[XBOX] Half_Life_2_PAL-XBOXDVD-DAGGER
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Posts: 35822
Location: UK
PostPosted: Mon, 14th Nov 2005 03:33    Post subject: [XBOX] Half_Life_2_PAL-XBOXDVD-DAGGER


Summary:

By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies.

The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people people he cares about are counting on him.

Half-Life 2 for the Xbox system defines a new benchmark in console gaming with startling realism and responsiveness. Powered by Source technology, Half-Life 2 for Xbox features the most sophisticated in-game characters ever witnessed, advanced AI, stunning graphics and physical gameplay.

Screenshots:

http://media.xbox.ign.com/media/552/552580/imgs_1.html

Review:

http://xbox.ign.com/articles/666/666049p1.html


May the NFOrce be with you always.
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Modemboy




Posts: 81
Location: Your Computer Screen
PostPosted: Mon, 14th Nov 2005 04:13    Post subject:
Awesome......Article 666 on IGN eh?
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dvsone




Posts: 678

PostPosted: Mon, 14th Nov 2005 05:34    Post subject:
1.5gb dl i couldnt resist. Although i bought this for pc i had to see just how well they converted it for xbox. All i got to say is xbox users wont be dissapointed the game looks amazing for an xbox game as perfect as you could want. Main differences ive noticed so far ive played up to kleiners lab. The glass effects where the image bends thru the glass isnt there although it is there in the magnifying glass in the lab. And there's one extra load screen after the gman talks at the beginning. Other than that it plays exactly like the pc version. Lower res textures of course but it seems they used some higher res textures in some parts and lower in others to get a balance and overall on a tv it looks impressive.

for a conversion id give it a 10/10 effort for valve this is an example that should be sent to all developers porting over from pc to xbox. Yet again valve displays its innovation and inginuity in tackling such a complex game that never ran pefect on a pc and runs near perfect on xbox. There is some slow down but with a game with so much complexity built into it thats to be expected.

As far as the game goes for those who havent played it dont compare it to halo, this games more of a movie experience than a straight out shooter. If i didnt own the pc version i would buy it in a heartbeat.
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GP Force




Posts: 861
Location: Hair today, gone tomorrow
PostPosted: Mon, 14th Nov 2005 05:42    Post subject:
dvsone wrote:
1.5gb dl i couldnt resist. Although i bought this for pc i had to see just how well they converted it for xbox. All i got to say is xbox users wont be dissapointed the game looks amazing for an xbox game as perfect as you could want. Main differences ive noticed so far ive played up to kleiners lab. The glass effects where the image bends thru the glass isnt there although it is there in the magnifying glass in the lab. And there's one extra load screen after the gman talks at the beginning. Other than that it plays exactly like the pc version. Lower res textures of course but it seems they used some higher res textures in some parts and lower in others to get a balance and overall on a tv it looks impressive.

for a conversion id give it a 10/10 effort for valve this is an example that should be sent to all developers porting over from pc to xbox. Yet again valve displays its innovation and inginuity in tackling such a complex game that never ran pefect on a pc and runs near perfect on xbox. There is some slow down but with a game with so much complexity built into it thats to be expected.

As far as the game goes for those who havent played it dont compare it to halo, this games more of a movie experience than a straight out shooter. If i didnt own the pc version i would buy it in a heartbeat.


Well put dvsone,indeed well put Smile
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Mon, 14th Nov 2005 08:30    Post subject:
Nice port, im really impressed...but no MP??!! Fuck i hate Valve..i thought they would atleast add HL2 Deathmatch with it..once again Valve didnt disapointed me on how the can be morons
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dvsone




Posts: 678

PostPosted: Mon, 14th Nov 2005 08:38    Post subject:
they did say no MP like 9 months ago when it was announced mainly because it took such an effort to actually do the port they decided to stick with the SP
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russ_beer




Posts: 396

PostPosted: Mon, 14th Nov 2005 09:23    Post subject:
its so small!! Is it mega compressed? I was more or less expecting dvd9 from this one. oh well... i'm not complaining!
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Mon, 14th Nov 2005 10:05    Post subject:
Anyone noticed something funny from the NFO?

"ok, here it is, halflife 2 for xbox lets see how ea fucked up the best sequel of the best game around"

DAGGER should stop smoking crack Laughing

I know EA are the publisher of the Xbox game, but i dont think they have something to do with the development of the game..or do they Confused
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[MR]SloMo




Posts: 50

PostPosted: Mon, 14th Nov 2005 10:11    Post subject:
russ_beer wrote:
its so small!! Is it mega compressed? I was more or less expecting dvd9 from this one. oh well... i'm not complaining!


why ? no hi-res textures at all! it´s just another great work by valve. except of steam of course Wink
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dvsone




Posts: 678

PostPosted: Mon, 14th Nov 2005 16:06    Post subject:
Kommando wrote:
Anyone noticed something funny from the NFO?

"ok, here it is, halflife 2 for xbox lets see how ea fucked up the best sequel of the best game around"

DAGGER should stop smoking crack Laughing

I know EA are the publisher of the Xbox game, but i dont think they have something to do with the development of the game..or do they Confused


no ur thinking right there EA had nothing to do with the development of HL2 it was all developed in house other than their own QA. Actually when it was announced i used the email on valves site and emailed gabe newell and politley asked him why EA when there was such a negative sentiment towards them and he actually replied. Its simple EA was willing to sign the deal which would let steam remain an independant platform. And i guess it works in EA's favor too having such a dedicated community related to its name...a much needed thing after the whole ubisoft drama.
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GP Force




Posts: 861
Location: Hair today, gone tomorrow
PostPosted: Mon, 14th Nov 2005 16:09    Post subject:
Kommando wrote:
Nice port, im really impressed...but no MP??!! Fuck i hate Valve..i thought they would atleast add HL2 Deathmatch with it..once again Valve didnt disapointed me on how the can be morons



Eh ????

You hate Valve Rolling Eyes ?

English please ,I didn't get your last sentence Very Happy
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maxxxp




Posts: 54

PostPosted: Mon, 14th Nov 2005 18:49    Post subject:
It's multi-language and signed?
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Walter_Sobchak




Posts: 9

PostPosted: Mon, 14th Nov 2005 18:55    Post subject:
What a stella port!!!
Just snaffled the game in order to see how valve managed to shoehorn their tech into the xbox.
Ended up playing the first two hours!! upto the "fanboat" sections.
They really have to be commended into the work they have done.
Although the textures have been reduced on some of the npcs, the main actors barney, alex,dr Kleiner and dr vance still look stunning considering the limitations of the format.
Either my peepers are deceiving me or valve have even added some "sudo" hdr bloom wall texture effects to some parts of the levels.
A year after playing this on my PC I’ve forgotten how polished a single player experience half life 2 is...
xbox goty??
Time to enjoy it all over again on a big telly with the sound cranked up Smile
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Elazul




Posts: 550
Location: Jönköping, Sweden
PostPosted: Mon, 14th Nov 2005 19:03    Post subject:
Walter_Sobchak wrote:
What a stella port!!!
Just snaffled the game in order to see how valve managed to shoehorn their tech into the xbox.
Ended up playing the first two hours!! upto the "fanboat" sections.
They really have to be commended into the work they have done.
Although the textures have been reduced on some of the npcs, the main actors barney, alex,dr Kleiner and dr vance still look stunning considering the limitations of the format.
Either my peepers are deceiving me or valve have even added some "sudo" hdr bloom wall texture effects to some parts of the levels.
A year after playing this on my PC I’ve forgotten how polished a single player experience half life 2 is...
xbox goty??
Time to enjoy it all over again on a big telly with the sound cranked up Smile



I couldn´t agree more, this is probably the best conversion ever made.


"Thats no prob kanee! Suck your cock! A Firmware flash is more than fucking enough!" - Supermax2004
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Nailbiter
PUNK



Posts: 6061

PostPosted: Mon, 14th Nov 2005 19:21    Post subject:
am i imagening things or is the boat gun semi lock on?

agree with others, except some frame issues here and there, its a very beautiful game.
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Walter_Sobchak




Posts: 9

PostPosted: Mon, 14th Nov 2005 21:59    Post subject:
Yeah the boat gun does have a semi lockon.
Handy for getting rid of them pesky "dangly roof trap aliens"
Also like the roll the grenade option with the left trigger, great for taking out combine troops. Can’t remember that being in the PC version.
Seen loads more bloom fx throughout the water hazard levels.
Marvellous.
Had to resupply the fridge with beer, saving the world is thirsty work:)
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StarShine




Posts: 782

PostPosted: Mon, 14th Nov 2005 22:10    Post subject:
I'd agree with everything everyones said so far I gave it a quick hour and a half playing through to the big red barn on the Water Hazard level just then and was very very impressed. As far as I could see its pretty much a 1:1 conversion in every respect but the graphics which are still great and clearly pushing the limits of the Xbox. To me the games just an incredible technical achievement and one of the best Xbox games this year.

I saw someone else on the other thread who probably hasn't even played the game critising it because like every console game it uses a controller instead of keyboard and mouse - Im the keyboard and mouses biggest fan and find the control in this like the majority of console FPS games very well done and easy to get the hang of.

Overall a stunning title.
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Ballistic




Posts: 73

PostPosted: Mon, 14th Nov 2005 22:16    Post subject:
im at we dont go to ravenholm Very Happy the xbox port is great. really nice grafics but it has some framerate problems.


KING AMONG MEN
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Tue, 15th Nov 2005 06:50    Post subject:
Nailbiter wrote:
am i imagening things or is the boat gun semi lock on?


yes...mostly after a area loading.

I put my PC screen aside with my TV and put the game on Low settings and its pretty much the same...Pretty cool if you consider that the Xbox is a Celeron 733
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Bubbalynch




Posts: 4

PostPosted: Tue, 15th Nov 2005 11:03    Post subject:
Yea im loving this game myself. And totally agree that this is an excellent example of a 'good port' imo. Never actually played this game, but watched my friend play it on his PC for hours before. Me being a console fan i never tested it myself on the PC but it does look pretty damn good on the Xbox thats for sure.

BTW, n00b question here.. wtf does " slow downs" mean in terms of a game anyways?



-Bubbalynch
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kosmiq




Posts: 2304
Location: Somewhere
PostPosted: Tue, 15th Nov 2005 13:48    Post subject:
This port really is great indeed... Looks very nice thats true. Slow Downs mostly means that the framerate goes below 25fps and makes it seem a little slow.

@kommando
the xbox is NOT a 733MHz Celeron. It is a freak CPU that is something in between the PIII Copperhead and the Celeron. It has more cache then the Celeron but less then the copperhead.
On the other hand the upgraded version that you can buy that is 1.4GHz has a Celeron.



Behold his GLORY! Bow for the technical master!
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Anakin867




Posts: 107
Location: UK
PostPosted: Tue, 15th Nov 2005 20:55    Post subject:
Well since i never played this on PC i must say it is looking great on the Xbox...Altho i like Far Cry alot more this is so far so good. Cool
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bigisy




Posts: 10

PostPosted: Wed, 16th Nov 2005 02:49    Post subject:
jeeeeeeesus!!!!! you guys are so fuckin lucky! man i need to get hold of this game lol
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GP Force




Posts: 861
Location: Hair today, gone tomorrow
PostPosted: Wed, 16th Nov 2005 04:00    Post subject:
Anakin867 wrote:
Well since i never played this on PC i must say it is looking great on the Xbox...Altho i like Far Cry alot more this is so far so good. Cool


JEsus fuck...you might wanna resize that siggy of yours eh Rolling Eyes

Then again you're Anakin... Twisted Evil Very Happy
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Anakin867




Posts: 107
Location: UK
PostPosted: Wed, 16th Nov 2005 10:23    Post subject:
DaMn AlOt Of No PoInT rUlEs EnFoRcErS hErE!

Now i will not do that type of typing again took me a while just to do that lol!

Well played the game for a while now getting better what is the story tho? Dont even understand it .... Confused
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hayvis




Posts: 53

PostPosted: Wed, 16th Nov 2005 11:00    Post subject:
Yes this game clearly tries to force our little Xbox into doing far too much in the graphics department. Sad

Framerate issues ruin this one for me. I'm always happier playing a game with a lower texture resolution and a solid framerate. I'm suprised that they did this as it aims the game at the casual gamer audience (a tremendous amount of EA games have flashy textures/lighting and chronic framerate problems).

Note - Definately do not play this game if you are prone to seizures or epileptic fits - those jerks gonna flip you out.......
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GP Force




Posts: 861
Location: Hair today, gone tomorrow
PostPosted: Wed, 16th Nov 2005 12:37    Post subject:
hayvis wrote:
Yes this game clearly tries to force our little Xbox into doing far too much in the graphics department. Sad

Framerate issues ruin this one for me. I'm always happier playing a game with a lower texture resolution and a solid framerate. I'm suprised that they did this as it aims the game at the casual gamer audience (a tremendous amount of EA games have flashy textures/lighting and chronic framerate problems).

Note - Definately do not play this game if you are prone to seizures or epileptic fits - those jerks gonna flip you out.......


You shouldn't game if you got epileptic... and sorry I just don't agree... Deus ex/half life 2.. frame rate suffers at some points in the game, but it's NOT unplayable....
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Anakin867




Posts: 107
Location: UK
PostPosted: Wed, 16th Nov 2005 13:43    Post subject:
I noticed it was a bit jumpy...Only when it is done loading tho...5 secs after that its normal.
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StarShine




Posts: 782

PostPosted: Wed, 16th Nov 2005 17:24    Post subject:
Anakin867 wrote:
I noticed it was a bit jumpy...Only when it is done loading tho...5 secs after that its normal.


I'd agree with that statement, im kind of picky about framerates so if I had any real problems with this I would say so. So far I played about an hour or so past the part where you get to command the Antlions (Sandtrap) and haven't had any major framedrops even with alot of bad guys on screen and massive expanses of water being rendered in the distance.

Its a measure of just how good this game is that a year after release on a console thats ill suited for such an ambitious game its still alot more enjoyable in my opinion than F.E.A.R., Quake 4 and CoD2.

Its funny as well that someone mentions epilepsy, I remember when this game first came out alot of people that were playing it on pc were complaining about the game giving them headaches - hows that for 1:1 conversion. Razz
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bigisy




Posts: 10

PostPosted: Wed, 16th Nov 2005 19:36    Post subject:
well i'll have it in 2 days time Smile
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