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Posted: Fri, 15th May 2015 07:03 Post subject: |
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If I hadnt paid 12 dollars for this SHIT i'd be pissed. 4 keys I had lying around and had to use them on something. Other wise i'd promptly asked for a refund and pirated that shit. FUCK YOU CDPR
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xExtreme
Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
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Posted: Fri, 15th May 2015 07:10 Post subject: |
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russ80 wrote: | So no PBR is better than PBR? |
PBR is just a tool, and like any tool it is only as good as the person using it. Now in CDPR's case, I have no doubt that they could use it to its best effect, given free reign, but it's pretty clear from what has been shown so far that the limitations of the consoles have tied one hand behind their back. PBR doesn't magically make a game better by itself. Unity 5 uses PBR. Do you think that the sea of indie shit on Steam is suddenly going be improved just by switching to PBR?
As to your specific question, yes, it is pretty clear that the 2013 stuff in TW2 renderer was better looking than what has been shown to date of the release PBR renderer.
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Posted: Fri, 15th May 2015 07:12 Post subject: |
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randir14 wrote: | He claims the old builds weren't playable? Then why was there a 35 minute gameplay video? All this lying just makes them look worse than if they had admitted to the downgrade early on. |
He means the reveal trailer/footage. Game doesn't look like that but the 35min demo is pretty close to what we are getting and seemed perfectly playable (shitty framerate aside)
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Posted: Fri, 15th May 2015 07:21 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 00:52; edited 1 time in total
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dsergei
Posts: 4054
Location: Moscow, Russia
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Posted: Fri, 15th May 2015 07:26 Post subject: |
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Fri, 15th May 2015 07:27 Post subject: |
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Posted: Fri, 15th May 2015 07:29 Post subject: |
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Is it me or does the Lighting look better on the PS4 version over the PC version?
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sanchin
Posts: 763
Location: Poland
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Posted: Fri, 15th May 2015 07:43 Post subject: |
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rampart wrote: | Is it me or does the Lighting look better on the PS4 version over the PC version? |
Not only you...
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Posted: Fri, 15th May 2015 07:46 Post subject: |
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prudislav wrote: | PC no bra edition |
I think it's more a case of the PS4 shots being from the Arabic modesty edition which leaked early. The US/EU console versions should be braless, and I imagine the Arabic PC versions will also be censored.
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russ80
Posts: 4679
Location: Romania
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Posted: Fri, 15th May 2015 07:46 Post subject: |
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DCB wrote: | russ80 wrote: | So no PBR is better than PBR? |
PBR is just a tool, and like any tool it is only as good as the person using it. Now in CDPR's case, I have no doubt that they could use it to its best effect, given free reign, but it's pretty clear from what has been shown so far that the limitations of the consoles have tied one hand behind their back. PBR doesn't magically make a game better by itself. Unity 5 uses PBR. Do you think that the sea of indie shit on Steam is suddenly going be improved just by switching to PBR?
As to your specific question, yes, it is pretty clear that the 2013 stuff in TW2 renderer was better looking than what has been shown to date of the release PBR renderer. |
Nope. Materials look flat in the old builds whereas in the new ones you can actually tell that something is made out of leather / metal etc because of how it visually interacts with the rest of the scene.
Main PC : I7 12700, MSI Ventus RTX 4090 24gb, Alienware AW3423DW QD-OLED
Laptop : I5 4200H @ 3400mhz boost, GTX 850m 2gb Vram DDR3, 4gb RAM DDR3
Derpsole : Playstation 5 disc edition, Ninty Switcherino
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VR Headset: Meta quest 2 airlinked
Last edited by russ80 on Fri, 15th May 2015 07:48; edited 1 time in total
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dsergei
Posts: 4054
Location: Moscow, Russia
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Posted: Fri, 15th May 2015 07:47 Post subject: |
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rampart wrote: | Is it me or does the Lighting look better on the PS4 version over the PC version? |
It's the KillerCrocker effect. Darker and blurrier is percieved as better.
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Posted: Fri, 15th May 2015 08:35 Post subject: |
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Well the Lighting in the PC version looks like Full Bright, the skin on the characters look odd. The Lighting in the PS4 version makes the characters look more correct. Just a matter of opinion though.
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Posted: Fri, 15th May 2015 08:42 Post subject: |
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pc is definitely sharper, especially the background, even though that could be down to different dof settings.
the ps4 version simply has a better gamma setting and perhaps colour palette, ie. nothing that cant be easily fixed in the pc release.
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zibztrollingme
Posts: 1526
Location: RAR - Racist Against Russia. Apparently.
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Posted: Fri, 15th May 2015 09:29 Post subject: |
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Posted: Fri, 15th May 2015 09:36 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 00:52; edited 1 time in total
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zibztrollingme
Posts: 1526
Location: RAR - Racist Against Russia. Apparently.
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dsergei
Posts: 4054
Location: Moscow, Russia
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Posted: Fri, 15th May 2015 09:50 Post subject: |
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Posted: Fri, 15th May 2015 09:50 Post subject: |
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The_Zeel wrote: | pc is definitely sharper, especially the background, even though that could be down to different dof settings.
the ps4 version simply has a better gamma setting and perhaps colour palette, ie. nothing that cant be easily fixed in the pc release. |
yup, people who want 2013 trailer color palette will be able to easily fix it with sweetfx. PC version does indeed look pretty good, hope to see some outdoor comparisons.
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konkol84
Posts: 3675
Location: Po(o)land
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Posted: Fri, 15th May 2015 09:56 Post subject: |
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yeah, but I think I've read somewhere on that page, in an article for a different game, that the specification shown does not aim @ 60 fps but rather stable 40...
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Posted: Fri, 15th May 2015 09:58 Post subject: |
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konkol84 wrote: |
yeah, but I think I've read somewhere on that page, in an article for a different game, that the specification shown does not aim @ 60 fps but rather stable 40... |
If that's the case this game must be massively unoptimized. GTX 970 for the same settings as PS4 with only 10 more fps?
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Posted: Fri, 15th May 2015 10:02 Post subject: |
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Last edited by celltech on Fri, 3rd Aug 2018 10:29; edited 1 time in total
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