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Posted: Fri, 30th Jan 2015 06:29 Post subject: |
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Posted: Fri, 30th Jan 2015 07:02 Post subject: |
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The film grain mod works but the CA mod only removes it from things like the early cutscene (when your character wakes up after being attacked). It doesn't remove the CA from the rest of the game, so it'll still be there when you play.
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Posted: Fri, 30th Jan 2015 08:29 Post subject: |
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KaiserSoze666 wrote: | Can anyone specify which line to edit to remove the weapon degradation |
default_levels.xml
<prop n="BluntWpnDurabilityLoss" v="1.0"/>
<prop n="CutWpnDurabilityLoss" v="1.0"/>
0.1 feels fair to me.
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Foobyte
Posts: 472
Location: Germany
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Posted: Fri, 30th Jan 2015 08:34 Post subject: |
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That's great, thanks guys. I see the modded version was set to 0.4, going to set to 0 just to check it's working then probably use 0.1. Just feels incredibly pointless collecting weapon upgrades then applying them to weapons that will just end up breaking within a few fights.
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JBeckman
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Posts: 34875
Location: Sweden
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Posted: Fri, 30th Jan 2015 09:25 Post subject: |
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@KaiserSoze666 Quote: | going to set to 0 just to check it's working |
It works.
1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
2) SFFPC (streaming via Moonlight+ Sunshine)
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Posted: Fri, 30th Jan 2015 09:37 Post subject: |
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at what % story you get in the second area, and is it big as the first?
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JBeckman
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Location: Sweden
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demde
Posts: 6526
Location: Lake Karachay
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Posted: Fri, 30th Jan 2015 10:20 Post subject: |
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Correct path is Documents\DyingLight\out\Data\skills\default_levels.xml
And you leave untouched Data0.pak into the game folder where it was.
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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Posted: Fri, 30th Jan 2015 11:43 Post subject: |
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Is the Expcalibur sword supposed to be this overpowered?
It never seems to break. Even when it's at 0 durability, it still has killing power.
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JBeckman
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Location: Sweden
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Posted: Fri, 30th Jan 2015 12:10 Post subject: |
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It's a very strong sword early on if it's the same 300+ damage version that I got but but the later level weapons can deal over a thousand damage so it does get replaced but will still serve you well for probably much of the first half of the game at least.
(Also available early on the top tier concrete clubs carried by brutes deal some 212 damage but are far slower so EXPcalibur is quite a nice weapon.)
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deelix
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Location: Norway
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Posted: Fri, 30th Jan 2015 13:37 Post subject: |
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So it's just two large areas? Slums and the Old City?
1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
2) SFFPC (streaming via Moonlight+ Sunshine)
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JBeckman
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tonizito
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Location: Portugal, the shithole of Europe.
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Posted: Fri, 30th Jan 2015 14:28 Post subject: |
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JBeckman wrote: | There's the city and the old town district and then a variety of indoor locations for quests or quarantine missions.
(There's the sewers as well connecting the two city parts.) | So this is like the henderson levels on the previous dead island games? I liked the city on both of them, but I'll miss the other settings a bit 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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JBeckman
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Location: Sweden
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Posted: Fri, 30th Jan 2015 14:38 Post subject: |
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It is similar to the city environment from Dead Island 1 although with the focus on more powerful consoles and the updated game engine they've really increased the detail of these levels.
Also similar to Dead Island is that each map has a number of different zones or districts giving them a unique look although the biggest change (That I've noticed so far.) comes when you move from the initial city to the previously blocked of district zero or the old town. (And with the parkour theme you can scale nearly every building even if it at first looks impossible, you can even climb on top of the big collapsed bridge which is the highest point in the game I believe.)
And the levels are also bigger now, some of the quarantine mission zones can be a bit small still but they are primarily only for that specific challenge type.
(Gather five aid packages and/or kill all infected and then get out, if online you can compete with other players.)
EDIT: Counting all separate zones both interior and exterior there's 28 maps and 2 more that are used for the main menu.
Last edited by JBeckman on Fri, 30th Jan 2015 14:41; edited 1 time in total
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tonizito
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Location: Portugal, the shithole of Europe.
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Posted: Fri, 30th Jan 2015 14:40 Post subject: |
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BUT... need to "finish" nehrim first and wait for techland's patch, repack and repackfix and for the cracl's for those.
Think I have a better chance of actually finishing nehrim 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Fri, 30th Jan 2015 14:46 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 01:14; edited 1 time in total
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JBeckman
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Location: Sweden
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Posted: Fri, 30th Jan 2015 14:48 Post subject: |
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Seems the patch has been released.
EDIT:
Quote: |
• numerous performance optimizations, both general and configuration-specific, that resolve many performance problems
• compatibility fixes – related to language and regional system settings
• fixes a number of crashes in various situations
• blocked cheating by changing game’s data files
• new issue tracking mechanisms (-safemode switch, additional logs, minidumps always, full dumps on request)
• numerous audio compatibility fixes
• Bug fixing:
o resolved disappearing inventory in a save game in specific circumstances
o resolved blocked using of items after breaking reloading of shooting weapon
o removed weapon duplication glitch of throwable weapons
o limited camera field of view on cutscenes when in-game FOV set to other than default
o lowered frequency of docket availability information
KNOWN ISSUES WE ARE WORKING ON:
• performance issues of systems based on the AMD processor
• freezes when using Nvidia DoF
• unsatisfactory performance on multi-GPU systems
1.2.1 Linux specific patch notes:
• added keyboard support for unicode characters
• fixed crashes (when unplugging game PAD controller, on landing movie)
• fixed primary weapon HUD selection via mouse controller
• fixed input system performance (along with mouse wheel)
• fixed v-sync in windowed mode
• fixed fullscreen support
• fixed game process priority
• fixed water reflection
• fixed in-game menu map background
• fixed characters faces morphing (chatters)
• fixed missing (yellow) materials, i.e. sense mode, bushes, rocks
KNOWN LINUX ISSUES WE ARE WORKING ON:
• the game does not launch on some systems (i.e. Linux Mint)
• the game does not work with Radeon cards
• some rendering/OpenGL performance issues
• too intense blur effect
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Last edited by JBeckman on Fri, 30th Jan 2015 14:51; edited 2 times in total
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Posted: Fri, 30th Jan 2015 14:50 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 01:14; edited 1 time in total
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JBeckman
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Location: Sweden
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Posted: Fri, 30th Jan 2015 14:52 Post subject: |
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They changed the data files to block cheating as well, this might have killed mod support at the moment depending on what they've changed.
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Posted: Fri, 30th Jan 2015 14:52 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 01:14; edited 1 time in total
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Posted: Fri, 30th Jan 2015 14:57 Post subject: |
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Anyone with isodemo getting bad performance with new crack? I got the reloaded version, which ran really well but crashed at the beginning when healing the dude in the bathroom. The "crackfix" works well but my performance really dropped.
anyone else?
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Posted: Fri, 30th Jan 2015 15:10 Post subject: |
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Quote: | blocked cheating by changing game’s data files |
Huh? So we can kiss modding goodbye?What about changing default_levels.xml? Tbh this is a bad. Cheaters can safely use cheatengine, so what was the point? They probably want to force us to buy their season shit so that only this way we could get new and exciting stuff lol
1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
2) SFFPC (streaming via Moonlight+ Sunshine)
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sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
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Posted: Fri, 30th Jan 2015 15:21 Post subject: |
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h0rnyfavn wrote: | Cheaters can safely use cheatengine, so what was the point? |
Not in MP, tried it and no matter what combination we did (either he enable, or me enable or both enable), no matter what option, game would always crash.
I guess with modified game files, you can cheat even in MP.
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)

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