Crowfall (MMO from Shadowbane and Ultima Online creators)
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randir14




Posts: 4950

PostPosted: Tue, 24th Feb 2015 23:49    Post subject: Crowfall (MMO from Shadowbane and Ultima Online creators)
They have a Kickstarter going and after one day it's already halfway to their $800,000 goal

https://www.kickstarter.com/projects/crowfall/crowfall-throne-war-pc-mmo

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lolozaur




Posts: 26310

PostPosted: Tue, 24th Feb 2015 23:51    Post subject:
that looks Laughing Laughing
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Tue, 24th Feb 2015 23:55    Post subject:
Followed the early announcements and was hyped when they used Raph Koster as a consultant but then I heard: PVE & PVP focused (with pvp being used AGAIN to introduce more risk)... so nope!


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 25th Feb 2015 01:06    Post subject:
Looks like Wildstar Online with other skins Embarassed

-----------------------


Morphineus wrote:
Followed the early announcements and was hyped when they used Raph Koster as a consultant but then I heard: PVE & PVP focused (with pvp being used AGAIN to introduce more risk)... so nope!


What else would you want in an MMORPG being focused on? Razz
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DeadByDawn




Posts: 271
Location: Australia
PostPosted: Wed, 25th Feb 2015 07:34    Post subject:
Pvp is the only point to an mmo, otherwise it's just single player in disguise.
Hopefully they retain the loot mechanics of the original uo, that was my favorite mmo and everything else has seemed too childish since.
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Ankh




Posts: 23340
Location: Trelleborg
PostPosted: Wed, 25th Feb 2015 07:54    Post subject:
DeadByDawn wrote:
Pvp is the only point to an mmo, otherwise it's just single player in disguise.


I dont agree. I enjoy PvE just as much while playing a full group.
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randir14




Posts: 4950

PostPosted: Wed, 25th Feb 2015 08:01    Post subject:
I like open PvP in a PvE setting. One of my favorite experiences was the Dark Age of Camelot PvP servers, guilds would have huge fights over control of PvE content like towns and dungeons which made PvP have a sense of purpose (although there was plenty of random ganking as well). Same goes for Shadowbane which took it to a whole other level where PvE content was a major resource and guilds would go to war over it, including destroying each other's cities.

I didn't back Camelot Unchained for this reason, I don't want to play non-stop meaningless PvP.
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Ankh




Posts: 23340
Location: Trelleborg
PostPosted: Wed, 25th Feb 2015 08:17    Post subject:
randir14 wrote:
I like open PvP in a PvE setting. One of my favorite experiences was the Dark Age of Camelot PvP servers, guilds would have huge fights over control of PvE content like towns and dungeons which made PvP have a sense of purpose (although there was plenty of random ganking as well). Same goes for Shadowbane which took it to a whole other level where PvE content was a major resource and guilds would go to war over it, including destroying each other's cities.

I didn't back Camelot Unchained for this reason, I don't want to play non-stop meaningless PvP.


Exactly! (and i didnt back daoc Unchained for the same reason).
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The_Zeel




Posts: 14922

PostPosted: Wed, 25th Feb 2015 08:29    Post subject:
another online click 'n' watch Rolling Eyes
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Wed, 25th Feb 2015 09:50    Post subject:
randir14 wrote:
I like open PvP in a PvE setting. One of my favorite experiences was the Dark Age of Camelot PvP servers, guilds would have huge fights over control of PvE content like towns and dungeons which made PvP have a sense of purpose (although there was plenty of random ganking as well). Same goes for Shadowbane which took it to a whole other level where PvE content was a major resource and guilds would go to war over it, including destroying each other's cities.

I didn't back Camelot Unchained for this reason, I don't want to play non-stop meaningless PvP.


Agree, it was nice the way you could play 100% PvE, and if you fancied a bit of PvP you could zone to the relevant area, or (my personal favourite), the RvR where you defended/attacked Keeps, which game a worldwide bonus to the controlling realm.

Just wish everything wasn't so gear orientated...


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

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raven.pt




Posts: 20
Location: Portugal
PostPosted: Wed, 25th Feb 2015 10:06    Post subject:
It's supposed to be Shadowbane's successor and they make it look like this? I'll just take SBemu please and thank you.
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Wed, 25th Feb 2015 10:56    Post subject:
Bob Barnsen wrote:

Morphineus wrote:
Followed the early announcements and was hyped when they used Raph Koster as a consultant but then I heard: PVE & PVP focused (with pvp being used AGAIN to introduce more risk)... so nope!


What else would you want in an MMORPG being focused on? Razz


If they think in those static terms: Either one or the other (One or both always turns up half arsed or shallow systems).

I'd prefer a complex world where you have a ruleset that would blend everything. But then they actually need to do an effort with meaningful rewards and punishments. Random killings shouldn't be following the same ruleset that war has. But... they'll never make a game like that since MMO's aren't virtual worlds anymore.

So I rather have them: stop catering to both very different crowds and either pick PVP or PVE. In a game with both there is always bitching about balance because you can't get both right.


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Interinactive
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Posts: 29444

PostPosted: Wed, 25th Feb 2015 10:59    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 01:10; edited 1 time in total
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Stormwolf




Posts: 23677
Location: Norway
PostPosted: Wed, 25th Feb 2015 11:06    Post subject:
comment
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DeadByDawn




Posts: 271
Location: Australia
PostPosted: Wed, 25th Feb 2015 12:26    Post subject:
Morphenius, did you ever play ultima online. I think it had the best of both worlds, gear wasn't really relevant because when you died people could loot everything you had. If you randomly killed someone you would become a criminal for a set time which meant anyone could attack you and if you did it too much you would become a murdered which pretty much meant you could say goodbye to going into towns and get ready to be ganked. Once flagged as a murdered it took 40hrs off playing time to remove one kill, but you ended up killing more and the time just accumulates.

I honestly believe the original uo had the best mechanics, however I know it changed a lot later in its life

Also skills meant something, you had characters that had no fighting skills at all, today everything is just about combat
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MannyK




Posts: 1405
Location: Brazil
PostPosted: Wed, 25th Feb 2015 14:44    Post subject:
Ultima Online is the best MMO ever.

You don't like pvp? Just keep on working and kill some monsters if you like

You like pvp? go to no-guards city and join the fun.
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Wed, 25th Feb 2015 14:54    Post subject:
UO is one of the games I prefer yeah (well most older MMO's), because back then they were still trying for virtual worlds. I'm not saying they were perfect, but at least they tried.

I always thought we would improve on those games. That goes for most genres... yet the future turned out different with most games derping down and simplifying.


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 25th Feb 2015 15:02    Post subject:
Played UO on some roleplaying freeshard many years ago for nearly two years i think. One of the best time i had in a game Very Happy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Stormwolf




Posts: 23677
Location: Norway
PostPosted: Wed, 25th Feb 2015 15:10    Post subject:
Looks like a game you'd need to be jobless to play at a basic level. Will not buy.
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Kanint




Posts: 2356

PostPosted: Sat, 25th Feb 2017 15:47    Post subject:
They've added a lot of users to their pre-alpha to celebrate 2 years since they launched their kickstarter. The pre-alpha has very little content at the moment, mostly used to test classes and basic features. It's not really a "campaign" yet. But people who backed the game can see if they received an email inviting them.
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Yondaime
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Posts: 11741

PostPosted: Sat, 25th Feb 2017 16:19    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:33; edited 1 time in total
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 30th Mar 2017 20:58    Post subject:


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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DraySpittle




Posts: 1104

PostPosted: Thu, 30th Mar 2017 23:41    Post subject:
Can u crawl inside richard gere's asshole in this game?


NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 31st Mar 2017 06:18    Post subject:
LOL


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 16th May 2017 19:45    Post subject:


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Tue, 16th May 2017 19:49    Post subject:
lol wut
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Kanint




Posts: 2356

PostPosted: Tue, 16th May 2017 19:59    Post subject:
Looks better than it previously did, hopefully the game soon leaves pre-alpha.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 26th Aug 2017 10:54    Post subject:


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Kanint




Posts: 2356

PostPosted: Sat, 2nd Jun 2018 15:17    Post subject:
Pre-Alpha 5.6
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Sat, 2nd Jun 2018 20:19    Post subject:
Wow this looksszzzzzzzzzzzzzz

Dear god this looks dull.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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