Neverwinter Nights 2
Page 30 of 31 Goto page Previous  1, 2, 3 ... , 29, 30, 31  Next
dodger2020




Posts: 3537

PostPosted: Wed, 7th Aug 2013 17:01    Post subject:
xyzg wrote:
Apologies for resurrecting an old thread, but has anyone tried this mod out for NWN2 which recreates Baldurs Gate +Expansions into the NWN2 engine?.

(Base NWN2 game and all expansions are needed for this to work.)

I couldn't find the thread for this if it was already posted but I was thinking of downloading this mod to try it out. Any impressions from those of you that have got this?.

http://neverwinter2.nexusmods.com/mods/794/?

http://www.rockpapershotgun.com/2013/06/06/mad-mod-recreates-baldurs-gate-in-neverwinter-nights-2/


Wow, I didn't think that would ever get finished. I might check it out. Wow, 3gb in six files, not including the first patch.
Back to top
lolozaur




Posts: 26310

PostPosted: Tue, 26th Nov 2013 14:26    Post subject:
NWN2 - Untold Tales Of Tolkien Mod
http://neverwintervault.org/project/nwn2/module/untold-tales-tolkien-indanthrine-prince-nwn2-edition

Quote:



Welcome to the NWN2 edition of the NWN1 module of the same name! This is no mere copy - much has been expanded upon, altered and improved. This module is the first in a planned series of three. This is the initial release. The module has been tested in full many times and is in a very stable state - no known serious problems. We will be allowing about a month of feedback before putting together a FINAL release by the end of the year. Enjoy the module, keep supporting NWN2!

The history of Middle Earth is sewn with legends. Exceptional people renowned as heroes of their time; or held in terrible infamy. Many such tales are widely told and remembered. But equally, are the Untold Tales; those that were drowned out or overlooked amidst the pressures of their time of telling. What follows is one such tale, and it is told over a number of chapters, this being the first...

On the eastern borders of Rhovanion lies a small rural village. One of many such, scattered amongst the fertile farming plains. It is here that the focal figure of this tale begins their journey. An apprentice to a respected scholar finds themself trading the neighbourly, quiet village life for something quite different, when the life they knew is ripped out from under them.

A new path, but of what? Justice? Revenge? Perhaps simply a new life of adventure and discovery. No matter the path taken, the events that follow change that apprentice and the lives of those close to them. This chapter of the tale takes the hero across many leagues, including the bustling markets of Esgaroth on the Long Lake; crumbling crypts; the wildlands of Rhun and it's volatile mountain ranges; macabre Easterling fortresses and the shadowy gloom of Mirkwood.

This is a tale of loyalty, love and friendship. Of hatred, justice and revenge. All play their part in the making of this untold hero. This Untold Tale is but the first part of their incredible story...

Game best suited for 1-3 players.(Does not include NPC companions) For new characters, leveling to approximately level 12. Game length approximately 20-30 hours
Back to top
northern7




Posts: 191

PostPosted: Tue, 26th Nov 2013 16:28    Post subject:
Very nice. Thank you. Smile
Back to top
Guy_Incognito




Posts: 3436

PostPosted: Tue, 17th Dec 2013 20:50    Post subject:
Seems like it's going back to Steam

http://steamdb.info/search/?a=app&q=neverwinter
Back to top
Reg67




Posts: 5432

PostPosted: Wed, 18th Dec 2013 17:01    Post subject:
Althought I own NWN2 I have never modded it, what are some 'must have' mods? Not just to make it pretty but mods that enhance the gameplay or fix gaming issues etc.

Thanks
Back to top
Aquma




Posts: 2805

PostPosted: Wed, 18th Dec 2013 21:12    Post subject:
If you're going to play official campaign, OC makeover is a very good choice. It makes the game use SoZ (Storm of Zehir) rest and death rules in the base nwn2, which is really cool and makes the game a whole lot more challenging.

Another one would be Kaedrin's PRC pack - many more classes, prestige classes, feats, spells.

Sadly, though, these two are not fully compatibile.
Back to top
blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Wed, 18th Dec 2013 21:26    Post subject:
Reg67 wrote:
Althought I own NWN2 I have never modded it, what are some 'must have' mods? Not just to make it pretty but mods that enhance the gameplay or fix gaming issues etc.

Thanks


Check the
Code:
nwvault.ign.com


There are not so many mods for NWN2, only 18 pages to check.
Back to top
Guy_Incognito




Posts: 3436

PostPosted: Wed, 18th Dec 2013 21:33    Post subject:
There's also "NWN2 Client Extension" which solves some (kind of) engine issues.
Back to top
Reg67




Posts: 5432

PostPosted: Thu, 19th Dec 2013 16:57    Post subject:
Thanks are there any mods or hacks that make the camera even remotely bearable? I forgot how bloody awful all three of the playing styles are
Back to top
Aquma




Posts: 2805

PostPosted: Thu, 19th Dec 2013 17:38    Post subject:
Nope, I don't think so. I found it tolerable with exploration+strategy modes. I had to bind camera changing to different, closer key, though.
Back to top
Reg67




Posts: 5432

PostPosted: Thu, 19th Dec 2013 17:56    Post subject:
Aquma wrote:
Nope, I don't think so. I found it tolerable with exploration+strategy modes. I had to bind camera changing to different, closer key, though.


Thanks

I have just reinstalled it and now I know why I only managed to play for about 10 hours last time, the camera is just so awful, i tried and tried to put up with it. I know there a few 'fixes' about but nothing seems to make it actually playable (well for me anyway)
Back to top
Reg67




Posts: 5432

PostPosted: Mon, 30th Dec 2013 17:11    Post subject:
I have a good look on http://nwvault.ign.com but I cannot find what I am looking for (if it exists at all) is there a mod that marks quest realted NPS's on the map? Unless I am missing something in the options? At the moment I have to walk about talking to all and sundry, I would prefer to know who is worth talking to or/and who to hand finished quests into.

Thanks
Back to top
couleur
[Moderator] Janitor



Posts: 14361

PostPosted: Mon, 30th Dec 2013 20:11    Post subject:
Reg67 wrote:
I have a good look on http://nwvault.ign.com but I cannot find what I am looking for (if it exists at all) is there a mod that marks quest realted NPS's on the map? Unless I am missing something in the options? At the moment I have to walk about talking to all and sundry, I would prefer to know who is worth talking to or/and who to hand finished quests into.

Thanks



Or you could just use the walkthrough from Gamebanshee.

Yes, these old games really make us waste our time running around talking to non essential npcs.
 Spoiler:
 


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
Back to top
Reg67




Posts: 5432

PostPosted: Mon, 30th Dec 2013 20:34    Post subject:
I don't mind talking to non essential NPC's. I only have a problem with no quest markers or no quest markers for whoever I am looking for, for a particular quest. There is nothing to indicate where I need to go or who i need to speak to. I can only assume this is a glitch. Game is fully up to date.

Therefore I asked if there is a mod that adds quest markers/persons related to the quest on the map.
Back to top
dodger2020




Posts: 3537

PostPosted: Mon, 30th Dec 2013 21:10    Post subject:
Reg67 wrote:
I don't mind talking to non essential NPC's. I only have a problem with no quest markers or no quest markers for whoever I am looking for, for a particular quest. There is nothing to indicate where I need to go or who i need to speak to. I can only assume this is a glitch. Game is fully up to date.

Therefore I asked if there is a mod that adds quest markers/persons related to the quest on the map.


A glitch that there aren't quest markers? Uhh, no. That's by design. You're the first person I've ever read about requesting quest markers in a game like NWN2. Don't know that there are any mods that add something like that though.
Back to top
Reg67




Posts: 5432

PostPosted: Tue, 31st Dec 2013 09:05    Post subject:
dodger2020 wrote:
A glitch that there aren't quest markers? Uhh, no. That's by design. You're the first person I've ever read about requesting quest markers in a game like NWN2. Don't know that there are any mods that add something like that though.


Get off your high horse for a moment, you obviously misunderstood me. There are absolutely no quest markers, nothing. I am currently in Neverwinter and have mangesd to find the inn by sheer luck. Nothing is marked on the map, no people,no buildings nothing. That is why I asked about mods.

Next time you feel so holier than thou about something, take into consideration that I have been playing these sort of games, probably before you were born, I might not be the most fantastic player but I do research and look into things before I post.
Back to top
JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Tue, 31st Dec 2013 09:12    Post subject:
There should be some diamond markers denoting important areas on the mini map, I don't quite remember how it works but something must have bugged if the map is completely blank.
(Should work similar to the previous game.)

http://nwvault.ign.com/View.php?view=NWN2walkthrough.Detail&id=24

Important NPC's are usually not marked on the map but in these games it's usually such as anyone named is important and others such as guard or commoner are just there for rumors and minor info. Smile
Back to top
Reg67




Posts: 5432

PostPosted: Tue, 31st Dec 2013 09:19    Post subject:
Thanks J Beckham, I assumed something was wrong. I think I will reinstall.

On the off chance though, do you possibly know of a mod that adds all the important markers for you? I could not find anything on the vault.
Back to top
JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Tue, 31st Dec 2013 10:00    Post subject:
Modding the original campaign is a bit clumsy so I don't think there's much available, there are a few "override" type files available however. Smile
(Go to any category and search for "override" and it should display the majority of the files working as such.)
Back to top
dodger2020




Posts: 3537

PostPosted: Tue, 31st Dec 2013 17:09    Post subject:
Reg67 wrote:
dodger2020 wrote:
A glitch that there aren't quest markers? Uhh, no. That's by design. You're the first person I've ever read about requesting quest markers in a game like NWN2. Don't know that there are any mods that add something like that though.


Get off your high horse for a moment, you obviously misunderstood me. There are absolutely no quest markers, nothing. I am currently in Neverwinter and have mangesd to find the inn by sheer luck. Nothing is marked on the map, no people,no buildings nothing. That is why I asked about mods.

Next time you feel so holier than thou about something, take into consideration that I have been playing these sort of games, probably before you were born, I might not be the most fantastic player but I do research and look into things before I post.


At what point was I on a high horse? Calm your ass down. You asked a question. I answered it. Period. No need to be a dick. Rolling Eyes


There are NO quest markers in NWN. All that is marked are the important places the JBeckman already mentioned. If you had done the research as you claimed you would know this and that it's not a bug. Go ahead and reinstall, it won't change.

And I doubt you've been playing these games before I was born. Who's on the high horse now? Rolling Eyes
Back to top
DCB




Posts: 5410

PostPosted: Wed, 1st Jan 2014 05:54    Post subject:
Been a while since I played it, but isn't it all journal based? There should be a quest log that tells you where to go and what to do. The map should have notes on it that identify landmarks as I recall, but no quest markers as such. It's essentially the same system from the Infinity engine games (Baldur's Gate, Planescape Torment, etc.).
Back to top
lolozaur




Posts: 26310

PostPosted: Sat, 22nd Aug 2015 21:51    Post subject:
Want to start a playthrough for the first game, any must have mods? just installed the diamond edition Very Happy

checked nexus, nothing interesting...
Back to top
Waargh




Posts: 6997
Location: hell on earth
PostPosted: Sat, 22nd Aug 2015 22:20    Post subject:
lol amazing. I woke up today with the same idea.


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
Back to top
tonizito
VIP Member



Posts: 51421
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 22nd Aug 2015 22:24    Post subject:
There were TONS of mods and new modules back in the day, it was a huge ass repository on ign or some shit like that.
Strange that they didn't migrate at least part of that content to the nexus... might be on some other site though.

http://neverwintervault.org/ (old one was the nwnvault on derpGN I believe)


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
lolozaur




Posts: 26310

PostPosted: Sat, 22nd Aug 2015 22:26    Post subject:
derpgn closed the vault

anyway from nexus only grabbed a portrait pack Laughing
Back to top
Roger_Young




Posts: 1408
Location: Portugal
PostPosted: Sat, 22nd Aug 2015 22:35    Post subject:
lolozaur wrote:
derpgn closed the vault

anyway from nexus only grabbed a portrait pack Laughing

I've also found this one useful:
http://www.nexusmods.com/neverwinter2/mods/81/?
Back to top
proekaan
VIP Member



Posts: 3650
Location: Finland
PostPosted: Sat, 22nd Aug 2015 23:38    Post subject:
Oh man...Neverwinter nights. I had tons of fun with that game. Smile

Especially with the campaign mods,some of them were very well made...even better than Bioware's own campaigns.
Ones that come to mind are Tales of Arterra and Dreamcatcher series.

Now I feel like playing them again...thanks a lot lolo,it's not that I don't have lots of other things to play. Very Happy


AMD Ryzen 9 7900X 4,7 GHz
Asrock X670E Steel Legend
G.Skill Trident Z5 32 GB DDR5 6400Mhz
Asus TUF RTX 4090 24 GB GDDR6X
NZXT Kraken Z73 RGB
Corsair HX1500i Platinum
NZXT H7 Flow
Back to top
tonizito
VIP Member



Posts: 51421
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 22nd Aug 2015 23:40    Post subject:
proekaan wrote:
Especially with the campaign mods,some of them were very well made...even better than Bioware's own campaigns.
With the horrid campaign from the original that's not that great of an achievement, IMO


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
proekaan
VIP Member



Posts: 3650
Location: Finland
PostPosted: Sat, 22nd Aug 2015 23:42    Post subject:
tonizito wrote:
proekaan wrote:
Especially with the campaign mods,some of them were very well made...even better than Bioware's own campaigns.
With the horrid campaign from the original that's not that great of an achievement, IMO


Aye,but I found the last expansion(Hordes of the underdark) to be quite good actually. Smile


AMD Ryzen 9 7900X 4,7 GHz
Asrock X670E Steel Legend
G.Skill Trident Z5 32 GB DDR5 6400Mhz
Asus TUF RTX 4090 24 GB GDDR6X
NZXT Kraken Z73 RGB
Corsair HX1500i Platinum
NZXT H7 Flow
Back to top
Reg67




Posts: 5432

PostPosted: Sun, 8th Nov 2015 17:32    Post subject:
Been thinking about playing this again as the new Anno is shite. I have been looking for mods/apps that 'fix' the god awful camera (the one and only reason I stopped playing). does anyone know of any sure fire fixes? Thank you
Back to top
Page 30 of 31 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... , 29, 30, 31  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group