Wasteland 2
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EternalBlueScreen




Posts: 4314

PostPosted: Mon, 29th Sep 2014 09:11    Post subject:
FINALLY GOT MY FIRST POWER ARMOR


EVEN THAT TYPE OF ARMOR DOESN'T SHOW ON MY CHARACTERS
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DCB




Posts: 5410

PostPosted: Mon, 29th Sep 2014 09:29    Post subject:
No armour shows on your characters. It doesn't matter anyway, pretty soon you'll want to take that armour off. By the time you can wear the best armour in the game, it's a liability because of the way that energy weapons work. You probably want to stick with armour that has a rating of around 5 or 6.
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EternalBlueScreen




Posts: 4314

PostPosted: Mon, 29th Sep 2014 09:48    Post subject:
I'd have to carry mine around and swap it out with something else whenever I'm facing enemies with energy weapons (always so sparkly thingies cuz energy). Oh and apparently blunt dmg works nicely against heavy armor, too. The power armor is supposedly supported by a motor for increased mobility but the character loses combat speed as if such a motor doesn't exist. You'd imagine "Power armor" to make you at least stronger if not quicker. If you're a melee character and you wanted to use a Power Armor (space marines ftw) then getting to your enemies will be slightly harder at least with the set I have now. What's the point, really. Lazy game design. Hunk-a-junk.

I'M WEARING POWER ARMOR, RIGHT NOW

COME AT ME
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fawe4




Posts: 1759

PostPosted: Mon, 29th Sep 2014 15:25    Post subject:
EternalBlueScreen wrote:
I'd have to carry mine around and swap it out with something else whenever I'm facing enemies with energy weapons (always so sparkly thingies cuz energy). Oh and apparently blunt dmg works nicely against heavy armor, too. The power armor is supposedly supported by a motor for increased mobility but the character loses combat speed as if such a motor doesn't exist. You'd imagine "Power armor" to make you at least stronger if not quicker. If you're a melee character and you wanted to use a Power Armor (space marines ftw) then getting to your enemies will be slightly harder at least with the set I have now. What's the point, really. Lazy game design. Hunk-a-junk.

I'M WEARING POWER ARMOR, RIGHT NOW
COME AT ME


Game mechanics certainly aren't on par with everything else. Skills are manly used for opening containers. While weapons and attributes are poorly balanced.


Combat initiative is single most important combat stat in the game. It heavily outweighs accuracy that you anyway gain with skill points, and also isn't as important for certain weapons (machine guns, heavy weapons, shotguns).

Luck, criticals, number of APs and high accuracy that enable headshots are vastly inferior to high combat initiative (speed/awareness), and speed per ap that you gain from high awareness and speed attributes. That combo enables you to act twice, or even three times per combat, and get with ease into cover or out of danger.

I'm too far to start again, but my other playthrough will definitely have all the main Rangers at one luck and a minimum of six in both awareness and speed.

Oh, and what's with charisma, other than being used for leadership? It says it has some effect on conversations, but I really haven't noticed any difference.
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DCB




Posts: 5410

PostPosted: Mon, 29th Sep 2014 15:44    Post subject:
They nerfed charisma during beta, apparently. It's pretty much a dump stat now, the same as luck. There are a couple of NPCs though who's recruitment is charisma locked (minimum party charisma total of 20-25+). Probably not worth what you have to give up in exchange though. There are a whole bunch of threads over on the official forums if you are interested in min-maxing.
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Interinactive
VIP Member



Posts: 29414

PostPosted: Mon, 29th Sep 2014 16:08    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 01:43; edited 1 time in total
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DCB




Posts: 5410

PostPosted: Mon, 29th Sep 2014 16:20    Post subject:
Interinactive wrote:
At the prison

Did you
 Spoiler:
 
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Mon, 29th Sep 2014 16:28    Post subject:
So who finished this game and on what difficulty? Damonta raped me hard, 2 rangers died. Off to LA, with only 4 rangers


ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
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couleur
[Moderator] Janitor



Posts: 14265

PostPosted: Mon, 29th Sep 2014 16:31    Post subject:
Am I missing something or are the shrines completely useless except for a few measly xp?


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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Interinactive
VIP Member



Posts: 29414

PostPosted: Mon, 29th Sep 2014 16:32    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 01:43; edited 2 times in total
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Mon, 29th Sep 2014 16:34    Post subject:
Weird. Turrets, while red, didnt shoot at me and everyone inside that fort were "friendly"


ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
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EternalBlueScreen




Posts: 4314

PostPosted: Mon, 29th Sep 2014 16:42    Post subject:
couleur wrote:
Am I missing something or are the shrines completely useless except for a few measly xp?


They can have attribute points for you to allocate as well.

@Vikerness I haven't finished it yet, taking my time, but I'm playing on Ranger difficulty and I find the difficulty to vary a lot; sometimes I get completely trashed, but it depends on which missions you decide to take on first. If you're lucky and pick the right missions it is a smoother ride I'm sure, but I haven't, so quick-load/quick-save is my friend.
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riptide77




Posts: 2114

PostPosted: Mon, 29th Sep 2014 17:08    Post subject:
Turrets don't point forward when they're not hostile anymore, they point sideways.


-=the wandering pillow stuffer=-
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DCB




Posts: 5410

PostPosted: Mon, 29th Sep 2014 17:21    Post subject:
All shrines should grant a single skill point. Given there is something 15 or 20 shrines in the game, that makes them extremely valuable. They are more or less mandatory on the highest difficulty.
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riptide77




Posts: 2114

PostPosted: Mon, 29th Sep 2014 18:16    Post subject:
DCB wrote:
All shrines should grant a single skill point. Given there is something 15 or 20 shrines in the game, that makes them extremely valuable. They are more or less mandatory on the highest difficulty.


STATUES grant skill points, shrines on the world map grant ATTRIBUTE points.


-=the wandering pillow stuffer=-
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trucane




Posts: 1300

PostPosted: Mon, 29th Sep 2014 18:25    Post subject:
riptide77 wrote:
DCB wrote:
All shrines should grant a single skill point. Given there is something 15 or 20 shrines in the game, that makes them extremely valuable. They are more or less mandatory on the highest difficulty.


STATUES grant skill points, shrines on the world map grant ATTRIBUTE points.


Nope. They changed it so shrines just give XP
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riptide77




Posts: 2114

PostPosted: Mon, 29th Sep 2014 18:36    Post subject:
When? The latest patch?


-=the wandering pillow stuffer=-
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PickupArtist




Posts: 9865

PostPosted: Mon, 29th Sep 2014 18:39    Post subject:
i found a cat shrine in a cave very early on in my very firest retail playgthrough, gave all my rangers +1 stat which pissed me off as u need +2 to boost skills pfft

im gonna put this game on the bench for now, the ui is to time consuming , someone will hopefuly fix it and in 6 months or so ill save myself a lot of time and cursing on such time wasting gimmicks
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trucane




Posts: 1300

PostPosted: Mon, 29th Sep 2014 18:40    Post subject:
riptide77 wrote:
When? The latest patch?


Since release
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PickupArtist




Posts: 9865

PostPosted: Mon, 29th Sep 2014 19:18    Post subject:
maybe there is different kinds of shrines, ones that give xp and ones hat give skillpoints, what animal was the shrine for the xp one?
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couleur
[Moderator] Janitor



Posts: 14265

PostPosted: Mon, 29th Sep 2014 19:20    Post subject:
I had three shrines on the Arizona map, giving me only XP. They mostly had some text on them.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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The_Zeel




Posts: 14922

PostPosted: Mon, 29th Sep 2014 21:01    Post subject:
so far i found one statue in the first area you travel to, one in highpool and one in wreckers hq
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riptide77




Posts: 2114

PostPosted: Mon, 29th Sep 2014 21:06    Post subject:
trucane wrote:
riptide77 wrote:
When? The latest patch?


Since release


Erm, no they do give +1 Stat points, unless something else is giving stat bonuses too. Will test it soon since I have a new shrine on the map.
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Steelone




Posts: 1524

PostPosted: Mon, 29th Sep 2014 22:37    Post subject:
riptide77 wrote:
trucane wrote:
riptide77 wrote:
When? The latest patch?


Since release


Erm, no they do give +1 Stat points, unless something else is giving stat bonuses too. Will test it soon since I have a new shrine on the map.


I thought the only source of attribute points was one every 10 levels.
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Mon, 29th Sep 2014 22:57    Post subject:
Rage

Just lost 5 hours of playtime...

At the prison and I thought, let's hide all my chars behind the sandbags and shoot a turret with my sniper... whole party dead so I giggled... Load game and *RAGE* No autosave and the last save was from when I ate 5 hours ago. fricking stupid autosave... Apparently timed autosave is off by default.

Have to redo everything. Crying or Very sad


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 29th Sep 2014 23:09    Post subject:
DCB wrote:
It's a DLL hack. Should be unrelated to save games.

https://forums.inxile-entertainment.com/viewtopic.php?f=18&t=8727


Awesome, thanks!

I will reload my savegame after critical failures anyways all the time, so i save me some raging Very Happy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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fawe4




Posts: 1759

PostPosted: Tue, 30th Sep 2014 00:00    Post subject:
couleur wrote:
I had three shrines on the Arizona map, giving me only XP. They mostly had some text on them.


Same on five map shrines in Arizona. Got some macabre finger necklace in loot hole before one of them, tho. -1 perception, +1 on two skills.
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Interinactive
VIP Member



Posts: 29414

PostPosted: Tue, 30th Sep 2014 00:02    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 01:43; edited 1 time in total
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gazzu




Posts: 103
Location: Argentina
PostPosted: Tue, 30th Sep 2014 00:14    Post subject:
MORPHINEUS wrote:
Rage

Just lost 5 hours of playtime...

At the prison and I thought, let's hide all my chars behind the sandbags and shoot a turret with my sniper... whole party dead so I giggled... Load game and *RAGE* No autosave and the last save was from when I ate 5 hours ago. fricking stupid autosave... Apparently timed autosave is off by default.

Have to redo everything. Crying or Very sad


The first thing i did before starting the game is enable the autosave to 15 mins in the menu. Great option for this kind of game Wink
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Asgarion




Posts: 338
Location: Norway
PostPosted: Tue, 30th Sep 2014 00:27    Post subject:
oldschool man! I'm quicksaving after every bullet Wink
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