[XBOX] CAll of Duty 2: Big Red One
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azzman




Posts: 4059
Location: Australiiiaaa , maate
PostPosted: Fri, 4th Nov 2005 20:29    Post subject:
im sorry, maybe i need an eye test or something LOL
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Fri, 4th Nov 2005 21:47    Post subject:
Nailbiter wrote:

also the checkpoint system feels a bit too far inbetween sometimes.


Not to mention that the game doesnt save the checkpoint so if you have to turn off your Xbox before beeing done with the level, you have to do it all over again...stupid ass activision Evil or Very Mad
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killerklan




Posts: 145
Location: Toronto, Canada
PostPosted: Sat, 5th Nov 2005 18:01    Post subject:
is it any good on system link? i still don't get it why must sixteen friends walk with an xbox to get sixteen player system link when all u need is 4 xboxes idiots


Truth is the only deciding factor to freedom
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headshot
VIP Member



Posts: 35884
Location: UK
PostPosted: Sat, 5th Nov 2005 18:21    Post subject:
Kommando wrote:
Nailbiter wrote:

also the checkpoint system feels a bit too far inbetween sometimes.


Not to mention that the game doesnt save the checkpoint so if you have to turn off your Xbox before beeing done with the level, you have to do it all over again...stupid ass activision Evil or Very Mad


Why would that be Activision's fault? They are only the publisher.


May the NFOrce be with you always.
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Sun, 6th Nov 2005 00:21    Post subject:
headshot wrote:
Kommando wrote:
Nailbiter wrote:

also the checkpoint system feels a bit too far inbetween sometimes.


Not to mention that the game doesnt save the checkpoint so if you have to turn off your Xbox before beeing done with the level, you have to do it all over again...stupid ass activision Evil or Very Mad


Why would that be Activision's fault? They are only the publisher.


Cause they're the one making the testings on the game..so how the fuck that thing slipt away from beeing noticed
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