Blood Bowl Series
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Fri, 18th Sep 2015 17:36    Post subject:
fearwhatnow wrote:

Are they sure they'll release this one on 22nd? I have a bad feeling that the game is incomplete.
Have you played against the AI? How is it?


Beta just got updated (504MB).
Game is pretty rock solid and should be ready for launch on 22nd.

Yet, I still sux big time at this game with a starting team, to the point it really is frustrating... Mad


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Immunity




Posts: 5628

PostPosted: Fri, 18th Sep 2015 21:29    Post subject:
Isn't the main gimmick of Blood Bowl that when you fail any action your turn is automatically over?

Just do the non risky stuff first like moving and save picking up and throwing the ball for last. You'll probably fail at picking up the ball as humans, because apparently 4 fingers and a thumb is not enough for grasping things. Very Happy

Haven't played it in a long time, because honestly they keep their games way too expensive for what they are, but I think one of my chief gripes with the original was that the AI teams had VERY limited tactics. Oh, and the RNG cheated. Laughing


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DCB




Posts: 5410

PostPosted: Fri, 18th Sep 2015 21:43    Post subject:
I never liked Humans (and in the game). Jack-of-all-trades types never do it for me. Chaos or Orcs are my preference. Against squishy teams like Elves/Humans/Skaven, you just focus on beating the shit out of them for the first half and eventually they should be down a few players and unable to stop you, especially early on when they don't have a lot of skills/star players. It can be a bit of a grindfest against other crunchy teams like Dwarfs though.
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Sat, 19th Sep 2015 09:03    Post subject:
Chaos is my favorite as well Very Happy

But it is not in beta yet.


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Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
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DCB




Posts: 5410

PostPosted: Sat, 19th Sep 2015 09:52    Post subject:
I wonder if they have nerfed all the mutations. Nothing like having half a team with Razor Sharp Claws and coming up against low armoured teams like Elves and Skaven. Really makes your mouth water at the prospect.
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Sat, 19th Sep 2015 10:04    Post subject:
I hope not Twisted Evil


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7thunders




Posts: 1480

PostPosted: Tue, 22nd Sep 2015 10:25    Post subject:
Blood.Bowl.2-CODEX
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HubU
VIP Member



Posts: 11362

PostPosted: Tue, 22nd Sep 2015 12:20    Post subject:
7thunders wrote:
Blood.Bowl.2-CODEX




"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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DCB




Posts: 5410

PostPosted: Tue, 22nd Sep 2015 12:22    Post subject:
No Denuvo, hurrah.

No Wood Elves/Lizardman DLC until next week though for some reason. You'd be pissed if you pre-ordered for one of those.


Last edited by DCB on Tue, 22nd Sep 2015 12:24; edited 1 time in total
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Tungsten




Posts: 2020

PostPosted: Tue, 22nd Sep 2015 12:23    Post subject:
ugh at the lack of gfx customization
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bangalter




Posts: 223
Location: Sweden
PostPosted: Tue, 22nd Sep 2015 14:28    Post subject:
Yeah, no fullscreen for non native resolution?!

hope they patch this good, I love blood bowl


Latest and greatest...
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HubU
VIP Member



Posts: 11362

PostPosted: Tue, 22nd Sep 2015 16:52    Post subject:
Game is a bit shit compared to the chaos edition.
-No notable graphical improvement (quite the opposit sometimes)
-The GUI is not that clear (the cards of the players are a pain to read easily, the camera is confusing, the colors are weak and bloomy, the dice mechanic isn't well done, you can easily click on the worst outcome by mistake)
-The number of available races and their unit content (3 units for chaos, no undead, etc...) is meagre
-The possibilities are lessened (you can't buy gear, can't customize, etc...)
-The commentators are way less fun and their voice is cheapish
-Stupid DLC-oriented content

+ ...well, I frankly don't see any

What a letdown Sad


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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djaoni




Posts: 8061

PostPosted: Tue, 22nd Sep 2015 17:20    Post subject:
Yeah, I don't see any reason to play it over Chaos Edition. Wait for inevitable mass DLC.
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DCB




Posts: 5410

PostPosted: Tue, 22nd Sep 2015 17:23    Post subject:
HubU wrote:
3 units for chaos

Beastman, Chaos Warrior, Minotaur I take it? That was always the vanilla Chaos team. It was only the spinoffs that got other stuff, like Rotters, etc.
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HubU
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Posts: 11362

PostPosted: Tue, 22nd Sep 2015 17:23    Post subject:
djaoni wrote:
Yeah, I don't see any reason to play it over Chaos Edition. Wait for inevitable mass DLC.


I mean, they have the visual assets (and designing an arena takes time and skill? Nigga please), they have the mechanic and the balance (It's a Game Workshop package, so no need to invent something), you ALREADY MADE a game that was considered good, and still you manage to take more than 2 years to spit up this half-assed huge leap backward? What on earth are those guys thinking?


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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DCB




Posts: 5410

PostPosted: Tue, 22nd Sep 2015 21:10    Post subject:
It is kind of lame that they only have head customisation for players. The first game gave you a couple of body options as well, as I recall.

The positioning of the block dice is shitty too, seems to be obscured half the time, requiring moving the camera. They should move it to the bottom of the screen.
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HubU
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Posts: 11362

PostPosted: Wed, 23rd Sep 2015 00:42    Post subject:
DCB wrote:
HubU wrote:
3 units for chaos

Beastman, Chaos Warrior, Minotaur I take it? That was always the vanilla Chaos team. It was only the spinoffs that got other stuff, like Rotters, etc.


Oh, my bad then Smile But still, there are way too few races (6,7?), and there are humans and brettonians? This is kinda ridiculous.

On the plus side, I think the short cutscene animations of an outcome and the sound effects are quite immersive, well done and overall welcome, but boy does it still come short.


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Wed, 23rd Sep 2015 03:41    Post subject:
Oh come on, I have to use humans for the campaign? I want Chaos damnit!

Also, I wrecked the goblins 3-0 in that second match but my players didn't get any SPP?
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scumuk




Posts: 405

PostPosted: Wed, 23rd Sep 2015 03:48    Post subject:
VGAdeadcafe wrote:
Oh come on, I have to use humans for the campaign? I want Chaos damnit!

Also, I wrecked the goblins 3-0 in that second match but my players didn't get any SPP?


You get no ssp during the story mode, wait till they introduce injuries ...now thats a fun match..

Oh and fuck elf's
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MannyK




Posts: 1405
Location: Brazil
PostPosted: Wed, 23rd Sep 2015 03:58    Post subject:
How the fuck do i beat those elfs?

they just ram thru my team
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scumuk




Posts: 405

PostPosted: Wed, 23rd Sep 2015 04:10    Post subject:
MannyK wrote:
How the fuck do i beat those elfs?

they just ram thru my team


Try and hold them off till the second half they when they get blood cauldron thing they will just go for you team to smack them, ignore them and get the ball.
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dannofdawn




Posts: 2227

PostPosted: Wed, 23rd Sep 2015 04:52    Post subject:
Are there no tournament mode or whatever that semi dynamic mode was called? That was great.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Wed, 23rd Sep 2015 05:24    Post subject:
I miss the contextual pointer of the previous game...

Anyway, is there no longer a fumble mechanic? I'm not losing my turn when screwing up. Or is it temporarily locked in story mode like the injuries and the KOs and the SPP? For fuck sake.
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DCB




Posts: 5410

PostPosted: Wed, 23rd Sep 2015 08:11    Post subject:
dannofdawn wrote:
Are there no tournament mode or whatever that semi dynamic mode was called? That was great.

Yes, just click the "Play in a League" button, directly under the Campaign button. You can choose from a couple of different formats. I cancelled out of the Campaign mode in about 30 seconds after I realised you had to play as the fucking Reikland Reavers, blech.

I'm currently doing a 3 tier Old World style league. Played 2 matches with my Chaos team, won both 2-0 against a Human team and an Orc team. The AI is still pretty shitty.
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qrpiech




Posts: 163

PostPosted: Wed, 23rd Sep 2015 08:12    Post subject:
VGAdeadcafe wrote:
I miss the contextual pointer of the previous game...

Anyway, is there no longer a fumble mechanic? I'm not losing my turn when screwing up. Or is it temporarily locked in story mode like the injuries and the KOs and the SPP? For fuck sake.


Yup, turnovers are temporarily locked in campaign, they unlock in the fourth match (recorded a gameplay video of it, posting it below)
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Wed, 23rd Sep 2015 09:36    Post subject:
Soooo....i should stick to Chaos Edition for now?!
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DCB




Posts: 5410

PostPosted: Wed, 23rd Sep 2015 09:39    Post subject:
Depends. If you want one of the oddball teams, yes. If you are happy with the vanilla races, probably worth an isodemo at least.
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Wed, 23rd Sep 2015 09:41    Post subject:
Ty. Will try the ISOdemo first.
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DCB




Posts: 5410

PostPosted: Wed, 23rd Sep 2015 11:51    Post subject:
I'm not sure if this was an official rules change, but Chaos seem crazy overpowered now. Beastman get access to Strength skills and Mutations by default, no doubles required. Chaos Warriors and Minotaurs also have access to Mutations by default. Not that I'm complaining, not yet anyway. I might start bitching when I run into another Chaos team of a high ranking, lol.

I'm curious as to what similar sorts of changes have been made to the other teams. I'll have to check out my other favourites, the Orcs.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Thu, 24th Sep 2015 22:26    Post subject:
Hoho I obliterated those stupid elves in the campaign 3-0. They had a tendency to stay at the edge of the playing field Laughing Laughing
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