Raging Justice is a modern take on the 2D scrolling brawler that pulls the classic genre kicking and screaming into the 21st century.
In a city held to ransom by a mysterious crime lord, two maverick cops, Rick Justice and Nikki Rage, fight to prove that no-one is above the law.
Whether you dare to take on the criminal world alone, or enlist a friend in a co-op attack, Raging Justice delivers a multitude of ways to defeat your enemies. As you are smashing through a bar fight with a bar stool, mowing down enemies on a lawnmower, or battling terrifying bosses, you can choose to play as good cop or bad cop. Will you arrest the criminals, or pummel them to the ground? The path you choose has consequences.
Raging Justice is a modern game born of a classic era. With online multiplayer, stylistic stop-motion effect HD graphics, and bombastic soundtrack, Raging Justice doesn’t hold back.
PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod
The problem is that so little frames for each animation do not work well with high resolutions. It worked before because of the low resolution. But here, the brain just feels the lack of temporal resolution to the animations. These kinds of animations are ridiculous in 2015. Stupid nostalgia be damned. Want nostalgia, play the classic game, not some shit 2015 copypasta. In 2015, technology should be leveraged to the max. Take a loot at UbiArt animation framework; now imagine she's white! Err, now imagine it was applied to this game. Night and day!
The problem is that so little frames for each animation do not work well with high resolutions. It worked before because of the low resolution. But here, the brain just feels the lack of temporal resolution to the animations. These kinds of animations are ridiculous in 2015. Stupid nostalgia be damned. Want nostalgia, play the classic game, not some shit 2015 copypasta. In 2015, technology should be leveraged to the max. Take a loot at UbiArt animation framework; now imagine she's white! Err, now imagine it was applied to this game. Night and day!
lol did you slip a reference from "A Time to Kill" in your post?
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