F1 Series (The Reskinning) [current: F1 23]
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fearwhatnow




Posts: 3451

PostPosted: Sun, 12th Jul 2015 12:25    Post subject:
sunny4u wrote:
Cracken not good, no worky on win8.1. Very Happy


It's always like this with the initial crack. Win 7/Intel Cpu for now.


Q6600 OC 3.0ghz, MSI R9 280x Gaming Edition, 7gb ram, Asus P5KC
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Pipili




Posts: 446

PostPosted: Sun, 12th Jul 2015 23:03    Post subject:
Another day, and no crack...will there even be proper crack or only this proc/win dependant stuff?
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moosenoodles




Posts: 18411

PostPosted: Sun, 12th Jul 2015 23:54    Post subject:
Pipili wrote:
Another day, and no crack...will there even be proper crack or only this proc/win dependant stuff?


cracks have been working fine they say on a certain site?

even most the amd cpu's

proc/win dependant stuff? thats what the drm is its a cpu factor. what do you think they are cracking lol? Very Happy
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Janz




Posts: 14000

PostPosted: Mon, 13th Jul 2015 00:27    Post subject:
crack working just fine here (8.1 x64). game itself is a joke, even with all assists off its arcady as fuck. no thanks
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Mon, 13th Jul 2015 02:34    Post subject:
My equipment is crack-ready so I managed to give this Formula a try. The PC didn't explode in the process so that's positive.

It's the same ol' Formula derp, only without the career. Razz Laughing Handling is only marginally improved, sensitivity is hit and miss with the pad and mastering the cars is still very easy and accessible, you can spin only if you drive like Maldonado.
Once again it feels consolish as hell, which is not surprising really. Damage is also approximative as usual, but that's probably the first thing that will be modded.

It runs well here (60fps everything maxed out/smaa/1080p, 30fps cap in the replays for no reason), though truth to be told, the graphics are quite disappointing all things considered.
While models and circuits are okay, the IQ is very poor, it's all vaseline, mblur (that I disabled in the hardware_settings_config.xml), with the inevitable chromatic aberration and last but not least, the trademark horrible daylight yellow palette from F1 2010
Generally the quality is inconsistent, some tracks look better than others, rain and night (dat Singapore) on the other hand are well done.

As for the AI, I've only completed three quick races, and surprisingly (not xD) it's nothing impressive really. You can spot the same old scripts, random train modes, slow corners and the likes (hopefully that will be the second thing that will be modded). The mehest of mehs. Razz

Screens pls (nothing too fancy really) :
 Spoiler:
 
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freiwald




Posts: 6968

PostPosted: Mon, 13th Jul 2015 02:56    Post subject:
saw a review on a shitty tv station today... they said "absolut super graphics and the best part is the new headset function to speak to your pit crew. overall best formel 1 game ever." of course they were full of shit and i didn't expect anything.

thank you ixi your reviews are always very trustworthy
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Mon, 13th Jul 2015 03:10    Post subject:
freiwald wrote:
saw a review on a shitty tv station today... they said "absolut super graphics and the best part is the new headset function to speak to your pit crew. overall best formel 1 game ever." of course they were full of shit and i didn't expect anything.

thank you ixi your reviews are always very trustworthy

Haha yeah, it has been marketed as a 'needed reboot', but it's fundamentally the same game for the same audience, only with a lick of paint Razz. If you're curious to give it a whirl you can grab one of the unlocked versions around (mine is the 3DM one) , then head to the rin heaven and you can find everything that you need in the official thread.

I haven't tried that voice feature because I don't own a headset (asocial_mode=on xD), but I noticed that you can gather some basic infos anyway in-game from the hud. #tacticoolF1
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plop518




Posts: 306

PostPosted: Mon, 13th Jul 2015 16:32    Post subject:
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moosenoodles




Posts: 18411

PostPosted: Mon, 13th Jul 2015 16:45    Post subject:
Quote:
The PC version is suffering from numerous issues, from frame rate drops and crashes to busted menus and controller problems.


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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Mon, 13th Jul 2015 19:50    Post subject:
Oddly enough...I'm having very few issues right now.

I fixed the FFB as much sa possible by setting the Ltech profiler to 107%, this eliminates the horrid deadzone.
No crashes..apart from into other cars.
Blur is gone, but that Chronic Abortion is still there Neutral
60fps Ultra settings.

It does seem that these 970's seem to have magical powers, along with my AMD CPU.

Doesn't help with the lack of career mode, safety car etc, but it does seem playable to those with the magic setup. I wonder if Windows 10 also helps somehow?

Oh and WHY does the left rear wheel flicker on and off in 3rd person mode?!


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

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Wubbajack




Posts: 769
Location: Polandball's right eye
PostPosted: Tue, 14th Jul 2015 11:14    Post subject:
Oh, look - another one of THOSE
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Tue, 14th Jul 2015 12:45    Post subject:
Laughing


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
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shimec




Posts: 1214
Location: Serbia
PostPosted: Tue, 14th Jul 2015 13:00    Post subject:
Wubbajack wrote:
Oh, look - another one of THOSE


Please, make Hitler reactions trend again. This guy is annoying, not funny at all.
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Muki




Posts: 313

PostPosted: Tue, 14th Jul 2015 14:07    Post subject:
ixigia wrote:
My equipment is crack-ready so I managed to give this Formula a try. The PC didn't explode in the process so that's positive.

It's the same ol' Formula derp, only without the career. Razz Laughing Handling is only marginally improved, sensitivity is hit and miss with the pad and mastering the cars is still very easy and accessible, you can spin only if you drive like Maldonado.
Once again it feels consolish as hell, which is not surprising really. Damage is also approximative as usual, but that's probably the first thing that will be modded.

It runs well here (60fps everything maxed out/smaa/1080p, 30fps cap in the replays for no reason), though truth to be told, the graphics are quite disappointing all things considered.
While models and circuits are okay, the IQ is very poor, it's all vaseline, mblur (that I disabled in the hardware_settings_config.xml), with the inevitable chromatic aberration and last but not least, the trademark horrible daylight yellow palette from F1 2010
Generally the quality is inconsistent, some tracks look better than others, rain and night (dat Singapore) on the other hand are well done.

As for the AI, I've only completed three quick races, and surprisingly (not xD) it's nothing impressive really. You can spot the same old scripts, random train modes, slow corners and the likes (hopefully that will be the second thing that will be modded). The mehest of mehs. Razz

Screens pls (nothing too fancy really) :
 Spoiler:
 


So it looks like there's still no sun and clouds? Just the same empty skybox, generic lightning and the gray filter. How many years would Derpmasters need to create a decent F1 game?

I bet the AI is still fake as well.
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sunny4u




Posts: 850

PostPosted: Tue, 14th Jul 2015 15:36    Post subject:
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Janz




Posts: 14000

PostPosted: Tue, 14th Jul 2015 15:48    Post subject:
that patch doesnt fix any of the problems
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pakko




Posts: 263
Location: Pizzaland
PostPosted: Tue, 14th Jul 2015 16:06    Post subject:
wtf is wrong with them? How can devs works like this.. i really don't get it..
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Tue, 14th Jul 2015 19:30    Post subject:
pakko wrote:
wtf is wrong with them? How can devs works like this.. i really don't get it..


Just have a look at the interview video above. Wink


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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stealthGR




Posts: 27

PostPosted: Tue, 14th Jul 2015 21:02    Post subject:
hello guys can anyone explain how am i supposed to change the camera so i look above the helmet of the driver. through cycling the cameras, i dont get the one on the top of the helmet that was on 2014.
thanks
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Pipili




Posts: 446

PostPosted: Tue, 14th Jul 2015 22:24    Post subject:
I pissed my pants lookig at that video above...somebody get this on steam forums....
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Tue, 14th Jul 2015 23:49    Post subject:
Muki wrote:
So it looks like there's still no sun and clouds? Just the same empty skybox, generic lightning and the gray filter. How many years would Derpmasters need to create a decent F1 game?

I bet the AI is still fake as well.

Yeah, colors are definitely not right because of the strong yellowish palette, even when it's overcast the sky doesn't look exactly realistic. It's got that polluted "Mexico City" atmosphere. Laughing There are some clouds though, ugly but they're not missing Razz

The biggest problem so far is the AI: I'm playing on Expert and for some unexplainable reason there is a 2-3 seconds difference in the CPU times between qualifying and racing (with the latter being the faster ones xD). Not to mention the complete lack of awareness, a shame really.

@stealthGR: I imagine we'll have to wait for the first mods to appear in order to have that. As far as I can see, there's only the wide TV one and the default "above the helmet" camera which is there for no reason whatsoever.
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Wubbajack




Posts: 769
Location: Polandball's right eye
PostPosted: Wed, 15th Jul 2015 08:50    Post subject:
ixigia wrote:
I'm playing on Expert and for some unexplainable reason there is a 2-3 seconds difference in the CPU times between qualifying and racing (with the latter being the faster ones xD).

It's always been like that. Hell, same thing even in pCARS - you pull off a qualifying lap 1 second quicker than the second place, go to "simulate the rest of the session" and bam: you're suddenly 10th, 2-3 seconds behind the pole... Rolling Eyes
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Janz




Posts: 14000

PostPosted: Wed, 15th Jul 2015 10:30    Post subject:
lol sure your first qualify lap in pcars with cold tires is ofc faster than the first cpus ones... if you simulate the rest you will be at the end of the field, its normal and no cheating ai!

he is talking about the times in qualifying and racing.since im not into f1 anymore i dont know about the tire and fuel stuff, maybe thats a reason. or most likely the ai fucks you over like it did in the last games
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Wubbajack




Posts: 769
Location: Polandball's right eye
PostPosted: Wed, 15th Jul 2015 11:18    Post subject:
Janz wrote:
lol sure your first qualify lap in pcars with cold tires is ofc faster than the first cpus ones... if you simulate the rest you will be at the end of the field, its normal and no cheating ai!

I'm not talking about the VERY FIRST lap done in qualifying.
You can do a dozen of laps (if you have enough time), each quicker than the previous one, stop when you feel you can't go any quicker while you're significantly ahead of the AI, go back to the pits with a minute or two left in the session and simulate the rest of it... and suddenly the AI moves in front of you, having pulled out of their asses laptimes they wouldn't have been able to do had you just stayed in the pits and kept the session running in real time.
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Janz




Posts: 14000

PostPosted: Wed, 15th Jul 2015 11:28    Post subject:
havent experienced that in pcars, maybe u should decrease your difficult or it might be even a copy protection trigger.you wont hear much about that cause everyone owns legit version since years and most people who just yarred it wont notice such things
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fearwhatnow




Posts: 3451

PostPosted: Wed, 15th Jul 2015 11:44    Post subject:
Wubbajack wrote:
Janz wrote:
lol sure your first qualify lap in pcars with cold tires is ofc faster than the first cpus ones... if you simulate the rest you will be at the end of the field, its normal and no cheating ai!

I'm not talking about the VERY FIRST lap done in qualifying.
You can do a dozen of laps (if you have enough time), each quicker than the previous one, stop when you feel you can't go any quicker while you're significantly ahead of the AI, go back to the pits with a minute or two left in the session and simulate the rest of it... and suddenly the AI moves in front of you, having pulled out of their asses laptimes they wouldn't have been able to do had you just stayed in the pits and kept the session running in real time.


Nope. Dozens of times I qualified, got back to the pits early and maintained the same position until the end of the session.


Q6600 OC 3.0ghz, MSI R9 280x Gaming Edition, 7gb ram, Asus P5KC
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Wubbajack




Posts: 769
Location: Polandball's right eye
PostPosted: Wed, 15th Jul 2015 12:18    Post subject:
Janz wrote:
havent experienced that in pcars, maybe u should decrease your difficult

Hah, right... I set the AI to 95-100 for a reason: I want them to actually stand a chance instead of being just moving chicanes. Laughing

fearwhatnow wrote:

Nope. Dozens of times I qualified, got back to the pits early and maintained the same position until the end of the session.

Just staying in the pits doesn't trigger that, the session still runs in real time. You need to either simulate the rest of the session or skip to the end - that's when a (supposedly) completely different laptime simulation algorithm kicks in and the AI magically becomes much quicker.

And no, it's not just me:
http://forum.projectcarsgame.com/showthread.php?23428-Qualifying-bug-with-pic
http://steamcommunity.com/app/234630/discussions/0/617335934142755711/

Enough OT-ing about pCARS - let's get back to the topic at hand: F1 2015 sucks more than usual Laughing
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z0ne




Posts: 342
Location: Bulgaria/Germany
PostPosted: Wed, 15th Jul 2015 21:10    Post subject:
F1.2015-CPY

Hm, they cracked The Talos Principle...last day Serious Sam 3... and now this. They are really god cracking this kind of protection using CPU ID.


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7thunders




Posts: 1480

PostPosted: Wed, 15th Jul 2015 21:11    Post subject:
F1 2015-CPY
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MannyK




Posts: 1405
Location: Brazil
PostPosted: Wed, 15th Jul 2015 23:23    Post subject:
Too bad it isn't worth downloading
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