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zibztrollingme
Posts: 1526
Location: RAR - Racist Against Russia. Apparently.
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Posted: Wed, 28th Jan 2015 18:39 Post subject: |
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So it's basically just like Dead Island?
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Posted: Wed, 28th Jan 2015 18:43 Post subject: |
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| zibztrollingme wrote: | | So it's basically just like Dead Island? |
A signficantly improved Dead Island.
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Posted: Wed, 28th Jan 2015 18:45 Post subject: |
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| zibztrollingme wrote: | | So it's basically just like Dead Island? |
No, your preferred method of dealing with zombies is actually avoiding them whereas you had to kill most of them in Dead Island. Weapons break very quickly at the start and they're noe particularly powerful. You can also get overwhelmed very quickly if you're up against several zombies.
That said, I'm only up to the Meet with the other faction leader mission so I suppose it's still very early in the game. Others who are further along can tell you more.
-=the wandering pillow stuffer=-
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harry_theone
Posts: 11510
Location: The Land of Thread Reports
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Posted: Wed, 28th Jan 2015 18:54 Post subject: |
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The game gets a bit more challenging as they introduce more of the special zombies, gunshots also alert the free-runner ones during the day. It's easily the best 'Dead Island' of them all, not only graphics wise.
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sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
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Posted: Wed, 28th Jan 2015 18:59 Post subject: |
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Hmmm log from that error that i'm getting:
| Code: | {21:42:47.092} ERRR: [Renderer] > [SRendererAPI::RCreateTexture2D] Failed to create 2D texture (DXGI_ERROR_DEVICE_REMOVED / Hardware device removed.)
{21:42:47.094} ERRR: [Renderer] > [SRendererAPI::RCreateTexture2D] Failed to create 2D texture (DXGI_ERROR_DEVICE_REMOVED / Hardware device removed.)
{21:42:47.094} ERRR: [Renderer] > [SRendererAPI::RCreateTexture2D] Failed to create 2D texture (DXGI_ERROR_DEVICE_REMOVED / Hardware device removed.)
{21:42:47.094} ERRR: [Renderer] > [SRendererAPI::RCreateTexture2D] Failed to create 2D texture (DXGI_ERROR_DEVICE_REMOVED / Hardware device removed.)
{21:42:47.095} ERRR: [Renderer] > [SRendererAPI::RCreateTexture2D] Failed to create 2D texture (DXGI_ERROR_DEVICE_REMOVED / Hardware device removed.)
{21:42:47.095} ERRR: [Renderer] > [SRendererAPI::RCreateTexture2D] Failed to create 2D texture (DXGI_ERROR_DEVICE_REMOVED / Hardware device removed.)
{21:42:53.969} DEBG: [DXGI] > WM_WINDOWPOSCHANGING 1926x1092
{21:42:53.969} DEBG: [DXGI] > WM_WINDOWPOSCHANGING overridden to 1926x1109
{21:42:53.975} DEBG: [DXGI] > WM_SIZE 0, 1920x1063
{21:42:54.044} DEBG: [DXGI] > [RWinOnWmSize] requested 1920x1063
{21:42:54.044} DEBG: [DXGI] > [RWinOnWmSize] swapchain was 1920x1080 windowed
{21:42:54.058} FATL: [EXIT] > ResizeBuffers failed 0x887a0005 |
"DXGI_ERROR_DEVICE_REMOVED / Hardware device removed" ?!?!
And this is odd too in the same log:
| Code: | {20:16:49.013} DEBG: [DXGI] > [RChangeDeviceState] 1920x1080, fullscreen, 60000/1001 Hz
{20:16:49.014} DEBG: [DXGI] > was 1920x1080, windowed, 0/0 Hz
{20:16:49.679} DEBG: [DXGI] > WM_WINDOWPOSCHANGING 1920x1080
{20:16:49.680} DEBG: [DXGI] > WM_WINDOWPOSCHANGING overridden to 1920x1080
{20:16:49.681} DEBG: [DXGI] > WM_SIZE 0, 1920x1080
{20:16:49.720} DEBG: [DXGI] > [RWinOnWmSize] requested 1920x1080
{20:16:49.720} DEBG: [DXGI] > [RWinOnWmSize] swapchain was 1918x1055 fullscreen
{20:16:49.776} DEBG: [DXGI] > [RWinOnWmSize] swapchain changed to 1920x1080 fullscreen
{20:16:49.858} DEBG: [DXGI] > WM_WINDOWPOSCHANGING 1920x1080
{20:16:49.858} DEBG: [DXGI] > WM_WINDOWPOSCHANGING overridden to 1920x1080 |
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)

Last edited by sausje on Wed, 28th Jan 2015 19:00; edited 1 time in total
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Posted: Wed, 28th Jan 2015 19:00 Post subject: |
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How To Trick Dying Light Into Giving You Loads Of Money
Step One: Acquire the Melee "Throw" skill, available in the "Power" skills menu. "Throw" comes after "Stun" in its specific branch of the Power skill tree, so you'll need to put a few levels into the discipline before the cheat can work. Doing so is just a matter of killing zombies.
Step Two: Choose a weapon, presumably a valuable one. Equip it.
Step Three: Throw the weapon using the Throw skill.
Step Four: Immediately after throwing the weapon (i.e., before it even hits the ground), open up your inventory, select the weapon you just threw, and "drop" it from your inventory.
Step Five: Sell the weapon(s).
Step Six: Repeat this process as many times as necessary to get all the money you need. Can also be performed before step five.
Profit!

Ryzen 5 1600, MSI GTX 1060 6GB, 16GB DDR4 2400
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JBeckman
VIP Member
Posts: 35717
Location: Sweden
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Posted: Wed, 28th Jan 2015 19:01 Post subject: |
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Posted: Wed, 28th Jan 2015 19:04 Post subject: |
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Last edited by OrignalSpaceJockey on Tue, 21st Apr 2026 11:38; edited 1 time in total
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harry_theone
Posts: 11510
Location: The Land of Thread Reports
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harry_theone
Posts: 11510
Location: The Land of Thread Reports
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Posted: Wed, 28th Jan 2015 19:41 Post subject: |
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harry_theone
Posts: 11510
Location: The Land of Thread Reports
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Posted: Wed, 28th Jan 2015 20:22 Post subject: |
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How long did it take to find your first gun? After 10 hours I got nothing
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vaifan1986
Posts: 4643
Location: Birthplace of the necktie.
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ragnarus
Posts: 686
Location: Somewhere in Warsaw Pact
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Posted: Wed, 28th Jan 2015 20:31 Post subject: ... |
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Could someone write what values exactly need to be changed in default_levels.xml to change to durability of all weapons ?
i5 6600 + Silentiumpc Spartan Pro, Asus H170-plus mobo, HyperX 16 GB DDR4 2133MHz, Asus GTX 970 Strix OC, 1TB Seagate Barracuda, BeQuiet L8 500W, Zalman Z9 case, crap monitor 
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Posted: Wed, 28th Jan 2015 20:31 Post subject: |
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| madness wrote: | | How long did it take to find your first gun? After 10 hours I got nothing |
in one of the houses north of EXPcalibur,close to the beach,is a guy that offed himself with a "german 9mm",you can pick it up from under the table
| paxsali wrote: |
Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold... |
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Posted: Wed, 28th Jan 2015 20:32 Post subject: |
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| madness wrote: | | How long did it take to find your first gun? After 10 hours I got nothing |
Just do the story missions for a while and you will encounter those armed guys. The first gun dropped by some of them in a warehouse missions where i had to find two different objects
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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tonizito
VIP Member
Posts: 52010
Location: Portugal, the shithole of Europe.
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Posted: Wed, 28th Jan 2015 20:39 Post subject: |
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| OrignalSpaceJockey wrote: | Game runs PERFECT with CPU-Control. Even in SLI mode
NOW I can start enjoy this game! | But the game process doesn't have all cpu affinities or are you just unchecking them and then checking them again? 
| boundle (thoughts on cracking AITD) wrote: | | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
Last edited by tonizito on Wed, 28th Jan 2015 21:25; edited 1 time in total
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deelix
PDIP Member
Posts: 32062
Location: Norway
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Posted: Wed, 28th Jan 2015 20:40 Post subject: |
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Posted: Wed, 28th Jan 2015 20:44 Post subject: |
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Can someone tell me where to find the binoculars please?
I read that it was near a tower in the fishing village but I can't find it.
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Wed, 28th Jan 2015 20:46 Post subject: |
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Try Process Lasso - https://bitsum.com/processlasso/ - seems to work well, and you can set persistent affinity settings for each process.
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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