How bad is this on ps3? Thinking about checking it, wont buy that pc version, no way
frankly you better off with some cheap pc key, i just saw it on origin for 60 euro they can go f them self, 30 euro is tops what you have to pay for it, considering it just another KOTOR with better visiuals and more idiotic story
dunno about ps3, but 360 version is playable if there is no other viable choice
PS3 version is playable too, if you can suffer through some cut corners (like no shadows for some objects while at the same time they are present for others) and an occasional ugly texture. It's not bad, overall - not another Shadow of Mordor at the very least.
As for the "buy new consoles fuckers" argument... the good thing about old consoles is that there's something to actually fucking play on them. I probably will buy PS4 next year, but right now? There maybe like... 2 games I would like to play on it and I'm really not interested in paying 400$ just to have it gather dust on my shelf.
Well Aquaman....all the upcoming games and the games that came out this month should be played on new console if you don't want your eyes to get fucked. Or maybe by now you are used to the shit graphics dont know...
Priority 1 – Patches
We’re committed to providing long-term gameplay and stability improvements. We have already released a Day 1 Patch, and in December we will release our second patch. We expect the patch to roll out on PC, PS3, PS4, and Xbox 360 on December 9, 2014. We are working hard to get Patch 2 out on Xbox One as soon as possible.
Patch 2 is focused on stability, but does include numerous improvements and fixes across the board. Full patch notes will be available soon, but generally Patch 2 includes fixes to:
Stability – Various crashes, freezes, audio/voice glitches, and many stability improvements.
Gameplay – Conversations, quests, plot states, combat, UI, camera, controls, follower/enemy AI and path finding, exploits, radar, and search.
Multiplayer – In addition to some of the gameplay improvements listed above, multiplayer fixes also cover areas such as animations, game mode bugs, stat reporting, and stability/crash fixes.
PC – Numerous control & UI fixes, fixes to some hitching, improved Mantle performance, graphical glitches.
Beyond Patch 2 we’ll continue to release patches that focus on gameplay improvements. We've already lined up a number of improvements and fixes we’d like to include in Patch 3, and of course we’ll continue listening to you to make sure we’re addressing your concerns.
I wanted to call out a few specific topics as well, as they relate to patches:
Keyboard & Mouse controls – Patch 2 includes the first range of fixes towards addressing the feedback we've received on the PC controls; it cleans things up so you’ll see fewer problems with the current layout. This gives us a more stable base upon which to work. After Patch 2 goes out, our next priority is to improve the PC mouse/keyboard controls further. We’re investigating how to expand on PC usability and functionality to address specific requests from the community. Keep an eye on this thread by Mark Darrah for more updates.
Some people have reported problems with party banter firing. To find out more about how the Banter System works please go here. We have also identified that in some edge scenarios, banter isn’t firing as often as we’d like, so we’ll be increasing the percentage chance of it happening. This increase will come after Patch 2.
Priority 2 – Features and content
As massive as Dragon Age: Inquisition already is, there were some things the team wanted to get in at launch, but we just ran out of time. We’ll be creating these new features and content and adding them into your game over time because we love our DAI players. Multiplayer will also be receiving regular content updates.
In closing, I’d like to thank you for your patience. We appreciate your feedback, so keep it coming! We’re going to keep working on these patches and content while you’re off adventuring in the world of Dragon Age. In the meantime, please visit EA’s help website for the latest workarounds and updates.
The PS3 Version is still broken. I lost two save games just today due to freezing while autosaving. How this crap could pass QC is beyond me.
Anyway my own fault buying something from EA/Bioware after only 4 patches...
Edit: Patch 5 came out, some 250MB d/l. Just testing now, hope the damn freezes are fixed.
Spoiler:
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Dragon Age™: Inquisition 1.06
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Fixed an issue that allowed characters to take damage while using the Counterstrike ability.
Updated abilities to function correctly with front armor rating.
Fixed the Charging Bull ability so that AI-controlled characters no longer overshoot their target.
Removed the initial barrier that spellbinders receive when spawned.
Added an option to control the font size of subtitles.
Improved archer AI so that they choose to enter melee combat less often.
Fixed the save game card image for elf mages.
Fixed an issue that caused certain operations to disappear from the war table without direct player interaction.
Fixed a crash after use of a Tactician’s Renewal amulet in Skyhold.
Fixed a conversation where Leliana references being with the Warden to face the Archdemon when she was set to have died in the imported Dragon Age Keep world state.
Fixed a case where movement audio was muted after a level transition.
Fixed a case where music unintentionally played after a level transition.
Fixed a loot exploit.
Fixed a case where the Quarry Quandry quest could be prevented from being completed.
Added party storage to the Undercroft in Skyhold.
Improved stability.
Fixed the True Grit perk to apply to all party members.
Fixed the issue where Qunari Inquisitors were able to equip the Inquisition Battlemage armor.
Fixed an exploit where certain abilities could be used multiple times before the cooldown was started.
Fixed an exploit with Explosive Shot where indirect hits were not causing the ability to cool down and reduce stamina.
Fixed cases of the new-item icon appearing on old items after salvaging in multiplayer.
So you and your companions saved the continent of Thedas from certain doom. What have you done for them lately? Find out in September 8th’s Trespasser, a downloadable epilogue for Dragon Age: Inquisition that picks up two years after the main story ends.
What happens to a world-saving organisation when the world no longer needs saving? That’s the theme being explored in Trespasser, the final single-player DLC for BioWare’s role-playing epic. According to the brief synopsis posted on the game’s official website, players will revisit old friends, encounter a new enemy and determine the ultimate fate of the Inquisition, as they do.
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