Ironcast
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sat, 28th Mar 2015 18:54    Post subject: Ironcast
No thread for this? Weird, it just came out and it's awesome!

All the info you need:
Steam page:
http://store.steampowered.com/app/327670/

Gameplay+commentary:


Screens to know what's up:



Don't be put off by the Bejeweled part, it's a mechanic for resource gathering, the other half of the game is turn-based mecha-dueling strategy.
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scaramonga




Posts: 9800

PostPosted: Sun, 29th Mar 2015 01:45    Post subject:
Well I'm a Bejeweled freak, so I think I'll snag this Very Happy



*Edit*
Code:
Ironcast.Green.Edition-ALI213


Yup, I like Smile
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Mon, 30th Mar 2015 00:52    Post subject:
Green edition? I grabbed the Alias rlz from kickassT, what's the difference between them, do you know?
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Prandur




Posts: 2685

PostPosted: Mon, 30th Mar 2015 10:41    Post subject:
Was waiting for full yarrh version of this... glad to see I'm not the only one interested Smile

However, playing PoE atm so this might need to wait.
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Guyver




Posts: 2221
Location: Bunga-Bun... err Italy.
PostPosted: Mon, 30th Mar 2015 14:45    Post subject:
seems like a better game than puzzle quest!
gonna try! Very Happy


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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Tue, 31st Mar 2015 04:41    Post subject:
On the Alias rlz after beating the boss no dialog came up and I had to quit out the game, now my savegame is gone, dafuq?
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diaboliquin




Posts: 400
Location: Mexico
PostPosted: Wed, 1st Apr 2015 03:19    Post subject:
Very addictive and nice puzzle game.
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scaramonga




Posts: 9800

PostPosted: Wed, 1st Apr 2015 03:57    Post subject:
VGAdeadcafe wrote:
Green edition? I grabbed the Alias rlz from kickassT, what's the difference between them, do you know?


None buddy Smile

Great game though
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 1st Apr 2015 11:50    Post subject:
The game is fantastic, gorgeous artwork and nice tactical Puzzlequest gem matching. My only complaints are the gold supply, which is really poor, and how painfully short the game is - you only get 18 fights and that's it. Wasted potential if you ask me and it's not even if they could blame Early Access either, it's a full release.
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VGAdeadcafe




Posts: 22230
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PostPosted: Thu, 2nd Apr 2015 05:52    Post subject:
sabina did you beat the boss? Are you playing the Alias rlz?

Also, gold supply do you mean the scrap? There's plenty of scrap dude. You get fixed amounts by beating missions, too, you don't just get what you grab from the board.
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AmpegV4




Posts: 6248

PostPosted: Thu, 2nd Apr 2015 05:57    Post subject:
I jdk what am doing wrong.. Get my ass handed to me every single time by 2nd or 3rd mission. Don't even get a chance to buy an upgrade and 2nd mission fighting upgraded shielded reinforced mechs... I luckily beat one once, then they throw a 2nd one at u straight after in the same challenge ffs

I wish had of been more bejeweled tbh.
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VGAdeadcafe




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PostPosted: Thu, 2nd Apr 2015 06:09    Post subject:
AmpegV4 wrote:
I jdk what am doing wrong.. Get my ass handed to me every single time by 2nd or 3rd mission. Don't even get a chance to buy an upgrade and 2nd mission fighting upgraded shielded reinforced mechs... I luckily beat one once, then they throw a 2nd one at u straight after in the same challenge ffs

I wish had of been more bejeweled tbh.

1) Choose the easy missions unless you get some awesome unique upgrade.
2) Focus more on your shields and less on your speed.
3) Target the enemy's most dangerous weapon, for example if you have good shields, target his 1-shot weapon and ignore his autocannon. Ignore his shields.
4) You can leave your opponent disabled and almost dead unless you're in danger of losing due to the turn limit. So you can gather some stuff from the board and then kill him.
5) Firing requires 3 ammo, so you want to have 6 or 9 ammo capacity.
6) If you have extra scrap upgrade your cooling capacity because it is used for firing+shields+speed. And you start the battles with full coolant!
7) Always have a 1-shot weapon available that does high damage, so you can do some damage through shields. And you can do those missions that prohibit damage on some modules.
8 ) I avoid the Trade missions altogether.
9) Things get easier in followup playthroughs because you get more stuff and passive bonuses like more health on levelup!
I killed the boss in my second attempt/life

Has anyone encountered the boss bug I mentioned earlier?
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VonMisk




Posts: 9467
Location: Hatredland
PostPosted: Thu, 2nd Apr 2015 08:36    Post subject:
Bought it, fun little game but could use a few modifications in mechanics/UI.

I find walking pretty useless but my friends says that the second part of the game is more reliable on it then shields.

@ AmpegV4 - As VGA said focusing on enemies highest dps 1-shot is a valid strategy for most of the game. You can select what you want to shoot when you open the menu with sight sign on enemy's part of the screen.


Last edited by VonMisk on Thu, 2nd Apr 2015 09:17; edited 1 time in total
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AmpegV4




Posts: 6248

PostPosted: Thu, 2nd Apr 2015 08:39    Post subject:
Ya thanks guys, I had been focusing defenses and drives, will give it a shot.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 2nd Apr 2015 13:39    Post subject:
VGAdeadcafe wrote:
sabina did you beat the boss? Are you playing the Alias rlz?

Also, gold supply do you mean the scrap? There's plenty of scrap dude. You get fixed amounts by beating missions, too, you don't just get what you grab from the board.


Aye, I beat the first boss but it was insanely difficult - the scrap you get just isn't enough, not when you're paying 400-600 for repairs after each mission, and then you have to pay 750/850/1200++ for blueprint unlocks *and then* you have to pay for the, sorely needed, standard Ironcast upgrades. Honestly, you don't get anywhere near enough scrap from this game and it's made even worse by the forced time/mission limit Sad In the end, I beat the first boss by the skin of my teeth - on my fifth or sixth run, I think it was - and got so fed up with the costs that I just used Cheat Engine to give myself 30k scrap. I bought my upgrades and beat the final boss, then deleted.

It's a great game, it's just too short, too restricted, and too unforgiving with the scrap costs/gains. Oh and yes, Alias release Smile I had most of the same feeling with FTL at first, with the chase mechanic, so using a no-chase mod really improved the enjoyability of the game with me and I kind of hope something like that happens with Ironcast Very Happy

VonMisk wrote:
I find walking pretty useless but my friends says that the second part of the game is more reliable on it then shields.


Once you start unlocking some of the heavier Drives, walking becomes near essential in the second half of the game. Shields are awesome but they only mitigate some of the damage and a lot of weapons punch right through them anyhow, but with upgraded Drives you can have 50% dodge chance.

"Best block, no be there"

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djaoni




Posts: 8061

PostPosted: Thu, 2nd Apr 2015 13:58    Post subject:
For better or worse, it's meant to be played over and over and over until you get a perfect run/the unlocks makes it easy enough. The global unlocks include scrap gain increases.

My last run I focused on defense(35% evasion and ~60 shield without overload) and I didn't really take any damage on hard "encounters", so I had like 3k left over scrap that I just pumped into upgrades by the first boss. Sadly, I got fucked over and didn't get any coolant so I still lost on him Laughing

It's a fun little waste of time when you have nothing else to do, like most games like this. Probably could've been something more, but it's still a good game.
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VonMisk




Posts: 9467
Location: Hatredland
PostPosted: Thu, 2nd Apr 2015 15:25    Post subject:
I killed first boss on my 3rd run but I got lucky and found green blueprint that make the fight with him EASY. But on conescutive playthroughs I couldn't beat him due to poor blueprint RNG. But getting to him wasn't a problem with choosing only hard missions. I always have around 3K scrap at day 9.
There is still some work to be put into this game as I wrote earlier.


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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Airbag




Posts: 643
Location: The Netherlands
PostPosted: Thu, 2nd Apr 2015 19:56    Post subject:
Quite enjoying this for what it is. First part, shield seems to be king, but after that first boss I got absolutely destroyed in a normal encounter. Guess RNG will be more prevalent when you have to start relying on that %dodge Sad
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 2nd Apr 2015 19:57    Post subject:
If they added an infinite mode, or half a dozen more campaign bosses/missions, and some way to work out for some extra scrap.. this could be one hell of a great game.
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fissesvin




Posts: 1303
Location: Hyberdyne
PostPosted: Thu, 2nd Apr 2015 20:32    Post subject:
And more mechs. 4 mechs is kinda low. Specially since the defense mechs are much better.


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djaoni




Posts: 8061

PostPosted: Thu, 2nd Apr 2015 20:34    Post subject:
Safe to say this is my best run so far. Got up to 80% evasion at one point. Not really taking any damage. Laughing

 Spoiler:
 


Was that the last boss? Got credits after killing him Sad
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 2nd Apr 2015 20:37    Post subject:
Yup, that was the last one Sad Sometimes it feels like this is an Early Access game... but no, instead we'll have to wait for expansions. Same with what fissesvin said; could do with a nicer mech selection tool Smile
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Tue, 27th Nov 2018 02:39    Post subject:
https://store.steampowered.com/bundle/522/Ironcast_Complete_Collection/

Low price for a good game, bought it after having finished it pirated years ago! Mixture of turn-based combat and matching gems depending on your needs. Like ... resource management!

I like the art style, too!
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lolozaur




Posts: 26310

PostPosted: Tue, 27th Nov 2018 11:37    Post subject:
its good as puzzle quest?
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VonMisk




Posts: 9467
Location: Hatredland
PostPosted: Tue, 27th Nov 2018 12:06    Post subject:
In the end I hated it. It's too random, there is no strategy, you don't see enemies moves so the CPU cheats. You destroy a weapon it will just repair it because it doesn't use the tiles on the board. You can't predict it moves. After 33hr in game I beat the midboss twice. Meh.


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Tue, 27th Nov 2018 13:27    Post subject:
lolozaur wrote:
its good as puzzle quest?

I don't play match-3 games, except this one because it has MECHS. Steampunk MECHS.
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