Star Citizen (Chris Roberts is back!) [Beta in ∞ years]
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 6th Nov 2014 21:12    Post subject:
Silent_Lurker wrote:
60 fucking Million

https://robertsspaceindustries.com/comm-link/transmission/14283-Letter-From-The-Chairman


So where's the $60m bonus? I wanted some fluffy dice for the mirror of my Aurora Sad
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moosenoodles




Posts: 18411

PostPosted: Fri, 7th Nov 2014 15:05    Post subject:
fuck the 60m bonus sabes! Now we got 61 and 62 million dollar crowd funding goals!

boarding ship and passenger liner Very Happy

p.s - Phil I am guessing it is you messing with the live database causing the outages, pls can you move your work to a ghosted site for such prime time disruption for the humpers, danke.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 14th Nov 2014 16:46    Post subject:
http://www.dsogaming.com/news/cloud-imperium-star-citizen-unlikely-to-support-dx10-gpus-or-systems-with-less-than-8gb-ram/

DX10 GPUs likely won't be supported for much longer (though that's fairly obvious, I doubt there's any DX10-class GPUs that have enough grunt for this, not when you need 780/290 level hardware for a half decent experience) and is also unlikely to function on systems with less than 8GB of RAM.
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h0rnyfavn
Serial Humper



Posts: 13873

PostPosted: Fri, 14th Nov 2014 16:51    Post subject:
Quote:
When we asked Sean whether the final game would run on systems with less than 8GB of RAM, Sean said:

“Likely not


Say what? What's in there that would make it fail to run on PCs with 8Gb RAM?

I know, I know, RAM is CHEAP, but that's not the point.


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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EternalBlueScreen




Posts: 4314

PostPosted: Fri, 14th Nov 2014 16:52    Post subject:
When this game comes out in a year or two years (for PU?) then most people serious about their gaming will own a capable card, or get one when needed. Its not a big deal to people spending thousands on ships to fork out a few hundred on a new card.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 14th Nov 2014 16:55    Post subject:
h0rnyfavn wrote:
I know, I know, RAM is CHEAP, but that's not the point.


Not lately, heh. The fires and the bankruptcy of the third largest manufacturer have forced the prices up to insane levels.
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EternalBlueScreen




Posts: 4314

PostPosted: Fri, 14th Nov 2014 23:22    Post subject:
Old news but Tony Zurovec, creator of Crusader: No Regret/No Remorse decided to come back to game development because of Star Citizen. I had no idea. I loved those games. Roberts and Zurovec. Cool.


Last edited by EternalBlueScreen on Sat, 15th Nov 2014 12:17; edited 4 times in total
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h0rnyfavn
Serial Humper



Posts: 13873

PostPosted: Fri, 14th Nov 2014 23:27    Post subject:
Quote:
Crusader: No Regret/No Remorse


awesome games Me Gusta


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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EternalBlueScreen




Posts: 4314

PostPosted: Fri, 14th Nov 2014 23:39    Post subject:
h0rnyfavn wrote:
Quote:
Crusader: No Regret/No Remorse


awesome games Me Gusta


Yes, and what's cool about them is they actually pushed the graphics resolution back then.
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Areius




Posts: 14823

PostPosted: Fri, 21st Nov 2014 12:13    Post subject:


Frap Frap Guy


PC: Yes. Console: No.
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vaifan1986




Posts: 4638
Location: Birthplace of the necktie.
PostPosted: Fri, 21st Nov 2014 12:41    Post subject:
Probably been answered before, but I assume you can't fly all those ships? Some are restricted to NPCs?

Or is it possible by having a team from the same corp/clan fly those capital ships?


Micek:
i7 4790K @ 4.6GHz- Gigabyte Z97X-Gaming 3 - 980 WF3 \o/ - 16GB Corsair - WD 4TB - Mountain of SSDs - Dell UltraSharp U2414H 24''
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 21st Nov 2014 12:43    Post subject:
Sadly the largest player ship is the Idris Very Happy Sad
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vaifan1986




Posts: 4638
Location: Birthplace of the necktie.
PostPosted: Fri, 21st Nov 2014 12:49    Post subject:
I guess they'll keep the biggest/strongest ships in the hands of the security forces/military so players can't fuck up everything.

Would be nice if they could be destroyed by players. And have them permanently be destroyed with some time and resources needed for the NPCs to replace it.

But damn that Hunter looks awesome


Micek:
i7 4790K @ 4.6GHz- Gigabyte Z97X-Gaming 3 - 980 WF3 \o/ - 16GB Corsair - WD 4TB - Mountain of SSDs - Dell UltraSharp U2414H 24''
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 21st Nov 2014 12:51    Post subject:
Well considering there's supposedly a finite amount of Idris ships in the universe (yay! another game dominated by nolifer guilds) it wouldn't surprise me if the larger ones were equally as limited or restricted. Destroy one and it may take some time for it to be "rebuilt" (read, respawned Very Happy)
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Breezer_




Posts: 10774
Location: Finland
PostPosted: Fri, 21st Nov 2014 13:34    Post subject:
I bet soon they announce that they will rework the graphics engine and need another kickstarter (100 million). The game runs already so bad, i wonder how it will run if there is 1 or more "kingships" onscreen Laughing
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EternalBlueScreen




Posts: 4314

PostPosted: Fri, 21st Nov 2014 15:17    Post subject:
What is the "kingship" of the human fleet? Is the Bengal carrier the biggest human ship?
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dr-nix




Posts: 996
Location: Sweden
PostPosted: Fri, 21st Nov 2014 18:27    Post subject:
The Kingship is a Vanduul ship i believe


AMD Ryzen 9 5900X | Noctua NH-D15 chromax.black | ASUS Crosshair VIII Dark Hero | 32 GB Trident Z 3600Mhz | Gigabyte Aorus PCIe4 1TB SSD | Corsair MP510 1TB SSD |ASUS RTX 3080 Ti TUF | Fractal Design Define 7 | Seasonic 850W Platinum
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TheSisko42




Posts: 26

PostPosted: Fri, 21st Nov 2014 18:59    Post subject:
Largest player ship that can be logged out/parked is planned to be the destroyers.
If its bigger its a persistent Universe asset that can be captured or blown up. Have to wait for more details though how exactly they will do that in regards to replacing, repairing, minimum amount in space, maximum number of player controlled capital assets, stuff like that etc..

They pretty much only said ships need to be build and it will take time but thats true for every single ship and at the moment probably noone knows how many ships actually need to be build to not frell up gameplay to much.

They reclassified the Idris corvette to a frigate when they increased the size from ~150m to ~240m

Everything build by humans should be flyable, they are some concerns about the alien ships since they use different seats and stuff, they prolly wont/cant make all flyable.

If I recall right the vanduul harvester for example is like a robot without crew.

For the biggest ship, there is some info about a human battleship around bengal size but no details no pics.
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Silent_Lurker




Posts: 7497
Location: France
PostPosted: Fri, 21st Nov 2014 20:22    Post subject:
dr-nix wrote:
The Kingship is a Vanduul ship i believe


We, as human, are all fucking then

I think I will continue to do what I do since the last 2 years ...
keep roaming safely in my hangar.


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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frogster




Posts: 2860

PostPosted: Fri, 21st Nov 2014 21:00    Post subject:
Silent_Lurker wrote:
dr-nix wrote:
The Kingship is a Vanduul ship i believe


We, as human, are all fucking then

I think I will continue to do what I do since the last 2 years ...
keep roaming safely in my hangar.


hey, 10.000 bees can put a bear on the run Razz
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 21st Nov 2014 22:40    Post subject:
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Fri, 21st Nov 2014 22:44    Post subject:
They should incorporate every holiday in the world as a sale, since we got way too little of those. Poker Face Laughing


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PredOborG




Posts: 1933
Location: BG
PostPosted: Sat, 22nd Nov 2014 00:14    Post subject:
Quote:
200 Javelins will be sold for $2,500 each


What the fuck is going on with this game?! Confused Sad
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 22nd Nov 2014 00:32    Post subject:
PredOborG wrote:
Quote:
200 Javelins will be sold for $2,500 each


What the fuck is going on with this game?! Confused Sad


Commercialisation and pay-to-win bullshit, because while they claim you "can" earn these ships in-game (well, "normal ships" they didn't explain how it works with these "limited sale" ships) you know for a fact they're going to change their mind and keep ship-sales open when the game launches, and when they do you'll see "earning in-game" will take months. MMO style.

Besides, it's not like you can complain.. at least RSI is open about their shitty habits, you willingly support fraudulent scumbags like FDEV who offer with one hand and snatch it away once they've gotten your money. With RSI you know you're getting reamed, they've never tried to hard that Laughing
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jcx




Posts: 457
Location: Finland
PostPosted: Sat, 22nd Nov 2014 00:57    Post subject:
please i would like you all pay for as much as you can for this game! So i could get all this stuff for free when i "buy" it Cool Face
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EternalBlueScreen




Posts: 4314

PostPosted: Sat, 22nd Nov 2014 01:41    Post subject:
"Game Enthusiasts With Paying Jobs".

Guilds with 100+ members will pool and snag these up in no time. No biggie.

100 members, 25 bucks each and you are owners of an LTI Destroyer.

EA spent $200,000,000 to develop The Old Republic.

GTAV cost $250,000,000 to develop.

Players want it to be crowdfunded, well that means someone paying for it instead of publishers, investors and sponsors. Smile
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ixigia
[Moderator] Consigliere



Posts: 65045
Location: Italy
PostPosted: Sat, 22nd Nov 2014 03:22    Post subject:
I wonder if we'll ever see a proper big-budget space game that you can play completely offline, with no authentications, forever alone mode and with an engaging single player campaign that is not linked to the persistent online world whatsoever..

Did they say anything regarding Squadron 42? I'm starting to lose hope for that one as well after Elite took the Dangerous road xD
I would be content with something like X-Rebirth, only not crap.
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dannofdawn




Posts: 2227

PostPosted: Sat, 22nd Nov 2014 04:37    Post subject:
ixigia wrote:
I wonder if we'll ever see a proper big-budget space game that you can play completely offline, with no authentications, forever alone mode and with an engaging single player campaign that is not linked to the persistent online world whatsoever..

Did they say anything regarding Squadron 42? I'm starting to lose hope for that one as well after Elite took the Dangerous road xD
I would be content with something like X-Rebirth, only not crap.


Nothing has changed, SQ42 is still offline-able.
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ixigia
[Moderator] Consigliere



Posts: 65045
Location: Italy
PostPosted: Sat, 22nd Nov 2014 04:45    Post subject:
dannofdawn wrote:
ixigia wrote:
I wonder if we'll ever see a proper big-budget space game that you can play completely offline, with no authentications, forever alone mode and with an engaging single player campaign that is not linked to the persistent online world whatsoever..

Did they say anything regarding Squadron 42? I'm starting to lose hope for that one as well after Elite took the Dangerous road xD
I would be content with something like X-Rebirth, only not crap.


Nothing has changed, SQ42 is still offline-able.

Good Very Happy. It would be really foolish to change their minds after the Elite drama, so many people have been alienated already, another backpedaling would be the last straw.

It's also an opportunity for them to gain even more consensus, which also means more money...to fund the MMO component of the game instead Cool Face. Jokes aside, I really hope it stays like this until release date.
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dannofdawn




Posts: 2227

PostPosted: Sat, 22nd Nov 2014 05:02    Post subject:
I won't worry about that. SC is still pouring in funds every day. No reason to take a PR hit. Keep doing the same, and they will hit that 100mil mark CR "arrogantly" predicted.
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