+1
Although emulation made it impossible for me get into handhelds. I was introduced to the gameboy on my PC back then, with the no$ emulator for gb(c) games, which strangely enough even allowed for proper "link cable" local coop, which today seems impossible to me.
Anyway, since then, using actually crappy hardware in an aweful body pose didn't seem even remotely acceptable.
And further through time, the same thing happend with other consoles. I cannot be arsed to use barely usable hardware of, e.g, a PS4, for as long I could also just play on a PC. PS4 is basiscally like a gameboy to me
Yup, I know the feeling all too well I love GBA/PSP/NDS/3DS games, but playing them at an uncomfortable neck angle on a tiny little screen? It's so meh now, isn't it? I much rather emulate and play the games on my PC.. more comfortable and often with far better capabilities too.
Its also funnier (and better) playing handheld titles on a TV screen, with large speakers.
Sometimes its actually hilarious. You remember that stupid noise harvest moon text makes? That hammering, with actually contain some lower frequencies? On more potent speakers, that may just hammer through to adjacent rooms easily
Jack still thinks we'll be playing RDR by Christmas, it seems
Janz wrote:
but it can now boot commercial disc games, think every thing so far was just xbox arcade stuff right?
Booting commercial games was never the issue, running the smaller XBLA ones were far less intensive and that showed progress rather than a loading screen, CGI movie and then a crash with the bigger games that everyone wanted to see. It's all about public image If I'm not mistaken, A-Train HX is also a commercial disc title (as well as XBLA) and that was one of the first "3D" games shown off running on Xenia.
if anything I want to play from 360,is Halo and some XBLA titles (which I probably didn't plaid that much cause studding etc...)
the emulator progressing nicely,I never ever said "by christmas",it's a word you putted in my mouth .
but saying we are not close to run games like Halo 3 etc is a denial,simple as that.
No, it's just having more realistic expectations and thoughts about it than you do.. which you are categorically unable to accept. You will not be playing "Halo 3 etc" on this emulator for the next couple of years. If you think loading an FMV from the disc and then crashing the emulator means it's "SOON.JPG" then you're an idiot.
so we shall have agree to disagree then,and no I am not "denying facts" or "predicting" anything I am not working on the emulator or promising any date.
if I was saying that we start to have playble games by mid 2015,I would be laughed,but now that's is the case.
Not only we won't be playing soon, but even when they will be listed as "playable" it will be another 1-2(+) years before we can say the experience is with little flaws.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
Not only we won't be playing soon, but even when they will be listed as "playable" it will be another 1-2(+) years before we can say the experience is with little flaws.
as i said before: just hope for the xone to get hacked soon. that would speed up this big time, cause they could use the code ms uses (they emulate the whole 360 OS on the xone for the games to play)
(they emulate the whole 360 OS on the xone for the games to play)
Do you have a source on this? Because so far everything Microsoft has shown off and discussed says that games are actually converted, not emulated. They were emulated on the 360 when playing classic Xbox titles though... and that emulator was never decompiled and worked on for PC It was hacked apart for 360 though and the compatibility increased significantly over the official release, which was later abandoned.
have read that yesterday, think it was on kotaku with phil spencer or so.they emulate the whole 360 os to support live etc. the problem they have is the one to trick into recognizing the 360 game, thats why every game has to be downloaded from the internet and is not playing right from the disc, think they use the disc id to check if original game etc. but as they need the games downloaded directly to the os not every game works from the beginning cause the old publishers need to give their ok for the digital download of the game
Great stuff, thanks! I'm looking forward to seeing how this progresses .. as you say, who knows? Perhaps this may lead to better emulation on PC. So far MS are the only ones to really emulate BOTH Xbox and Xbox 360.
+1
Although emulation made it impossible for me get into handhelds. I was introduced to the gameboy on my PC back then, with the no$ emulator for gb(c) games, which strangely enough even allowed for proper "link cable" local coop, which today seems impossible to me.
Anyway, since then, using actually crappy hardware in an aweful body pose didn't seem even remotely acceptable.
And further through time, the same thing happend with other consoles. I cannot be arsed to use barely usable hardware of, e.g, a PS4, for as long I could also just play on a PC. PS4 is basiscally like a gameboy to me
I have that problem with almost every older console. Mainly because I'm not that keen on most ancient controllers. In fact, for most games, a keyboard is way more tactile for me. For those where a gamepad is better, I use a modern one which feels much better in the hand.
Not to mention that old games take up way too much space, faulty connectors can cause a lot of annoyances and there's no quicksave methods unless you use extra hardware. No thanks, give me emulators any day. I got a nice Mame cabinet now which runs them just fine without any hassle.
@ red_avatar
Emulation > Original, in (almost) every aspect. Stupid console hardware.
The point of fixed hardware and the optimization taking place also means, that there is only one version, even though there are subjective needs. For example, some can take a hit to FPS for better IQ, others cant. Yet with consoles you are forced to live with what you get. This optimization for one device thus isn't an advantage, but rather a limitation, to me.
Though obviously emulation cannot necessarily fix everything.
(they emulate the whole 360 OS on the xone for the games to play)
They were emulated on the 360 when playing classic Xbox titles though... and that emulator was never decompiled and worked on for PC
Well, 360 code that emulates Xbox1 games was compiled for PowerPC, so it makes sense that the it was never ported to PC, as it would've meant emulating the 360 to run an emulator to emulate the Xbox1 (emulatorception! )
There's a little more hope to be able to get something useful out of the XboxONE 360 emulator, since that is compiled for x86.
But one thing, as you said, is certain: NEVER be too optimistic when it comes to emulation, it's a very difficult "science" and takes a LOT of time, knowledge and effort. There's no "soon" when it comes to emulation.
Well, 360 code that emulates Xbox1 games was compiled for PowerPC, so it makes sense that the it was never ported to PC, as it would've meant emulating the 360 to run an emulator to emulate the Xbox1 (emulatorception! )
Oh I never expected it would be ported, I just commenting on the fact that MS have done it twice now while we're still struggling to get C(D)XBX to actually do anything.
Quote:
There's a little more hope to be able to get something useful out of the XboxONE 360 emulator, since that is compiled for x86.
Agreed, if the XBONE is ever properly hacked and people have access to the 360 portion of the data, that is. I often wonder just how relevant the current "this really is a PC" hardware in XBONE/PS4 will become when it comes to hacking. I don't think Sony are going to make the same mistakes as last time and even that took several years to come to light.
Quote:
But one thing, as you said, is certain: NEVER be too optimistic when it comes to emulation, it's a very difficult "science" and takes a LOT of time, knowledge and effort. There's no "soon" when it comes to emulation.
Absolutely. Just because a game (a port of a Dreamcast one at that) loads, doesn't mean anything. Jack has a tendency to run back to the forum with every little rumour and piece of information, shaking his crystal ball in people's faces and declaring SOON. It's been going on for years now and it's beyond tiring at this point. It really is a highly difficult process and, like I said before, has peaks and troughs.. a eureka breakthrough will suddenly have Game X using Opcode Z boot up and play (sans shading or other effects) and then ends up forcing massive regressions for other parts of the emulator.
Janz wrote:
the xbox emulation on 360 was terrible, and every game had to be optimized for that
Tell me about it Hackers did manage to improve MS's own compatibility though, expanding the woefully small library of Xbox-on-360 titles to include a great many more. Sadly a lot of them ran like ass and had issues up the wazoo, which explains why MS ditched it -- and the same with Sony and their original software emulator too.
what I posted so far,aka the videos are not "rumors" they are not just "DC" titles,it's official videos of the emulator people playing games 360 emulated,they are not even "years old" ,they are days/weeks at the best, putting your head in the sand just having hard time of being wrong won't help
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