Project CARS
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paxsali
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PostPosted: Thu, 14th Aug 2014 14:30    Post subject:
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Last edited by paxsali on Thu, 4th Jul 2024 21:59; edited 1 time in total
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Janz




Posts: 14000

PostPosted: Thu, 14th Aug 2014 15:59    Post subject:
new update is out (i really start to hate those daily 700mb downloads), brightness still not fixed
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paxsali
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Posts: 18352

PostPosted: Thu, 14th Aug 2014 16:26    Post subject:
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Last edited by paxsali on Thu, 4th Jul 2024 21:59; edited 1 time in total
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Silent_Lurker




Posts: 7508
Location: France
PostPosted: Thu, 14th Aug 2014 16:35    Post subject:
-x64

launch parameter ?

Very Happy


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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paxsali
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Posts: 18352

PostPosted: Thu, 14th Aug 2014 16:40    Post subject:
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Last edited by paxsali on Thu, 4th Jul 2024 21:59; edited 1 time in total
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Janz




Posts: 14000

PostPosted: Thu, 14th Aug 2014 17:02    Post subject:
u had to do this for dx11 too before they changed it to default
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paxsali
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Posts: 18352

PostPosted: Thu, 14th Aug 2014 17:04    Post subject:
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Last edited by paxsali on Thu, 4th Jul 2024 21:59; edited 1 time in total
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Janz




Posts: 14000

PostPosted: Thu, 14th Aug 2014 17:09    Post subject:
-x64 is enough, -dx11 isnt needed anymore i think as i should launch dx11 mode per default. you can see that in the version number in main menu, x64 or x86 build too
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russ80




Posts: 4679
Location: Romania
PostPosted: Thu, 14th Aug 2014 17:10    Post subject:
They really need to make light affect the windshield / dashboard and whatnot. DC and i think even Forza are doing a marvelous job at this.


Main PC : I7 12700, MSI Ventus RTX 4090 24gb, Alienware AW3423DW QD-OLED
Laptop : I5 4200H @ 3400mhz boost, GTX 850m 2gb Vram DDR3, 4gb RAM DDR3
Derpsole : Playstation 5 disc edition, Ninty Switcherino
TV+audio: LG CX 65" / Sonos ARC + SL ones + Sonos sub 3
VR Headset: Meta quest 2 airlinked
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KillaK




Posts: 333

PostPosted: Thu, 14th Aug 2014 17:36    Post subject:
paxsali, epic video and thanks so much for including your specs and settings in the description. At least I know what to set it to if I want it to look that good.

And just another quick one, one of your videos, I believe is a night race with a thunderstorm (pretty sure it was on your playlist) and the car gets visible rain drops while the road starts to glisten, but the windshield doesn't get wet at all.

Is that a precautionary thing because it doesn't have wiper blades, or just a sign of it being an early build?

And yeah, I realise you're not a dev. I'm just hoping you might know.

Again, thanks for that video. Very entertaining
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Janz




Posts: 14000

PostPosted: Thu, 14th Aug 2014 17:45    Post subject:
most cars/windshields get wet. there are some cars without workings wipers atm. havent looked at open cars yet, i think there only rain on the helmet cam atm
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paxsali
Banned



Posts: 18352

PostPosted: Thu, 14th Aug 2014 17:53    Post subject:
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Last edited by paxsali on Thu, 4th Jul 2024 21:59; edited 1 time in total
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KillaK




Posts: 333

PostPosted: Thu, 14th Aug 2014 17:53    Post subject:
Great answer. Thank you
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KillaK




Posts: 333

PostPosted: Thu, 14th Aug 2014 17:56    Post subject:
I believe it was a red AMG

EDIT, damn, it was build 413. waaaaay old
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Janz




Posts: 14000

PostPosted: Thu, 14th Aug 2014 18:03    Post subject:
18 months old to be exact Very Happy
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Silent_Lurker




Posts: 7508
Location: France
PostPosted: Thu, 14th Aug 2014 18:44    Post subject:
paxsali wrote:
so what's all the recommended parameters?


Personally I use only these "-x64 -dx11st -skipcrowds -vrnodynp"

-x64 : surprisingly is to run the game in 64 bits mode

-dx11st : force dx11 on a single thread (better performance here for me)

-skipcrowds : disable crowds on tracks (better performance and as I only do training laps for now I don't wan't people here just to laugh at me when I crash)

-vrnodynp : Oculus related stuff to disable head movement prediction

Wink


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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paxsali
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Posts: 18352

PostPosted: Fri, 15th Aug 2014 16:25    Post subject:
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Last edited by paxsali on Thu, 4th Jul 2024 21:58; edited 1 time in total
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HubT




Posts: 2
Location: Hungary
PostPosted: Fri, 15th Aug 2014 17:07    Post subject:
Hello forum!

Does any of you know how this game runs with AMD graphics cards? Google tells me that there are serious issues with AMD cards (with older builds, I could not find performance charts with recent builds)! I have a R9 280X paired with a i7 4770. Will I have problems?
My eyes popped out when a 770 was 50% faster than a 280X. Sad

Thanks!

Link:
http://forums.anandtech.com/showthread.php?t=2371711


Last edited by HubT on Fri, 15th Aug 2014 17:27; edited 2 times in total
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Fri, 15th Aug 2014 17:16    Post subject:
Sadly I won't be of help. My card is much slower than your 280x and my CPU is a quad core joke in this game :'(

Oh and welcome to nfohump Smile


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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Janz




Posts: 14000

PostPosted: Fri, 15th Aug 2014 17:26    Post subject:
last benchmark from february there was the 770 even faster than a r9 290x Very Happy
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russ80




Posts: 4679
Location: Romania
PostPosted: Fri, 15th Aug 2014 19:15    Post subject:
Janz wrote:
last benchmark from february there was the 770 even faster than a r9 290x Very Happy


Ouch.
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paxsali
Banned



Posts: 18352

PostPosted: Fri, 15th Aug 2014 20:20    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 21:58; edited 1 time in total
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Fri, 15th Aug 2014 21:40    Post subject:
paxsali wrote:
I want Nvidia for OR support

What?

Quote:
G-Sync (one of my next monitors)

Or you could just get a DisplayPort 1.3 monitor once they're out (few months from now), that support Adaptive Sync and thus AMD's FreeSync, most likely Nvidia will support it via G-Sync. Fuck the vendor lockin.

All the G-Sync monitors out now (all 2 of them..or is it 3?) are fucking crap anyway.
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HubT




Posts: 2
Location: Hungary
PostPosted: Fri, 15th Aug 2014 22:09    Post subject:
paxsali wrote:
The whole gfx market is one huge clusterfuck.
I want Nvidia for OR support and G-Sync (one of my next monitors),
but on the other hand I want performance/buck, multi-screen support+performance from AMD with Mantel and co.

You can never have the best from both worlds...


That is true! But the 770 and 280X are pretty much equal in terms of performance so that 50% difference is a little bit weird. I guess they will optimise the engine in the coming months so that percentage will be less. Smile

I'm thinking of buying a limited edition box, but first I would like to find someone with a similar build for some info on performance with recent builds!
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paxsali
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Posts: 18352

PostPosted: Sat, 16th Aug 2014 00:39    Post subject:
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Last edited by paxsali on Thu, 4th Jul 2024 21:58; edited 1 time in total
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4treyu




Posts: 23124

PostPosted: Sat, 16th Aug 2014 00:45    Post subject:
paxsali wrote:

Doesn't Oculus Reft work better under Nvidia gfx cards?


Don't you ever dare say something positive about Nvidia in the presence of Werelds Troll Face
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Sat, 16th Aug 2014 11:15    Post subject:
paxsali wrote:
Doesn't Oculus Reft work better under Nvidia gfx cards?

No, it doesn't. Why would it?

It doesn't use 3DVision/Surround or HD3D/Eyefinity. That's part of their point, it doesn't matter whether you have Nvidia, AMD or Intel.

Quote:
Also, that with the monitors in good news. But what kind of output ports would you need on your gfx card?

DisplayPort, which any mid-/high-end videocard from the last 4 years has.

That and the software support. Like I said, Nvidia haven't said anything yet, but so far G-Sync hasn't taken off at all and none of the big monitor manufacturers (no, Asus isn't big) are on-board with it because they are forced to use Nvidia's display controller then. Adaptive Sync in DisplayPort does things almost exactly like G-Sync and Nvidia in fact most likely leverage the same elements to make G-Sync work. I just can't imagine them _not_ supporting Adaptive Sync as part of G-Sync.

4treyu wrote:
Don't you ever dare say something positive about Nvidia in the presence of Werelds Troll Face

I just don't like all the incorrect information around GPUs. Things such as the above are just silly misconceptions.
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paxsali
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Posts: 18352

PostPosted: Sun, 17th Aug 2014 21:13    Post subject:
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paxsali
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Posts: 18352

PostPosted: Sun, 24th Aug 2014 18:31    Post subject:
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Janz




Posts: 14000

PostPosted: Sun, 24th Aug 2014 18:38    Post subject:
anyone up for a few races later?
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