Don't know why people are slating fifa 15, i thought it was a fantastic game, hopefully they will bring back a few online features like online 11v11 where you don't have to be in clubs as the 5v5 is pretty meh.
Any news on what news online features they are bringing this year?
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Don't know why people are slating fifa 15, i thought it was a fantastic game, hopefully they will bring back a few online features like online 11v11 where you don't have to be in clubs as the 5v5 is pretty meh.
Any news on what news online features they are bringing this year?
the need for speed 2015 thread seems the best place to ask this
...But I like the cringeworthy FMV's.
So much campiness that it's almost cool.
Gameplay is bound to be crappy...maybe even The RUN like crappy, but I will play it nonetheless. Everybody always laughs when I tell them I play NFS games for story, but that is the very reason I haven't bought a NFS game in 7 years(yes I buy them )...might actually do it this time.
According to executive producer Marcus Nilsson, online connectivity is a key component of the experience, which apparently places a heavy emphasis on social elements.
"We’ve been pretty big with Autolog throughout the years and, as we know, it’s a really powerful feature," Nilsson told Official Xbox Magazine. "This time around we’re going to give it more of a human voice. It will treat your friend’s play as if it is part of the narrative experience."
"We also have a new snapshot system as well," Nilsson said. "Which is taking pictures of a lot of different moments – [they go] out to the Need for Speed network where people can ‘like’ them, and those likes are being pushed back into the game as currency.
"So you get progression from sharing your photos," Nilsson added. "The Xbox One has really good built-in systems to make videos and stream them, which we are also going to use."
I guess final nail in the coffin f the series, thy ddnt learn nothing from SimCity
R.I.P Need for Speed 1994 - 2015
Last edited by prudislav on Sun, 9th Aug 2015 11:37; edited 1 time in total
This guy did a list of all the playable cars, by the trailers/photos.
Anyway, spoke with a good friend of mine ( he designs body kits ), he was approached by an EA representative so that they get some copyright off his work. He told me that EA doesn't produce shit lately, everything they do is contracts and collabs. Probably that's why mostly that comes of EA isn't that quality anymore.
According to executive producer Marcus Nilsson, online connectivity is a key component of the experience, which apparently places a heavy emphasis on social elements.
"We’ve been pretty big with Autolog throughout the years and, as we know, it’s a really powerful feature," Nilsson told Official Xbox Magazine. "This time around we’re going to give it more of a human voice. It will treat your friend’s play as if it is part of the narrative experience."
"We also have a new snapshot system as well," Nilsson said. "Which is taking pictures of a lot of different moments – [they go] out to the Need for Speed network where people can ‘like’ them, and those likes are being pushed back into the game as currency.
"So you get progression from sharing your photos," Nilsson added. "The Xbox One has really good built-in systems to make videos and stream them, which we are also going to use."
I guess final nail in the coffin f the series, thy ddnt learn nothing from SimCity
R.I.P Need for Speed 1994 - 2015
Quote:
When EA announced the new Need for Speed back in May, the publisher stated it aimed to deliver "on what the fans want, and what Need for Speed stands for - deep customization, authentic urban car culture, a nocturnal open world, and an immersive narrative that pulls you through the game."
Seems like he forgot the "always online" bit
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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