Assassin's Creed: Unity, set in Paris
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Guy_Incognito




Posts: 3436

PostPosted: Sun, 16th Nov 2014 11:40    Post subject:
DimQa wrote:
Do you have any idea how many people were killed by Stalin after WW2 ?!?! Your 8 millions are just flowers compared to what happened later. So cut you bs brainwashed by propaganda zombie


Yes I do, except this talk was about who contributed more to the end of WW2, not what Stalin did after the war.
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jaapie18




Posts: 2446
Location: Holland
PostPosted: Sun, 16th Nov 2014 11:46    Post subject:
Mister_s wrote:
demde wrote:
Yep this is all you need. Also your saves won't work of course. (I mean saves made by reloaded emu are first stored on different place and second different encryption i believe there will be convert tool soon , but for now you can't convert)
This is why i'm not using anything form reloaded anymore.
They protect their cracks so you always have to wait them to release the update.
With P2P cracks that works just as fine as reloaded one you can get updated files and play.
And you can always find updated files for games very quickly in rin Very Happy

I didn't start the game yet, only downloaded. If I understood correctly, I just install the patch and copy the Ali crack WITHOUT the exe in the Ali crack right? It's a bit confusing.


does that work? Doesn't need a new crack?


Okey i have this version ASSASSINS CREED UNITY GOLD EDITION-3DM.

And i download this patch Assassins.Creed.Unity.Update.v1.2-ALI213

if i copied over this files is this game really 1.2 or do i also need the original update?

And is it normal that the ACU.exe is 30mb?
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KillerCrocker




Posts: 20503

PostPosted: Sun, 16th Nov 2014 15:39    Post subject:
so all in all. is the game worth all the effort ? gameplay and story ?


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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Sun, 16th Nov 2014 16:02    Post subject:
imo best AC in years once fixed


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Sometimes i just want to see NFOHUMP burn \o/
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Axeleration




Posts: 814

PostPosted: Sun, 16th Nov 2014 16:09    Post subject:
haha... notice ALI213. even Cr1TiKaL does not give enough shit to buy it.
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fable2




Posts: 6054

PostPosted: Sun, 16th Nov 2014 16:14    Post subject:
prudislav wrote:
imo best AC in years once fixed


It wont be fixed, the performance at least.
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4treyu




Posts: 23125

PostPosted: Sun, 16th Nov 2014 16:18    Post subject:
fable2 wrote:
prudislav wrote:
imo best AC in years once fixed


It wont be fixed, the performance at least.


Well, I spent the first 10 hours tweaking the performance in the game Laughing It seems I finally reached a stable state with a good mix of high quality graphics and performance (removed most of the stuttering) and I could start progressing through the main quest Razz
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fable2




Posts: 6054

PostPosted: Sun, 16th Nov 2014 16:27    Post subject:
4treyu wrote:
fable2 wrote:
prudislav wrote:
imo best AC in years once fixed


It wont be fixed, the performance at least.


Well, I spent the first 10 hours tweaking the performance in the game Laughing It seems I finally reached a stable state with a good mix of high quality graphics and performance (removed most of the stuttering) and I could start progressing through the main quest Razz


is there anything you can do besides putting the graphics as low as they can be?
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Sun, 16th Nov 2014 16:31    Post subject:
Preview of Patch 3
Quote:
With Patch 2 live for PS4 and PC—and, as of this writing, with the Xbox One version in the pipeline—we want to start sharing a bit about what we're working on for the next major update, Patch 3. As compared to the previous patch, Patch 3 is going to be larger in scope, addressing a number of bugs in the areas where you’re telling us you're having the most problems.

The list of specific fixes is not yet final, but the categories that we’re focusing on include:
    -Gameplay: this includes bugs like Arno getting stuck on certain areas of the map (including a few more hay carts), problems with getting into/out of cover, character animation bugs, and general camera problems

    -AI & Crowd: in this category are problems with NPC animations, crowd events, and crowd stations, NPC navigation issues, as well as bugs related to NPCs detecting Arno’s activities in various situations

    -Matchmaking & Connectivity: this covers a number of issues related to co-op play, including bugs with joining games in-progress and problems that happen during host migration

    -Menus & HUD: fixes in this category will address missing details in certain menus, problems with some of the mission objective and co-op update pop-ups, localization inconsistencies, as well as some of the issues with menus and pop-ups overlapping each other

    -General Stability: this includes fixes for a number of crash situations we've identified in both campaign and co-op modes.


Again, while the ultimate list of fixes for Patch 3 isn’t finalized yet, it will be soon. Part of what we want to do at this point is balance the competing desires to get as much as we can into the patch with getting it out quickly. Once we’ve locked down exactly what will be in Patch 3, we will update you again with a more specific set of patch notes. This next patch won't solve every problem, but we're expecting that it will dramatically improve your experience.

We are also investigating various performance issues including framerate drops, and are looking into how we can address them. We’ll tell you more about our progress on that topic in the coming days.

Thanks again for your patience and your passion. Please continue to share your thoughts and feedback in the comments below and in the forums, and make sure you’re submitting your problems to our support site!

- The Live Updates Team

http://assassinscreed.ubi.com/en-GB/community/liveupdates/live_updates_details.aspx?c=tcm:154-184758-16&ct=tcm:148-76770-32
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4treyu




Posts: 23125

PostPosted: Sun, 16th Nov 2014 16:39    Post subject:
fable2 wrote:
4treyu wrote:
fable2 wrote:


It wont be fixed, the performance at least.


Well, I spent the first 10 hours tweaking the performance in the game Laughing It seems I finally reached a stable state with a good mix of high quality graphics and performance (removed most of the stuttering) and I could start progressing through the main quest Razz


is there anything you can do besides putting the graphics as low as they can be?


I didn't have to do that. I'm playing with everything on High, HBAO+, AA is set to FXAA (really good implementation of FXAA IMO). But I had to apply a few tweaks in Nvidia Inspector, like setting a 1/2 refresh rate v-sync as normal v-sync was a complete stutter fest and modifying the pre-rendered frames.


Quote:

We are also investigating various performance issues including framerate drops, and are looking into how we can address them (hint: we can't)


Fixed
Laughing
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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Sun, 16th Nov 2014 17:07    Post subject:
jaapie18 wrote:

does that work? Doesn't need a new crack?
Okey i have this version ASSASSINS CREED UNITY GOLD EDITION-3DM.
And i download this patch Assassins.Creed.Unity.Update.v1.2-ALI213
if i copied over this files is this game really 1.2 or do i also need the original update?
And is it normal that the ACU.exe is 30mb?


ALI213 crack will always work. Crack itself is only uplay_r1_loader64.dll + uplay_r1_loader64.ubi

And yes v1.2.0 .exe is 30MB

Edit:
Lol those patch 3 notes and still no performance fix.
Not that it gonna happen though, but still....


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Mister_s




Posts: 19863

PostPosted: Sun, 16th Nov 2014 17:54    Post subject:
I've been playing the game for three hours, as far as this series goes it's truly a huge step up. This is the first truly 'next-gen' one in the series. I personally think it looks beautiful and full of detail. Characters look much better, animation is much smoother and much more believable. I don't know why they decided to use the floaty jump though, at times it looks weird. Up untill now I haven't seen any glitches yet (patch 1.2).
As for performance, I find it OKish. I get 30-35fps in Paris with environmental detail and textures on ultra, shadows high, SSAO (I think HBAO looks darker) and FXAA. Sometimes it dips as low as 27, that's when it gets a bit shitty. Is environment detail and texture detail supposed to take effect immediately when changed? I see no impact on fps and nothing seems to change if I change them to low. I tried changing settings and restarting, it runs and looks the same on low and ultra. When I try the other settings, I see an immediate effect on visuals and fps.

As someone who has enjoyed all the games, some a lot more than others, I can say this is the best AC game to date. This one is in a whole different league compared to the previous games. I'm fine with 30fps with these visuals really, but it does dip below that at times. I'll wait for a new driver by AMD and a patch by UBIsoft. This one has shot up in my to buy list.
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Radicalus




Posts: 6422

PostPosted: Sun, 16th Nov 2014 18:30    Post subject:
It has a slow start, if you get through that, the game really grows on you. I don't even have 1.2 patch, just the initial Ali files, and it has worked great for me - I can certainly SEE and understand, what takes up such compute power.

Paris is truly the best Asscreed location thus far.

My main complaint is, the story is not that good, although Elise is the best, and by far the best, romantic option of any AssCreed. The "real life" segments (which are not playable now) are the worst in the series. Pathetic, imho. BUT I love the other time periods, those are great!

Stealth is far from being perfect, but it's a lot better, than before. It is also advised, as crowds can overwhelm you ... because combat is clumsy as fuck. I have one main issue - when you are fighting multiple enemies, the prompts regarding when a shot is being prepared do not appear. You can't tell, and since the camera is in so close, you might die having done nothing wrong in your fighting. At the same time grenades are sadly overpowered.
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Mister_s




Posts: 19863

PostPosted: Sun, 16th Nov 2014 18:43    Post subject:
Prompts when you're about to get shot do appear here. Maybe they fixed it on 1.2.
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Radicalus




Posts: 6422

PostPosted: Sun, 16th Nov 2014 18:44    Post subject:
In small battles it appears to me as well. In larger battles it's impossible to notice it.

But I just assassinate everyone with a gun beforehand now, so it works out.

Combat is still way better than in previous titles.
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4treyu




Posts: 23125

PostPosted: Sun, 16th Nov 2014 18:56    Post subject:
It does feel like the best AC game so far,even though i'm still very early into the story and the world map.
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Immunity




Posts: 5626

PostPosted: Sun, 16th Nov 2014 19:05    Post subject:
It's funny - played with the P2P Non-Scene release (ALI213 v5 crack) for several days, not a single crash, glitch, or freeze.

Changed to the RLD release for "peace of mind" and within 2 hours (begging parts of Paris) I'm getting constant CTD's and strange glitches (being stuck in place, but still able to rotate the camera).

Serves me right.


I can never be free, because the shackles I wear can't be touched or be seen.
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zibz
Banned



Posts: 556

PostPosted: Sun, 16th Nov 2014 20:23    Post subject:
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 16th Nov 2014 21:15    Post subject:
Laughing this game


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4treyu




Posts: 23125

PostPosted: Sun, 16th Nov 2014 21:38    Post subject:
What? That's the hunchback of Notre-Dame. Read your history books kids! (more like your novels).
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Mister_s




Posts: 19863

PostPosted: Sun, 16th Nov 2014 21:51    Post subject:
Excellent game, I really like it. I'll stop now though, I have Wasteland 2 to finish. Hopefully they'll improve this in a few weeks. I also don't know why detail and textures seem to be stuck at ultra for me, using lower settings doesn't do anything. I hope that's something fixble also.

8.5/10 after 3.5 hours.

PS. I must say I find the amount of NPCs excessive. This much people in the streets, at all times, adds zero to the experience IMO. I don't know if it's technically possible, but I wish they'd add some option to lower the amount onscreen. I think that'd solve some of the performance issues. I have no clue what they were trying to prove here.


Last edited by Mister_s on Sun, 16th Nov 2014 22:09; edited 1 time in total
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timechange01
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Posts: 6650

PostPosted: Sun, 16th Nov 2014 22:05    Post subject:
zibz wrote:





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GazCamp3r




Posts: 17

PostPosted: Sun, 16th Nov 2014 22:30    Post subject:
Ive installed the 1.2 patch + ALI crack on the RLD version. It works just fine, but i cannot get the save games to work. The RLD versions saves in the Orbit folder in the Program Data, and the Ali version saves inside the game folder, but i cant get them to work after copy, and overwrite the ali save with the RLD ones... Any solution?

(Sorry for my shitty english)
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4treyu




Posts: 23125

PostPosted: Sun, 16th Nov 2014 23:10    Post subject:
Mister_s wrote:
I have no clue what they were trying to prove here.


They were trying to prove nothing. It's called the French Revolution Very Happy

No french revolution without turmoil and big angry crowds on the streets
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Janz




Posts: 14000

PostPosted: Mon, 17th Nov 2014 00:04    Post subject:
@GazCamp3r: rld saves are encrypted as they do always with their cracks. so switching isnt possible till someones writes a converter
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kazemaky




Posts: 2273
Location: Estonia
PostPosted: Mon, 17th Nov 2014 00:26    Post subject:
Really captivating. I cant run it maxed out on my new rig, but I guess it's to be expected with shit optimization by ubi Razz Gameplay is awesome and the story pretty good too. I should really play the other assassin games through too Razz This one seems the best atm. Im not sure how far in I am, but ive done tons of side quests.


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jaapie18




Posts: 2446
Location: Holland
PostPosted: Mon, 17th Nov 2014 00:33    Post subject:
Damn i hate when the game is not saving in a mission. Is that normal ? Does it only save between missions. Because i assasinate a guy then i had to escape and then i die and i have to do the whole mission again.
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harry_theone




Posts: 11210
Location: The Land of Thread Reports
PostPosted: Mon, 17th Nov 2014 00:43    Post subject:
Checkpoints =/ Savepoints
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Interinactive
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Posts: 29446

PostPosted: Mon, 17th Nov 2014 01:51    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 01:32; edited 1 time in total
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Neon
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Posts: 18935
Location: Poland
PostPosted: Mon, 17th Nov 2014 02:11    Post subject:
The timers are the same for both free users and premium. Too bad you can't use your friends to speed up stuff like in AC IV app.

You get more slots by synchronizing viewpoints, I don't think I ever needed more than 10 assassins, but it's just from my personal experience.

Also they finally fixed the syncing issues in the app, now you can open Nomad chests and play their missions as it should have been in the first place.
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