im also on the same driver and fps is at 50-60 everything maxed and view distance 50%
I had the exact same cpu as yours before changing to my 5930K ..I gained about 15-20 fps in all the latest games with that new cpu. I am sure it's the same for this game hence the great performance Im having.
checked the nvidia tweak thingy and they found draw distance performance was mostly affected by cpu and its clock.
Then, that's probably why it's not taxing my system as much as others here...
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I found part of the film grain / noise shader but I'm still looking for the chromatic aberration effect.
Open DW\Data0.pak and go into the data\script folder.
Copy varlist_noise.scr to the \Out folder in the User system folder.
Should look like this:
C:\Users\USERNAME\Documents\DyingLight\out\Data\sc ripts\varlist_noise.scr
Open the scr (script) file with a text editor like notepad and change the first value ( VarFloat("f_noise", 0.15) so it instead has a value of 0.00 if you want to disable the effect.
(Can also set it to 0.5 or higher to see how it affects the game in the main menu screens, it's quite a strong effect.)
Holy fucking hell, the zombie invasions are ridiculously fun. Decided to go into a bit of coop before work. Got in, fooled around a bit in daytime. Then it got dark. Immediately it got a whole lot more fun, dodging volatiles, just trying to stay alive. Then a guy invaded, and it was amazing. He got us the first time, then we got the hang of it and just barely killed the last nest in the second round. The hunter is a freaking killing machine, but very vulnerable if the players stick together.
Love the game so far, pretty much Dead Island done right. And I enjoyed that one, so it's pretty great this time around. Next time, I'll be the hunter....
Place in this folder:
C:\Users\USERNAME\Documents\DyingLight\out
You can open the .scr file and change the first value to whatever you want, 0.15 is default and I set it to 0.00 here which disables it.
(I think that for Chrome Engine, .SCR stands for script although the Windows default is screensaver but it's just a normal text file so notepad works fine.)
If you set it to 0.50 you'll see quite a noticeable effect of what the shader does.
Place in this folder:
C:\Users\USERNAME\Documents\DyingLight\out
You can open the .scr file and change the first value to whatever you want, 0.15 is default and I set it to 0.00 here which disables it.
(I think that for Chrome Engine, .SCR stands for script although the Windows default is screensaver but it's just a normal text file so notepad works fine.)
If you set it to 0.50 you'll see quite a noticeable effect of what the shader does.
EDIT: Was answered.
TY TY TY TY... I hadn't got round to checking for that yet....
Just played an hour or so and got out of the tower out in the open world now..
I'm sorry to say for a lot of you but on my side performance is stellar!..
I have everything maxed out in the in game options except view distance where I keep to around 75%. Vsync On in game. No sweet fx yet, soon though...Also installed on raid 0. All 6 cpu's are being used while playing.
I get between 50-90 fps but mostly averaging around 60-65-70. ( In tutorial, I was getting maybe 60-120 fps lol ) This game is gorgeous!! I am not experiencing any heavy stuttering or anything at the moment. Keeping fingers crossed
I think I'm going to enjoy this a lot!
Looks at system
TB didn't have any performance issues too
Last edited by harry_theone on Tue, 27th Jan 2015 18:44; edited 1 time in total
i get serious freezes when cinematics come during gameplay. sound continues but im left with 2-3 frames in 5 seconds. after that it goes back to normal
Most of the time its better to just run past or kick zombies instead of wasting weapons
I guess it's realistic in that sense..I'd rather avoid them in real life, too.
game runs like ass, i guess was expected. tax returns means new pc anywho
Yeah sure! Tax returns->New pc->Wait for 30 patches to run the game at awesome 30fps.
bahaha true. new pc wont be just for this game though. youtubers are running the game fine so it must just be my pc. upgraded 2 years ago, guess i didn't rockstar my pc enough
does anyone know how to get up to the light switches on the masts at the railroads (right at the beginning)? they're too far away from anything to jump there?
There's also a way behind the large hangar/train housing station whatever with a ramp and a light to get to the roof directly. But the jump to the light pole is an insanely close call without running all the way from inside.
Anyone have a problem with weird sound and stuttering during the cutscenes? Gameplay is fine, no stuttering or sound issues, only during the cutscenes everyone sounds like robot. Using newest NViDiA drivers.
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