Fallout 4
Page 220 of 320 Goto page Previous  1, 2, 3 ... 219, 220, 221 ... 318, 319, 320  Next
red_avatar




Posts: 4567

PostPosted: Wed, 18th Nov 2015 19:55    Post subject:
Drowning_witch wrote:
Nui wrote:
AKofC wrote:
Fallout 4's inventory system is horrible because Bethesda doesn't care about PC gamers. Why not have the intern come up with a serviceable PC centric UI for the PC release?

You guys keep saying this, but on a console this inventory system is still horrible, no?


because it can't be better when you have a gamepad. but it can be better with mouse+kb if you design it differently.


It's mainly shitty because the interface feels wonky and you don't have a "browse all" button which would really help. But let's face it: Fallout ALWAYS had a shitty inventory.
Back to top
Nui
VIP Member



Posts: 5720
Location: in a place with fluffy towels
PostPosted: Wed, 18th Nov 2015 19:56    Post subject:
Drowning_witch wrote:
Nui wrote:
AKofC wrote:
Fallout 4's inventory system is horrible because Bethesda doesn't care about PC gamers. Why not have the intern come up with a serviceable PC centric UI for the PC release?

You guys keep saying this, but on a console this inventory system is still horrible, no?


because it can't be better when you have a gamepad. but it can be better with mouse+kb if you design it differently.


I still wouldn't play it. I can't even sort them the way I want and that applies to the consoles as well.
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 18th Nov 2015 20:03    Post subject:
jackasshole wrote:
A dialogue mod just came out. Might resolve some of the butthurt.com in this thread Smile

http://www.nexusmods.com/fallout4/mods/1235/?


Yes, we know. This is the eleventh time it was reposted.. only the previous times weren't tagged with comments about "butthurt" because some of us don't like consolised bullshit. But hey..
Back to top
DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Wed, 18th Nov 2015 20:04    Post subject:
I think the design of the UI is fine, it's just that there's a lot of unused space and of course, everything should be scaled down a bit. It shouldn't be that hard to bring it in the right place through a mod.
Back to top
IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Wed, 18th Nov 2015 20:25    Post subject:
This game...





Very Happy Very Happy Very Happy


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
Back to top
Nui
VIP Member



Posts: 5720
Location: in a place with fluffy towels
PostPosted: Wed, 18th Nov 2015 20:35    Post subject:
What does the warning icon in data -> workshops mean? At first it seemed to signal if a settlement had a warning for one of the resource productions. In one settlement it warned me about my defenses so I upped them until the warning disappeared. A bit later, I have a settlement with a warning label, that shows me no warning in the details... so what?

The settlement that didn't have a warning for defenses got attacked btw.
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 18th Nov 2015 20:54    Post subject:
@IamAWESOME
How can you do this? Surprised


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
Mister_s




Posts: 19863

PostPosted: Wed, 18th Nov 2015 21:12    Post subject:
What am I supposed to do when I get radio signals but only hear static? I assume they start quests, but tuning in on the signal and walking around doesn't do anything. All I hear is static. I powered the dish array north a long time ago if that matters.
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 18th Nov 2015 21:28    Post subject:
Mister_s wrote:
What am I supposed to do when I get radio signals but only hear static? I assume they start quests, but tuning in on the signal and walking around doesn't do anything. All I hear is static. I powered the dish array north a long time ago if that matters.

Just walk in a direction until the static clears up, if you lose the signal then you're walking in the wrong direction Smile
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 18th Nov 2015 21:34    Post subject:
Interracial wedding:
 Spoiler:
 

So Much Win
Back to top
IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Wed, 18th Nov 2015 21:36    Post subject:
@Bob Barnsen Workshop -> power -> misc -> lights. Each light requires 1 power. Smile


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 18th Nov 2015 21:54    Post subject:
@IamAWESOME
Thanks! Never took a look at the lights menu, because it seems to be more of a hassle to get it right. Very Happy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Wed, 18th Nov 2015 21:54    Post subject:


Get your fucking idle animations off my power armor! Dude Sad
(You don't even have a pip-boy so where the hell did you pull that cord out from?!)
Back to top
inz




Posts: 11914

PostPosted: Wed, 18th Nov 2015 22:07    Post subject:
Has anyone seen any vendors with explosive round modifier on weapons? Most vendors seem to carry a weapon/armor or two with those modifiers you'd normally get from legendary mob drops, and I could use a replacement/addition to my 10mm. With maxed out Demolition Expert that modifier is just heavan.
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 18th Nov 2015 22:14    Post subject:
@JBeckman
I wonder the same, how raiders get access to Vaults that require the connection of a Pipboy first. grinhurt

@inz
You mean this perk
"Bullets explode on impact doing 15 points of area of effect damage" ?
I just increased my demolition perk, but the damage stayed the same.
Back to top
The_Zeel




Posts: 14922

PostPosted: Wed, 18th Nov 2015 22:23    Post subject:
Bob Barnsen wrote:
Interracial wedding:
 Spoiler:
 

So Much Win


she s got enough arms for all his orifices Laughing
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 18th Nov 2015 22:27    Post subject:
Had to googletranslate "orifices". But yep, gangbanged by single individual. Laughing


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
dannofdawn




Posts: 2227

PostPosted: Wed, 18th Nov 2015 22:45    Post subject:
inz wrote:
Has anyone seen any vendors with explosive round modifier on weapons? Most vendors seem to carry a weapon/armor or two with those modifiers you'd normally get from legendary mob drops, and I could use a replacement/addition to my 10mm. With maxed out Demolition Expert that modifier is just heavan.


Look out for Cricket - traveling merchant and buy Spray n' Pray. SMG and its fast fire-rate with the flat +15 damage is insanely overpowered. Decimates limbs, power armor parts, and the inherent inaccuracy is irrelevant if you just aim it like you're playing Quake.
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 18th Nov 2015 22:55    Post subject:
Spray n' Pray is *ridiculously* game breaking, it's glorious! Between that, the Explosive Assault Shotgun and the Piercing 5.56 Assault Rifle, you simply don't need another weapon in the game. Stock up on .45, 5.56 and Shell ammo.


Last edited by sabin1981 on Wed, 18th Nov 2015 23:00; edited 1 time in total
Back to top
fadeout86




Posts: 70

PostPosted: Wed, 18th Nov 2015 22:58    Post subject:


Laughing
Back to top
StrEagle




Posts: 14059
Location: Balkans
PostPosted: Wed, 18th Nov 2015 23:16    Post subject:
Laughing


Lutzifer wrote:
and yes, mine is only average
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 18th Nov 2015 23:30    Post subject:
Why the fuck can't you destroy lights to make stealth more useful. Embarassed

Also fucking Nexus is down at least half the times per day i try to look for something.


Last edited by Bob Barnsen on Wed, 18th Nov 2015 23:46; edited 2 times in total
Back to top
Boneleech




Posts: 1439

PostPosted: Wed, 18th Nov 2015 23:35    Post subject:
sabin1981 wrote:
Spray n' Pray is *ridiculously* game breaking, it's glorious! Between that, the Explosive Assault Shotgun and the Piercing 5.56 Assault Rifle, you simply don't need another weapon in the game. Stock up on .45, 5.56 and Shell ammo.



Everything in this fucking game is overpowered. I have 400 stim packs and 120 fusion cores from just 10 hours and no cheats.

WHAT THE FUCK Bethesderp.
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 19th Nov 2015 00:07    Post subject:
Locked door in Southie Speakeasy/Andrew Station:
 Spoiler:
 


// nvm. It's part of Nicks questline.
Back to top
AKofC




Posts: 4359

PostPosted: Thu, 19th Nov 2015 00:43    Post subject:
dannofdawn wrote:
For those interested in the lore and have explored quite a bit...

 Spoiler:
 



Gotta cut some corners now that everything is fully voiced (shittily if you picked the male, awesomely if you picked the female).

But that's just how Bethesda rolls. Always squandering opportunities because hey, if they don't care about the lore, why should the players?


Gustave the Steel
Back to top
tonizito
VIP Member



Posts: 51421
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 19th Nov 2015 00:45    Post subject:
sabin1981 wrote:
jrs2nd wrote:
not sure if posted before but english version up

Full dialog interface


Sooooo, do we want improved dialogue interface.. or do we want improved inventory sorting?

http://www.nexusmods.com/fallout4/mods/897/?

They're mutually exclusive due to the strings file they edit. Pick one Crying or Very sad

Argh... inventory for me Very Happy


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
ZezoS




Posts: 1937

PostPosted: Thu, 19th Nov 2015 00:54    Post subject:
Still think power armor is too rare in this game.

 Spoiler:
 
Back to top
inz




Posts: 11914

PostPosted: Thu, 19th Nov 2015 01:22    Post subject:
Bob Barnsen wrote:

@inz
You mean this perk
"Bullets explode on impact doing 15 points of area of effect damage" ?
I just increased my demolition perk, but the damage stayed the same.


Yeah the text won't change, but I'm pretty sure the perk still affects it - my 10mm pistol shreds now like never before with 4/4, but it could also be the placebo effect too. It's a powerful one sometimes. Very Happy

And yeah, forgot all about Cricket! Gonna grab that rifle first chance I get.
Back to top
Yondaime
VIP Member



Posts: 11741

PostPosted: Thu, 19th Nov 2015 01:23    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:35; edited 1 time in total
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 19th Nov 2015 01:47    Post subject:


LOL
Back to top
Page 220 of 320 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 219, 220, 221 ... 318, 319, 320  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group