Pillars of Eternity by Obisidan
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Radicalus




Posts: 6422

PostPosted: Tue, 7th Apr 2015 13:37    Post subject:
According to flaws of the game, Gamespot states:

"This may mean the dialogue misgendering you in a specific conversation..."

OMG, TRIGGERED!
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DCB




Posts: 5410

PostPosted: Tue, 7th Apr 2015 13:40    Post subject:
qqq wrote:
Eternity doesn't even have bulls. Sad

I would think for reviewers that the problem is not so much the lack of bulls, but the lack of ability to ride them.
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Tue, 7th Apr 2015 14:02    Post subject:
@Radicalus
Quote:
Gamespot can go suck a cock, for all I care.


I doubt they'll find this offensive Troll Face


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Rifleman




Posts: 1390

PostPosted: Tue, 7th Apr 2015 14:29    Post subject:
qqq wrote:
Interinactive wrote:
Yep. It does. In every way.


This can't be. Gamespot just released their review and the game got an 8 because, too much text.[...]

Too much text in RPG. Ok...


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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mvp




Posts: 553

PostPosted: Tue, 7th Apr 2015 14:36    Post subject:
Rifleman wrote:
qqq wrote:
Interinactive wrote:
Yep. It does. In every way.


This can't be. Gamespot just released their review and the game got an 8 because, too much text.[...]

Too much text in RPG. Ok...


There is to much text. More than i've ever seen in any game i've played. I feel like it would be faster for me to read The Lord Of The Rings, compared to the text in Pillars Of Eternity, and in not even half way. At this point i have pretty much no clue who and what the different factions in Defiance bay does. In BG and Neverwinter i had a pretty good idea, they were a lot better at conveying the important aspects of the game, than Pillars Of Eternity are.

Still, a great game!
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Rifleman




Posts: 1390

PostPosted: Tue, 7th Apr 2015 14:53    Post subject:
mvp wrote:
Rifleman wrote:
qqq wrote:


This can't be. Gamespot just released their review and the game got an 8 because, too much text.[...]

Too much text in RPG. Ok...


There is to much text. More than i've ever seen in any game i've played. I feel like it would be faster for me to read The Lord Of The Rings, compared to the text in Pillars Of Eternity, and in not even half way. At this point i have pretty much no clue who and what the different factions in Defiance bay does. In BG and Neverwinter i had a pretty good idea, they were a lot better at conveying the important aspects of the game, than Pillars Of Eternity are.

Still, a great game!

Well, I love the fact that there is so much text. Specially descriptions of the characters - I can read how do they look, what they seems to feel and so on. I loved it in P:T and I love it here. For me - it is not too much text there Smile And I have no problem with factions in DB also I must say. I love to read I admit So Much Win


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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vurt




Posts: 13810
Location: Sweden
PostPosted: Tue, 7th Apr 2015 15:22    Post subject:
Didn't play it yet but imo, RPG's are rarely as good as the best fantasy books. So i totally get what they mean if it's the typical and rather mediocre story + a ton of text which is also drawn out for the purpose of bragging about how much text the game has.

inquisitor had this problem imo, walls of text for the purpose of walls of text (and not because of a great story that needs walls upon walls of text Wink )
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AmpegV4




Posts: 6248

PostPosted: Tue, 7th Apr 2015 15:53    Post subject:
Aside from the retarded launch bugs, I'd be surprised if another game this year can top PoE for me. I must agree I found the writing style is pretty loaded, but i think they approach it this way to give you a better experience in further replays. I have the general gist of the story, factions and the world they've created, but know a second play-through would answer a lot of questions.

My only beef right now is wishing i had started my play-through on hard or super hard. Once i did defiance bay the game became effortless. If the NPC's weren't playing such a huge storytelling role I'd solo or go with 2 chars.
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Radicalus




Posts: 6422

PostPosted: Tue, 7th Apr 2015 15:55    Post subject:
vurt wrote:
Didn't play it yet but imo, RPG's are rarely as good as the best fantasy books. So i totally get what they mean if it's the typical and rather mediocre story + a ton of text which is also drawn out for the purpose of bragging about how much text the game has.

inquisitor had this problem imo, walls of text for the purpose of walls of text (and not because of a great story that needs walls upon walls of text Wink )


Situation here is different entirely.

The story is not typical in any way (closest to it is MotB perhaps). The text is not much by any standard, journos probably never read a book in their lives, so that's why it is hard for them.

The text during dialogue contains not only the exchnged words, but contain descriptions of characters, imagery and emotions. It works really well.

If you want, you can skip all books, and still be fine, but the world has a lot of backstory.

Journos can go suck a cock.
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DCB




Posts: 5410

PostPosted: Tue, 7th Apr 2015 16:02    Post subject:
Given that most game journalists are typically art degree holders that couldn't get a real job, it's a safe bet that most of them have probably read a book or two. The writing in PoE is ok, but it's hardly Dostoyevsky or something.
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jarlian




Posts: 195

PostPosted: Tue, 7th Apr 2015 16:25    Post subject:
I like playing the game, but it's not beacause of it's story. I liked Baldurs Gate story alot more. With that opinion, I think most text will become annoying pretty quickly.

After a few levels I hardly pay any attention when text is not spoken. I just click it away cauz I have the feeling it wasn't important enough in the first place. Sometimes a dialogue option comes up and I rarely have to read back the previious bit. Most of the times the outcome is the same anyhow.

I like the game, but it's more the genre then this game specifically.
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Radicalus




Posts: 6422

PostPosted: Tue, 7th Apr 2015 16:34    Post subject:
DCB wrote:
Given that most game journalists are typically art degree holders that couldn't get a real job, it's a safe bet that most of them have probably read a book or two. The writing in PoE is ok, but it's hardly Dostoyevsky or something.


I doubt they read anything serious. Perhaps some fanfic. I really have a bad opinion about most journos, and almost all gamejournos - because if they had any sense, it would already be apparent, but there's no proof to that.
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Il_Padrino




Posts: 7544
Location: Greece by the North Sea
PostPosted: Tue, 7th Apr 2015 17:25    Post subject:
I think the amounts of text in this game is really not too much. It's exactly what's to be expected in this kind of RPG. Also the quality of the text is pretty high, it's clearly not written by a teenager or something. Smile

If you think this game has a lot of text, try Sunless Sea Very Happy (which is also excellent, because of its great writing)


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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Aquma




Posts: 2805

PostPosted: Tue, 7th Apr 2015 17:44    Post subject:
Some of the reviewers simply aren't used to playing games like this, or haven't played them in a while. PoE does have a lot of text, but all of it serves a purpose. There's no bloated dialogues for their own sake here - it all builds the world, story and atmosphere. The story itself is a bit less of a fairy tale than, say, BG2, which will suit some and dissapoint others. Personally I like to encounter such themes in games and I rarely do, so I really loved it.
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vurt




Posts: 13810
Location: Sweden
PostPosted: Tue, 7th Apr 2015 17:52    Post subject:
Aquma wrote:
Some of the reviewers simply aren't used to playing games like this, or haven't played them in a while. PoE does have a lot of text, but all of it serves a purpose. There's no bloated dialogues for their own sake here - it all builds the world, story and atmosphere. The story itself is a bit less of a fairy tale than, say, BG2, which will suit some and dissapoint others. Personally I like to encounter such themes in games and I rarely do, so I really loved it.


Sounds great Smile
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Muki




Posts: 313

PostPosted: Tue, 7th Apr 2015 18:21    Post subject:
I've played around 15 hours, not sure if I will finish or uninstall.

There are places where an unnecessary amount of text is unleashed on you, but their intention is to create a likable and interesting world.
I enjoyed reading every Mass Effect or Witcher codex entry and background info, spent time with a fair number of TES books as well (I think that's hardcore, but TES is good enough that some books in the game world are indeed worth reading).

Pillars of Eternity is just plain boring, forced writing much like Dragon Age where I'd sooner just click through the dialogue and try to scan for the important parts of the text than read their background info, or ever look upon the lore and books.



But Gamespot are probably just derps whose brains cannot comprehend over 2 lines of text anyway. Laughing
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DCB




Posts: 5410

PostPosted: Tue, 7th Apr 2015 18:39    Post subject:
I think the problem with PoE's plot is the far more interesting elements of it lie in the past, and don't really get much screen time until late in the game (and even then are fairly brief). The early going through the current setting can be a bit bland, not to mention very info-dumpy because of the need to introduce the new setting/lore.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 7th Apr 2015 19:36    Post subject:
PoE compared to DA:I, i found DA:I much more engaging. The story in it might be standard crap, but IMO it still was delivered more interestingly than the story in PoE
I am several hours in act 3 currently, and i still didn't got a moment in the story where i was excited to see what will happen next. The writing clearly is better though. But what does it help, if it gets told so boooring


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Radicalus




Posts: 6422

PostPosted: Tue, 7th Apr 2015 19:46    Post subject:
Bob Barnsen wrote:
PoE compared to DA:I, i found DA:I much more engaging. The story in it might be standard crap, but IMO it still was delivered more interestingly than the story in PoE
I am several hours in act 3 currently, and i still didn't got a moment in the story where i was excited to see what will happen next. The writing clearly is better though. But what does it help, if it gets told so boooring


Depends on what one likes as well. For me, DAI was much, much less engaging. The combat was mind-numbing, PC controls were even worse. There was no reason to explore, full of MMO fetch quests. The only thing it had going for it, was the AAA budget.
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Muki




Posts: 313

PostPosted: Tue, 7th Apr 2015 19:50    Post subject:
Radicalus wrote:
Bob Barnsen wrote:
PoE compared to DA:I, i found DA:I much more engaging. The story in it might be standard crap, but IMO it still was delivered more interestingly than the story in PoE
I am several hours in act 3 currently, and i still didn't got a moment in the story where i was excited to see what will happen next. The writing clearly is better though. But what does it help, if it gets told so boooring


Depends on what one likes as well. For me, DAI was much, much less engaging. The combat was mind-numbing, PC controls were even worse. There was no reason to explore, full of MMO fetch quests. The only thing it had going for it, was the AAA budget.


Agree. The Captain Janeway witch for example was interesting, as well as some other side plots.

But I also remember climbing the wizard's tower that had like, some six levels that took around 8 hours and was nothing but a painful grind. I did not really care about the "story" elements in there. Same with their endless dwarven tunnels.
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Tue, 7th Apr 2015 19:50    Post subject:
DAI is probably the worst AAA/non-indie rpg ever made, stop comparing games to it !


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 7th Apr 2015 19:56    Post subject:
@Muki

Are you now talking about Dragon Age Origins? Because i can't remember anything of what you mentioned in DA:I


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DCB




Posts: 5410

PostPosted: Tue, 7th Apr 2015 20:11    Post subject:
Yeah that was the mage tower and Deep Roads from Origins. Bob only liked Inquisition because he got to ride the Bull.
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Muki




Posts: 313

PostPosted: Tue, 7th Apr 2015 20:18    Post subject:
Bob Barnsen wrote:
@Muki

Are you now talking about Dragon Age Origins? Because i can't remember anything of what you mentioned in DA:I


Oops, sorry. Yes I only played DA:O and DA2.

PoE's way of dumping boring text/story into the game reminded me of DA:O, although I would not say the two games are that similar. What I found common was, that they both tried hard to establish some kind of lore/plot in their generic fantasy setting and boring quests.
In comparison, ME1/2 were better with their sci-fi presentation and even Wasteland 2 had a more engaging world IMO. But I have yet to finish PoE.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 7th Apr 2015 20:43    Post subject:
DCB wrote:
Yeah that was the mage tower and Deep Roads from Origins. Bob only liked Inquisition because he got to ride the Bull.


Aww Yeah

Actually i wanted to ride Sera, but sadly i didn't finish the romance before the game ended

----------

But i must say, that after playing PoE i have the desire to playthrough Baldurs Gate 2 again. Maybe after GTA 5 Smile
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blackeyedboy




Posts: 10079
Location: Transylvania
PostPosted: Tue, 7th Apr 2015 21:31    Post subject:
Hm, new update on Steam, it seems. 578.4 MB

EDIT

Guess it's the "Pillars.of.Eternity.Update.3-FTS" one. Smile

No news or release notes on Steam though.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Tue, 7th Apr 2015 22:55    Post subject:
Weirdly enough, I hated the endless text and info-dumps in DA:I, but I'm loving the verbosity of PoE.

I think the difference is that:
1) In PoE the quality of the writing is just generally higher.
2) Quests, even side quests, are more interesting in PoE, which in turn gets you more involved in their backstory, which in turn makes you more interested in dialogues and background info.

In DA:I what do I care about a minor character that wants me to fetch X amount of stuff or go kill monster Y? Just do it and get the XP.
On the other hand, in PoE even minor sub-quests always tie in with the background story of the world and can give you insight, sometimes even on aspects of your main quest.


One thing I would recommend tho: at least in act one try and force yourselves to read carefully the books you find around and query people about the history and politics of the region.
Get a grasp on the basics (the Saint's War, the Glanfathans vs Settlers wars, the hollowborn, etc.). This will make future dialogues and quests much, MUCH more interesting and captivating. If you skip all the backstory/lore at the beginning the motivations behind characters and factions will not make any sense later and you will quickly loose interest, making the game much less enjoyable for yourself.


blackeyedboy wrote:
Hm, new update on Steam, it seems. 578.4 MB

EDIT

Guess it's the "Pillars.of.Eternity.Update.3-FTS" one. Smile

No news or release notes on Steam though.


I think it's an hotfix for the game-breaking "can't open doors" bug introduced with patch 2.
A full 1.04 patch is still scheduled for release "soon" apparently, don't know when.

PS: the initial FTS update 3 was bugged, if you have a "update.exe.exe" in your game folder you have the bugged version, just extract that file with winrar in the game directory to fix the problem.
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blackeyedboy




Posts: 10079
Location: Transylvania
PostPosted: Tue, 7th Apr 2015 23:15    Post subject:
Thanks, but I bought the game on Steam a couple of days ago (from g2play - 18 Euro or so).

It's the least I can do to support such type of games. Smile


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Rifleman




Posts: 1390

PostPosted: Tue, 7th Apr 2015 23:42    Post subject:
Hmm, question about attributes: I have Intelect of 10 on my Rogue but for certain covnversation I need 13. I put on robe with Intelect+2 and ring+1 but I have 12. Tried with helmet +2 Intelect and it is still 12. I can't increase more than 2? Didn't try rest in tavern with Intelect buff...

EDIT: With rest I can have 13... ok..


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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Sauronich




Posts: 2062

PostPosted: Tue, 7th Apr 2015 23:48    Post subject:
If you have equipped multiple items that affect the same stat, only the one with the biggest bonus counts, in your case the +2 int robe/helmet.
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