Zombi - Pure Survival Horror [port from WiiU,August]
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Boneleech




Posts: 1439

PostPosted: Thu, 20th Aug 2015 15:12    Post subject:
You can tell he is there, press that ping shit and it will reveal him.
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EyePatchLives




Posts: 5710
Location: Israel.
PostPosted: Thu, 20th Aug 2015 16:47    Post subject:
What ping shit? Confused


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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qrpiech




Posts: 163

PostPosted: Thu, 20th Aug 2015 16:49    Post subject:
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 20th Aug 2015 16:50    Post subject:
Did you just skip every tutorial or what? Laughing
There is a key to mark all zombies on your radar. Can't remember the key though.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 20th Aug 2015 16:53    Post subject:
EyePatchLives wrote:
What ping shit? Confused

Bob Barnsen wrote:
Did you just skip every tutorial or what? Laughing
There is a key to mark all zombies on your radar. Can't remember the key though.


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OrignalSpaceJockey




Posts: 2397
Location: Sweden
PostPosted: Thu, 20th Aug 2015 17:08    Post subject:
The map is really annoying... Should be a map toggle button
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Yuri




Posts: 11000

PostPosted: Thu, 20th Aug 2015 18:04    Post subject:
Can any kind soul share their sweetfx/reshader files with their optimal settings? The complete package as I haven't used the tool since Dishonored back in 2012 Laughing



1 and 2 are still amazing.
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JBeckman
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Location: Sweden
PostPosted: Thu, 20th Aug 2015 18:16    Post subject:
sabin1981 wrote:
EyePatchLives wrote:
What ping shit? Confused

Bob Barnsen wrote:
Did you just skip every tutorial or what? Laughing
There is a key to mark all zombies on your radar. Can't remember the key though.




But as far as I remember it only shows objects in motion, though I am pretty certain it constantly highlighted a rat that was sitting idle on a ledge near the start of the game so maybe that was just flavor text. Very Happy
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 20th Aug 2015 18:20    Post subject:
No, it highlights anything - I pinged the map specifically to check that very thing when I saw a standing zombie and it picked it up just fine Smile
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ixigia
[Moderator] Consigliere



Posts: 65085
Location: Italy
PostPosted: Fri, 21st Aug 2015 00:23    Post subject:
Yuri wrote:
Can any kind soul share their sweetfx/reshader files with their optimal settings? The complete package as I haven't used the tool since Dishonored back in 2012 Laughing

I just tweaked one (only way for me to play), it's nothing fancy but I altered some gamma and sharpening to get rid of the vaseline and make it more "horror-like" and give the flashlight a reason to exist (since the default game looks like some foggy British afternoon instead). Finding a way to disable the hideous Aberration too would be the cherry on top of the pie but alas :<

http://www.mediafire.com/download/ks3dzm29sccf5hd/ZombiFX.rar



The game itself is a weird beast. Razz Laughing It feels so damn cheap and there are so many things that annoy me, yet I'm finding it somewhat enjoyable thanks to the atmosphere/sense of immersion which are solid in my opinion.

That said, it's impossible to unsee the limited on-rail-y range of movements (you shall not jump or crouch!..just wait for the E button), puke-worthy FOV values, low-quality audio effects and visuals, wonky animations, very easy difficulty, no stamina/different combos and so on :'(
This urban, slow and survival-ish formula has a lot of potential. I'd like if someone talented picked it up and expanded upon it, possibly targeting hardware that is not coming from a vintage masquerade.
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EternalBlueScreen




Posts: 4314

PostPosted: Fri, 21st Aug 2015 07:05    Post subject:
Quote:
It feels so damn cheap and there are so many things that annoy me


Ladies and gentlemen: Zombi. A game originally created for the amazing computing genius of the Wii U.
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Yuri




Posts: 11000

PostPosted: Fri, 21st Aug 2015 08:56    Post subject:
Thanks ixirina Very Happy

Completely agree with your hilarious and extremely accurate impressions about the game



1 and 2 are still amazing.
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Yondaime
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PostPosted: Fri, 21st Aug 2015 11:58    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:35; edited 1 time in total
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prudislav
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PostPosted: Fri, 21st Aug 2015 12:18    Post subject:
Really like the game so far even with its clunkiness and cheapness. Atmosphere is great , but this would be so much betetr if it was aiming for nextgen to begin with Sad Hopefully they'll do sequel for capable enough platforms


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Sometimes i just want to see NFOHUMP burn \o/
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D34Dite




Posts: 1726
Location: Norn Iron, UK
PostPosted: Fri, 21st Aug 2015 13:14    Post subject:
prudislav wrote:
Really like the game so far even with its clunkiness and cheapness. Atmosphere is great , but this would be so much betetr if it was aiming for nextgen to begin with Sad Hopefully they'll do sequel for capable enough platforms


I reckon it was a cheap port to "test the water" to see if people are interested in the setting/atmosphere... I wouldn't be surprised if UBI announce zombie2 at next years e3 (if enough interest/sales happen with this port)


when there is no more room in hell, the D34D will walk the earth
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zellar




Posts: 1553

PostPosted: Fri, 21st Aug 2015 13:15    Post subject:
ixigia....thanks for the sweetfx settings.....a lot better!!


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BearishSun




Posts: 4484

PostPosted: Sat, 22nd Aug 2015 10:44    Post subject:
Fucking game keeps crashing on me. Seriously annoying considering its save system - means I usually lose 20-30 mins of gameplay. Right now getting a consistent crash after the helicopter crash cutscene and can't progress. ffs what a waste of time
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deelix
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Posts: 32062
Location: Norway
PostPosted: Sat, 22nd Aug 2015 11:03    Post subject:
Indeed! Got it once early in the game when it was supposed to get to a new area... figured it would happen the next time too, but it didn't! So I kept playing, now im more or less towards the end... the game keeps crashing after the nursery every fucking time.
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D34Dite




Posts: 1726
Location: Norn Iron, UK
PostPosted: Sat, 22nd Aug 2015 12:31    Post subject:
the infamous crash when you get the cutscene in the nursery? happened to me, disabling uplay overlay and the same with steam let me get past that part


when there is no more room in hell, the D34D will walk the earth
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Sat, 22nd Aug 2015 12:57    Post subject:
Thanks man, will try it now Smile
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Sellob




Posts: 1229

PostPosted: Sat, 22nd Aug 2015 13:32    Post subject:
As I said before I was getting crashes too after about 30 minutes before I blocked it in firewall
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totalbloody




Posts: 1085

PostPosted: Sat, 22nd Aug 2015 17:06    Post subject:
great game joining the safehouse give me an crash to desktop... another crappy ubisoft game.
no suprise Rolling Eyes


AMD Phenom II x4 3ghz, Nvidia 460 GTX 1gb DDR3,4gb DDR3, Win 10
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prudislav
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PostPosted: Sat, 22nd Aug 2015 17:35    Post subject:
strange didnt get any crash yet 4 hours in


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Sometimes i just want to see NFOHUMP burn \o/
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totalbloody




Posts: 1085

PostPosted: Sat, 22nd Aug 2015 20:56    Post subject:
strange... upgrade from win 7 to win 10 does not solved the problerm -.- start game running to safehouse = after the zombi logo comes "loading" and then it crashed to desktop ZOMBI.exe error..... Sad


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tonizito
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PostPosted: Sat, 22nd Aug 2015 21:09    Post subject:
totalbloody wrote:
strange... upgrade from win 7 to win 10 does not solved the problerm -.- start game running to safehouse = after the zombi logo comes "loading" and then it crashed to desktop ZOMBI.exe error..... Sad
Not that strange. Likely just ubishit ubishitting grinhurt


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 22nd Aug 2015 21:26    Post subject:
totalbloody wrote:
strange... upgrade from win 7 to win 10 does not solved the problerm -.- start game running to safehouse = after the zombi logo comes "loading" and then it crashed to desktop ZOMBI.exe error..... Sad

Try redownloading the game. Could be a CRC error.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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OrignalSpaceJockey




Posts: 2397
Location: Sweden
PostPosted: Sat, 22nd Aug 2015 21:31    Post subject:
No one complaining about the size of the map or the lack of a map toggle button?? Scratch Head
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totalbloody




Posts: 1085

PostPosted: Sat, 22nd Aug 2015 21:38    Post subject:
redownloading but now codex release! the other release from xRiddikx was a homemade shit installer. maybe something goes wrong.... again 20 gigs -.-


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 22nd Aug 2015 21:57    Post subject:
That german repacker? Very Happy
I tried one release of him back then. Got several problems with it. Never again am i using repacks of releases now, to be sure everything works.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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totalbloody




Posts: 1085

PostPosted: Sat, 22nd Aug 2015 22:25    Post subject:
Bob Barnsen wrote:
That german repacker? Very Happy
I tried one release of him back then. Got several problems with it. Never again am i using repacks of releases now, to be sure everything works.



me too Smile


AMD Phenom II x4 3ghz, Nvidia 460 GTX 1gb DDR3,4gb DDR3, Win 10
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