I'm using pirated copies to try stuff out. PoE is a special case, since I'm only trying out the beta normally restricted to (heavy) backers. Full game I already have preordered
Honestly, all sings point towards it being like a Baldur's Gate anno domini 2015. I don't need any more praise than that - I've put like hundreds of hours into BG2 already. Absurd amount of time, only possible for a teenager (at the time). If PoE is even a fraction of that (and my personal experience with the beta says it is indeed a lot more than a fraction), it's worth every penny
*edit*
Probably repeating myself due to hype AND being drunk. Don't mind me
Oh god, the Steam forum for this gets spammed by useless posts that have nothing to do with the game at all.
I asked a question there about those keys from GMG, and suddenly some retards start talking about their retarded kids that play with their tablets
I was actually expecting that a game like this would attract more mature people
I was actually expecting that a game like this would attract more mature people
it does, but they don't spend their time on steam's bottom feeder forums where the main activity for most posters is telling others their game preference is factually bad.
look at the thread titles, "is it wasd or point and click?"
"Stop Claiming to be The Followup to "Baldurs Gate""
"Just found out that this is to be another counterfeit D&D game instead of actually using the official D&D system. Going to remove from wishlist now, i just really would like Devs to stop attaching "baldurs gate" to products you want to sell when in fact not using D&D ensures that the game will NEVER be a true successor nor will it even hold my interest. does anyone know if and when an ACTUAL follow up the baldurs gate games will be seen?"
Someone needs to tell that man, that the new DnD rulesets went to complete shit!
3.5 Forever, baby!
Actually, 5E is a really good system, IMO. It's less complex then 3/3.5E ( which doesn't even have to be a negative), but it's also faster and has some well-designed class ideas - at the very least it gives most classes something to do in combat
Some stuff I'd change (skills, advantage/disadvantage system), but after the horribly streamlined, MMO-like 4e, it's definitely a step in the right direction. Some stuff I actually like better than 3/3.5/Pathfinder.
Someone needs to tell that man, that the new DnD rulesets went to complete shit!
3.5 Forever, baby!
Actually, 5E is a really good system, IMO. It's less complex then 3/3.5E ( which doesn't even have to be a negative), but it's also faster and has some well-designed class ideas - at the very least it gives most classes something to do in combat
Some stuff I'd change (skills, advantage/disadvantage system), but after the horribly streamlined, MMO-like 4e, it's definitely a step in the right direction. Some stuff I actually like better than 3/3.5/Pathfinder.
Oh yes, I completely agree, 5e is so much better than 4e(I thought DnD died, when they released that). But still my fav is 3.5. It is more complex, it does still have some very quirky rules, that could use a bit of streamlining, but I found more possibilities in that system than in 5e.
Class design is what I like better in 5e, mainly. Like the fact that casters aren't reduced to firing a few magic missiles and shooting crossbows at lower levels (I know there were reserve feats later in 3.5, but I found the system unfit for them, making them horribly overpowered in effect) and that melee classes have more actual abilities to use. And combat without millions of attacks. The system could use more complexity (it's like the other end of the same thing you're writing about 3.5e )but I've got hope for it - in time, with enough support it might evolve into something really cool.
In fact, PoE seems kinda inspired by some ideas from 5e. Spell system for wizards is almost a carbon copy, for example.
Are the 2 of you the same people that cry on the steam page of poe ? cause you sure sound like them. Same over exaggeration and same "my opinion is truth" attitude.
4E might not have been like 3.5 but that was the point, 4E by the end is a very solid, very good system for what it does, 3.5 is fine but really pathfinder is superior anyway if you want that type of system and 5E is just 3.5 light.
They're all fine for what they are and its more a matter of preference, but its fairly clear that you didn't really give 4e a chance by the way you talk about it.
I played 2 whole, big campaigns in 4e - about 2 years worth of sessions. I gamemastered another, shorter one. So yeah, I gave it a fair chance. I found it worse then 3.5e and I have a very clear list of things I didn't like and another, shorter one of those I did.
As for the attitude... you are aware your post is in no way different from ours in this regard, right?
It actually is, maybe you should read some of the absurd shit you 2 write ie " I thought dnd died when they released 4e", "MMO-like 4e" - this one I hear a lot and it never made sense but whatever.
I think I've been fairly restrained in my post, having said that its more a matter of taste then one system being better, all have their advantages and downsides.
I think we should not derail this topic from the game, but as a closing comment on this line of thought, no, I am not crying on the steam page of PoE, I however am entitled to my opinion about DnD. What I considered the essence of DnD mechanics, I saw gone in 4e. The continuity was broken with 4e.
What's absurd in "MMO-like 4e"? It's exactly how the system was designed - more to resemble a computer game, than an RPG system. The mechanic behind 4e wasn't created to support role-playing, but to support an online board/RPG game. It's very, very easy to see. The best proof of this is that there are very simple situations the mechanic just can't represent. For example, you can't make a fight in which someone is knocked on his ass twice in a row, because there's no knockdown mechanic in the system - it's usually part of some encounter power. You don't have it, you can't do it. You have, you can - once! Same goes for disarming and a lot of other stuff. So what happens when disarming - not killing - a group of two or three opponents is your objective in a fight? It can't be done. Sure, you can do that without using dice, just by roleplaying, but that has nothing to do with a system - it's more like going around it, which shouldn't have to happen that often.
Is 4e completely horrible? No, I don't think it is. I did enjoy some parts of it, some fights were actually intense and quite cool to play. But I definitely don't consider it a good RPG system - it lacks flexibility too much.
But of course, you can support or disagree with any idea when all you're using for an argument is "I think so".
And yea, it's obviously a matter of taste - but then taste is exactly seeing one thing as better/nicer/prettier than another one.
*edit*
But yeah, Radicalus is right. The off-top has gone far enough.
3.5's rules on knockdown/trip are really not all that, its nothing you can just do constantly or is all that useful, there are a lot of powers in 4e that guarantee knock prone and most dm's will allow a strength check to knock someone prone, or knocking someone prone as a followup to a grab, and yes you can choose to not kill someone in 4e there are rules for it, also your idea of roleplaying is really weird, you seem to think that roleplaying has something to do with the system and that is just so wrong, ye sure a system can facilitate easier roleplay but generally its mostly just having less rules, there is also a lot of things you can do in 4e that you can't in 3.5 and combat is a lot more fun for most classes, if you're a melee in 3.5 its the most repetitive thing ever, in 4e everyone is well rounded and has a lot of options.
I think we should not derail this topic from the game, but as a closing comment on this line of thought, no, I am not crying on the steam page of PoE, I however am entitled to my opinion about DnD. What I considered the essence of DnD mechanics, I saw gone in 4e. The continuity was broken with 4e.
For me, 4e was dead the moment classes were locked to specific weapon styles. Just like cRPGs in recent years (DA2+). Long live 3.5e!
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum