So I decided to read through the tutorials and found an untranslated combat section still in Polish. Havent a clue what it says but I assume its explaining light and heavy attacks as it shows square and triangle symbols. Pretty sure I took this screenshot when the game was 1.01 so it may have been corrected since lol
It's about special attacks - hold square to make fast special attack and hold triangle to make a strong one. After getting them for level up points, I assume
It's about special attacks - hold square to make fast special attack and hold triangle to make a strong one. After getting them for level up points, I assume
Wait what? I played this game almost 30 hours and didnt know you can hold square and triangle as opposed to pressing them to do different speed and strength attacks?
Not to mention the GAME BREAKING Bugs or corrupted saves.
CDP what the hell happened?
Novigrad consists of 2-3 npcs wandering around. Funny I don't remember novigrad being a ghost town in the books.....
Yeah not touching my ps4 until this is fixed
Well on pc there are tens of npc's but only like 2-3 to talk to
overrated game is overrated
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
Noticed a weird issue with the character screen displaying the overall playtime incorrectly. A couple of days ago it was over 24 hours. Now the timer seems to reset at the start of each session. Pretty annoying as I like to know how long I've been playing a game. Anyone else have this problem?
it was broken since the beginning, i remember on the 2nd day i played the game after it came out, it already showed over 1 day while i played ca. 10 hrs at that point.
lvl 34, almost no side quests to complete, even witcher contracts are almost done.
Without spoiling the story, are they some important parts of the game that can be completely diffrent and so highly replayable (like in the second opus with either Vernon roche part or the one from the elf of the scoiatel') ?
Geralt will not longer interact with candles near chests and other interactive elements.
General stability and performance improvements.
Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
Improved camera smoothness.
Performance improvements during some cutscenes.
Fixed case where game was crashing on loading a save in certain situations.
Various bug fixes and user experience improvements in GUI panels.
Fixed issue where some players were unable to run after Wandering in the Dark quest.
Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest.
Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog quest.
Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest.
Fixed issue where Player was unable to move freely during Blindingly Obvious quest.
Fixed issue where Player was unable to activate portal during Wandering in the Dark quest.
Fixed issue where Player could get trapped in Turseach castle ruins.
Fixed issue where Roche was not present at Hanged Man's tree during Eye for an Eye quest.
Fixed issue where Player was unable to talk or interact with certain NPCs.
Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
Fixed issue where player was unable to use certain actions after Carnal Sins quest.
Fixed issue where Geralt was sometimes unable to mount Roach. Fixed issue where some players where experiencing infinite loading screen during King's Gambit quest.
Fixed issue where Simun was not properly spawned in An Unpaid Debt quest.
Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven's Treasure quest.
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