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Posted: Thu, 3rd Jul 2014 16:27 Post subject: |
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Bendi wrote: | They do not respawn because every encounter was hand placed.
Don't worry, there's enough xp to go around. |
Would be nice to be suprised from time to time with random attack or pack of mobs, not for grinding purposes but just for immersions sake, like random abushes in BG when you rest/travel to other areas, or some smaller wildlife/lesser mob packs.
Btw can anyone comment about quality of content in areas after that initial city?
Last edited by ramalan on Thu, 3rd Jul 2014 16:28; edited 1 time in total
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Posted: Thu, 3rd Jul 2014 16:27 Post subject: |
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IamAWESOME wrote: | How does Arhu's controller work?
I tried all combination but it doesn't do anything. |
Arhu has the book in his room on a desk about how to use the contoller. Not hidden or anything, just on top of the desk.
couleur wrote: | Everything I don't understand is a mental disorder.  |
couleur wrote: | If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s |
russ80 wrote: | Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON. |
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Thu, 3rd Jul 2014 16:50 Post subject: |
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"Here lies Roko. This is the last hole he filled"
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Posted: Thu, 3rd Jul 2014 16:57 Post subject: |
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Posted: Thu, 3rd Jul 2014 17:17 Post subject: |
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I wouldn't mind a respawning mobs mod with some custom settings available altering the main campaign tbh
1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
2) SFFPC (streaming via Moonlight+ Sunshine)
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Posted: Thu, 3rd Jul 2014 17:34 Post subject: |
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The less you know of this game, the more fun it is. I really love that "fun" is the main concept here. I like the little surprises.
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Posted: Thu, 3rd Jul 2014 17:38 Post subject: |
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On a scale of 1 to Rob Ford, how fun is the game?
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Posted: Thu, 3rd Jul 2014 18:03 Post subject: |
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bnf
Posts: 238
Location: your ceiling
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Posted: Thu, 3rd Jul 2014 18:39 Post subject: |
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So I fought three Zombies and one of them was named Rob.
Had to take a short pause.
Best game in years...
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Posted: Thu, 3rd Jul 2014 19:15 Post subject: |
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Caved & bought it, on steam too, fucking g2play and their useless moneybookers crap for cc's.
Ah well, at least for once i feel like i'm getting my money's worth on a pc game.
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JBeckman
VIP Member
Posts: 34994
Location: Sweden
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Posted: Thu, 3rd Jul 2014 19:25 Post subject: |
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Why would you need global chat in this game?
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Posted: Thu, 3rd Jul 2014 19:27 Post subject: |
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In the beginning, people used it to ask for hints. Not that I'd ever use it for that or recommend anyone to do so.
It was obviously just going to turn into Barrens chat, though.
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Posted: Thu, 3rd Jul 2014 19:31 Post subject: |
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@Mister_s
easier to find players to play with if you don't have any friends playing it?
ask for help and whatever..
if done properly it could be a nice feature.
1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
2) SFFPC (streaming via Moonlight+ Sunshine)
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Posted: Thu, 3rd Jul 2014 19:40 Post subject: |
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Posted: Thu, 3rd Jul 2014 19:59 Post subject: |
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Posted: Thu, 3rd Jul 2014 20:03 Post subject: |
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Sin317 wrote: | "Here lies Roko. This is the last hole he filled" |
Oh dear, they didn't! 
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JBeckman
VIP Member
Posts: 34994
Location: Sweden
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Posted: Thu, 3rd Jul 2014 20:14 Post subject: |
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ramalan wrote: | What missing content? |
Two companions had to be cut but they will be added back in a future update (Could be more but I think they said there was at least two.) and the big dungeon (Wherever it is.) had a few floors cut out but those could either be patched in or added via mods.
Finally a few more variations of the companion dialog AI will be added.
(For now they are either always-agree/loyal or random/50-50)
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Posted: Thu, 3rd Jul 2014 20:30 Post subject: |
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ramalan wrote: | What missing content? |
A lot of them, starting from dynamic day-night cycle and ending with KS backer in-game content. it is quite a big list.
Last edited by Kein on Thu, 3rd Jul 2014 21:00; edited 1 time in total
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Posted: Thu, 3rd Jul 2014 20:32 Post subject: |
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Ok, i noticed this yesterday but i've stuck with it, but still pisses me off to no end. I selected loyal ai, but somehow that has been turned off and i have to roleplay dialogue choices. Must have happened after an update or something. Is there any ingame way of setting companion ai?
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Posted: Thu, 3rd Jul 2014 20:49 Post subject: |
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Exactly bro. I am in the same boat as you. We just have to deal with it as it is.
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Posted: Thu, 3rd Jul 2014 20:50 Post subject: |
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Theres some checkbox related to dialogues in options menu
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Posted: Thu, 3rd Jul 2014 21:28 Post subject: |
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This game has so much content, it's unbelievable. Most of it isn't not even filler, it fits the gameworld. You should talk to every named NPC, even to animals. These games are the reason why I love gaming. I really hope they didn't put all of their energy in the town, that'd be a big shame. Larian skyrocketed to my top 3 dev list.
Am I correct in assuming promising the thing Jahan wants will bite me in the ass later on?
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Thu, 3rd Jul 2014 22:00 Post subject: |
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Just went to a brothel in the second city, she promised a great time, I was not disappointed
Spoiler: | That was a very nice witch thriller story she told me...situation reminded me of Fall From Grace's Brothel for Slaking Intellectual Lusts |
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Posted: Thu, 3rd Jul 2014 22:12 Post subject: |
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How is the second city and its areas? Filled with content just like the 1st one?
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