AMD presents FreeSync [G-sync with no license!]
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rgb#000
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PostPosted: Fri, 20th Mar 2015 11:12    Post subject:
Werelds wrote:
If you don't want anyone singling out G-Sync, you shouldn't single out these models either and be more generic in your statements Wink

not singling out anything, just stating facts. gsync does 30hz minimum, freesync does 40hz. maybe theoretical is lower, but at this time there are no displays that do below 40.
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Werelds
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PostPosted: Fri, 20th Mar 2015 11:51    Post subject:
rgb#000 wrote:
Werelds wrote:
If you don't want anyone singling out G-Sync, you shouldn't single out these models either and be more generic in your statements Wink

not singling out anything, just stating facts. gsync does 30hz minimum, freesync does 40hz. maybe theoretical is lower, but at this time there are no displays that do below 40.

But that is exactly the point. FreeSync does 9 Hz. Just this first wave of monitors don't go that low. Again, FreeSync works from 9 Hz to 240 Hz and that must've been tested in some way, otherwise they wouldn't say that.

You're saying that it's a fact that FreeSync has a bottom limit of 40 Hz and that is incorrect, period. It's like saying G-Sync is limited to 28" monitors because there's no monitor bigger than that, or that it is limited to 16:9 resolutions. The only limitation on any of these fronts that we can be certain of at this point is that the current G-Sync module only does 30-144 Hz.

And yes, it does matter to get this fact about FreeSync right, because it means that we could see a monitor that does 9-144 Hz for example, meaning you could go as low as 9 FPS and still get VRR on it. I still wouldn't give a fuck because it will still feel shit, but I'm sure there are people who do care. Or, to bring in a reason many people are looking at these VRR monitors: you could get a 4K model that allows you to play at 25-35 FPS without having to choose between input lag or tearing (AMD) or be forced to rely on PSR with input lag (Nvidia). Samsung's 4K displays should be out soon, hopefully they'll actually go below 30 Hz. I wouldn't be surprised to see that magical 24 Hz marketing number on those Wink

Prefetian wrote:
The question on my mind is, will these freesync monitors also require an AMD GPU only (while Nvidia GPU's won't work)?

Yes, but not because AMD has locked Nvidia out. If enough manufacturers get on board with Adaptive Sync, Nvidia will have no choice than to implement it. And to give you an idea why that is: both Samsung and LG, who together manufacture and ship over 50% of all TFT panels in the world, are not doing G-Sync but are doing Adaptive Sync. All these Acer, ASUS and BenQ monitors? They all use a Samsung or LG panel.

Furthermore, the top 3 scaler manufacturers (MStar, Novatek and Realtek; scaler is the bit of hardware that drives the TFT panels) have all committed to Adaptive Sync and the monitors that work with FreeSync now all use one of their scalers. And guess where the scalers for all the Acer, ASUS and BenQ monitors come from (for the non G-Sync models, the G-Sync module is a scaler itself)? Yeah, you guessed it Wink

And then there's the manufacturers that don't manufacture panels, but do have in-house scalers and other hardware. Companies like Dell (mostly LG panels) and Eizo (mostly Sharp and AUO panels). None of them have officially committed to Adaptive Sync yet, but I have little doubt that they will, because they were all quick to adopt DisplayPort in general too. And they're not doing G-Sync.

FreeSync is only a name, it's not a technology. The underlying technology is called Adaptive Sync and is completely independent. Nvidia is free to implement it and most likely already has 90% of it done. The question is whether they can come off their high horse and give a shit about gamers for once and just implement it.
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Mr.Tinkles




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PostPosted: Fri, 20th Mar 2015 11:56    Post subject:
Hmm, well that kind of sucks. Sad
Because buying a monitor for adaptive sync and only have it working with one GPU manufacturer is too limiting for me (even though my last 6 or 7 cards have been Nvidia).


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Werelds
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PostPosted: Fri, 20th Mar 2015 12:08    Post subject:
Same here. Like I said, I'm not interested until Nvidia get on board with AS.

G-Sync will never be an option as that will always be locked to Nvidia.
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rgb#000
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PostPosted: Fri, 20th Mar 2015 12:10    Post subject:
it will probably be a while before nvidia admits defeat on this. maybe another year until freesync monitors become so common that nvidia will have no choice but to support it.
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russ80




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PostPosted: Sat, 21st Mar 2015 06:33    Post subject:
Defeat? Reviews show serious ghosting and other issues which make freesync jusr as crap as any other "free" product Reaction


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Shoshomiga




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PostPosted: Sat, 21st Mar 2015 10:40    Post subject: I have left.
I have left.
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Werelds
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PostPosted: Sat, 21st Mar 2015 13:30    Post subject:
russ80 wrote:
Defeat? Reviews show serious ghosting and other issues which make freesync jusr as crap as any other "free" product Reaction

Yes, because ghosting is caused by G-Sync/Adaptive Sync/FreeSync/Anythingbutthedamnpanelandbacklight right? lol wut

Turn overdrive off on the Swift and it has lots of ghosting too. All the reviews are quick tests, no one has had the chance to do a full review yet, but PC Perspective and TFT Central both have a BenQ now (144 Hz TN, like the Swift). As for the ghosting on the LG? You yourself have one of those right (LG's 21:9 displays)? That'll have the same issue as the tested 34UM67. This technology changes nothing to how the panel behaves.

Shoshomiga wrote:
Werelds wrote:

Above the refresh rate (i.e. 60 Hz and your game is doing 80 FPS) that's where Nvidia enforce V-Sync, AMD let you choose whether you want V-Sync on or off - so input lag + juddering or tearing.

I guess this stuff isn't for me then, the only game I play nowadays runs at an fps which is many times the refresh rate of my monitor and it is needed for engine interpolation reasons

You only just realised that that is what these things do? This technology can't magically make 300 Hz refresh rates possible Razz


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Last edited by Werelds on Sat, 21st Mar 2015 15:32; edited 1 time in total
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KillerCrocker




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PostPosted: Sat, 21st Mar 2015 14:12    Post subject:
What are the prices of monitors supporting this? I guess my 7870 wont work anyway


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Surray




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PostPosted: Sat, 21st Mar 2015 14:38    Post subject:
Prices from european stores using http://geizhals.at

Quote:
LG Electronics 29UM67-P 29" 21:9 2560x1080 AH-IPS @ 329€ (preorder)
LG Electronics 34UM67-P 34" 21:9 2560x1080 AH-IPS @ 550€ (preorder)
Acer Predator XG270HU 27" 16:9 2560x1440 TN 144hz @ 500€ (in stock)
Benq XL2730Z 27" 16:9 2560x1440 TN 144hz @ 660€ (in stock)


The LG ones may be 75hz. Some pages (like the hexus.net review) say they are, but the official product page on the LG website says refresh rate 60hz. Weird.


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Breezer_




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PostPosted: Sat, 21st Mar 2015 15:02    Post subject:
My MX299Q which is 60hz, can do 75hz without any frameskipping, guess they are just OC´d 60hz panels.
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Shocktrooper




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PostPosted: Sat, 21st Mar 2015 15:54    Post subject:
if you look at the spec sheets in most 1080p panels, vertical refreshes up to 76hz are often completely within the panel spec but whether they actually work often depends on the display manufacturer/electronics/firmware
most 1080p IPS can do 72hz with custom timings, but on some it changes gamma. a couple of 2560x1080' 21:9 oc to 75hz (like Breezer's) the dell p2414h can even do 80hz over displayport. I got 1080p VA that can do anything between 50 and 76hz without frameskipping and gamma changes. 60 -> 75fps is a notable jump but can't compare to 120fps ofc.
high refresh alone isn't everything for smooth gaming, that's why there are adaptive sync technologies now and backlight strobing to get rid of sample&hold blur, still a shame you can't use both techs at the same time
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russ80




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PostPosted: Sat, 21st Mar 2015 16:47    Post subject:
Werelds wrote:
russ80 wrote:
Defeat? Reviews show serious ghosting and other issues which make freesync jusr as crap as any other "free" product Reaction

Yes, because ghosting is caused by G-Sync/Adaptive Sync/FreeSync/Anythingbutthedamnpanelandbacklight right? lol wut

Turn overdrive off on the Swift and it has lots of ghosting too. All the reviews are quick tests, no one has had the chance to do a full review yet, but PC Perspective and TFT Central both have a BenQ now (144 Hz TN, like the Swift). As for the ghosting on the LG? You yourself have one of those right (LG's 21:9 displays)? That'll have the same issue as the tested 34UM67. This technology changes nothing to how the panel behaves.

Shoshomiga wrote:
Werelds wrote:

Above the refresh rate (i.e. 60 Hz and your game is doing 80 FPS) that's where Nvidia enforce V-Sync, AMD let you choose whether you want V-Sync on or off - so input lag + juddering or tearing.

I guess this stuff isn't for me then, the only game I play nowadays runs at an fps which is many times the refresh rate of my monitor and it is needed for engine interpolation reasons

You only just realised that that is what these things do? This technology can't magically make 300 Hz refresh rates possible Razz


I have Dell not LG it's even in my sig Werelds.

Also the ghosting is an issue with FreeSync and not Gsync. So ..
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Werelds
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PostPosted: Sat, 21st Mar 2015 20:21    Post subject:
russ80 wrote:
I have Dell not LG it's even in my sig Werelds.

Also the ghosting is an issue with FreeSync and not Gsync. So ..

I don't see any sig? And no, I haven't turned them off, I can see Breezer's just fine.

And no, it's not an issue with FreeSync. Ghosting has _nothing_ to do with FreeSync or G-Sync. That has to do with the LCD panel, the backlight and how they are driven. That part is not up to neither FreeSync nor G-Sync. And yes, I'm going to keep bringing the latter in, because they're nearly identical in their operation. The G-Sync module does not drive the panel itself for example, which is where ghosting occurs. Again, the proof lies with the Swift. Turn overdrive off on that and it has lots of ghosting just like any other monitor, regardless of whether they have G-Sync, FreeSync or neither. Ghosting is an LCD issue, not a timing issue.

Ghosting can't be an issue related to FreeSync, because ghosting is an issue that happens nowhere near where FreeSync (or G-Sync) has any effect. FreeSync and G-Sync are pure software solutions; even though G-Sync has a hardware component, that component still hands the actual operation of the panel and backlight off to separate controllers. That component only exists to provide what these new monitors provide now: software support on the monitor side.
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rgb#000
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PostPosted: Sat, 21st Mar 2015 21:37    Post subject:
i see werelds is in a full freesync defense force, but yeah, after looking around it seems there is some kind of ghosting issue.

Quote:
G-Sync works even with frame rates as low as 1FPS

G-Sync forces V-Sync when FPS reaches upper VRR limit

FreeSync doesn't function outside VRR window

VRR window on certain FreeSync monitors is too narrow (LG 34UM67 48-75 Hz)

FreeSync doesn't force V-Sync, it's user optional

FreeSync produces ghosting http://www.pcper.com/files/review/2015-03-19/ghost1.jpg


this comparison picture is especially interesting. we can ignore LG monitor since it's completely different from others. but BenQ XL2730Z is equivalent to Asus ROG Swift, same 1ms, same 144hz, same TN and as you can see there is significant amount of ghosting, and none of it on ROG Swift.
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Shocktrooper




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PostPosted: Sat, 21st Mar 2015 22:16    Post subject:
well either FreeSync has some limiting effect on how the panel is overdriven at varying refresh rates or BenQ engineers messed up the overdrive implementation
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Werelds
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PostPosted: Sat, 21st Mar 2015 22:35    Post subject:
rgb#000 wrote:
i see werelds is in a full freesync defense force, but yeah, after looking around it seems there is some kind of ghosting issue.

I'm not defending FreeSync, I'm debunking bullshit statements. Ghosting is not and can not be related to FreeSync, as FreeSync lives entirely on the GPU side. End of story.

rgb#000 wrote:
Quote:
G-Sync works even with frame rates as low as 1FPS

G-Sync forces V-Sync when FPS reaches upper VRR limit

FreeSync doesn't function outside VRR window

VRR window on certain FreeSync monitors is too narrow (LG 34UM67 48-75 Hz)

FreeSync doesn't force V-Sync, it's user optional

FreeSync produces ghosting http://www.pcper.com/files/review/2015-03-19/ghost1.jpg


this comparison picture is especially interesting. we can ignore LG monitor since it's completely different from others. but BenQ XL2730Z is equivalent to Asus ROG Swift, same 1ms, same 144hz, same TN and as you can see there is significant amount of ghosting, and none of it on ROG Swift.

Read above. I don't know why PC Perspective even uttered the notion of it being caused by FreeSync because it simply can not be and they should know that. It just isn't technically possible.

I'll explain it once more:
Ghosting occurs when the crystals don't turn quick enough. The visual result is that you see the objects twice on the screen. It can be fixed by both higher refresh rates and overdrive. Overdrive is a little different depending on the type of LCD used (TN, IPS, VA), but essentially comes down to sending the crystals more juice, knocking them into place quicker. The downside to overdrive is that it can cause pixels to overshoot their target, resulting in inverse ghosting. A higher refresh rate or backlight strobing will fix it by updating the image on the film again a fraction later, when the crystal has turned a bit closer to, or into its final position.

Neither the backlight nor pixel response time is controlled by Adaptive Sync, FreeSync or G-Sync. All of them merely trigger a refresh at a variable rather than a fixed rate, what happens after that is still up to the monitor itself.

Also, saying that G-Sync goes down to 1 FPS is misleading, because it doesn't do VRR to 1 FPS. It only does VRR to 30 Hz; below 30 Hz it applies PSR, which means it refreshes the same image multiple times. The end result is that it appears smoother but when a new frame does come in, it has to wait for the 30 Hz timing, similar to V-Sync and that gives you input lag.
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Werelds
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PostPosted: Sat, 21st Mar 2015 23:47    Post subject:
Also: https://twitter.com/tftcentral/status/575701197010649088

Not the same panel in the BenQ. Like I said, we'll have to wait and see what comes out of TFT Central's review.

And for the sub-minimum-refresh-rate behaviour, I've got it on good authority that AMD is currently testing a double buffered implementation of FreeSync. Meaning that what G-Sync does below 30 Hz with its framebuffer in the module, AMD will just do on the GPU. Keep the last frame in memory and if the current frame is taking longer than the monitor allows, send that last frame again.
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rgb#000
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PostPosted: Sun, 22nd Mar 2015 00:17    Post subject:
ghosting can manifest by various means. pixel response time is one of them, but there can be other reasons as well. actually benq is using a newer panel and is a newer display, so it should be even better than rog swift, but it appears to be much, much worse.

here's animated comparison
http://gfycat.com/IdioticHandsomeCoelacanth


Last edited by rgb#000 on Sun, 22nd Mar 2015 00:59; edited 1 time in total
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russ80




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PostPosted: Sun, 22nd Mar 2015 00:35    Post subject:
You can see my sig in my first post. When quoting anyone it goes away... a bug that sabin told md about.


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Shocktrooper




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PostPosted: Sun, 22nd Mar 2015 00:47    Post subject:
rgb#000 wrote:
ghosting can manifest by various means. pixel response time is one of them, but there can be other reasons as well. actually acer is using a newer panel and is a newer display, so it should be even better than rog swift, but it appears to be much, much worse.

here's animated comparison
http://gfycat.com/IdioticHandsomeCoelacanth


sadly these static shots/videos most sites still employ never represent how it really looks like (but the BenQ is obviously slower here)
if you want to get more accurate display of ghosting you need to follow (pursue) the object in motion with your camera
example:
http://y2u.be/f0jlXUpG32Y
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Werelds
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PostPosted: Sun, 22nd Mar 2015 11:10    Post subject:
rgb#000 wrote:
ghosting can manifest by various means. pixel response time is one of them, but there can be other reasons as well.

Such as? I'd be delighted to learn of any cause of ghosting other than the pixel transitions not happening quick enough in one direction. This is why anyone who knows anything about displays knows that G2G response time is not indicative of everything and why you can't compare response times on TN to IPS or VA.

http://www.blurbusters.com/faq/lcd-motion-artifacts/

Quote:
actually benq is using a newer panel and is a newer display, so it should be even better than rog swift, but it appears to be much, much worse.

And yet, if BenQ messed up the RTC, that makes no difference to it being a newer panel.

russ80 wrote:
You can see my sig in my first post. When quoting anyone it goes away... a bug that sabin told md about.

Strange, I do see it now.

Shocktrooper wrote:
sadly these static shots/videos most sites still employ never represent how it really looks like (but the BenQ is obviously slower here)
if you want to get more accurate display of ghosting you need to follow (pursue) the object in motion with your camera
example:
http://y2u.be/f0jlXUpG32Y

Which is why the TFT Central review matters, since they capture it properly. There's no doubt the BenQ is slower in PCPer's test, but TFT Central will test more accurately and they'll properly test all the options. From what I've heard, the BenQ actually disables RTC when operating in Adaptive Sync mode, meaning that they either skimped on hardware or the scaler they used lacks the necessary grunt to do the corrections.


Edit:
http://www.panelook.com/M270DTN01.0_AUO_27.0_LCM_overview_24188.html

Quote:
Response Time: 5 (Typ.)(Tr+Td)


That's 5ms G2G vs 1ms G2G. Remains to be seen what TFT Central's measurements indicate, but the two panels sure as shit aren't the same. Both are built to order for BenQ and Asus, but the one for Asus is much better (which is ironic since AUO is a daughter company of BenQ).


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Last edited by Werelds on Sun, 22nd Mar 2015 14:01; edited 1 time in total
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dr-nix




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PostPosted: Sun, 22nd Mar 2015 13:52    Post subject:
Are there any good Freesync monitors with 120Hz/144Hz IPS/AHVA panels on the horizon?


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Shocktrooper




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PostPosted: Sun, 22nd Mar 2015 14:11    Post subject:
Asus MG279Q I believe but its not officially FreeSync, whether it ultimately supports I'm not sure..specs also changed in the meantime, earlier it was 120hz now its 144hz
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Werelds
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PostPosted: Sun, 22nd Mar 2015 14:25    Post subject:
It supports Adaptive Sync and thus will work with FreeSync just fine. The FreeSync label on these things is nothing more than a certification process, AMD don't whitelist these things. It's probably going through the certification now or will soon, can't imagine ASUS wanting to miss out on that extra marketing label.
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rgb#000
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PostPosted: Sun, 22nd Mar 2015 22:54    Post subject:
at this point i'm just waiting to see comparison that looks as good as ROG Swift or Acer Predator XB270HU

Quote:
As we understand it, G-Sync uses its on-board memory to buffer the previous frame, using this data combined on-the-fly with the next incoming frame to calculate appropriate drive voltages and compensate for ghosting (similar to overdrive).

FreeSync relies on the regular adaptive sync TCONs that at present don't seem capable of correcting for this when operating in VRR modes. The BENQ panel does have a 'Blur Reduction' mode, but that drops it out of FreeSync mode and shifts to constant refresh when enabled. One note - switching this while running the FreeSync demo hung the display and I could only get the screen back up after rebooting both the system and hard restarting the panel by unplugging it.

...but FreeSync / adaptive sync *are* introducing it. This is an issue that was corrected years ago in constant refresh rate LCDs, and continued to be corrected with G-Sync. The issue is now re-introduced with current non-G-Sync VRR panels. Whoever's fault it is is not relevant to the fact that ghosting *is* present in the first three FreeSync panels we have looked at so far.


basically if this assumption is correct, it renders freesync utterly worthless, as biggest market for such displays is hardcore gamers who are striving for as little stutters, ghosting and lag as possible in their displays.
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Werelds
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PostPosted: Mon, 23rd Mar 2015 16:44    Post subject:
Except that what he says makes no sense. For the overdrive mechanic, it's irrelevant whether it's operating in VRR mode or not. RTC does not look at current position at all, nor will it with G-Sync because that is not what RTC does. I can't be bothered to explain it in detail, since you won't read it anyway, but what he's saying is incorrect (source is PCPer if anyone's wondering btw). RTC does not look at the current (i.e. "previous" frame) state of the pixels, because it does not need to. And even if G-Sync does do it (which I doubt; the frame buffer is only for sub-30 framerates so it can apply PSR and maintain 30 Hz), that means the module does have additional input lag compared to others since again, that's not how RTC works.

And again, the BenQ and Asus are not the same or even similar panels, the BenQ is much slower. It won't appear similar to the Asus. That has nothing to do with AS or FS. BenQ just cheaped out on this monitor, which is unfortunate for AMD as it is the one everyone's looking at.
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rgb#000
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PostPosted: Mon, 23rd Mar 2015 17:09    Post subject:
wow you are so full of it Laughing it's getting harder and harder to believe a single word you type because you always go against every hardware expert / reviewer and always don't have a single proof to back up these claims.

it's already confirmed that excessive ghosting is caused by non functioning overdrive while in VRR mode. if you disable VRR and go to typical fixed vsync and turn overdive back on ghosting disappears and monitor looks about the same as ROG Swift. this exact behavior was observed on every single freesync monitor released so far.

now awaiting your comment where you troll and bait with "but you won't read" like a broken record, or better yet, you'll just get mad and threaten to ignore me, because that's a lot easier than backing up claims Laughing
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MinderMast




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PostPosted: Mon, 23rd Mar 2015 18:09    Post subject:
The argument is that it's not an issue with Adaptive Sync technology itself, but its implementation in displays...
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Werelds
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PostPosted: Mon, 23rd Mar 2015 19:28    Post subject:
rgb#000 wrote:
wow you are so full of it Laughing it's getting harder and harder to believe a single word you type because you always go against every hardware expert / reviewer and always don't have a single proof to back up these claims.

TFT LCD basics for you:
- http://auo.com/?sn=189&lang=en-US
- http://www.bit-tech.net/hardware/2006/03/20/how_crt_and_lcd_monitors_work/3

Ghosting:
- http://www.blurbusters.com/faq/lcd-motion-artifacts/

RTC:
- http://www.bit-tech.net/hardware/monitors/2009/02/06/the-dark-side-of-overdrive/2
- http://www.tftcentral.co.uk/advancedcontent.htm#overdrive
- http://www.blurbusters.com/faq/lcd-overdrive-artifacts/

RTC works by applying overvoltage relative to its intended target voltage. Not by looking at the current frame; driving of the TFTs happens "long" after a frame has been processed. This has to do with LCD crystals being quicker in one direction than the other. A crystal's rise and fall times also aren't equal; RTC specifically shortens the rise time, as it's rise time that's usually the longer one. Often more than twice as long as fall time; for the BenQ's panel it's 3.5ms rise, 1.5ms fall, making for 5ms G2G. The physics behind you could compare to gravity; their "0" state is their natural state, so they're alway pulled back to that (the ground). Anything above that requires power to be put in.

I don't go against every hardware reviewer and in this case, both Ryan and Allyn themselves have said that they are not experts on monitors by any means. Allyn's a good guy and a few months ago him and I had a private conversation when that "hack" of G-Sync on eDP displays came out. He had access to one of those panels, so we compared some notes so he could test properly. But by his own admission, he's not an expert on this shit by any means. Ryan's work on GPUs is bloody marvellous, he's probably the only one in the industry that has the same level of understanding as Anand does. What I do go against is these shitty websites like WCCF and VideoCardz, run by dumb shits who haven't got a clue what they're talking about. Those I do go against, yes. But not people like Ryan and Allyn, it's just that from a journalistic standpoint, they fucked up here.

It may very well be that the G-Sync module does some extra shit, but it's not RTC.

Quote:
it's already confirmed that excessive ghosting is caused by non functioning overdrive while in VRR mode. if you disable VRR and go to typical fixed vsync and turn overdive back on ghosting disappears and monitor looks about the same as ROG Swift. this exact behavior was observed on every single freesync monitor released so far.

Every single FreeSync monitor released so far? You mean all two of them, both with panels that have slower response times than the ASUS to begin with? Again, both the BenQ and LG are rated at 5ms G2G as opposed to 1ms G2G for the ASUS. They're not similar to the Asus, they're slower panels. How hard is it to understand that?

And yes, according to PCPer the RTC on the BenQ is turned off in VRR mode, but as I have also explained this is most likely a choice by BenQ to save costs. Not every panel is capable of dealing with RTC reliably, so maybe the panel they had AUO build is just that bad, or maybe the scaler they used is a cheap one. At any rate, FreeSync/Adaptive Sync/AMD has nothing to do with this, other than AMD allowing BenQ to put a FreeSync sticker on it.

ASUS' MG279Q was slated for a Q1 release, so that should be out soon. That'll be the first one that's comparable to the Swift (rated at 1ms G2G just like that one) and most likely won't even have the FreeSync sticker, it'll be "just" an Adaptive Sync display.

Quote:
now awaiting your comment where you troll and bait with "but you won't read" like a broken record, or better yet, you'll just get mad and threaten to ignore me, because that's a lot easier than backing up claims Laughing

Well you clearly haven't read my previous posts in this topic at all. I'm still waiting for you to back up your claim that pixel response time can have causes outside the TFT-LCD part of the display. In the past I have posted plenty of articles backing up my claims, but you never seem to read them and instead fine just a single line in one of my posts to pick on (which I'm sure you'll do again now).


Join in on the war on LeoSatan


Last edited by Werelds on Mon, 23rd Mar 2015 20:07; edited 1 time in total
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