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Posted: Mon, 18th May 2015 16:54 Post subject: |
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I'm interested to see how well their AA method works. I read that they were developing it for consoles, but I assumed the PC version would just have regular FXAA.
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Morphineus
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Posts: 24883
Location: Sweden
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Posted: Mon, 18th May 2015 16:55 Post subject: |
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I can get people liking it, but that one has the same effect on me.
Don't like it because it doesn't look or act like hair. And to me it is a lot of power for something that is not quite there yet. I'd rather go with that power used on other things.
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Posted: Mon, 18th May 2015 16:55 Post subject: |
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| randir14 wrote: | | I'm interested to see how well their AA method works. I read that they were developing it for consoles, but I assumed the PC version would just be regular FXAA. |
At least AA turns out to be MSAA, you can only toggle on/off in the game options but you can adjust the MSAA level via ini edtiing.
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Posted: Mon, 18th May 2015 16:58 Post subject: |
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MSAA? meh.. another performance hog...
I'll prolly turn it off and use reshade's SMAA instead
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Last edited by h0rnyfavn on Mon, 18th May 2015 17:00; edited 1 time in total
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Posted: Mon, 18th May 2015 16:58 Post subject: |
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Actually, according to NVidia's guide the game only uses a post-process AA solution. The MSAA in the .ini file is probably just a legacy setting that has no effect.
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Posted: Mon, 18th May 2015 16:59 Post subject: |
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At first I was worried if I can run the game on medium settings with decent fps, now I'm worried if my rig can run the game at all!
Q6600 OC 3.0ghz, MSI R9 280x Gaming Edition, 7gb ram, Asus P5KC
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Posted: Mon, 18th May 2015 16:59 Post subject: |
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| Divvy wrote: | | Actually, according to NVidia's guide the game only uses a post-process AA solution. The MSAA in the .ini file is probably just a legacy setting that has no effect. |
Damn. There goes my plan, like h0rny.
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Posted: Mon, 18th May 2015 17:00 Post subject: |
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The hair on that looks awesome.
Ryzen 5 5600, ASUS ROG STRIX B550-F GAMING WIFI II, Corsair Vengeance RGB RT 32GB 3600MHz C16, MSI RTX 5070 Ti Ventus 3X OC , Corsair RMx Series RM750x. AOC AGON AG324UX - 4K 144Hz 1ms
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Posted: Mon, 18th May 2015 17:01 Post subject: |
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There seems to be a huge difference with NVidia's and PCGH's performance figures though. NVidia's tests seem to run about twice as fast as PCGH's, factoring in the resolution and hardware.
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Posted: Mon, 18th May 2015 17:02 Post subject: |
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@sabin1981
| Quote: | | Injectable SMAA may be an alternative anti-aliasing technique for those seeking a lower-cost solution, though we failed to make it work in our development build. What did work was NVIDIA Control Panel FXAA, with in-game Sharpening enabled to counter added post-processing blur |
Maybe there is still hope. . . I mean for making reshade's SMAA work with w3. Maybe someone will come up with something.. oh well.
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2) SFFPC (streaming via Moonlight+ Sunshine)
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Posted: Mon, 18th May 2015 17:04 Post subject: |
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I also prefer fxaa or something similar that has a smaller impact on performance. MSAA looks fantastic on images. In motion I don't really care that it's a bit blurried due to post processed aa.
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Posted: Mon, 18th May 2015 17:04 Post subject: |
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| Morphineus wrote: |
I can get people liking it, but that one has the same effect on me.
Don't like it because it doesn't look or act like hair. And to me it is a lot of power for something that is not quite there yet. I'd rather go with that power used on other things. |
I wouldn't even notice it in-game that much to be honest. Not only that but it's not taking into effect that it's raining which would make the hair not as fluffy and 'fliud' but more damp and 'heavy'.
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Posted: Mon, 18th May 2015 17:05 Post subject: |
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| PumpAction wrote: | | I also prefer fxaa or something similar that has a smaller impact on performance. MSAA looks fantastic on images. In motion I don't really care that it's a bit blurried due to post processed aa. |
I think the biggest problem with FXAA and SMAA is that they don't do anything about temporal aliasing. So especially in motion you get creepy crawly pixelization that MSAA deals with much more effectively ( and SSAA/DSR even more effectively ).
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Posted: Mon, 18th May 2015 17:28 Post subject: |
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Yes really. You linked the comparison between grass density. Not foliage distance.
http://www.geforce.com/whats-new/guides/the-witcher-3-wild-hunt-graphics-performance-and-tweaking-guide#the-witcher-3-wild-hunt-foliage-visibility-range
| Quote: | | Performance: In the game's starting zone Foliage Visibility has a moderate performance cost. Once you hit the wide open landmasses with hill-top views, however, its cost rockets, instantly making it the most expensive setting in the entire game (with the exclusion of HairWorks in combat encounters). |
High does have some distant foliage and trees but it's much reduced and still comes at a large performance hit. Medium loses even more and there's *nothing* on Low, but the difference in performance between Low and Ultra is nearly 20fps.
Last edited by sabin1981 on Mon, 18th May 2015 17:31; edited 1 time in total
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demde
Posts: 6538
Location: Lake Karachay
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Mon, 18th May 2015 17:31 Post subject: |
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Are we still arguing over this?
Are people still somehow justifying this??
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
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sausje
Banned
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Location: Limboland, Netherlands
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Posted: Mon, 18th May 2015 17:31 Post subject: |
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Posted: Mon, 18th May 2015 17:33 Post subject: |
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Where can I get pre-Maxwell drivers? nvidia's site doesn't seem to have them. I just wanna test how the game will run with "Maxwell" drivers and with older ones installed. *putting on a tinfoil hat* 
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2) SFFPC (streaming via Moonlight+ Sunshine)
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ragnarus
Posts: 686
Location: Somewhere in Warsaw Pact
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Posted: Mon, 18th May 2015 17:34 Post subject: ... |
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Those benchmarks from german site hahah Such a beautiful shitstorm is coming and your high end rigs will cry hard, cant wait for launch ! 
i5 6600 + Silentiumpc Spartan Pro, Asus H170-plus mobo, HyperX 16 GB DDR4 2133MHz, Asus GTX 970 Strix OC, 1TB Seagate Barracuda, BeQuiet L8 500W, Zalman Z9 case, crap monitor 
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demde
Posts: 6538
Location: Lake Karachay
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djvelho
Posts: 1262
Location: Finland
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Posted: Mon, 18th May 2015 17:41 Post subject: |
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How will this run on my 860m laptop? Mix of low and med?
I haven't gotten any new PC parts in 3 years. D:
Oh well I guess it's time to finally finish the first Witcher (I was near the end but my PC at the time died and I never picked it up again). Then move to the 2nd which I own but only played a bit of the intro after I swore I would finish the first one first.
Then build a new PC
Gustave the Steel
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