The Witcher 3: Wild Hunt
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Mister_s




Posts: 19863

PostPosted: Wed, 20th May 2015 17:30    Post subject:
sabin1981 wrote:
Mister_s wrote:
Are all POIs shown on the map only in the first (tutorial) area? Why didn't they use a system in which you get a POI on your map when you read a book or overhear something? Does it work like that in the 'real' game area when I leave White Orchard? I know I can disable POIs in the HUD options, but I don't have time to wander aimlessly in the game.


Those aren't *all* the POIs and you do learn most of them from books, sign posts, message boards and conversations -- and yes, apparently you can completely disable them too.

I'm in White Orchard, so I don't know how it works later on. When I open the world map, I see a number and a question mark above. I assume that's the number of POIs I haven't been to yet since it decreases when I find one. Now when I count the question marks on the map, the amount on the map is the same as the number on top, so I guess all the question marks are already present on my map. Am I correct in my assumption? This would mean all the POIs were already on my map when I started the area.
I don't know whether I explained it clearly.
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harry_theone




Posts: 11212
Location: The Land of Thread Reports
PostPosted: Wed, 20th May 2015 17:33    Post subject:
Finally finished the Wild Heart quest, motherfucker! Evil or Very Mad Even had to lower the difficulty.

 Spoiler:
 


Last edited by harry_theone on Wed, 20th May 2015 18:00; edited 1 time in total
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Wed, 20th May 2015 17:37    Post subject:
Do we get more XP on higher difficulty levels?


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randir14




Posts: 4950

PostPosted: Wed, 20th May 2015 17:55    Post subject:
h0rnyfavn wrote:
Do we get more XP on higher difficulty levels?


You get less
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zibztrollingme




Posts: 1526
Location: RAR - Racist Against Russia. Apparently.
PostPosted: Wed, 20th May 2015 18:05    Post subject:
I still run into trouble from time to time as my fingers get lost in the weird keyboard combinations but once you get used to it you can take down enemies 4-5 levels above you easy
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 20th May 2015 18:14    Post subject:
Mister_s wrote:
sabin1981 wrote:
Mister_s wrote:
Are all POIs shown on the map only in the first (tutorial) area? Why didn't they use a system in which you get a POI on your map when you read a book or overhear something? Does it work like that in the 'real' game area when I leave White Orchard? I know I can disable POIs in the HUD options, but I don't have time to wander aimlessly in the game.


Those aren't *all* the POIs and you do learn most of them from books, sign posts, message boards and conversations -- and yes, apparently you can completely disable them too.

I'm in White Orchard, so I don't know how it works later on. When I open the world map, I see a number and a question mark above. I assume that's the number of POIs I haven't been to yet since it decreases when I find one. Now when I count the question marks on the map, the amount on the map is the same as the number on top, so I guess all the question marks are already present on my map. Am I correct in my assumption? This would mean all the POIs were already on my map when I started the area.
I don't know whether I explained it clearly.


I actually don't know in regards to the POI count at the top, but I do know that all the ? you see when you first get to White Orchard *isn't* the full amount of ? on that map, I've discovered quite a few that weren't already shown and had to either be ran into, or added to map via books/conversations/etc.
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Wed, 20th May 2015 18:19    Post subject:
What am I missing here? Confused

Found the body, examined, picked up papers, cleared the area around. But the icon is still white in color.

http://i.imgur.com/MTNkBia.jpg
http://i.imgur.com/VdA4RuI.jpg

Edit: messed around a bit. Found the key. Opened the door but the chest is locked. Mad Need another key.


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.


Last edited by IamAWESOME on Wed, 20th May 2015 18:27; edited 1 time in total
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CoFran




Posts: 117

PostPosted: Wed, 20th May 2015 18:20    Post subject:
anyone has registry keys of a Titan X to redeem free keys thru Geforce Experience?
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Janz




Posts: 14000

PostPosted: Wed, 20th May 2015 18:21    Post subject:
you most likely need to modifiy your gfx bios and beside that -> that would be fraud!
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Wed, 20th May 2015 18:27    Post subject:
@randir14

Wut? It doesn't make any sense Laughing




PS What am I supposed to do here?


It's in the cave where you get a cool mage armor (+5% sign intensity per item) and fight a mini-boss


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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madness




Posts: 13319

PostPosted: Wed, 20th May 2015 18:31    Post subject:
First crash after over 5 hours, while in menus...and yea, I have frames unlimited
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randir14




Posts: 4950

PostPosted: Wed, 20th May 2015 18:42    Post subject:
h0rnyfavn wrote:

PS What am I supposed to do here?


When you do quests with Keira eventually you'll get an item that can open those things.
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Wed, 20th May 2015 18:44    Post subject:
@randir14

PS I wish we could put notes on the map! Now I have to write down that I can go there later and blow this stuff lol


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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lolozaur




Posts: 26310

PostPosted: Wed, 20th May 2015 18:47    Post subject:
where you find Gran, there are illusions on the ground, anyone deleted them all, something interesting there? Very Happy couldnt find all Crying or Very sad
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Stormwolf




Posts: 23693
Location: Norway
PostPosted: Wed, 20th May 2015 18:49    Post subject:
Mehh, the inventory bug is annoying as hell. Received a book duringa a quest, and started reading it, after finishing it to my dismay the game had frozen. Could move the mouse, but i just couldn't click on anything :/
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JBeckman
VIP Member



Posts: 34981
Location: Sweden
PostPosted: Wed, 20th May 2015 18:51    Post subject:
http://zenhax.com/viewtopic.php?f=9&t=940&sid=88507152b59614606a1f6dc4050d2544

File unpacker, REDKit is still planned but until then this can be used to dig into the actual game files. Smile

for example in w2import.csv we'll find the choices that carry over from existing saves, most but not all of these are offered as dialogue choices if you choose to simulate a W2 import. Smile
(At a glance one choice that did not come up during the in-game conversation was whether Geralt still had his blue stripes "tattoo" or not.)

 Spoiler:
 
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Wed, 20th May 2015 18:51    Post subject:
I still can't use my crossbow.. wtf... I select it via the wheel..then I try pressing or holding MMb but nothing happens


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Wed, 20th May 2015 19:00    Post subject:
@h0rnyfavn Do you mean set items? Set of mage Griffon armor? It's on other side of same cave. It's guarded by vampire. Pretty nice fight. Very Happy



The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Wed, 20th May 2015 19:02    Post subject:
@IamAWESOME

I found them, yes=) You can kill this vampire just standing near the coffin and spamming igni at the beast below lol


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Wed, 20th May 2015 19:04    Post subject:
I didn't know it was a vampire. Took around 10 minutes to roam around and kill, heh. Very Happy


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Wed, 20th May 2015 19:06    Post subject:
is loot random in tw3 or is it hand placed ?
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Mister_s




Posts: 19863

PostPosted: Wed, 20th May 2015 19:09    Post subject:
sabin1981 wrote:
Mister_s wrote:
sabin1981 wrote:


Those aren't *all* the POIs and you do learn most of them from books, sign posts, message boards and conversations -- and yes, apparently you can completely disable them too.

I'm in White Orchard, so I don't know how it works later on. When I open the world map, I see a number and a question mark above. I assume that's the number of POIs I haven't been to yet since it decreases when I find one. Now when I count the question marks on the map, the amount on the map is the same as the number on top, so I guess all the question marks are already present on my map. Am I correct in my assumption? This would mean all the POIs were already on my map when I started the area.
I don't know whether I explained it clearly.


I actually don't know in regards to the POI count at the top, but I do know that all the ? you see when you first get to White Orchard *isn't* the full amount of ? on that map, I've discovered quite a few that weren't already shown and had to either be ran into, or added to map via books/conversations/etc.

Thanks Sabin.
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Stormwolf




Posts: 23693
Location: Norway
PostPosted: Wed, 20th May 2015 19:11    Post subject:
Sin317 wrote:
is loot random in tw3 or is it hand placed ?


I redid a section once and all the loot was the same so it looks to be hand placed.
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Newty182




Posts: 10805
Location: UK
PostPosted: Wed, 20th May 2015 19:13    Post subject:
CoFran wrote:
anyone has registry keys of a Titan X to redeem free keys thru Geforce Experience?

Janz wrote:
you most likely need to modifiy your gfx bios and beside that -> that would be fraud!


Maybe go to a LAN party and play pass the Titan... Laughing


Ryzen 5 5600, ASUS ROG STRIX B550-F GAMING WIFI II, Corsair Vengeance RGB RT 32GB 3600MHz C16, MSI RTX 5070 Ti Ventus 3X OC , Corsair RMx Series RM750x. AOC AGON AG324UX - 4K 144Hz 1ms
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ixigia
[Moderator] Consigliere



Posts: 65080
Location: Italy
PostPosted: Wed, 20th May 2015 19:18    Post subject:
I tinkered with Mastereffect/Reshade a bit in order to remove some of the brown-ish palette (especially at midday), without butchering the visuals too much. Initially the idea was to emulate the original trailer, but that would mean enabling the sepia filter and other artificial colouring, and since the current game isn't designed for that it would only make it look hippie-ish like Far Cry 4's mushroom sessions (hypothetically we would need different palettes for each time of the day which not even Geralt himself can do Razz)

It's the first "lite" attempt, nothing fancy really, there's some sharpening as well, along with SSAA of course ( In case you want to try it )

 Spoiler:
 


edit: as requested, a V2 with less brightness: http://www.mediafire.com/download/qzh109opb754zyu/Geralt+The+Third+V2.rar



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Sat, 23rd May 2015 02:26; edited 1 time in total
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Supermax2004
Banned



Posts: 2407

PostPosted: Wed, 20th May 2015 19:34    Post subject:
I shit on all the mods and everything else regarding sweet shit and injector .... I fucking hate this shit. Never works or if it does new probs arise like performance probs errors freezes bugs....sth. always fucking happens.

SMAA injectordoesnt work of course. D3D10 stuff is in folder with exe injector key is F7 or Strg+g or k or g or whatever....no it does not activate SMAA thats for sure fucking doesnt work of course. Fuck this shit. The CDP bitches were just too lazy to implement that shit....assholes Evil or Very Mad But the ingame AA is fine. Absolutely fine so whatever.
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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Wed, 20th May 2015 19:36    Post subject:
ixigia wrote:
It's the first "lite" attempt, nothing fancy really, there's some sharpening as well, along with SSAA of course ( In case you want to try it )


Hmm looks quite bright for my taste. Any tips where i should change to make it more darker?
Doesnt have performance impact here. Very Happy


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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Arbit3r




Posts: 252
Location: Lithuania
PostPosted: Wed, 20th May 2015 19:37    Post subject:
Looks better when 'off' for me Rolling Eyes


Internet - the place where Men are Men, Women are Men, and little girls are FBI agents.
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tonizito
VIP Member



Posts: 51405
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 20th May 2015 19:38    Post subject:


LOL


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Wed, 20th May 2015 19:42    Post subject:
JBeckman wrote:
Come to think of it while I'm not sure how it works exactly AMD has a tessellation control slider in CCC which you can scale from off, 2x, 4x, 8x, 16x, 32x and finally 64x so wouldn't that be usable to control it on a global scale?
(IE in this game the water ocean quality tessellation factor can be adjusted - or tweaked, by default it's 32x at high and 64x at ultra. - but if it's hardcoded for the hair effect wouldn't this work to scale it down to more reasonable levels?)

Yeah obviously changing the slider will affect all the tessellation in the game, whether it's hair or ocean. They'll all be limited to whatever you set as maximum. The reason that works is because it always goes through the driver with the number of samples; so even if they hardcode 64 samples for the hair, the driver can discard that value and replace it with the one from CCC Wink

The slider is only a maximum too, it doesn't lower stuff that already meets the limit.
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