Games are just a biyatch to get done and cost a fortune these days. That's the only reason I hate this gen.
Bullshit. It's an issue they've made for themselves by rinse and repeating bull shit year after year. If they stopped and thought through the design of an original game, which was fun to play, no one would care if they spend £500k on graphic engine vs £5 million.
I don't really see the need to say bullshit because I wasn't wrong. Games cost a fortune now so companies are less willing to take chances. I agree with you that they need to be more original but it's not going to happen Call of Dutys, Assassins Creeds will continue because they sell millions while lesser games like this get cancelled. I don't like it either but it's probably just going to worse not better.
I think kickstarter is fantastic though. Gamers are funding the games so it doesn't take millions from a publishing company. I think kickstarter is saving video games.
Techland has now clarified that Hellraid has not been canceled, despite having announced it was being put on hold.
"Right now we want to concentrate on Dying Light," CEO Pawell Marchewka told Eurogamer. "We wanted to be fair with the fans so we wanted to send a clear message, especially as a lot of the people were expecting new things coming from Hellraid at E3 and Gamescom. We decided to take the pressure away. .... But putting on hold means we want some of the resources to concentrate on Dying Light, and once they do what needs to be done we will come back to Hellraid."
"It's definitely not dead. It's just we want to make sure the needs from our Dying Light players are satisfied as quickly as possible and we needed some resources for that."
He said that once the studio has delivered on Dying Light, it will start the engines on Hellraid again with more information, and perhaps even a release date. He estimated that will happen sometime late this year, but noted there's "nothing concrete" in terms of timing. Hellraid had said to be going "back to the drawing board," but Marchewka said that simply means it needs to refine its focus.
Meanwhile, Marchewka said Dying Light has 4.5 million unique users. That doesn't translate directly to sales, which he says is slightly less due to secondary sales. Still, it's a large enough number that Techland understandably wants to support it, and that means pulling some resources from Hellraid.
According to GraczPospolita's latest report, Hellraid, a first-person hack’n’slash game set in a dark fantasy universe based on medieval European folklore has been ultimately cancelled. The game was featuring three distinct game modes that could be played in both single player and 2-4 player co-op developed by Techland, the company behind Dying Light, the Dead Island and the Call of Juarez series.
The first rumors regarding the brutal game’s cancellation emerged three years ago when Techland announced that the development of Hellraid has been put on hiatus for an indefinite amount of time. Back then, the studio said that they conducted an internal analysis and came to the conclusion that it simply wasn’t very good. A quote from their official statement read, “[…] we decided the best course of action would be to send it back to the drawing board and invent our dark fantasy title anew.”
GraczPospolita's Michał Król has finally confirmed these reports (which were immediately debunked by Techland in 2015). Techland and Hellraid fans should not fall into despair, as the developer is already working on a new big-budget RPG which shares the 300 million zloty (roughly $100 million) budget with Dying Light 2, which will most definitely be unveiled during the upcoming E3 2018.
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