Armello is a swashbuckling adventure that combines the strategic play of card and board games with RPG elements.
As a hero from one of the clans of Armello, you'll quest, scheme, explore, vanquish monsters, and face off against other players, with one ultimate end goal in mind — storming the palace and becoming King or Queen of Armello.
Armello is League of Geeks’ attempt to revolutionise digital board and card games, whilst providing players a rich world within which they can craft their own stories of epic adventure.
It’s pretty hard to tag Armello with a specific genre, but I think it’s safe to say that it’s an isometric strategy RPG with card and board game mechanics at its core. As one of four clans (Rat, Rabbit, Bear or Wolf) your ultimate goal is to claim the throne of Armello at the centre of the map, but getting there is fairly open-ended: questlines are dynamic and levelling is open-ended, though you’ll be able to create multiple load-outs. There’s local and online multiplayer, but if you play alone you’ll be duking it out against three AI in your attempt to reach the central castle first. Combat takes place in a dice-led card scenario ala Hearthstone.
Easy to Pick Up but a Challenge to Master - Combination of Card, Dice, Hex and Symbol sets makes it intuitive to play, yet deep with combinations and options.
Fast & Thoughtful - Adventuring in Armello is fast-paced swashbuckling fun, but also filled with tactical and political complexity, requiring meaningful decisions and forethought.
Multiple Playable Heroes - Each unique hero possesses a special power, a personalised skill tree and customisable load-outs via Amulets and Signet Rings.
Animated Cards - Over 100 beautifully illustrated and animated cards, from artists all over the world.
True Tabletop Feel - We spent months making sure we cherry-picked the best parts of the tabletop experience, like our custom physics-based dice system!
Local & Online Multiplayer - Play with your friends on multiple tablet devices or PCs, or jump online and be matched up with players from the Armello community.
Engaging Single Player - Your friends are busy? Play on your own against A.I. Each hero features their own tailored A.I., making each hero a special challenge.
Discover Your Play-Style - No ‘class’ system, modify heroes as you play to adapt to each individual game.
Dynamic Questlines - Explore, vanquish, fight, or scheme your way to the throne. In Armello, each clan has unique questlines that change every time you play.
Living World - Procedurally generated 3D hex map and fully animated 3D characters.
Turn-Based Day/Night Cycle - Gameplay is impacted by the time of day and players can continue to perform actions during their 'off-turn'. Equip and play cards, upgrade your hero and strategise while your opponents have their turn!
Designed Specifically for Digital Platforms - With digital-only capabilities and features, such as Stealth and more.
Expanded World - With companion Novellas and animated shorts, and additional game content planned for future expansions.
World Class Music & Audio - By Michael Allen, internationally acclaimed artist Lisa Gerrard, and Jacek Tuschewski.
Developer League of Geeks has announced Armello will release on September 1 of this year. After July 31, this title will disappear from Steam Early Access until its official release two months later.
League of Geeks unveiled two new characters today: Zosha the female rat and Barnaby the male rabbit. Zosha fights best in the night, as she enters into stealth after each sunset. Although her low health weakens her effectiveness in head-to-head battles, her high fight power offers great potential for surprise attacks. Barnaby, on the other hand, is more balanced. Thanks to his ability to generate the perfect item when necessary, players can use him in a variety of ways.
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