10 hours later, finally mastered the Lancia Fulvia. even got into tuning the car for specific courses, and can now beat the AI in every race, once I learn the track.
Brilliant game, especially when I watched the gameplay vids of WRC 5
Codemasters finally listened, and made a proper rally game. There's still work to be done, with call outs being bad in some courses, and for a game that wants to be a sim, some crashes are oddly forgiving. Hitting a tree should be game over, IMO.
There also needs to be a mode with no restarts allowed for truly hardcore people, but overall, they are on the right track.
Just moved up to 1970's and Lancia Stratos, after fully mastering the 1960's lancia.
Holy crap, was that a wake up.
I am up to the proffesional championship. it was greece right off the bat, the craziest course, IMO. I go for a shakedown run to test the car a bit. full throttle, spin ou., first corner, spin out. do anything, spin out.
it was insane. 5 hours later, the car is still a fidgety beast to control, but it's so satisfying.
It's really the car that embodies why I play rally games. it has that visual and tactile responsiveness that makes the game such a joy. as you speed up, you start seeing and feeling the limits of the car being reached, every turn is a potential death sentence, even on straights you need to be on your toes.
As you get better and bolder, you push the car further, it shakes, it wobbles, it purrs, and if you pull it off, you feel like a boss. amazing car.
Haha yeah, the game is almost like the Dark Souls of rally: in order to fully master the increasingly powerful horsepower a lot of patience is required and when you get cocky, you punctually get punished by a harmless tree/rock . And you never tend to rant too much, but say "I deserved it" instead, and try to improve asap, a feeling that after RBR got lost completely..until now!
Yep, i was thinking exactly the same today while repeating one track for the trilionth time
freaking same thing as dark souls. constant repetition, constant improvement, but as soon as you think, i'm good now, look at me, the game puts you in your place with one swift motion.
The game got even better then it was with the latest update. They changed the physics model slightly and the cars feel more alive then ever. The stratos and the 80's bmw being what I spent most of my time with. What a rush it is when you are pushing hard through a stage you don't know well and make it to the end on the first go
I will be sad when I finally learn all the stages of by heart
to me it seems from watching that vid the car needs to feel a little heavier, its almost good regarding traction by looks of it but still it seems to be sliding over the road in a floatyness a little. So close
Is he really driving or is that a replay and hes just fucking pretending lol , good relaxed control as you say.
This is making me feel inadequate
He nails them turns so nonchalantly, it reminds me of Renè Rast's pCars sessions.
damn, that's a killer setup. the screens are so big, it almost feels like a windshield in a glass submarine
moosenoodles wrote:
to me it seems from watching that vid the car needs to feel a little heavier, its almost good regarding traction by looks of it but still it seems to be sliding over the road in a floatyness a little. So close
Is he really driving or is that a replay and hes just fucking pretending lol , good relaxed control as you say.
it depends on the car really, some feel very heavy.
well thats good I guess, if they can get the feel of digging in with the tyres its a job well done.
Yeah that feel definitely is present, and like the Witchy mentioned it varies from car to car^^
I've never driven anything even remotely close to a rallymobile (not that my Yaris can't provide the same performance as a flooded Stratus ) but the handling/car's behaviour here are both believable, and respect the laws of physics.
This is making me feel inadequate
He nails them turns so nonchalantly, it reminds me of Renè Rast's pCars sessions. [/quote
damn, that's a killer setup. the screens are so big, it almost feels like a windshield in a glass submarine
Trying to not sound like Dilbert's Topper, I have the same 3 screen setup at 23", and I could never play like that, those screens at a 45' angle make the perspective on the outer screens just look wrong. Assetto Corsa has a great ingame tool that allows you to fix that, but most games you can't, it actually looks better with the screen at no angle at all. That's how I have it, and while it does work really well, it takes up a hell of a lot of room
I might treat myself one day to a ultrawide screen, I think that would probably offer a good compromise between FOV and monitor size.
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