Mad Max
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Sun, 13th Sep 2015 21:11    Post subject:
I think people just associate melee games with batman these days.


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
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JackQ
Non-expret in Derps lagunge



Posts: 14172
Location: Kibbutznik, Israel
PostPosted: Sun, 13th Sep 2015 21:17    Post subject:
V2 Cracks seems to work fine,but the game seems to suffer from bugs at the intro... goes in-game tough.

The Game Runs Shitty and Unplayble on 4600 hd,oh well,moving back to Phantom Pain until my 970 gtx arrives


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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MisterBear




Posts: 940

PostPosted: Sun, 13th Sep 2015 21:26    Post subject:
harry_theone wrote:
I don't see how the combat is "Batman". It's not like you hit a 30x combo on enemies, you punch them a few times and they go down, that's really not the Batman type.

I guess it depens how well you dodge/counter the enemy, i think one of my most completed challenge in game was the "get 25x+ combo" one. Its not that hard if you unlock all skills and memorize their attacks. Hardest enemies were the shield guys, because of their fast rush attack.

But as i sayd i haven't really played many other open world type games, so i can't compare them.
For me the closest game is batman, but more tight, i think i even prefer mad max combat to batman one, but i wish that there were more type of enemies and attacks.
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lolozaur




Posts: 26310

PostPosted: Sun, 13th Sep 2015 21:27    Post subject:
harry_theone wrote:
I don't see how the combat is "Batman". It's not like you hit a 30x combo on enemies, you punch them a few times and they go down, that's really not the Batman type.

I managed 30+ a few times with multiple enemies Very Happy; and ofc combat is like batman/mordor/sleeping dogs only without the lock-on

Just completed jeet area, managed to get it to 0
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harry_theone




Posts: 11180
Location: The Land of Thread Reports
PostPosted: Sun, 13th Sep 2015 21:29    Post subject:
Batman is 7 hits for one guy, totally not the case here Laughing
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lolozaur




Posts: 26310

PostPosted: Sun, 13th Sep 2015 21:31    Post subject:
Well if combat for you means only no. of hits
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JBeckman
VIP Member



Posts: 34891
Location: Sweden
PostPosted: Sun, 13th Sep 2015 21:43    Post subject:
Depends on the playing style I suppose, here I run in and shoot a few guys with the sawn-off, run out of the base and reload and then repeat as needed until I either run out of shells or the bandits are all dead. Very Happy
(If required use a shiv or two for the tougher opponents and if there's a gimp/boss dude in the outpost try to conserve shells for that fight and actually play as intended and melee fight the regular opponents. Razz )
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 13th Sep 2015 21:44    Post subject:
MisterBear wrote:
Haven't played sleeping dogs


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harry_theone




Posts: 11180
Location: The Land of Thread Reports
PostPosted: Sun, 13th Sep 2015 21:44    Post subject:
@lolozaur Not for me, I'm merely answering the "argument" people often used since release in here.

So no need for your "doh" Rolling Eyes
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MisterBear




Posts: 940

PostPosted: Sun, 13th Sep 2015 22:21    Post subject:
sabin1981 wrote:
MisterBear wrote:
Haven't played sleeping dogs


[img width=200]http://www.nfohump.com/forum/images/smiles/icon_eek.gif[/img]

Yeah when it came out my computer sucked and i haven't gone back to try it. The theme doesn't seem very interesting to me either, but maybe i am wrong and i'll check it out some day when i have time and don't have any new games to play Smile
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 13th Sep 2015 22:23    Post subject:
It's a fantastic game, it really is, the story is amazing <3
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Tr1ples1xer




Posts: 246

PostPosted: Mon, 14th Sep 2015 04:03    Post subject:
harry_theone wrote:
Batman is 7 hits for one guy, totally not the case here Laughing


Combat is exactly the same as batman, there are even overhead icons to help you counter and everything, sure it might take less hits in MM but overall the fighting is although fun, EXACTLY the same.

I would be ashamed of releasing a game with such a similar gameplay aspect imo, blatant copy without one hint of originality, good thing its fun.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Mon, 14th Sep 2015 04:10    Post subject:
That counter system with the overhead icons has been used in many recent blockbusters. What about Shadow of Mordor?
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 14th Sep 2015 04:15    Post subject:
Same in Sleeping Dogs too, though with that it was less a glowing icon and instead a glowing outline around the attacker.
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Mon, 14th Sep 2015 04:24    Post subject:
Crack works well here. Did the first region.
But the first part of the intro didnt show.. (the movie part) The rest works ok. (so far) Very Happy


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
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Kein
Banned



Posts: 6102

PostPosted: Mon, 14th Sep 2015 04:43    Post subject:
Puzzling, Ru version still wasn't locked for run/play.
Probably won't be at all then.
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Azor.Ahai




Posts: 66

PostPosted: Mon, 14th Sep 2015 07:16    Post subject:
3DMGAME-Mad.Max.Update.0.Incl.DLC.and.Crack.v3-3DM
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Mon, 14th Sep 2015 07:16    Post subject:
Quote:
Mad.Max.Update.0.Incl.DLC.and.Crack.v3-3DM
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demde




Posts: 6526
Location: Lake Karachay
PostPosted: Mon, 14th Sep 2015 07:56    Post subject:
Gotta say 3DM does nice work to generate traffic all the time with releasing crack with bugs and 3-4 versions before its "fixed" so everyone spams their page to get info for next crack. Very Happy


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Mon, 14th Sep 2015 08:17    Post subject:
demde wrote:
Gotta say 3DM does nice work to generate traffic all the time with releasing crack with bugs and 3-4 versions before its "fixed" so everyone spams their page to get info for next crack. Very Happy


and that is fine (not the broken crack part). At least these guys are doing something about it. For now, CPY and 3DM are the only teams who have contributed to bypass denuvo.

So if the legit users have a saying of "shut up and take my money", pirates can safely chant "shut up and take my website hit". Very Happy

But the scene should realise this is turning out to be a growing concern and with 2 of recent major AAA titles having this security measure, you can bet your arse the next batch of games are going to have it too. We know EA is already in bed with Denuvo and now WB too. Hope they find a permanent solution.
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lolozaur




Posts: 26310

PostPosted: Mon, 14th Sep 2015 08:45    Post subject:
Good news they did it fast, most likely next year all AAA games will have denuvo, probably even some smaller games; my only concern is that they dont "fix" somehow the way they cracked them, like they did with cpy method Crying or Very sad
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Mon, 14th Sep 2015 09:11    Post subject:
Do you guys feel the default AA option in this game is fine? I could still notice some slight aliasing.
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randir14




Posts: 4950

PostPosted: Mon, 14th Sep 2015 09:40    Post subject:
Shawn_Hunter wrote:
Do you guys feel the default AA option in this game is fine? I could still notice some slight aliasing.


To me it looked the worst on the distant ground in some areas. But in games that only use methods like FXAA you're always going to have some visible aliasing.
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JBeckman
VIP Member



Posts: 34891
Location: Sweden
PostPosted: Mon, 14th Sep 2015 09:46    Post subject:
Yeah downsampling via VSR/DSR and then SMAA via ReShade is what I'm using, doesn't fully solve the aliasing but it's quite a improvement over the games FXAA implementation.
(DX11 allows for MSAA though at a steep performance hit but I guess they decided FXAA was good enough since it's also much faster.)
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Mon, 14th Sep 2015 10:27    Post subject:
yeah, i'm doing 3k DSR + reshade SMAA.

On a sidenote, the reshade mediator tool is total crap.

I can't even find a place where to turn on SMAA with the tool, only tweak the values, so I do it manually in the cfg file


This game would have been even better some RPG stuff and survival elements.

When I enter one of those underground caves, I always feel like it would make a great dungeon in an RPG.

Would be awesome if another studio took the engine and the lore and made a meatier game. Pffchh
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Mas3ter




Posts: 1941

PostPosted: Mon, 14th Sep 2015 10:33    Post subject:
Quick question 3DMGAME-Mad.Max.Update.0.Incl.DLC.and.Crack.v3-3DM works on Win10 or not ?
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lolozaur




Posts: 26310

PostPosted: Mon, 14th Sep 2015 10:43    Post subject:
wtf my map is missing Surprised , tab doesnt do anything and i dont see the map key to change it in options Surprised
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VonMisk




Posts: 9459
Location: Hatredland
PostPosted: Mon, 14th Sep 2015 10:51    Post subject:
lolozaur wrote:
wtf my map is missing Surprised , tab doesnt do anything and i dont see the map key to change it in options Surprised


Play any cutscene and it will unlock ig. put a canister in the trunk of your car. Map will work after this.
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MisterBear




Posts: 940

PostPosted: Mon, 14th Sep 2015 12:20    Post subject:
VonMisk wrote:
lolozaur wrote:
wtf my map is missing Surprised , tab doesnt do anything and i dont see the map key to change it in options Surprised


Play any cutscene and it will unlock ig. put a canister in the trunk of your car. Map will work after this.

Or enter free camera mode(x+c i think was the shortcut) and press hide UI key there twice and close it. It should bring it back.
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lolozaur




Posts: 26310

PostPosted: Mon, 14th Sep 2015 12:28    Post subject:

But i think i fucked the story or something since i dont have any mission markers on the map; did the saltpeter job for jeet and now have nothing. Still have one piece missing to build the jack, the one that requires the mission "wasteland classic". But since i have no mission, cant build it. Also gutgash place is locked Sad
http://i.imgur.com/hJ3mSiG.jpg
http://i.imgur.com/y9U1zN8.jpg
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