Crusader Kings 2
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Reg67




Posts: 5432

PostPosted: Sat, 8th Nov 2014 10:46    Post subject:
Thanks for the prompt reply.

So if it states 'military tech, military tech spread rate 70%' and he is successful, I assume it may only be a percentage of that 70% ? Probably obvious to you but I am struggling getting my head round how tech is improved. After all 70% seems to be a huge improvement.
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dannofdawn




Posts: 2227

PostPosted: Sat, 8th Nov 2014 11:28    Post subject:
It is 70% chance (pretty sure its per month based) to spread tech (basically advance the rank by .1 level) to provinces so they actually progress a bit in their tech. But I really don't think you have to worry about the math. If you care about making sure you are up to date in tech, which really is all you can do when you are not a powerful King, make sure you have your council studying tech in your capital. That would increase the chance of spreading. Also, if you are a Duke or above, you gain investment points that allows you to choose what tech you want to improve on. The higher the level difference is, the faster your other provinces advance on that specific tech.

But you are talking about Spy Master right? So you have him on someone else province that is more advance than your capital, you gain spread just like how your own capital spread to your own bordering provinces.
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Sat, 8th Nov 2014 12:21    Post subject:
It is worth of note the spymaster can be caught easy if the ruler of the province he is sent to has spymaster abilities himself. There's always a risk and persnonally I only try it with expandable spymasters.
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Reg67




Posts: 5432

PostPosted: Sat, 8th Nov 2014 12:50    Post subject:
I have started a game on easy as an Earl in Ireland (I read that was the easiest starting area). Yes my spymaster was caught, and I lost favour with another Earl.

Really enjoying the game but I do feel a bit lost. I read it is possible to be the king of the whole of Ireland within two generations, well that's not happening for me yet, in fact not a lot seems to happen for a long time and I am far to weak to try and fake a claim on another county, hence the reason i want to improve tech etc.

One other quick question, once I have sent any of my council off to carry out a task, diplomacy etc, and then I get the button to recall them (after an allotted period has passed). Have they done all they can on that particular mission? Or should i leave them where they are until/if I get a negative or positive result?

I do appreciate the help and no doubt I will be asking other questions. Thank you.
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dannofdawn




Posts: 2227

PostPosted: Sat, 8th Nov 2014 13:20    Post subject:
You start with de jure claims that could be use as a CB to declare war on your neighbors (Take Independents first, they don't have someone with multiple Counties to back them up and gang up on you) in Ireland. Once you claim 51% of the land inside that Duchy, you can Usurp the current Duke and gain that title. Then you have power and claim to declare war on the rest of the Counties inside your Duchy, so on and so forth. That's how you conquer the entire Ireland.

So to start off, just make sure you have an army that is bigger than the weakest neighbor you have. Declare war on him and take his county. Then you just have to follow this framework to take over the rest. But do make sure you have the economy to keep up with all the war you will be doing. If you can afford to build Castle Towns right from the start, you can reap the reward later.
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Il_Padrino




Posts: 7545
Location: Greece by the North Sea
PostPosted: Sat, 8th Nov 2014 13:39    Post subject:
Another rather easy faction to play with is Denmark. There are a couple of independent nations in northern Germany, of which at least one will join you peacefully from during the first couple of turns, and lots of pagans in the North, North-East you can just declare war on.

The problem with Ireland is that it's a bit too secluded. But once you get your kingdom going, it's fun to expand to Spain (lots of Moors there, no claims needed).
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Sat, 8th Nov 2014 20:14    Post subject:
It depends on the time period. I always found Hungary to be a good location to learn the game. There are weaker and stronger nations around, so you can expand, but have to be careful. You can become familiar with a lot of the game's mechanics. I view them as France is in EU4.
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Maxxify




Posts: 274

PostPosted: Sat, 8th Nov 2014 22:07    Post subject:
Poland is the demo country and the one that convinced me to buy the game at launch, I think it was a good choice for someone who wants to start as a king. I managed to form Britannia with Scotland, which was fun, and most recently had a lot of fun with Georgia. Georgia isn't the worst country to start with as long as you realize you need to swear fealty right away and just slowly build up power. Of course, the Mongols ruin your life after a time. The HRE is tough to avoid and it might be good to learn how its politics work with one of its greater components.
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Reg67




Posts: 5432

PostPosted: Wed, 12th Nov 2014 16:47    Post subject:
Can someone answer another question for me?


I started another game in Dublin, managed to get a false claim on another county, then paid to claim that duchy. I went to war with the Earl there and beat him, however it then said ‘claim lost on succession’ (or words to that effect). To the original earls son.

So I installed one of my sons in the county, (granted him a landed title there)however I now have no tax from it as it seems once I installed my son it is now wholly independent of me.



What did I do wrong?
Or what should I have done?
Why, when I conquered a county would it then fall back to the previous Earl's son when I die?
Should I have changed the succession laws prior to attempting to false claim/conquer a county?
Can I get it back and have it under my rule, thereby getting tax from it and allow it to fall into my heir’s hands once I die?


Sorry if my description is not fantastic but this is a game I played a few days ago
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Il_Padrino




Posts: 7545
Location: Greece by the North Sea
PostPosted: Wed, 12th Nov 2014 16:53    Post subject:
When you give your subordinates (including your son) a title that is of the same 'value' as your own, they become independent. As you are both counts now, there's no reason why your son should be your subordinate anymore.

Another example: when you are a king, with 3 kingdoms, and you give 1 kingdom to a son, you lose that kingdom. You have to become emperor first (an empire is above a kingdom) if you want to keep your kingdoms.

If your son is also your heir, you gain it back when your current character dies. But I try to avoid that as anything could happen in the mean time Smile

I guess your son has no children of himself, so that means he is both independent and has no heirs. In that case, the duke gets back the county.


Last edited by Il_Padrino on Wed, 12th Nov 2014 16:59; edited 4 times in total
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MannyK




Posts: 1405
Location: Brazil
PostPosted: Wed, 12th Nov 2014 16:54    Post subject:
I love reading this things about this game

but i cant play it :C
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MightyMan




Posts: 892
Location: Ireland
PostPosted: Wed, 12th Nov 2014 17:18    Post subject:
The best advice to to stick with it and unravel the intricacies of this fine game. I love how things can work out without you really knowing how. I was playing a family in the Byzantine Empire with goals of becoming emperor myself one day so I started to marry off my daughters and so forth, including one to the son of the king of France. Now a few generations on and i'm still not sure how, but my character has become the king of France Very Happy, but i'm still attempting to become Byzantine emperor and then recapture the Roman Empire.
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Reg67




Posts: 5432

PostPosted: Sat, 15th Nov 2014 10:43    Post subject:
Another question if you would be so kind. I now have every county under my control in Ireland, my main title is Kingdom of Eire. i want to change succession laws and fill most of the criteria (10 yrs reign etc) however, 'Kingdom of Eire' has a red cross, in other words I do not fulfill that criteria.

Am I missing something? Surely if I am the king of Eire there should not be a red cross in that? I can't find a definite answer to my question on Google

Thanks
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fawe4




Posts: 1775

PostPosted: Sat, 15th Nov 2014 15:36    Post subject:
You need to have everything filled to change succession laws.

http://www.ckiiwiki.com/Sucession#Changing_succession_law
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Reg67




Posts: 5432

PostPosted: Sat, 15th Nov 2014 15:50    Post subject:
Yes I know that, that was my point I am the king of Ireland (Eire) but that part has a red cross in it, suggesting I am not. Every other part if fine (green), so you can see why I am a tad confused?
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MightyMan




Posts: 892
Location: Ireland
PostPosted: Sat, 15th Nov 2014 16:13    Post subject:
Reg67 wrote:
Yes I know that, that was my point I am the king of Ireland (Eire) but that part has a red cross in it, suggesting I am not. Every other part if fine (green), so you can see why I am a tad confused?


When you hover your mouse of that part does any information show up saying what might be wrong? Could you possibly provide a screenshot to get a better hold of the situation please?
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 20th Nov 2014 09:55    Post subject:
Best Steam community ever
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Muki




Posts: 313

PostPosted: Thu, 20th Nov 2014 10:44    Post subject:
prudislav wrote:
Best Steam community ever


http://forum.paradoxplaza.com/forum/showthread.php?815398-Can-nuns-get-pregnant
Also worth reading
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Fugen




Posts: 2218

PostPosted: Thu, 20th Nov 2014 14:59    Post subject:
Crusader.Kings.II.v2.2.1.Incl.48.DLCs.Cracked-3DM


chill out man, life is beautifull...
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mvp




Posts: 553

PostPosted: Thu, 20th Nov 2014 15:31    Post subject:
Fugen wrote:
Crusader.Kings.II.v2.2.1.Incl.48.DLCs.Cracked-3DM


Thank you for the updates Fugen! In this thread and the others
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Il_Padrino




Posts: 7545
Location: Greece by the North Sea
PostPosted: Thu, 20th Nov 2014 18:44    Post subject:
Reg67 wrote:
Yes I know that, that was my point I am the king of Ireland (Eire) but that part has a red cross in it, suggesting I am not. Every other part if fine (green), so you can see why I am a tad confused?

Sorry, can't help you either with this Sad A screenshot might indeed help. Perhaps you already changed the state law at one point? You can only do it once every 4 years or so, maybe even 10 years.


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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mvp




Posts: 553

PostPosted: Wed, 15th Jul 2015 15:31    Post subject:
3DMGAME-Crusader.Kings.II.v2.4.1.Incl.54.DLCs.Cracked-3DM

The new Horse Lords DLC.
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KamamuraCZ




Posts: 408

PostPosted: Thu, 16th Jul 2015 03:22    Post subject:
"including 54 DLCs"

This is getting a bit out of hand.
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zibztrollingme




Posts: 1526
Location: RAR - Racist Against Russia. Apparently.
PostPosted: Thu, 16th Jul 2015 04:13    Post subject:
Except that 9 of those are actual expansions and not DLC.
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Imoen




Posts: 892

PostPosted: Fri, 17th Jul 2015 03:59    Post subject:
Yes let's not make more content.

Mind Is Full Of Fuck
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frobisher




Posts: 147

PostPosted: Fri, 17th Jul 2015 04:08    Post subject:
I would appreciate if this new content plus patches was not making entire game run twice as slow though...

And let's not even mention mid/late-game revolts. Goddamn slideshows
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zibztrollingme




Posts: 1526
Location: RAR - Racist Against Russia. Apparently.
PostPosted: Fri, 17th Jul 2015 04:11    Post subject:
Well that's what happens when they add more shit that the game engine has to process.
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Fri, 17th Jul 2015 09:40    Post subject:
The performance is improved after the latest patch, but it has balance issues. Currently the nomads are overpowered and are wrecking shit up.
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shroom




Posts: 240

PostPosted: Fri, 17th Jul 2015 10:07    Post subject:
KamamuraCZ wrote:
"including 54 DLCs"

This is getting a bit out of hand.

IIRC (I think there was a post on their forum), we're in for almost 2 more years of DLCs.
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Il_Padrino




Posts: 7545
Location: Greece by the North Sea
PostPosted: Fri, 17th Jul 2015 15:19    Post subject:
No CK3 on the horizons? Damn, that's disappointing Sad


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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