Lords of the Fallen
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Mon, 20th Oct 2014 23:04    Post subject:
so not only they copied "unfriendly" dark souls death system (when you die you lose all your XP and you have to get back and pick it up) but they decided to "enhance" it: your lost XP starts "leaking" in time so it's in your best interest to get it back as fast as possible..

I don't like it Very Happy


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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Tue, 21st Oct 2014 00:32    Post subject:
That's not all they added to that aspect, you can leave it there and use it as a buffing aura. I for one like what they came up with.

Also, that man is fucking awesome. Tomasz Gop I mean. He gave me the feeling back in the day that he's extremely passionate about his games, about games in general, that he's an actual gamer and he gives me the same feeling today. This game has always been his "baby" and it's the reason he left CD Projekt, he still is the main guy that presents the game and what no and he's really excited about it everytime he does it.
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xxctxx




Posts: 77

PostPosted: Tue, 21st Oct 2014 02:21    Post subject:
DarkRohirrim wrote:
That's not all they added to that aspect, you can leave it there and use it as a buffing aura. I for one like what they came up with.

Also, that man is fucking awesome. Tomasz Gop I mean. He gave me the feeling back in the day that he's extremely passionate about his games, about games in general, that he's an actual gamer and he gives me the same feeling today. This game has always been his "baby" and it's the reason he left CD Projekt, he still is the main guy that presents the game and what no and he's really excited about it everytime he does it.


I'm exactly opposite - i cannot stand this guy - soon i open the fridge and this moron jump out of it.
He typical peddler who love to be called "director".............
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Tue, 21st Oct 2014 09:23    Post subject:
h0rnyfavn wrote:
so not only they copied "unfriendly" dark souls death system (when you die you lose all your XP and you have to get back and pick it up) but they decided to "enhance" it: your lost XP starts "leaking" in time so it's in your best interest to get it back as fast as possible..

I don't like it Very Happy


Didn't know that, yeah it's annoying, if there a thing I HATE in games is having pressure put on me to make me go faster. I like to take my time and explore everything carefully. It's one of the reasons I could never really enjoy Zelda: Majora's Mask, having a clock constantly ticking annoyed the hell out of me.
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The_Zeel




Posts: 14922

PostPosted: Tue, 21st Oct 2014 09:47    Post subject:
yep, i hate games that rush you, i like to take my time exploring and experiencing the full game.
especially souls games reward patience and concentration instead of blind rushing.
this game seems to be a bit confused, still having hopes though.
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tolanri




Posts: 3589

PostPosted: Tue, 21st Oct 2014 09:56    Post subject:
xxctxx wrote:
I'm exactly opposite - i cannot stand this guy - soon i open the fridge and this moron jump out of it.
He typical peddler who love to be called "director".............


Philosopheraptor
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madness




Posts: 13316

PostPosted: Tue, 21st Oct 2014 10:04    Post subject:
xxctxx keeps people in his fridge...
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Tue, 21st Oct 2014 10:19    Post subject:
@madness Mind Is Full Of Fuck Reaction

@DarkRohirrim
Quote:
Tomasz Gop I mean.


He might be a 20th level Master Jedi but he is just one man. I wonder why did it take 2(!) studios to make this game.. And tbh their previous games do not inspire confidence in their ability to create a good game. Well, Venetica was pretty decent though

Copy-pasting most DS's elements is easier and safer than coming up with something original especially for studios that haven't proved themselves trustworthy and capable of great things game development wise Laughing

Anyways, I will probably enjoy this dark souls-lite game if they haven't fucked up anything that is Very Happy


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Last edited by h0rnyfavn on Tue, 21st Oct 2014 12:53; edited 1 time in total
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 21st Oct 2014 12:46    Post subject:
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lolozaur




Posts: 26310

PostPosted: Tue, 21st Oct 2014 18:00    Post subject:
https://i.imgur.com/8LUrNn0.jpg cdaction magazine

"The pros are:
solid combat system
most boss fights
a crap ton of secrets and hidden quests
really beautiful

The cons are:
interface could be better
relatively short
armor fashion?

The conclusion states that is a game that takes a creative approach to the formula created by From Software. A game that can stand with the best rpgs of the last 2 years. A game that for once makes use of the powerful hardware we have at this time."


Last edited by lolozaur on Tue, 21st Oct 2014 18:05; edited 1 time in total
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EyePatchLives




Posts: 5708
Location: Israel.
PostPosted: Tue, 21st Oct 2014 18:05    Post subject:
Translation? Smile

Edit: Thank you.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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r3dshift




Posts: 2817

PostPosted: Tue, 21st Oct 2014 18:15    Post subject:
Shit, I've been kind of looking forward to this game and now I remember it needs min. 6 gigs of RAM and I only have 4...

I hope there's a workaround just like with COD:Ghosts, or whichever pos needed 8 gigs minimum.


Frant wrote:
Shitass games are ruining piracy.
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Claptonvaughn




Posts: 931

PostPosted: Tue, 21st Oct 2014 18:17    Post subject:
lolozaur wrote:
https://i.imgur.com/8LUrNn0.jpg cdaction magazine

"The pros are:
solid combat system
most boss fights
a crap ton of secrets and hidden quests
really beautiful

The cons are:
interface could be better
relatively short
armor fashion?



Not sure what they consider a "crapton" or how long/interesting each of these hidden quests are, but that sounds good so far.
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Tue, 21st Oct 2014 19:11    Post subject:
Quote:
a crap ton of secrets and hidden quests


Quote:
relatively short



Confused Okay


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ramalan




Posts: 1138

PostPosted: Tue, 21st Oct 2014 19:29    Post subject:
Well it can be short with tons of secrets, that doesnt make game any longer in the larger scale. They literally wrote that it is one of the shortest rpgs but that doesnt bother me since it doesnt "aspire" to be the rpg, its just h'n's game with some rpg elements/mechanics, just like souls, it doesnt have to be another stretched out open world with quests like pick 10 of X and deliver it to Y Very Happy
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qqq




Posts: 1518

PostPosted: Tue, 21st Oct 2014 19:35    Post subject:
They said a few months ago that it's about 15 hours long.
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madness




Posts: 13316

PostPosted: Tue, 21st Oct 2014 19:39    Post subject:
for the main story/quests
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nforules




Posts: 582

PostPosted: Wed, 22nd Oct 2014 13:46    Post subject:
This video sold me on the game

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Frolsa84




Posts: 1733

PostPosted: Wed, 22nd Oct 2014 13:48    Post subject:
"sneak peak"

4:50:58

1/3rd of the game supposedly

edit: oh, same area over and over


Last edited by Frolsa84 on Wed, 22nd Oct 2014 13:58; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 22nd Oct 2014 13:50    Post subject:
The visuals look incredible and you know what? If this is a "Dark Souls lite" or "Dark Souls for toddlers" then that seems okay by me Very Happy
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The_Zeel




Posts: 14922

PostPosted: Wed, 22nd Oct 2014 14:09    Post subject:
i guess it will be the length of a single dark souls dlc Laughing

not a bad clone though, i m sure it will be fun Smile


Last edited by The_Zeel on Wed, 22nd Oct 2014 14:10; edited 1 time in total
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fable2




Posts: 6054

PostPosted: Wed, 22nd Oct 2014 14:10    Post subject:
sabin1981 wrote:
The visuals look incredible and you know what? If this is a "Dark Souls lite" or "Dark Souls for toddlers" then that seems okay by me Very Happy


A dark Souls fan would say that this is an insult of a game Razz
but yeah, anything similar to dark souls even if not as challenging is great in my book.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 22nd Oct 2014 14:15    Post subject:
fable2 wrote:
sabin1981 wrote:
The visuals look incredible and you know what? If this is a "Dark Souls lite" or "Dark Souls for toddlers" then that seems okay by me Very Happy


A dark Souls fan would say that this is an insult of a game Razz
but yeah, anything similar to dark souls even if not as challenging is great in my book.


That's exactly it, something like DS but not quite as brutally challenging Very Happy
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Wed, 22nd Oct 2014 14:21    Post subject:
@Frolsa84
Quote:
oh, same area over and over


He played as a rogue, a cleric and a warrior I think, that's why it's 4-5 h.

PS Watching all these videos made me prehurrdurr the game Very Happy

If they say it's 15h long (main campaign) then I'll probably hit 20h+ on my first playthrough.


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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Wed, 22nd Oct 2014 20:51    Post subject:


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Yondaime
VIP Member



Posts: 11741

PostPosted: Wed, 22nd Oct 2014 22:22    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:37; edited 1 time in total
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4treyu




Posts: 23124

PostPosted: Wed, 22nd Oct 2014 22:31    Post subject:
Well for me after a total of over 300+ hours between both DS1 and DS2 I have to say that this still looks dull and uninteresting to me in comparison. And I got even more convinced after watching the first out of three full playthroughs of the demo that was posted today. It just felt too "soulless", no pun intended.

I will wait of course for humpers and official reviews after release to finally make my mind up.
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lolozaur




Posts: 26310

PostPosted: Wed, 22nd Oct 2014 22:42    Post subject:
h0rnyfavn wrote:
http://www.youtube.com/watch?v=s9f4QIqMEqE

nice video Very Happy

i see they changed the date for europe to 28, hope its a ww release, cant wait Very Happy
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The_Zeel




Posts: 14922

PostPosted: Wed, 22nd Oct 2014 22:43    Post subject:
the game looks to be doing an ok job mimicking a souls game superficially,
but the true genius in souls games lies within the combination of several perfectly envisioned and executed aspects that go hand in hand:

- tactical, precise combat mechanics with a great and unique flow
- very inspiring world/level design that burns itself into your memory
- thick atmosphere and great soundtrack
- a high but fair difficulty resulting in a rewarding sense of achievement matched by only very few games in history

so far i cant see the game really getting any of these "right", its scratching on some so its a start.
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Wed, 22nd Oct 2014 22:54    Post subject:
Quote:

very inspiring world/level design that burns itself into your memory
- thick atmosphere


Yeah..I'm not particularly happy about this
LoF design and setting seem to be kind generic. It's beautiful, but it's nothing memorable.At least the part of the game in the preview build.


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