The Witcher 3: Wild Hunt
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blackeyedboy




Posts: 10118
Location: Transylvania
PostPosted: Wed, 4th Mar 2015 13:37    Post subject:
"you really need to dodge at the right time"... he says... then he keeps block to make himself invulnerable, followed by attack button mashing = WIN. Rolling Eyes

"we are PC fans, look how shiny the console buttons look in our game!"

"Geralt uses witcher's senses to be able to SEE MONSTERS THROUGH WALLS and HILLS" ...

I really REALLY hope some indie developer comes and take the psuedo-modern-RPG-creators "crown" from these sellouts...

Yes, so far I am very VERY disappointed. Sad

EDIT

And those fucktard "journos": "oh that's amazing, oh huge world, look at the leaves, what a biutiful gaem!" Exclamation


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!


Last edited by blackeyedboy on Wed, 4th Mar 2015 13:43; edited 1 time in total
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Mister_s




Posts: 19863

PostPosted: Wed, 4th Mar 2015 13:41    Post subject:
I like it. I assume some of the HUD elements can be disabled.
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MasterJula




Posts: 8

PostPosted: Wed, 4th Mar 2015 13:51    Post subject:
blackeyedboy wrote:


'Yes, so far I am very VERY disappointed. Sad'



Haha, wooo. This is for sure the most anticipated RPG game of 2015.
And without even playing it you react like this? grinhurt

Pleeeeasseee.. i think ; your standards/ expectations are way to high.
And the question; 'Which game YOU do look forward to?' rises. Razz


Last edited by MasterJula on Wed, 4th Mar 2015 14:03; edited 2 times in total
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Stormwolf




Posts: 23704
Location: Norway
PostPosted: Wed, 4th Mar 2015 13:55    Post subject:
MasterJula wrote:
blackeyedboy wrote:


'Yes, so far I am very VERY disappointed. Sad'



Haha, wooo. This is for sure the most anticipated RPG game of 2015.
And without even playing it you react like this? grinhurt

Pleeeeasseee.. i think ; your standards are way to high.
And the question; 'Which game YOU look forward to?' rises. Razz


lol wut
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blackeyedboy




Posts: 10118
Location: Transylvania
PostPosted: Wed, 4th Mar 2015 14:04    Post subject:
@Stormwolf

Thx, you spared me the reply. Smile


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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MasterJula




Posts: 8

PostPosted: Wed, 4th Mar 2015 14:35    Post subject:
blackeyedboy wrote:
@Stormwolf

Thx, you spared me the reply. Smile


Why? Is my reaction so weird, or didn't i understand ur sarcasm or something? Very Happy

Sorry then, but i was just asking. I don't even know what you mean by this reaction Neutral

Just normal questions from me right?

Edit: Just trying to have a normal conversation, which seems impossible cause most of the internet nerdies are trying to act like smartasses. Which is 'really kewl on the intanet'.

'Thx, you spared me the reply.' Is that a reaction of a kid yes or no? Thanks for reading.
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DCB




Posts: 5410

PostPosted: Wed, 4th Mar 2015 14:53    Post subject:
I would take it to mean that you took the words (or derp icon) right out his mouth. He was going to make the same reply but you beat him to it.
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4treyu




Posts: 23131

PostPosted: Wed, 4th Mar 2015 14:58    Post subject:
Interinactive wrote:
Combat looks generic and boring


The eternal weakness of The Witcher series. No surprises there
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Stormwolf




Posts: 23704
Location: Norway
PostPosted: Wed, 4th Mar 2015 14:59    Post subject:
MasterJula wrote:
blackeyedboy wrote:
@Stormwolf

Thx, you spared me the reply. Smile


Why? Is my reaction so weird, or didn't i understand ur sarcasm or something? Very Happy

Sorry then, but i was just asking. I don't even know what you mean by this reaction Neutral

Just normal questions from me right?

Edit: Just trying to have a normal conversation, which seems impossible cause most of the internet nerdies are trying to act like smartasses. Which is 'really kewl on the intanet'.

'Thx, you spared me the reply.' Is that a reaction of a kid yes or no? Thanks for reading.


Your post was the same old shit as "you can't judge this game, it's only beta"

We aren't blind. We can see the game with out very eyes, so of course we can judge the game. At least what we've seen. I would agree with you with only gameplay mechanics. It's not always easy to know how well things actually feel until you try it yourself.
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flipp




Posts: 1972

PostPosted: Wed, 4th Mar 2015 14:59    Post subject:
MasterJula wrote:
blackeyedboy wrote:
@Stormwolf

Thx, you spared me the reply. Smile


Why? Is my reaction so weird, or didn't i understand ur sarcasm or something? Very Happy

Sorry then, but i was just asking. I don't even know what you mean by this reaction Neutral

Just normal questions from me right?

Edit: Just trying to have a normal conversation, which seems impossible cause most of the internet nerdies are trying to act like smartasses. Which is 'really kewl on the intanet'.

'Thx, you spared me the reply.' Is that a reaction of a kid yes or no? Thanks for reading.


That's it. Don't waste your time to try and have a "normal conversation", for example the derp icon poster can be completly taken out of those and if someone agrees with him, yeah same boat.
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Stormwolf




Posts: 23704
Location: Norway
PostPosted: Wed, 4th Mar 2015 15:06    Post subject:
4treyu wrote:
Interinactive wrote:
Combat looks generic and boring


The eternal weakness of The Witcher series. No surprises there


For some reason i loved the combat of the first when i got the hang of it! the second had pretty boorish combat
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couleur
[Moderator] Janitor



Posts: 14347

PostPosted: Wed, 4th Mar 2015 15:07    Post subject:
I loved the combat in both games. And since I played the second game right when it came out, it was really difficult in the beginning, which, once mastered was really satisfying. (imo)


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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Stormwolf




Posts: 23704
Location: Norway
PostPosted: Wed, 4th Mar 2015 15:07    Post subject:
MasterJula wrote:
blackeyedboy wrote:
@Stormwolf

Thx, you spared me the reply. Smile


Why? Is my reaction so weird, or didn't i understand ur sarcasm or something? Very Happy

Sorry then, but i was just asking. I don't even know what you mean by this reaction Neutral

Just normal questions from me right?

Edit: Just trying to have a normal conversation, which seems impossible cause most of the internet nerdies are trying to act like smartasses. Which is 'really kewl on the intanet'.

'Thx, you spared me the reply.' Is that a reaction of a kid yes or no? Thanks for reading.


"MasterJula"... Hmmm.. Who does this name remind you of? Laughing
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MasterJula




Posts: 8

PostPosted: Wed, 4th Mar 2015 16:02    Post subject:
Stormwolf wrote:

"MasterJula"... Hmmm.. Who does this name remind you of? Laughing


lol wut .. Wink
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blackeyedboy




Posts: 10118
Location: Transylvania
PostPosted: Wed, 4th Mar 2015 17:03    Post subject:
When someone quotes the famous: "And without even playing it you react like this?"... that's a sign that we see things extremely different or you are incredibly naive. Therefore an argument over the certain subject is pointless.

Still, for the sake of respect and social interaction that you so much crave for: we've seen way too much times before little details in gaming trailers/videos that raised suspicions and made us worried about the outcome of a certain project/game.

This - The Witcher 3 - is/seems another similar case. It's consolized (look at UI again), it has pathetic performance, it has wallhack mechanics, there's bullshit talk about game settings and technical unclear differences between PC and consoles.

The latest linked here video showed NOTHING, absolutely NOTHING NEW, yet the presenter (who also plays the game) boasts about some "clever"/strategic combat system when all he does - in GOD mode! - block and mash attack to defeat his enemies, while some idiot reporter drools all over the shit, like a programmed machine that just had it's latest version of praise-it-blindly software... Rolling Eyes

EDIT

Oh and if you want to be taken seriously, change your herbal avatar...


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Yuri




Posts: 11000

PostPosted: Wed, 4th Mar 2015 17:33    Post subject:
4treyu wrote:

The eternal weakness of The Witcher series. No surprises there

TW1 was a lot of fun. Rhythmic mouse clicking Very Happy



1 and 2 are still amazing.
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4treyu




Posts: 23131

PostPosted: Wed, 4th Mar 2015 18:01    Post subject:
Stormwolf wrote:
4treyu wrote:
Interinactive wrote:
Combat looks generic and boring


The eternal weakness of The Witcher series. No surprises there


For some reason i loved the combat of the first when i got the hang of it! the second had pretty boorish combat


For me it was the complete opposite
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Wed, 4th Mar 2015 19:09    Post subject:
I liked TW2 combat to be honest. The real problem that killed it wasn't the mechanics themselves but how ridiculously OP some of the signs were. They promised they balanced them better in TW3, I'm curious to see if it's true.
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Steelone




Posts: 1524

PostPosted: Wed, 4th Mar 2015 19:38    Post subject:
The_Leaf wrote:
I liked TW2 combat to be honest. The real problem that killed it wasn't the mechanics themselves but how ridiculously OP some of the signs were. They promised they balanced them better in TW3, I'm curious to see if it's true.


Even without signs you got stupid strong in TW2 towards the end of act 1. With the right talents and traits you could get approx 60% passive damage reduction without even factoring in armour.

You didn't even need to dodge/parry attacks once you reached that point.
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dannofdawn




Posts: 2227

PostPosted: Wed, 4th Mar 2015 19:41    Post subject:
What the fuck is wrong with having wall hack powers Scratch Head
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zibztrollingme




Posts: 1526
Location: RAR - Racist Against Russia. Apparently.
PostPosted: Wed, 4th Mar 2015 19:46    Post subject:
I remember a time when wallhacking was considered cheating...
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dannofdawn




Posts: 2227

PostPosted: Wed, 4th Mar 2015 20:07    Post subject:
zibztrollingme wrote:
I remember a time when wallhacking was considered cheating...


Yea in competitive FPS it is. Where wall hacking destroys tactics and give a clear unfair advantage. But in an open world RPG?! What some bandit was going to hide behind the corners and because I can sense him, the game is ruin? Maybe if this was Dark Souls, sure. Except it's not.
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Wed, 4th Mar 2015 20:15    Post subject:
Blacklight Retribution did "wallhack" in a cool and fair way. It doesn't have to be bad. At the same time, I think it has to fit into the game's world and not be a dumb vision that goes through walls just for the sake of it being there.
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Wed, 4th Mar 2015 23:11    Post subject:
Steelone wrote:
The_Leaf wrote:
I liked TW2 combat to be honest. The real problem that killed it wasn't the mechanics themselves but how ridiculously OP some of the signs were. They promised they balanced them better in TW3, I'm curious to see if it's true.


Even without signs you got stupid strong in TW2 towards the end of act 1. With the right talents and traits you could get approx 60% passive damage reduction without even factoring in armour.

You didn't even need to dodge/parry attacks once you reached that point.

Haha, yeah this is very true.. it was so noticeable, probably my only complaint about the game which I still loved despite a few strange design decisions.
I was secretly hoping that CD could finally implement a proper and rewarding stamina bar in this one, but alas it's only for dashing/blocking and magic. That would be the only way to make combat both tactical and satisfying, in a Dark Soul-ish/Severance way, which would be amazing imo (we already have dismemberment and physics-based signs, it would be the cherry on top of the cake).
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randir14




Posts: 4950

PostPosted: Thu, 5th Mar 2015 01:45    Post subject:
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Interinactive
VIP Member



Posts: 29454

PostPosted: Thu, 5th Mar 2015 01:55    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 01:09; edited 1 time in total
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dodger2020




Posts: 3537

PostPosted: Thu, 5th Mar 2015 02:17    Post subject:
randir14 wrote:
Two new screenshots

http://i.imgur.com/l7MXUGu.jpg

http://i.imgur.com/ThGUeAv.jpg



Needs more bloom
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Kein
Banned



Posts: 6101

PostPosted: Thu, 5th Mar 2015 09:02    Post subject:
Not enough shitty pixelated nvidia DoF, blur, radial glow, coronas and grain effect.
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lolozaur




Posts: 26310

PostPosted: Fri, 6th Mar 2015 12:01    Post subject:
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 6th Mar 2015 12:09    Post subject:
lolozaur wrote:
http://www.vgamerz.com/the-witcher-3-wild-hunt-what-is-the-wild-hunt/

nice summary , but huge book and games spoilers Wink
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