I've got a case of game sadness at the moment. This usually occurs for me after immensely enjoying games and liking characters a lot
The first time it happened for me was with MGS1 (the obvious scene), then FF7, then MGS3 (ending), MGS4 (Snake old and almost dead), and then a tonne of other games since.
The Witcher 3 just made it happen again MGSV will probably do it too
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
When I was playing Tomb Raider I wanted to protect her
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
I do. Not only due to connection with the game/characters, but also when I finish an epic title and I'm left with a kind of emptiness at the end.. like "well... what now?" and I can't "get into" another game for a short while.
Yup, I'd say nearly all of my favourite games had an impact on me.
Hit it in the feels and it becomes much more than just a game. Usually it also means the writing and story are at least decent.
Have the same as Sabin at times, it goes as far as me artificially stretching the game time... just because I don't want it to end.
I do. Not only due to connection with the game/characters, but also when I finish an epic title and I'm left with a kind of emptiness at the end.. like "well... what now?" and I can't "get into" another game for a short while.
This! Finished TW3 a week ago and I feel empty now, I think I connected with the games characters like never before in any game.
I've been waiting to play The Last of Us and right now, the game is installing. After I've read so much about the game, I just hope it provides.
@Bob
Last edited by Danyutz on Sat, 29th Aug 2015 19:23; edited 1 time in total
Have the same as Sabin at times, it goes as far as me artificially stretching the game time... just because I don't want it to end.
I remember having that when I played Sacred for the first time, all those years ago. To this day I've never finished the game.. I stopped playing right at the final fortress/castle/zone simply because I didn't want it to end
Danyutz wrote:
This! Finished TW3 a week ago and I feel empty now, I think I connected with the games characters like never before in any game.
Yeah, the writing in TW3 was absolutely superb - not only a great story (when you're actually tackling it and not hunting ? in Skellige for 20 hours ) but also the characters are so believable too.
It is definitely normal, doesn't last much for me but the sense of emptiness is present whenever there's a story that is meaningful and with likeable characters. It's the same feeling that happens when great TV shows end, it's unavoidable.
Actually I think that not feeling anything at all means that gaming is probably no longer a recommended hobby anymore, and one should move on. Hopefully this will likely never happen in my (or I should say, our) case *hugs the beloved PC*
You should definitely try playing a visual novel by Key. Vn's are really long winded, but if depression doesn't hit you from these then i seriously don't know
Have the same as Sabin at times, it goes as far as me artificially stretching the game time... just because I don't want it to end.
Kinda the same for me, can't get into a new game for a while and often try 4-5 games that I install/play/give up/uninstall (like a game per day) until I settle with the next thing.
Also leaves me in a shit mood
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
It is definitely normal, doesn't last much for me but the sense of emptiness is present whenever there's a story that is meaningful and with likeable characters. It's the same feeling that happens when great TV shows end, it's unavoidable.
Actually I think that not feeling anything at all means that gaming is probably no longer a recommended hobby anymore, and one should move on. Hopefully this will likely never happen in my (or I should say, our) case *hugs the beloved PC*
This, and for me it also happens with movies and books. I guess its because for a little while (sometimes not so little ) my life is that other "virtual" life, and then I have to come back to reality... (which is not too bad, but I still miss those characters, stories, etc. Its like missing my friends when Im travelling).
Jesus, the MGS V PP trailer from E4 2014 fucking wrecked me. It was already hard to watch MGS1 (like said before - you know what scene, ) the MGS3 ending (and not only the ending, losing an eye to a muzzle flash to save somebody...damn), MGS4 ending (teary eyes because of reunion of the father and son) and not only that.
The trailer with that great song...i never ever awaited anything like i await MGS V.
There were other games, sure, but the MGS games are the worst when it comes to playing the hearts violin strings
The feels, the feels, the FEELS!
The Witcher 3 was also dramatic, but i'm bound to the MGS world for a long time now.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
Of course games affect me. That's why it's a hobby and a passion.
It started with the first game I ever got for PC: Broken sword. The music, the narration, the sense of exploration and accomplishment, they made an impression on me, and filled my thoughts for days on end on that first playthrough.
Even now, nearly 20 years later, every time I hear the intro to that game, or even remember it, I get back the feeling of youthful innocence of the times gone, and my own nostalgic interpretation of the late 90's.
Those kind of lasting impressions are made only by the best of games, but every game I enjoy gives me emotional satisfaction. Be it a single moment in a game that makes you chuckle and have an internal monologue on the awesomeness of that scene or gameplay mechanic, or a sense of fulfilment when you finish a game and realize it was a good choice to spend a portion of your limited time of sentient existence on that particular game.
For me it's mainly RPGs and adventure games - most action games don't carry the narrative enough for the plot to get through to me. But yeah, Broken Sword is a good example - the atmosphere was spot on in this game.
Beneath A Steel Sky is actually the game that got me truly into PC gaming - its setting and atmosphere was so amazing that I was obsessed with the game for over a year until I finally bought the CD version!
as Interinactive said , music plays a big part, especially mgs1 had really thick atmosphere with broody background music.
it was the game that changed gaming for me back then.
as Interinactive said , music plays a big part, especially mgs1 had really thick atmosphere with broody background music.
it was the game that changed gaming for me back then.
Too many devs neglect ambient sound and music, two things that make a game come truly alive.
Modern games especially often have very weak and generic music which, although of high quality, lacks soul. Sound has always been neglected but I recall music playing a more important part in games of the past. Even back when CD games were just making their appearance, their main use was to get digital music into game and you got some amazing soundtracks as a result of this.
World in Conflict. The french lieutenant story, Bannon's story (this one was damn well presented - he was a bit of an arse, but you will understand his reasons and in the end you can't help but to feel for the poor sob)
When i finished the game i felt so depressed and empty. No feeling of victory, nothing glorious. And those two soldiers listening to a CD player nailed it.
If you never played the game, i fully recommend it. Probably one of the best stories in an RTS game (if not THE BEST)
What Ellie shouted to the outlaws after a epic fight with just bottles and bricks in that shopping mall gave me the most intense feelings i ever had in a game. I still say this game is worth a PS alone. Beyond: Two Souls was intense too but thats more an interactive movie than a game, but worth every minute.
World in Conflict. The french lieutenant story, Bannon's story (this one was damn well presented - he was a bit of an arse, but you will understand his reasons and in the end you can't help but to feel for the poor sob)
When i finished the game i felt so depressed and empty. No feeling of victory, nothing glorious. And those two soldiers listening to a CD player nailed it.
If you never played the game, i fully recommend it. Probably one of the best stories in an RTS game (if not THE BEST)
Great example. Played the game many many times, so damn great. Cheers
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