be honest. In a post-apocalypse where people are dying from a billion different reasons, where you have slavers, raiders etc. they decide they want to save some AI robots... I dunno it just doesn't make sense to me. ENDING SPOILER(kinda) Spoiler: | Blowing up the most technologically advanced faction and killing probably the smartest people in the world cuz machines must be free (to me they are just emulating consciousness anyway) just sounds so fucking stupid to me i couldn't go through with it. |
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Posted: Mon, 23rd Nov 2015 10:48 Post subject: |
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AKofC wrote: | Boneleech wrote: | So first FO game with no hookers or actual post apocalyptic elements. Feels like everyone never wondered out or looted, as everything is fucking plentiful. Magical Bethesda world where everything is magically stocked up. |
Yep. 200 years and Boston is still in ruins. People taking over buildings don't even bother moving skeletons. They're just there.
Power Armor a plenty. Why you can have some just up on a train whose only protection is that it's in a wired cage that is locked by a terminal. 200 years and no one could be arsed to saw through it.
200 years and no one has run into any of the military trucks/vertibirds to grab the loot.
200 years and you have super mutants in this one building, raiders in the building across the street, and gunners next door. Could have maybe spaced them out a bit or something eh? |
All logical points, but Bethesda games have no logic.
After 31 hours, this game went from a very promising 8.5 to a good 7.5. It still has many interesting points and if a game can still be fun after 30+ hours, it's a good game. So much wasted potential though.
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Posted: Mon, 23rd Nov 2015 10:53 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 23:22; edited 1 time in total
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z0ne
Posts: 342
Location: Bulgaria/Germany
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Posted: Mon, 23rd Nov 2015 10:59 Post subject: |
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DCB wrote: | z0ne wrote: | Quake 3 from 99 welcomes you in the very first mission with one big mirror.  |
Was that the one where they duplicated the player model inside a copy of the room on the other side of a hole in the wall? Or perhaps that was Deus Ex? |
Probably was Deus Ex. The Q3 was real.
p.p. The thing you described I saw in THPS games, but wasn't the player model. It was the mirrored world model simulating wet surfaces. 
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Posted: Mon, 23rd Nov 2015 11:05 Post subject: |
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Playing on Survival with sneak mode and perks focused on damage and luck/crits, I find the game too easy. I will get back to it after the patch(es?), to see if any miracles happened.
Maybe a new "Legendary" difficulty will be added (much like Skyrim), bringing back the need for sleep, water, food, repairs and maybe some more difficult encounters. One can only hope, eh.
I really like the game, but it's too damn easy! Hundreds of bullets, stimpacks and fusion cores everywhere... This game tricks the mind to enjoy it simply by rewarding walking around and pressing "loot". But even that takes skill for some*, I suppose...
*Definition of some below:
Spoiler: | |
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Neon
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JBeckman
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Posted: Mon, 23rd Nov 2015 12:09 Post subject: |
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Posted: Mon, 23rd Nov 2015 12:13 Post subject: |
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I don't get why we can't see our companions armor and weapon proficiency, and their favorite gun? It would make them more personal, this way they're all kinda the same.
I hope someone mods out the random quests and replaces them with real ones.
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Posted: Mon, 23rd Nov 2015 12:38 Post subject: |
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How the different factions are really fucking stupid (endgame spoilers)
Spoiler: | I got two endings now, Institute and Brotherhood and i've found out there's no real choice since either siding with Brotherhood or Railway is beyond fucking stupid. You're made Institute director, the big boss, so if you want you can fucking free the syths or decide to work with the Brotherhood thus keeping the brightest people alive and all their technology. Both of the other two want to destroy them, not to mention detonating a nuclear reactor in the middle of Boston, so even more fallout. Its just beyond stupid if you ask me. There's no real choice to be made... |
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Posted: Mon, 23rd Nov 2015 13:00 Post subject: |
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z0ne wrote: | The Q3 was real. |
Doing a bit of Googling, seems it was just a second camera trick. Well done, certainly, but not a true reflection.
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Posted: Mon, 23rd Nov 2015 13:01 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 23:22; edited 1 time in total
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JBeckman
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Nui
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Posted: Mon, 23rd Nov 2015 13:41 Post subject: |
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xxax wrote: | Spoiler: | (to me they are just emulating consciousness anyway) just sounds so fucking stupid to me i couldn't go through with it. |
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But if you can't differentiate them from humans and you cant, then what's the difference?
Btw, my character can hack any machine and I cant hack synths, so they're more than robots. QED 
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Posted: Mon, 23rd Nov 2015 14:04 Post subject: |
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The more I play this game, the shallower it becomes. Such a shame, it's full of wasted potential.
Frant wrote: | Shitass games are ruining piracy. |
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Posted: Mon, 23rd Nov 2015 15:28 Post subject: |
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Nui wrote: | xxax wrote: | Spoiler: | (to me they are just emulating consciousness anyway) just sounds so fucking stupid to me i couldn't go through with it. |
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But if you can't differentiate them from humans and you cant, then what's the difference?
Btw, my character can hack any machine and I cant hack synths, so they're more than robots. QED  |
Eh find the AI topic in world news and go argue there
But
Spoiler: | you could still free the synths and tell your army of scientist to start making stupider robots if you were so inclined. Still no reason to detonate a nuke in the middle of Boston and destroy the most advanced facility in the area..., not to mention kill the smartest people cuz freedom or some shit |
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StEFaN7
Posts: 5865
Location: them swamps
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Posted: Mon, 23rd Nov 2015 15:35 Post subject: |
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r3dshift wrote: | The more I play this game, the shallower it becomes. Such a shame, it's full of wasted potential. |
pretty much like my experience
I can see your soul at the edges of your eyes..
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Nui
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Location: in a place with fluffy towels
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Posted: Mon, 23rd Nov 2015 16:11 Post subject: |
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xxax wrote: |
Spoiler: | Still no reason to detonate a nuke in the middle of Boston and destroy the most advanced facility in the area..., not to mention kill the smartest people cuz freedom or some shit |
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Yeah... that part is totally insane
Not really a spoiler, but my take on choices in this game and question towards fallout 3 and NV.
Spoiler: | Many important choices seem pretty extreme. Was Fallout 3 and/or New Vegas different in this regard?
Not sure if a spoiler was necessary for this |
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Posted: Mon, 23rd Nov 2015 16:17 Post subject: |
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Posted: Mon, 23rd Nov 2015 16:22 Post subject: |
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Yes. Hines is full of shit in general.
ASRock B450 Pro4 || Ryzen 7 3700X || Patriot Viper 16Gb DDR4-3600 || ASUS GeForce RTX 3080 TUF GAMING || XPG GAMMIX S11 Pro 1Tb || Xiaomi Mi Surface Display 34" (3440x1440)
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harry_theone
Posts: 11210
Location: The Land of Thread Reports
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Posted: Mon, 23rd Nov 2015 16:22 Post subject: |
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Character stuff probably, but no shouldn't be true, Modders would know and spread the news otherwise or find a way to work around that.
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Nui
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Location: in a place with fluffy towels
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Posted: Mon, 23rd Nov 2015 16:23 Post subject: |
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Would surprise me if you couldn't ruin everything with the console. But it surely depends on what you do.
Changing FOV, changing graphical settings, cheating non quest items should be safe actions. Reaching inaccessible areas, killing the wrong NPCs, and what not may break things.
kogel mogel
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harry_theone
Posts: 11210
Location: The Land of Thread Reports
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Posted: Mon, 23rd Nov 2015 16:25 Post subject: |
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That may break things, but it doesn't corrupt the save.
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Posted: Mon, 23rd Nov 2015 16:39 Post subject: |
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Most immersion breaking bs quests is the ones I get from my own bloody settlements worried about ghouls being a "threat", meanwhile my settlements have 200 defense with multiple high level turrets that will make short work of them, but not only that, the ghouls are on the other side of the god damn map, not even close to that settlement. Also, those blabering idiots in my settlements almost never recognizing who I am.
Also those "failed" defenses, were i go to that base after they tell me i failed to defended and all i find is a lot of corpses of the attackers and nothing damaged in my base or anything, is it just cause I didn't bother to go ? Thats why i built the god damn defenses, so i don't have to be there all the god damn time.
Would also be nice if the main quest had some triggers to recognise, hey ... guess what, this guy actually did a lot of shit before doing the main quest, maybe not act as if he/she is a complete idiot nobody. People constantly telling me how I'm way in over my head and its so dangerous and whatever, meanwhile I control most of the wasteland, have several suits of fully upgraded power armor and can call massive volleys of artilary pretty much anywhere on the map. Honestly, ever since I've started going in to the story its ruined my enjoynment of the game.
But there are massive issues with the entire game anyway outside of that, I was fortunate enough to not encounter any game breaking bugs and only had a few minor ones, also performance has been solid. That being said, there is no RPG in this Fallout game, the stat/perk system is awful, most of the stats don't matter, like perception, it only affects shit in vats, if you don't use vats you can probably not bother wasting points in it, The fact that perks are even tied to atributes is dumb, whats dumber is that most of the deep investing perks aren't really better/good, so there is no point in going for them. The dialog system is garbage, the writing is shit and the main story is what I expect to have written when I was in second grade.
The inventory system is shit, I never understand why RPGs have this need to place arbitrary weight limit, why ? Its already dumb that you can carry so much shit, so why make a dumb limit like that ? in most RPGs it wouldn't matter, but since you have to get so much shit for your settlements its just busy work and pads the game since all it does is make you leave shit behind and come back for it, or use the god damn console command to get more space. Here's why the limit is even dumber though, I'd understand if the limit was meant to force you to choose what you need more, make hard decisions on what to take, but no .. You can just go back later and take whatever you left, there's no penalty, theres nothing, even at the basest thing you have no choice in this game, so what is the point ?
The fact that its set 200 years later breaks the entire worlds immersion the moment you think about it even a bit, it makes no sense that people haven't rebuilt more, Diamond City is a shitty little slum, why is there so much shit still lying around to collect ? and just on and on, endless problems with the setting.
How is it that those mosquito fuckers can puncture you through power armor and deal most of your hp, just like normal ? In fact, power armor feels extremely weak, especially considering its "limitation"(not really since you find power cells all over the place) and i honestly feel stronger without it.
Diamond city radio is shit, the new guy is horrible, I liked it at first since it was kind of cool to have someone completely shit at his job, but he has like 2-3 lines that he just repeats constantly, holy fuck does it get annoying to hear how the vault dweller helped the Brotherhood of steel for the 200th time.
There is no sense of progression in this game short of what you make for yourself, the random drops from elites are generally absolute garbage, the building system is horribly flawed and really pointless, and the list can go on, I'm already rambling way too much, but honestly this game has so many issues ...
That being said, i have spent more then 72 hours in this game already and a lot of it is oddly addictive to me, i love exploring and they did a good job on it, I love building my settlements to be perfect, even though they are completely useless, there's just something that compels me to work on them and overall I enjoyed most of my time, despite of all its flaws. Thinking back on it though, I think a lot of it has to do with the setting, if this wasn't a post-apocalyptic or maybe even more importantly in the Fallout universe, I highly doubt I would have bothered with it, if this was a fantasy setting I'd probably dislike this game a lot.
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