ARMA 3
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MannyK




Posts: 1405
Location: Brazil
PostPosted: Thu, 28th Aug 2014 22:50    Post subject:
Silent_Lurker wrote:
http://steamcommunity.com/sharedfiles/filedetails/?id=275964321

Quote:
Pilot Civillian Air Rescue On Missions

Pilot CH-49 Mohawk is collection of generated missions for you to pilot CH-49 on.

Mission Types:
- Insertion Of Doctors.
- Extract Lost People.
- Search And Rescue.
- Attend A Road Traffic Collision.
- Medevac Gun Shot Victim.
- Pick Up Hurt Civillians.

Random Formula:
- Type x5 Location x10 For Each Type.
- Units In Type x7 Sets Of x5 In Each.

Features:
- Auto Search and Rescue If You Go Down.
- Airbase life.
- Radio Chatter.
- Mechanical Failures.
- Settings menu (From Armaholic).
- Vehicle servicing (From Armaholic).
- Random Weather.

Bugs:
- Options Menu "Noon" Is Incorrect placement in drop down.

Conflicts With Other Mods:
-Community Base Addons - @CBA_A3 by CBA Team (Effect stops done from trigging in each task)




How did I miss that? ? Surprised


got this scenario for chopper training..

i suck at it Sad
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 2nd Sep 2014 19:35    Post subject:
moosenoodles wrote:
jarlian wrote:
Arma 3 50% off (22,50 euro's)

https://store.bistudio.com/arma3-sale

I'm kinda hooked on Altis life atm. Heaps of fun.


Hard to find a good server with no idiotic police, its rife enough in the real world dont need that shit in game also. Power hungry pricks.


there are cops in this game?
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Interinactive
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Posts: 29461

PostPosted: Tue, 2nd Sep 2014 19:37    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 01:48; edited 1 time in total
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Sun, 14th Sep 2014 00:35    Post subject:
Is there a collection of (well made) weapons as a mod? I want to start porting my A2-OA Insurgency mission to Arma 3 but those stock weapons..bleh


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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Tantalwz88




Posts: 2

PostPosted: Sun, 14th Sep 2014 01:03    Post subject:
You should try Robert Hammers weapons packs

+
Toadie's small arms pack




http://forums.bistudio.com/showthread.php?172850-Toadie-s-SmallArms-and-Animations-for-Arma3
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Interinactive
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Posts: 29461

PostPosted: Sun, 14th Sep 2014 03:14    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 01:47; edited 1 time in total
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Sun, 14th Sep 2014 03:31    Post subject:
woa,many thanks guys.looks like i have to include a lot of those,was hoping to be able to grab a pack and be done with it.In fact,i was about to grab the "NATO SF and Russian Spetsnaz Weapons" pack and consider it done Laughing thanks for the warning,inter


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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Interinactive
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Posts: 29461

PostPosted: Sun, 14th Sep 2014 03:37    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 01:47; edited 1 time in total
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farne




Posts: 3735

PostPosted: Sun, 14th Sep 2014 03:55    Post subject:
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Sun, 14th Sep 2014 10:38    Post subject:
this game needs a sale. I want it, but the tf 2 key price they ask for it is just ridiculous.


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
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riptide77




Posts: 2114

PostPosted: Sun, 14th Sep 2014 12:36    Post subject:
Drowning_witch wrote:
this game needs a sale. I want it, but the tf 2 key price they ask for it is just ridiculous.


Problem is the game costs pretty much the same for everyone, even in Mother Russia. Smile


-=the wandering pillow stuffer=-
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Sun, 14th Sep 2014 12:42    Post subject:
Interinactive wrote:
Including them is really easy though ...'

i know,just have to keep it at a reasonable level.I have no idea if @A3MP is enough to use the old maps like Takistan or AiA is needed (and works good with the ALIVE mod),the less dependencies to get that shit running the more rooms for weapons Razz


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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Interinactive
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Posts: 29461

PostPosted: Sun, 14th Sep 2014 13:03    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 01:47; edited 1 time in total
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MannyK




Posts: 1405
Location: Brazil
PostPosted: Sun, 14th Sep 2014 14:03    Post subject:
There are no way to play multiplayer with mods?

I istalled the STUHUD (or something like that) and i can't connect on any servers :/
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Sun, 14th Sep 2014 14:51    Post subject:
only if the server allows it


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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Interinactive
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Posts: 29461

PostPosted: Fri, 26th Sep 2014 04:01    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 01:44; edited 1 time in total
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Lopin18




Posts: 3371
Location: US
PostPosted: Fri, 26th Sep 2014 05:10    Post subject:
lol, but to be fair i used some tweaking guide that made me use some Core commands and a bunch of other ones, and holy fking shit the game is smooth as hell, hoooolyyy crappppp. Its awesome Very Happy

-cpuCount=4 -exThreads=7 -maxMem=4096 -noBenchmark -noLogs -noPause -noSplash -world=empty

Dependns on the CPU, u need to tweak the first 3 commands.
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Interinactive
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Posts: 29461

PostPosted: Fri, 26th Sep 2014 05:17    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 01:44; edited 1 time in total
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Lopin18




Posts: 3371
Location: US
PostPosted: Fri, 26th Sep 2014 06:15    Post subject:
Yea i just copy pasted, but loading times are greatly improved, i can go online in a flash Very Happy
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Interinactive
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Posts: 29461

PostPosted: Fri, 26th Sep 2014 11:31    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 01:44; edited 1 time in total
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JBeckman
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Posts: 34994
Location: Sweden
PostPosted: Fri, 26th Sep 2014 11:37    Post subject:
Yes the second previous dev update has added the ability to fire from vehicles. Smile
http://forums.bistudio.com/showthread.php?149636-Development-Branch-Changelog/page38
(Post #327)
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Interinactive
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Posts: 29461

PostPosted: Fri, 26th Sep 2014 11:39    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 01:44; edited 1 time in total
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shole




Posts: 3363

PostPosted: Fri, 26th Sep 2014 14:19    Post subject:
Interinactive wrote:
First 3 make sense, aren't the rest just quicker ways of getting into the menu?

-noBenchmark -noLogs <- these are debug logging useless for the player
they were used during the beta period and gave a noticable performance boost but i don't know if they still do something
but it won't hurt
you could also try defining different malloc libraries
i benchmarked them all but found that the system malloc was the fastest on my system, so no use
so far the best, sure thing you can do for arma performance is to move it on SSD
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Fri, 26th Sep 2014 17:19    Post subject:
shole wrote:
sure thing you can do for arma performance is to move it on SSD

while reducing loading times,this will not change performance at all


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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shole




Posts: 3363

PostPosted: Fri, 26th Sep 2014 22:53    Post subject:
reduces stream loading stutters
not overall framerate, clearly
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dodger2020




Posts: 3537

PostPosted: Fri, 26th Sep 2014 23:14    Post subject:
Interinactive wrote:
http://www.pcgamer.com/2014/09/26/arma-3-will-get-two-new-helicopters-this-november/

Laughing


Laughing @ paid DLC
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moosenoodles




Posts: 18411

PostPosted: Sat, 27th Sep 2014 15:56    Post subject:
dodger2020 wrote:
Interinactive wrote:
http://www.pcgamer.com/2014/09/26/arma-3-will-get-two-new-helicopters-this-november/

Laughing


Laughing @ paid DLC


Quote:
as part of the sensibly titled Arma 3 Helicopters DLC. @£10.99


shame the magazines title for it wasn't so sensible also eh lol
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Interinactive
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Posts: 29461

PostPosted: Wed, 15th Oct 2014 13:25    Post subject:
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Last edited by Interinactive on Tue, 5th Oct 2021 01:40; edited 1 time in total
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Theescapist




Posts: 4108
Location: Manchester U.K
PostPosted: Wed, 15th Oct 2014 13:30    Post subject:
dodger2020 wrote:
Interinactive wrote:
http://www.pcgamer.com/2014/09/26/arma-3-will-get-two-new-helicopters-this-november/

Laughing


Laughing @ paid DLC

13 pounds for 2 fucking helicopters hahaha.


Ryzen 5 3600 cpu@3.60 Mhz.
hyper x 32 gb ddr 4 memory.
Msi Carbon gaming pro ac motherboard.
Evga 600 psu.
Msi Armour rx 8 gb 5700 Graphic card.
Ps4 Standard 500gb.
Lg 4k 42 inch tv.
Oculus Quest 2.
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Theescapist




Posts: 4108
Location: Manchester U.K
PostPosted: Wed, 15th Oct 2014 16:00    Post subject:
Mouse gone mad


Just started the game going through prologue, done the training part at the begining.
Now, when it actually all starts as I'm walking to the building, my mouse just scrolls up so I'm looking up all the time, when i move it down it goes up all the time looking at the screen?
It's been finer untill now?
Any ideas how to fix this please, was enjoying the damn game untill then Sad


Ryzen 5 3600 cpu@3.60 Mhz.
hyper x 32 gb ddr 4 memory.
Msi Carbon gaming pro ac motherboard.
Evga 600 psu.
Msi Armour rx 8 gb 5700 Graphic card.
Ps4 Standard 500gb.
Lg 4k 42 inch tv.
Oculus Quest 2.
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